WEBVTT - Behind the Scenes at HowStuffWorks - Audio

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<v Speaker 1>Get in touch with technology with tex Stuff from com

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<v Speaker 1>Hey there, and welcome to tech Stuff. I'm Jonathan Strickland,

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<v Speaker 1>and today we're gonna do another behind the scenes here

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<v Speaker 1>at how stuff works. And of course, since this is

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<v Speaker 1>tech stuff, we're going to be looking at a technical

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<v Speaker 1>aspect of it. And to that end, I brought in

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<v Speaker 1>our super producer, Extraordinar Noel. I Knowel, Jonathan, Thanks for

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<v Speaker 1>having me. Yeah. Normally you are on the other side

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<v Speaker 1>of a window in our our podcast to you, where

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<v Speaker 1>a very fancy microphone hovers above your head, sort of

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<v Speaker 1>like looking into a terrarium or something. Yeah, and you're

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<v Speaker 1>wearing at least one set of headphones, if not to uh.

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<v Speaker 1>And while I lost my earbud, so lately I've been

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<v Speaker 1>having two full sets of headphones on at once and

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<v Speaker 1>it looks kind of insane to people walking by. Is

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<v Speaker 1>a little crazy. And and while an episode recording within

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<v Speaker 1>these walls, you are typically also editing another episode at

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<v Speaker 1>the same time. It's true. So before we get too

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<v Speaker 1>far into this, let our listeners know which shows do

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<v Speaker 1>you edit and produce? Sure, so I do text stuff

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<v Speaker 1>your other show Forward Thinking. I do stuff you missed

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<v Speaker 1>in history class. I do stuff to blow your mind.

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<v Speaker 1>I do stuff they don't want you to know, and

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<v Speaker 1>I do car stuff. Am I missing anything? I think

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<v Speaker 1>that's everything? So so really, stuff you should know is

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<v Speaker 1>the only one. Excuse me, stuff Mom never told you

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<v Speaker 1>as well. So stuff you should know is like the

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<v Speaker 1>only one you don't do, the only one I don't do.

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<v Speaker 1>So so Jerry the Wonder Producer handle stuff you should know.

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<v Speaker 1>Nole handles everything I do. Guest on Stuff you should

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<v Speaker 1>know when Jerry's out though, And that's true, I've gotten

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<v Speaker 1>some very kind shoutouts from the Stuff you should Know Army.

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<v Speaker 1>They they are They are nothing if not passionate. You know,

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<v Speaker 1>they really appreciate the work that goes into these shows,

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<v Speaker 1>as does the tech stuff. Audience were really appreciative of that. So, uh,

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<v Speaker 1>why don't you walk us through what it's like to

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<v Speaker 1>produce an episode on your your side of because I've

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<v Speaker 1>talked extensively a couple of times about what it takes

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<v Speaker 1>on my side to create an episode. So, whether it's

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<v Speaker 1>a tech stuff or stuff Mom never told you or whatever,

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<v Speaker 1>what are the steps that are involved? I mean, we

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<v Speaker 1>recently got some pretty great new digs are in our

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<v Speaker 1>new office at Pont City Market, which you know involves

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<v Speaker 1>for me a much more soundproof environment. We have like

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<v Speaker 1>an actual studio space that's treated for sound um, both

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<v Speaker 1>with acoustic tiles and also like in the construction they

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<v Speaker 1>actually put in some sound dampening material. UM. So there

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<v Speaker 1>is a window installed, and I'm on the other side

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<v Speaker 1>of the window with a talkback mike, so I can

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<v Speaker 1>communicate with the folks that are doing the show. Um

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<v Speaker 1>case we need to stop or talk about anything. But

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<v Speaker 1>the most basic show involves more or less just recording

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<v Speaker 1>everyone and then I record through UM several SM seven

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<v Speaker 1>B sure microphones, which are actually the very popular for

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<v Speaker 1>using in like studio work for recording bands. Michael Jackson

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<v Speaker 1>used them exclusively on Thriller. It's like a really clean,

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<v Speaker 1>great mike for recording close up and for getting kind

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<v Speaker 1>of like a really intimate sound. Um. It's what they

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<v Speaker 1>call it dynamic microphone, whereas a condenser microphone picks things

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<v Speaker 1>up much farther away. With the dynamic mic you tend

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<v Speaker 1>to cut down on a lot of room noise and

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<v Speaker 1>it's just a lot more of a direct kind of

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<v Speaker 1>intimate sound. So radio in general tend to use dynamic

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<v Speaker 1>mix in the SM seven is one of the most

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<v Speaker 1>popular ones. So, yeah, the dynamic mics, and I've talked

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<v Speaker 1>about this before and tech stuff as well. It's the

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<v Speaker 1>type where if you get off track of a mic

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<v Speaker 1>from too far off in either direction, uh, it no

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<v Speaker 1>longer picks up your your voice as well. And so

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<v Speaker 1>so if you ever hear like a dramatic drop in

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<v Speaker 1>someone's volume in a podcast, well, first of all, that

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<v Speaker 1>rarely happens because we usually will catch it beforehand. But secondly,

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<v Speaker 1>if it does happen, it's generally because a person who's

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<v Speaker 1>talking has somehow like leaned too far over or as

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<v Speaker 1>otherwise they're no longer addressing the mic directly. Condenser mike's

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<v Speaker 1>pick up things from all over. Like you were saying,

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<v Speaker 1>I had um for a long time. I was using

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<v Speaker 1>a condenser mike at home for whenever I had to

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<v Speaker 1>record stuff at home. And I remember at the time

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<v Speaker 1>my dogs, if they were running across the floor, you

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<v Speaker 1>could hear their their nails, their their claws clear. There

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<v Speaker 1>are things like the air conditioning, just like room tone

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<v Speaker 1>is amplified significantly, so with these dynamics, you know, as

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<v Speaker 1>long as you're kind of up close to the mic,

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<v Speaker 1>you're not going to get as much of that. And

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<v Speaker 1>then there's also processing that I do after the fact

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<v Speaker 1>that kind of cuts down some of that. But right, so,

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<v Speaker 1>so what are you recording into? What? What is what

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<v Speaker 1>other equipment are you using the sides of the microphones. Yeah,

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<v Speaker 1>we just got a kind of a new setup since

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<v Speaker 1>we moved into this new space, which is great. So

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<v Speaker 1>all the mics are fed through like a cable snake,

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<v Speaker 1>which is basically just like kind of a thicker cable

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<v Speaker 1>that can incorporate several microphone lines into one and so

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<v Speaker 1>that goes through the wall and then it feeds into

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<v Speaker 1>an APPA g UM quartet, which is a four input

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<v Speaker 1>UM what they call an audio interface UM a sound

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<v Speaker 1>interface by the company APAGE, which has been around for

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<v Speaker 1>a long time and is really known for having excellent

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<v Speaker 1>analog to digital converters because that that's what's going on

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<v Speaker 1>when you're taking an analog signal from a mic and

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<v Speaker 1>then you're plugging it into one of these devices and

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<v Speaker 1>recording and digitally, it behooves you to have a really

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<v Speaker 1>good conversion so that you're not losing anything in the process. UM.

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<v Speaker 1>Then that is going into we use Adobe Audition, which

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<v Speaker 1>is just a part of the Adobe Creative Suite UM

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<v Speaker 1>to record and UM. Every every channel of audio goes

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<v Speaker 1>on its own independent track. So if we have a

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<v Speaker 1>show like Foward Thinking, where there are three hosts, there

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<v Speaker 1>are times where the levels may need to be adjusted

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<v Speaker 1>independently of one another. So having them on their own

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<v Speaker 1>separate track makes that possible, whereas if it was all

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<v Speaker 1>recorded in one thing, then it would all be kind

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<v Speaker 1>of mixed and you would not be able to actually

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<v Speaker 1>make it. Ustman. It also means if one of us

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<v Speaker 1>is making like some weird noise that we don't realize,

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<v Speaker 1>you could actually mute that on that track. Yeah. Uh.

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<v Speaker 1>And speaking of weird noises, one of the things that

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<v Speaker 1>we're gonna treat you guys to a little bit later

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<v Speaker 1>is something that Noel has creatively done with some of

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<v Speaker 1>the myriad of weird noises that have been produced into

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<v Speaker 1>these microphones, uh normally unconsciously. And uh, well we'll get

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<v Speaker 1>to that a little bit later. All right. So the

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<v Speaker 1>the microphones you've talked about, you've talked about the the processing,

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<v Speaker 1>the conversion of that from analog to digital, uh, and

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<v Speaker 1>using Adobe. So once something is recorded, What is your

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<v Speaker 1>next step? UM, So I don't actually edit the shows

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<v Speaker 1>on the machine, the computer that I record them on.

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<v Speaker 1>So I actually, um have a Dropbox account that I use,

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<v Speaker 1>and so I take all of the files, the individual files,

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<v Speaker 1>and then I export them to my drop box and

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<v Speaker 1>then I can access that on my my laptop that

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<v Speaker 1>I use, so I can edit when I'm in the

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<v Speaker 1>officer them out and I bring them back into another

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<v Speaker 1>another instance of Adobe. But I use several um what

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<v Speaker 1>they call audio plug ins on each track to kind

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<v Speaker 1>of process and bring up the levels and normalize the

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<v Speaker 1>levels so that no one's louder significantly louder than anybody else,

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<v Speaker 1>and use what's called compression to kind of you set

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<v Speaker 1>basically a compressor. You you set a threshold and you say, I,

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<v Speaker 1>once the audio reaches this level, I want it to

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<v Speaker 1>be reduced a little bit. So that kind of is

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<v Speaker 1>a good way of like making sure everything is sort

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<v Speaker 1>of operating on the same volume so that something doesn't

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<v Speaker 1>just pop out all of a sudden and as much

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<v Speaker 1>louder than something else. So you kind of have an

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<v Speaker 1>instance of these compressors on every track, and you set

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<v Speaker 1>a threshold, which is like the maximum volume, and once

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<v Speaker 1>the audio reaches that level, it kind of like gently,

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<v Speaker 1>you know, tones it down a little bit, so that

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<v Speaker 1>like you kind of have an understanding of what the

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<v Speaker 1>maximum is for everybody, right, yeah, so, uh that is

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<v Speaker 1>really important with things like a speech like lots of

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<v Speaker 1>lots of uh spoken word type stuff where you have

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<v Speaker 1>multiple users. Obviously, with music, it's one of those things

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<v Speaker 1>that you try to to use in limited amounts because

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<v Speaker 1>you don't want to. You don't want to. One of

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<v Speaker 1>the things compression does is it reduces the distance between

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<v Speaker 1>the softest and loudest moments. And and the more you compress,

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<v Speaker 1>the more uh, the more say everything gets. Yeah, it's

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<v Speaker 1>sort of this thing music, which I mean I also

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<v Speaker 1>produced a lot of my own music um as well. Uh.

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<v Speaker 1>It's what they call the loudness wars. So like if

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<v Speaker 1>you opened up an audio track and like put it

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<v Speaker 1>into Adobe audition where you can actually see it as

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<v Speaker 1>a wave form, nine times out of ten you're gonna

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<v Speaker 1>see you know, a wave form typically has a peak

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<v Speaker 1>and a valley, so like a maximum volume and a

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<v Speaker 1>minimum volume. But with modern music these days, you kind

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<v Speaker 1>of tend to see it all is a big giant

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<v Speaker 1>block because they've compressed it so much that there is

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<v Speaker 1>no dynamics, so there's hardly any difference between the quietest

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<v Speaker 1>parts and the loudest parts. With speech, it's more of

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<v Speaker 1>like a like a band aid. You're kind of just

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<v Speaker 1>using it to sort of like make sure nothing is

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<v Speaker 1>unpleasant for someone who's listening to it on on different system.

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<v Speaker 1>So it's like now, all of a sudden, someone screaming

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<v Speaker 1>in their ear. With music, it's obviously a different, different problem, right,

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<v Speaker 1>So so with those wave forms when you're looking at that,

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<v Speaker 1>I'm assuming, because I've noticed this with a lot of

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<v Speaker 1>audio engineers, that you can look at a wave form

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<v Speaker 1>and kind of get an idea of what was an

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<v Speaker 1>intentional noise versus something that someone's just done accidentally without

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<v Speaker 1>even having listened to it. Yet. I imagine that happens

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<v Speaker 1>fairly frequently, like particularly for small things. I know that

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<v Speaker 1>I work on a podcast outside of work, and often

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<v Speaker 1>I will be looking at the wave form and one

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<v Speaker 1>of the first things I want to do is take

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<v Speaker 1>out any annoying little things that would be distracting in

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<v Speaker 1>the middle of someone talking um and like someone clicking

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<v Speaker 1>on keys or something. And I can almost always tell

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<v Speaker 1>immediately just by the size of the little blip in

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<v Speaker 1>the way form that like, Yeah, I think I just

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<v Speaker 1>need to get rid of that. I don't even need

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<v Speaker 1>to listen to it, because one, I already know it's

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<v Speaker 1>to be this this noise, and too it kind of

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<v Speaker 1>creeps me out. So I'm just gonna take that out. Yeah,

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<v Speaker 1>I mean, like a lot of times, like a click

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<v Speaker 1>or like a like a somebody slamming their fist down

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<v Speaker 1>on a table or something, it just looks different visually

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<v Speaker 1>than like a natural speech pattern would look. So like

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<v Speaker 1>us we call it kind of like a spike, so

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<v Speaker 1>like sort of like a momentary spike in the wave form,

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<v Speaker 1>which kind of just looks like a straight line, whereas

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<v Speaker 1>you know, a natural pattern of speech where someone's talking

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<v Speaker 1>and not really stopping, it looks a lot more rounded

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<v Speaker 1>and kind of like you know, you can definitely tell

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<v Speaker 1>the difference between the two for sure. Well, then let

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<v Speaker 1>me ask you this, Uh do you have anything set

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<v Speaker 1>so that uh, like, are there any threshold set for

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<v Speaker 1>for for noise where anything below a certain amount just

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<v Speaker 1>doesn't even get picked up? Yeah, that's that's called that's

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<v Speaker 1>called a noise gate um, and it can be tricky,

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<v Speaker 1>and I don't use it on everything, but on forward

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<v Speaker 1>thinking where there's three mics, it just tends to um

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<v Speaker 1>introduce this potential to introduce a lot more noise because

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<v Speaker 1>you've got three open mics and people talking, there's there

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<v Speaker 1>tends to be bleed on the other mics with what

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<v Speaker 1>they call it when you hear the you know, the

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<v Speaker 1>indirect sound of someone talking on one of the nearby mics,

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<v Speaker 1>on a mic that's not being used. And once you

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<v Speaker 1>start getting a lot of that, you start getting issues

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<v Speaker 1>with phase where you start things kind of start to

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<v Speaker 1>sound a little swishy and weird kind of. So when

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<v Speaker 1>you use a noise gate, you set a threshold on

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<v Speaker 1>the low end um whereas the compression you set it

0:11:27.000 --> 0:11:29.720
<v Speaker 1>more on the high end. So when something falls below

0:11:30.080 --> 0:11:33.360
<v Speaker 1>a certain threshold, it just kills the channel, it kills

0:11:33.400 --> 0:11:37.320
<v Speaker 1>the audio. But there's different like um little adjustments you

0:11:37.320 --> 0:11:39.880
<v Speaker 1>can do so it's not jarring. There's like an attack

0:11:39.960 --> 0:11:43.600
<v Speaker 1>and a release. So like, for example, you wouldn't want

0:11:43.600 --> 0:11:45.760
<v Speaker 1>the noise gate to kick in when I just get

0:11:45.800 --> 0:11:48.480
<v Speaker 1>a little bit quieter. You would want to and even

0:11:48.520 --> 0:11:50.240
<v Speaker 1>if it did, you would want it to do so

0:11:50.360 --> 0:11:52.720
<v Speaker 1>kind of gently and not just be like super jarring

0:11:52.760 --> 0:11:56.120
<v Speaker 1>and like make everything just dead silent. So there's different

0:11:56.120 --> 0:11:58.040
<v Speaker 1>little parameters that you can mess with the kind of

0:11:58.080 --> 0:12:00.360
<v Speaker 1>make it a little more natural. So when you are

0:12:00.480 --> 0:12:05.640
<v Speaker 1>in the editing mode, uh, typically I assume this involves

0:12:05.679 --> 0:12:09.480
<v Speaker 1>you not just listening for when we mess up and

0:12:09.520 --> 0:12:12.040
<v Speaker 1>go back and do something again. So you have to

0:12:12.760 --> 0:12:16.079
<v Speaker 1>there's there's an art to clipping out anything where where

0:12:16.440 --> 0:12:18.240
<v Speaker 1>we've made a mistake and we've gone back. Not that

0:12:18.280 --> 0:12:20.800
<v Speaker 1>I do that on tech stuff, but I've heard and

0:12:20.920 --> 0:12:24.679
<v Speaker 1>some of the other podcasts that happens occasionally where uh,

0:12:25.200 --> 0:12:27.000
<v Speaker 1>you have to go and take that part out and

0:12:27.000 --> 0:12:30.439
<v Speaker 1>then you have to essentially have the bit that came

0:12:30.520 --> 0:12:35.000
<v Speaker 1>right before and the bit that came after mesh togethers. So,

0:12:35.000 --> 0:12:37.520
<v Speaker 1>so tell me about that process. Is it Is it easy?

0:12:37.679 --> 0:12:39.640
<v Speaker 1>Is it is it? Does the software do a lot

0:12:39.640 --> 0:12:41.640
<v Speaker 1>of the work? Is there any massaging you have to do?

0:12:41.760 --> 0:12:44.400
<v Speaker 1>It really doesn't do any of the work. Like what

0:12:44.480 --> 0:12:46.280
<v Speaker 1>I do is so I'm looking at like what's called

0:12:46.320 --> 0:12:50.839
<v Speaker 1>a multitrack view where you have you know, Jonathan's track here,

0:12:51.000 --> 0:12:53.640
<v Speaker 1>Lawrence track underneath that, and then Joe's track there, and

0:12:53.640 --> 0:12:55.839
<v Speaker 1>they're all lined up and so you can see when

0:12:55.880 --> 0:12:59.000
<v Speaker 1>one person is talking and when another person starts, etcetera. UM,

0:12:59.200 --> 0:13:01.640
<v Speaker 1>So what you have to do is you end up

0:13:01.640 --> 0:13:03.800
<v Speaker 1>making like if I'm going to cut out a mistake

0:13:03.920 --> 0:13:06.080
<v Speaker 1>or even just like a cough for like a sound

0:13:06.360 --> 0:13:08.719
<v Speaker 1>that happens. Maybe you are saying something and you kind

0:13:08.720 --> 0:13:11.280
<v Speaker 1>of pause, and then maybe you didn't pick up with

0:13:11.360 --> 0:13:13.040
<v Speaker 1>the very beginning of what you were saying. You just

0:13:13.120 --> 0:13:14.960
<v Speaker 1>kind of like pick up with what you would have

0:13:15.000 --> 0:13:17.319
<v Speaker 1>said next. So what I end up doing is I'll

0:13:17.360 --> 0:13:19.040
<v Speaker 1>make a mark where I want the beginning of the

0:13:19.160 --> 0:13:21.480
<v Speaker 1>edit to be. This isn't the software, it's just like

0:13:21.520 --> 0:13:23.400
<v Speaker 1>a digital kind of a locator. So you make a

0:13:23.400 --> 0:13:25.520
<v Speaker 1>little point and it shows it to you, so you

0:13:25.559 --> 0:13:27.760
<v Speaker 1>can go back to that and be exactly on that spot.

0:13:27.880 --> 0:13:29.880
<v Speaker 1>And then I'll make another mark for the end, and

0:13:29.920 --> 0:13:32.400
<v Speaker 1>then you just cut out what's in between those. But

0:13:32.480 --> 0:13:34.800
<v Speaker 1>what I end up having to do is like if

0:13:34.800 --> 0:13:37.400
<v Speaker 1>there's a sound like an S sound or a c

0:13:37.720 --> 0:13:40.800
<v Speaker 1>H sound that starts it, to make it more natural,

0:13:40.880 --> 0:13:44.839
<v Speaker 1>I'll try to keep the original starting sound and then

0:13:45.040 --> 0:13:49.040
<v Speaker 1>edit that into the pick up. Whereas you might have

0:13:49.120 --> 0:13:51.839
<v Speaker 1>made that S or c H sound again, I'll use

0:13:51.920 --> 0:13:54.880
<v Speaker 1>the original one and then kind of like cross fade

0:13:55.040 --> 0:13:57.880
<v Speaker 1>just slightly, which means you take the two bits and

0:13:57.920 --> 0:14:00.040
<v Speaker 1>you combine them together, but you make it where the

0:14:00.040 --> 0:14:03.160
<v Speaker 1>beginning of one fades into the next one, so there's

0:14:03.160 --> 0:14:06.960
<v Speaker 1>no like audio artifact or glitch sound or anything. So

0:14:06.960 --> 0:14:09.840
<v Speaker 1>so there's a possibility that if you've listened to enough

0:14:09.880 --> 0:14:13.760
<v Speaker 1>How Stuff Works episodes, you've heard a word where the

0:14:13.800 --> 0:14:19.400
<v Speaker 1>beginning pronunciation of that word happened minutes before before the

0:14:19.440 --> 0:14:21.840
<v Speaker 1>rest of that word is spoken. And it sounds weird,

0:14:21.880 --> 0:14:23.600
<v Speaker 1>but it really does kind of make it a little

0:14:23.640 --> 0:14:27.480
<v Speaker 1>more naturally because it's like, you know, folks that do

0:14:27.560 --> 0:14:30.520
<v Speaker 1>these shows and How Stuff Works, they do so many shows,

0:14:30.640 --> 0:14:32.320
<v Speaker 1>and it's like I try to do anything that I can.

0:14:32.400 --> 0:14:34.640
<v Speaker 1>They do so much research, anything that I can to

0:14:34.760 --> 0:14:37.680
<v Speaker 1>make them not have to repeat themselves too much, you know,

0:14:38.120 --> 0:14:40.400
<v Speaker 1>so rather than like have people go back and say

0:14:40.440 --> 0:14:42.760
<v Speaker 1>a whole paragraph for a whole sentence again, I try

0:14:42.800 --> 0:14:44.400
<v Speaker 1>to just let it ride and do what I can

0:14:44.480 --> 0:14:46.320
<v Speaker 1>to kind of like join it together and make it work.

0:14:46.400 --> 0:14:48.920
<v Speaker 1>And sometimes it's hard. Sometimes it's there's it just didn't

0:14:48.960 --> 0:14:50.680
<v Speaker 1>doesn't line up, and I will maybe have to ask

0:14:50.680 --> 0:14:52.480
<v Speaker 1>someone to come in and give me another word or

0:14:52.480 --> 0:14:55.560
<v Speaker 1>something right. But typically people don't make too many mistakes.

0:14:55.600 --> 0:14:57.720
<v Speaker 1>And you know, it's some shows are different than others,

0:14:57.760 --> 0:15:00.720
<v Speaker 1>like tech stuff. I mean, very few edits in tech stuff,

0:15:00.720 --> 0:15:02.560
<v Speaker 1>most of it that's been that's been sort of the

0:15:02.640 --> 0:15:05.040
<v Speaker 1>history of tech stuff. In fact, way back in the day,

0:15:05.040 --> 0:15:09.280
<v Speaker 1>when Chris and I were doing shows, very often the

0:15:09.280 --> 0:15:12.160
<v Speaker 1>show that went up was unedited in the sense that

0:15:12.360 --> 0:15:15.480
<v Speaker 1>nothing we we never stopped went back and fixed things.

0:15:15.760 --> 0:15:19.360
<v Speaker 1>If we misstated something or mispronounced something, we corrected it

0:15:19.440 --> 0:15:22.320
<v Speaker 1>within the context of the show and kept going. But

0:15:22.400 --> 0:15:25.240
<v Speaker 1>the longer that we've done these, the more of those

0:15:25.280 --> 0:15:29.120
<v Speaker 1>little bits that we've gone back and fixed. It's funny

0:15:29.200 --> 0:15:32.200
<v Speaker 1>because having being in the position I'm in where I

0:15:32.240 --> 0:15:34.760
<v Speaker 1>have guest hosts all the time, I get the chance

0:15:34.840 --> 0:15:38.000
<v Speaker 1>to see every the way people deal with that. Right.

0:15:38.080 --> 0:15:41.120
<v Speaker 1>Some people are just like, I'm sorry, hang on a second,

0:15:41.640 --> 0:15:44.440
<v Speaker 1>and then they'll go back into it. Some people will

0:15:44.480 --> 0:15:48.800
<v Speaker 1>actually market with a beep. Uh. One person in particular,

0:15:49.200 --> 0:15:53.080
<v Speaker 1>Mr Mr Mr Ben Bolan, he is like religious about

0:15:53.080 --> 0:15:55.400
<v Speaker 1>that too. He'll forget to do it and then he'll

0:15:55.400 --> 0:15:57.920
<v Speaker 1>stop himself and go back and do the beep. And

0:15:57.960 --> 0:16:00.800
<v Speaker 1>I think that is a legacy stuff. You know, Yeah,

0:16:00.880 --> 0:16:03.680
<v Speaker 1>Josh does it too. Josh doesn't too. Um yeah, because

0:16:03.680 --> 0:16:06.480
<v Speaker 1>I've I've had Josh in the studio before and he's

0:16:06.480 --> 0:16:09.880
<v Speaker 1>done a beep before. Uh Me, I don't make mistakes,

0:16:10.000 --> 0:16:12.360
<v Speaker 1>so I just keep going, Well, it's fun too, because

0:16:12.400 --> 0:16:14.640
<v Speaker 1>I mean it's it's it's actually really helpful because the

0:16:14.680 --> 0:16:18.160
<v Speaker 1>beep not only does it jar you out of your

0:16:18.360 --> 0:16:20.720
<v Speaker 1>editing stupor where you're like, Okay, here's the thing that

0:16:20.760 --> 0:16:23.280
<v Speaker 1>I need to listen to, it also visually shows up,

0:16:23.280 --> 0:16:26.000
<v Speaker 1>like we were talking about earlier, as something that's like

0:16:26.040 --> 0:16:28.880
<v Speaker 1>sort of an anomaly. You start to recognize the beat

0:16:28.880 --> 0:16:31.560
<v Speaker 1>because it's usually quiet just before and and then there's

0:16:31.600 --> 0:16:33.200
<v Speaker 1>a little bit of quiet after it. So you've got

0:16:33.240 --> 0:16:38.440
<v Speaker 1>this little isolated word and you know, oh there's there's something. Uh,

0:16:38.560 --> 0:16:40.240
<v Speaker 1>let me go check on the recording real quickly, sure

0:16:43.680 --> 0:16:46.640
<v Speaker 1>this is this is real time, real time checking. Nol's

0:16:46.680 --> 0:16:48.280
<v Speaker 1>probably gonna be cutting all this out, but I'm going

0:16:48.320 --> 0:16:51.280
<v Speaker 1>to just keep on whispering because he's actually checking to

0:16:51.320 --> 0:16:55.240
<v Speaker 1>make sure it's recording, and I'm guessing it is. Are

0:16:55.240 --> 0:16:58.880
<v Speaker 1>you good? Probably keep that that that's that just shows

0:16:58.920 --> 0:17:00.360
<v Speaker 1>you know, like, like, well, is the thing is that

0:17:00.400 --> 0:17:02.280
<v Speaker 1>we don't have anyone sitting on the other side of

0:17:02.280 --> 0:17:05.159
<v Speaker 1>the window right now because you're in here. So so

0:17:05.200 --> 0:17:07.000
<v Speaker 1>we're kind of stuck this way and we could have

0:17:07.040 --> 0:17:11.920
<v Speaker 1>probably asked somebody, but everybody is super slams Friday. Yeah

0:17:11.960 --> 0:17:13.800
<v Speaker 1>it's a Friday too. Yeah on Friday. You don't want

0:17:13.800 --> 0:17:15.960
<v Speaker 1>to ask anyone to do any extra work, right, It's

0:17:16.440 --> 0:17:27.240
<v Speaker 1>it's tough enough that we're here. So uh, let me

0:17:27.280 --> 0:17:29.240
<v Speaker 1>ask you this, out of all the ones that you do,

0:17:29.800 --> 0:17:32.720
<v Speaker 1>uh Like, uh, I don't want to call anyone out,

0:17:32.760 --> 0:17:34.880
<v Speaker 1>so I'm not going to ask you whose shows need

0:17:34.920 --> 0:17:37.960
<v Speaker 1>the most edits? But is it generally the same across

0:17:38.000 --> 0:17:39.960
<v Speaker 1>the boarder? Are some of them a little more heavy

0:17:40.040 --> 0:17:45.560
<v Speaker 1>than others? You know? It kind of averages out, I think,

0:17:45.600 --> 0:17:48.159
<v Speaker 1>But yeah, there's definitely a few shows that involve a

0:17:48.200 --> 0:17:51.080
<v Speaker 1>little bit more massaging, you know, because like I said,

0:17:51.080 --> 0:17:52.920
<v Speaker 1>I mean, there's a lot of research that goes into

0:17:52.960 --> 0:17:54.960
<v Speaker 1>this stuff, and you just can't really expect people to

0:17:55.000 --> 0:17:57.600
<v Speaker 1>get it perfectly the first time. And these aren't people

0:17:57.640 --> 0:18:00.680
<v Speaker 1>aren't like reading scripts either. They're right, they've got note

0:18:00.720 --> 0:18:02.840
<v Speaker 1>that they've made and bullet points and stuff. So it's

0:18:02.840 --> 0:18:06.200
<v Speaker 1>really easy to like realize that you could have said

0:18:06.200 --> 0:18:08.199
<v Speaker 1>something a little bit better because and and and like

0:18:08.480 --> 0:18:12.280
<v Speaker 1>the medium allows that, like you know, you're not you're

0:18:12.320 --> 0:18:14.280
<v Speaker 1>not live streaming, so you're not held to it, So

0:18:14.320 --> 0:18:15.840
<v Speaker 1>why not make it the best that it can be?

0:18:15.920 --> 0:18:18.000
<v Speaker 1>And I don't think there's anything dishonest about that. No,

0:18:18.119 --> 0:18:21.040
<v Speaker 1>I don't think so either. I think ultimately we're trying

0:18:21.080 --> 0:18:25.800
<v Speaker 1>to create and entertaining an informative podcasts and in that effort,

0:18:25.840 --> 0:18:29.240
<v Speaker 1>I think it's perfectly cromulent that we take those measures

0:18:29.560 --> 0:18:32.080
<v Speaker 1>when you use that word, yeah, well, I you know.

0:18:32.119 --> 0:18:34.320
<v Speaker 1>And again, it's one of those things where I don't

0:18:34.359 --> 0:18:36.360
<v Speaker 1>have any problem with that. Whenever I work with anybody

0:18:36.359 --> 0:18:38.760
<v Speaker 1>who does it in that way, it's actually kind of

0:18:38.840 --> 0:18:41.440
<v Speaker 1>interesting to think, Oh, I have an opportunity to try

0:18:41.480 --> 0:18:45.359
<v Speaker 1>and get my point across more succinctly, which is my

0:18:45.359 --> 0:18:49.360
<v Speaker 1>biggest problem. I'm a wordy guy. Uh And clearly that's

0:18:49.359 --> 0:18:51.920
<v Speaker 1>another issue I can because by being wordy you over

0:18:52.000 --> 0:18:55.680
<v Speaker 1>complicate things. Case in point, right now, all right, so

0:18:56.240 --> 0:18:59.120
<v Speaker 1>we've gotten through the point. You've you've gone through, you've

0:18:59.160 --> 0:19:01.640
<v Speaker 1>done the edits, you've sage some stuff, you've removed any

0:19:01.640 --> 0:19:06.600
<v Speaker 1>extraneous noises you've you've taken out any mistakes at that point,

0:19:07.119 --> 0:19:10.439
<v Speaker 1>typically do you do anything else before you send it

0:19:10.480 --> 0:19:14.480
<v Speaker 1>on for for the various hosts to QA and episode. Well,

0:19:14.520 --> 0:19:16.520
<v Speaker 1>I mean in the same way that I have these

0:19:16.520 --> 0:19:19.879
<v Speaker 1>plug ins on the individual tracks, I also have a

0:19:20.600 --> 0:19:22.679
<v Speaker 1>with a mastering I guess you could call it a

0:19:22.680 --> 0:19:27.000
<v Speaker 1>plug in on the main bus, which is the master tracks.

0:19:27.040 --> 0:19:29.600
<v Speaker 1>So it's like you've got these individual tracks and they're

0:19:29.640 --> 0:19:34.040
<v Speaker 1>all feeding into another like final master volume. So it's

0:19:34.080 --> 0:19:36.760
<v Speaker 1>the equivalent of like the one knob on your stereo.

0:19:37.000 --> 0:19:38.960
<v Speaker 1>You're turning that all the way down. It's turning down

0:19:39.000 --> 0:19:41.680
<v Speaker 1>everything that's coming in, whether it's coming through your CD

0:19:41.920 --> 0:19:44.640
<v Speaker 1>or your you know, phono jack or whatever. So that's

0:19:44.680 --> 0:19:48.480
<v Speaker 1>like a master volume master fader in like audio terms.

0:19:48.520 --> 0:19:51.680
<v Speaker 1>And so what I have on that is an equalizer,

0:19:51.840 --> 0:19:54.600
<v Speaker 1>which is you know, it divides um the sound up

0:19:54.640 --> 0:19:57.600
<v Speaker 1>into different frequencies, and I kind of do what's called

0:19:57.640 --> 0:20:01.040
<v Speaker 1>a high pass, which is where you take um a

0:20:01.840 --> 0:20:04.679
<v Speaker 1>It's like a filter that's sort of cuts out some

0:20:04.800 --> 0:20:08.600
<v Speaker 1>of the low low low frequencies up to a certain threshold,

0:20:08.640 --> 0:20:10.159
<v Speaker 1>and like a lot of times that's where a lot

0:20:10.200 --> 0:20:12.800
<v Speaker 1>of the noise lives. So to kind of like do

0:20:12.840 --> 0:20:15.080
<v Speaker 1>that to the final mix. It just sort of gives

0:20:15.119 --> 0:20:17.320
<v Speaker 1>you a little bit of a cleaner, you know, sound

0:20:17.400 --> 0:20:19.920
<v Speaker 1>with without anything that you're not gonna hear anyway. We're

0:20:19.960 --> 0:20:22.119
<v Speaker 1>not doing like drum and bass music or like you know,

0:20:22.160 --> 0:20:24.960
<v Speaker 1>anything with like super poundy low base. So there's no

0:20:25.000 --> 0:20:26.359
<v Speaker 1>point in even having it in there because it just

0:20:26.400 --> 0:20:28.600
<v Speaker 1>kind of muddles things up, especially people listening to it

0:20:28.640 --> 0:20:31.680
<v Speaker 1>on earbuds and on different different devices in their car

0:20:31.720 --> 0:20:33.920
<v Speaker 1>and things like that. And then I'll have like what's

0:20:33.920 --> 0:20:37.160
<v Speaker 1>called up it's called a sonic maximizer, which is sort

0:20:37.200 --> 0:20:39.680
<v Speaker 1>of like a compressor, but it's a little different. But again,

0:20:39.720 --> 0:20:42.680
<v Speaker 1>you set a threshold and it's sort of like raises

0:20:42.760 --> 0:20:45.639
<v Speaker 1>the minimum volume of everything up to a certain point,

0:20:45.920 --> 0:20:48.840
<v Speaker 1>and if the maximum volume exceeds the threshold that you set,

0:20:48.880 --> 0:20:50.439
<v Speaker 1>it kind of brings it down. So it really is

0:20:50.480 --> 0:20:53.280
<v Speaker 1>like a compressor, but it's I've always been a little

0:20:53.400 --> 0:20:55.959
<v Speaker 1>uncertain about what the difference is because it certainly operates

0:20:56.000 --> 0:20:58.760
<v Speaker 1>like a compressor. But it's called the sonic maximizer, and

0:20:58.840 --> 0:21:00.800
<v Speaker 1>it's something that you would put like on a final

0:21:00.880 --> 0:21:02.960
<v Speaker 1>product for like a song, if you were making it

0:21:03.000 --> 0:21:05.040
<v Speaker 1>so that it kind of like gets as loud as

0:21:05.080 --> 0:21:09.560
<v Speaker 1>it can be without being too loud or too quiet, right,

0:21:10.119 --> 0:21:13.399
<v Speaker 1>And at that point, uh, you typically send us a

0:21:13.440 --> 0:21:17.560
<v Speaker 1>notice us being the various hosts where you have stored

0:21:17.760 --> 0:21:22.160
<v Speaker 1>the the now edited file and give us the opportunity

0:21:22.200 --> 0:21:24.560
<v Speaker 1>to listen to it to make sure there's nothing else

0:21:24.600 --> 0:21:27.119
<v Speaker 1>on there that we might want to have addressed, Like

0:21:27.160 --> 0:21:30.280
<v Speaker 1>maybe there's a point that someone made and we don't

0:21:30.320 --> 0:21:32.600
<v Speaker 1>feel very strongly about it, or maybe once in a

0:21:32.640 --> 0:21:34.880
<v Speaker 1>while we'll have one of those moments where we start

0:21:34.920 --> 0:21:37.080
<v Speaker 1>a sentence, go back and start again, and we have

0:21:37.119 --> 0:21:38.320
<v Speaker 1>to say, oh, well, we just need to get this

0:21:38.359 --> 0:21:40.679
<v Speaker 1>one little bit chopped out. Yeah. I mean, you know,

0:21:40.720 --> 0:21:43.400
<v Speaker 1>I added so many shows, and I, like you say,

0:21:43.480 --> 0:21:46.359
<v Speaker 1>I definitely multitask a lot. And you know I and

0:21:46.400 --> 0:21:49.920
<v Speaker 1>I often edit these shows at double speed just so

0:21:50.119 --> 0:21:52.360
<v Speaker 1>that I can like grind my way through as many

0:21:52.359 --> 0:21:55.040
<v Speaker 1>of them as I possibly can. And you know, if

0:21:55.080 --> 0:21:57.560
<v Speaker 1>if something is said and then said again really fast

0:21:57.640 --> 0:21:59.600
<v Speaker 1>without like leaving a pause where it kind of like

0:21:59.640 --> 0:22:02.720
<v Speaker 1>you know, make you realize, okay, this needs to come out. Yeah,

0:22:02.720 --> 0:22:04.479
<v Speaker 1>I definitely miss things from time to time. But that's

0:22:04.520 --> 0:22:06.439
<v Speaker 1>why we have this q A process and it's always

0:22:06.480 --> 0:22:08.600
<v Speaker 1>been in place before I was even here, because, like

0:22:08.600 --> 0:22:10.199
<v Speaker 1>I said, it's just such a volume of stuff that

0:22:10.200 --> 0:22:12.199
<v Speaker 1>we do. Yeah, and it's you know, it's one of

0:22:12.160 --> 0:22:14.240
<v Speaker 1>those things that's good for all all parts. I mean,

0:22:14.640 --> 0:22:16.600
<v Speaker 1>like you said, you're doing so much. Like so, how

0:22:16.640 --> 0:22:21.120
<v Speaker 1>many uh, on a typical day when you are recording episodes?

0:22:21.200 --> 0:22:24.439
<v Speaker 1>How many different shows are you recording? Usually? Is it

0:22:24.480 --> 0:22:29.520
<v Speaker 1>to the max? No? Like, so record shows Tuesday through Thursday,

0:22:29.880 --> 0:22:31.679
<v Speaker 1>and then we do pick ups kind of on Friday,

0:22:32.359 --> 0:22:35.880
<v Speaker 1>we're doing right, some somebody missed something, and so we

0:22:36.800 --> 0:22:41.119
<v Speaker 1>on Tuesdays I'll do too. On Wednesday's I do too,

0:22:41.160 --> 0:22:44.280
<v Speaker 1>and on Thursday's I do three. And those are those

0:22:44.280 --> 0:22:47.960
<v Speaker 1>are shows within those shows you typically and multiple episodes

0:22:48.000 --> 0:22:50.800
<v Speaker 1>were great? Yeah, two to three Yeah, because tech stuff

0:22:50.840 --> 0:22:54.040
<v Speaker 1>we tend to record too. Sometimes I'll do three if

0:22:54.040 --> 0:22:58.000
<v Speaker 1>I'm feeling mesochistic. And all of our shows except for

0:22:58.200 --> 0:23:00.680
<v Speaker 1>um stuff, they don't want you to know because it's

0:23:00.680 --> 0:23:02.840
<v Speaker 1>sort of paired with the video show that both of

0:23:02.880 --> 0:23:04.960
<v Speaker 1>the hosts are pretty deeply involved with. They only do

0:23:05.000 --> 0:23:07.000
<v Speaker 1>one episode a week, with everybody else does two episodes

0:23:07.000 --> 0:23:09.440
<v Speaker 1>a week. So not only are you recording all these

0:23:09.440 --> 0:23:12.640
<v Speaker 1>but you're also having to listen to them, edit them,

0:23:12.680 --> 0:23:15.600
<v Speaker 1>and then publish them. Um. One thing we haven't really

0:23:15.640 --> 0:23:18.520
<v Speaker 1>talked about that is, you know, I mean I love

0:23:18.560 --> 0:23:20.800
<v Speaker 1>all the shows, and I you know, there's a certain

0:23:20.840 --> 0:23:22.840
<v Speaker 1>tedium that goes into like editing all this stuff. So

0:23:23.119 --> 0:23:25.640
<v Speaker 1>sometimes I need things to kind of break the tedium,

0:23:26.240 --> 0:23:28.600
<v Speaker 1>which is usually comes in the form of like doing

0:23:29.119 --> 0:23:32.800
<v Speaker 1>kind of custom music cues for different shows or like uh,

0:23:33.040 --> 0:23:35.359
<v Speaker 1>like sound effects or like fully kind of work and

0:23:35.400 --> 0:23:37.720
<v Speaker 1>things like that. And so it doesn't happen all the time,

0:23:37.760 --> 0:23:40.520
<v Speaker 1>but when it does, I tend to really like, you know,

0:23:40.920 --> 0:23:42.320
<v Speaker 1>have a good time with it. Yeah, And that's one

0:23:42.359 --> 0:23:44.200
<v Speaker 1>of those things that you know, we used to do

0:23:44.240 --> 0:23:46.960
<v Speaker 1>that fairly frequently on tech stuff. We had a couple

0:23:46.960 --> 0:23:49.440
<v Speaker 1>of different things that we'd like to do, Like back

0:23:49.480 --> 0:23:52.280
<v Speaker 1>in the day when I would yell out listener mail,

0:23:52.640 --> 0:23:55.399
<v Speaker 1>we had a whole sound effect of a classon But

0:23:55.600 --> 0:23:58.800
<v Speaker 1>you know, these were things that were gathered, non produced, right. Uh.

0:23:58.840 --> 0:24:02.080
<v Speaker 1>And whereas you're talking about actually creating things, not just

0:24:02.440 --> 0:24:04.840
<v Speaker 1>curating but actually making them. You know, you're you're a

0:24:04.920 --> 0:24:07.080
<v Speaker 1>musician and an audio engineer, so you tend to make

0:24:07.119 --> 0:24:11.880
<v Speaker 1>these things. I have resisted the temptation to to pepper

0:24:12.040 --> 0:24:15.360
<v Speaker 1>the episodes with such things. But yeah, it's something I'm

0:24:15.359 --> 0:24:18.959
<v Speaker 1>certainly interested in having a little more soundscaping in the

0:24:19.000 --> 0:24:21.840
<v Speaker 1>episodes when when it's warranted, when we've had some fun,

0:24:21.960 --> 0:24:24.360
<v Speaker 1>you know, me and you doing some of these more

0:24:24.400 --> 0:24:27.239
<v Speaker 1>soundscaped episodes. Again, a lot of it has to do

0:24:27.280 --> 0:24:29.639
<v Speaker 1>with just like bandwidth of like what are you capable

0:24:29.680 --> 0:24:31.439
<v Speaker 1>of producing in a week with all the shows that

0:24:31.520 --> 0:24:33.280
<v Speaker 1>you do, all the shows that I do. But like,

0:24:33.320 --> 0:24:36.000
<v Speaker 1>so far we've done two for tech stuff. We've done

0:24:36.040 --> 0:24:39.960
<v Speaker 1>the SMR episode with Heather Feather, which you know was

0:24:40.000 --> 0:24:42.119
<v Speaker 1>a little bit lighter on the sound design, but it

0:24:42.160 --> 0:24:44.040
<v Speaker 1>was a lot of just pulling clips off YouTube and

0:24:44.160 --> 0:24:46.159
<v Speaker 1>kind of like sewing it all together with like a

0:24:46.240 --> 0:24:48.440
<v Speaker 1>narration and then the interview bits, which is really fun.

0:24:48.480 --> 0:24:52.320
<v Speaker 1>But then my favorite one, which is obviously um a

0:24:52.359 --> 0:24:54.920
<v Speaker 1>little heavier on this stuff, is the Negative Land episode

0:24:54.920 --> 0:24:57.119
<v Speaker 1>where we kind of produced it more like a almost

0:24:57.119 --> 0:24:59.320
<v Speaker 1>like a radio ad piece or like an NPR style,

0:24:59.560 --> 0:25:01.520
<v Speaker 1>you know, that really has a kind of a rhythm

0:25:01.560 --> 0:25:03.640
<v Speaker 1>and a flow to it, right, you know, a combination

0:25:03.680 --> 0:25:08.040
<v Speaker 1>of sound effects and music clips and interview clips with

0:25:08.040 --> 0:25:10.520
<v Speaker 1>with Mark Hustler, from Negative Land and a lot of

0:25:10.560 --> 0:25:12.959
<v Speaker 1>his music that all of which he owns and gave us,

0:25:13.160 --> 0:25:16.640
<v Speaker 1>you know, full exclusive rights to use, which is can

0:25:16.680 --> 0:25:18.480
<v Speaker 1>be a problem as well because we obviously have to

0:25:18.480 --> 0:25:21.399
<v Speaker 1>get permission to share stuff. You can't just really nearly

0:25:21.520 --> 0:25:23.760
<v Speaker 1>take whatever we want. Yeah, there's some podcasts out there

0:25:23.760 --> 0:25:25.840
<v Speaker 1>that kind of fly under the radar and they do

0:25:25.880 --> 0:25:27.720
<v Speaker 1>this stuff. But the bigger you get, the more you

0:25:27.760 --> 0:25:30.480
<v Speaker 1>have to be cognizant of that so much so that

0:25:30.480 --> 0:25:33.520
<v Speaker 1>that even when you're you know, we like to be

0:25:33.600 --> 0:25:36.200
<v Speaker 1>extra cautious just to avoid any problems, Like we don't

0:25:36.240 --> 0:25:37.920
<v Speaker 1>want to have an experience where we have to take

0:25:37.960 --> 0:25:40.760
<v Speaker 1>something down. For one thing, it's the Internet. Once it

0:25:40.760 --> 0:25:42.800
<v Speaker 1>goes up, you know, it lives there some so it's

0:25:42.840 --> 0:25:45.919
<v Speaker 1>going to be living someplace forever. Um. So we we

0:25:45.960 --> 0:25:48.240
<v Speaker 1>tend to be very careful about that. And it's it's

0:25:48.280 --> 0:25:51.200
<v Speaker 1>awesome having you know, we have several people in the

0:25:51.400 --> 0:25:54.160
<v Speaker 1>in the office who are musically inclined. They are musicians

0:25:54.240 --> 0:25:57.080
<v Speaker 1>of of some sort or another, and many of them

0:25:57.080 --> 0:26:00.600
<v Speaker 1>write music. So having that kind of opportunity to lean

0:26:00.680 --> 0:26:03.280
<v Speaker 1>on folks and say, you know, I realized this is

0:26:03.320 --> 0:26:05.440
<v Speaker 1>asking a lot, but if we could you know, start

0:26:05.520 --> 0:26:11.920
<v Speaker 1>making something custom for us that is is unique, um,

0:26:11.960 --> 0:26:14.119
<v Speaker 1>as opposed to going out and finding something would that

0:26:14.160 --> 0:26:18.120
<v Speaker 1>be possible? So uh, I would say, don't be surprised

0:26:18.240 --> 0:26:22.680
<v Speaker 1>if a certain show's theme song changes eventually, because we've

0:26:22.720 --> 0:26:25.600
<v Speaker 1>talked about it, um. But I mean, it's obviously a

0:26:25.640 --> 0:26:28.879
<v Speaker 1>matter of time and and and energy as well. But

0:26:29.960 --> 0:26:33.000
<v Speaker 1>one of the things I wanted to mention, um, apart

0:26:33.080 --> 0:26:36.040
<v Speaker 1>from your work here and also that you're a musician,

0:26:36.160 --> 0:26:40.200
<v Speaker 1>is the fact that I alluded to it earlier, you

0:26:40.680 --> 0:26:44.800
<v Speaker 1>found very interesting uses for some of the more quirky

0:26:44.880 --> 0:26:48.000
<v Speaker 1>noises that have popped up in the past. And I

0:26:48.080 --> 0:26:52.640
<v Speaker 1>remember you had a look of intense glee on your

0:26:52.680 --> 0:26:56.320
<v Speaker 1>face when you were first playing for me a track

0:26:57.080 --> 0:27:00.320
<v Speaker 1>that was sort of a percussive track that was comply

0:27:00.359 --> 0:27:04.840
<v Speaker 1>made up of various mouth sounds and other noises that

0:27:04.880 --> 0:27:08.359
<v Speaker 1>you had pulled from episodes, from all the stuff you

0:27:08.480 --> 0:27:11.840
<v Speaker 1>edit and had produced into a music track. Like I said,

0:27:11.840 --> 0:27:15.960
<v Speaker 1>I gotta break up the tediums somehow, so keep myself entertained. Yeah,

0:27:16.000 --> 0:27:18.679
<v Speaker 1>I basically like every time, you know, I don't always

0:27:18.680 --> 0:27:21.280
<v Speaker 1>do it, but you know, if there's like a odd

0:27:21.600 --> 0:27:24.120
<v Speaker 1>vocal tick or like a like a click like kind

0:27:24.119 --> 0:27:26.800
<v Speaker 1>of like a kind of sound which happens when people

0:27:26.800 --> 0:27:30.160
<v Speaker 1>are catching their breath or swallowing or things like that.

0:27:30.320 --> 0:27:33.280
<v Speaker 1>And again, like these mics, people are right up on them.

0:27:33.280 --> 0:27:35.960
<v Speaker 1>So these sounds are really in your face, very like

0:27:36.119 --> 0:27:40.479
<v Speaker 1>clear and from Yeah, probably something that unless you unless

0:27:40.520 --> 0:27:43.000
<v Speaker 1>that's your a s m R trigger, you probably don't

0:27:43.040 --> 0:27:45.400
<v Speaker 1>want to hear it, yeah, exactly. But like from a

0:27:45.520 --> 0:27:48.919
<v Speaker 1>music production standpoint and like us like sampling and like

0:27:48.960 --> 0:27:51.119
<v Speaker 1>electronic music is what I kind of like have been

0:27:51.160 --> 0:27:54.800
<v Speaker 1>into lately. Um, these sounds are so high fi like

0:27:54.880 --> 0:27:57.560
<v Speaker 1>on their own if you just isolate them and you

0:27:57.600 --> 0:28:00.200
<v Speaker 1>don't even think about what the sources like you there

0:28:00.200 --> 0:28:02.720
<v Speaker 1>have been times where someone will bang on the table

0:28:03.000 --> 0:28:06.560
<v Speaker 1>or someone will you know, clear their throat or make

0:28:06.600 --> 0:28:09.159
<v Speaker 1>like one of these little vocal ticks and when you

0:28:09.320 --> 0:28:12.479
<v Speaker 1>when you when I'm editing them before I delete it,

0:28:12.760 --> 0:28:16.280
<v Speaker 1>I will literally highlight it and then export it into

0:28:16.359 --> 0:28:19.320
<v Speaker 1>a folder that I keep on Dropbox that I call blips.

0:28:19.800 --> 0:28:22.360
<v Speaker 1>And it's just I've got like probably sixty or seventy

0:28:22.520 --> 0:28:24.720
<v Speaker 1>files in there now, all of which range in length

0:28:24.760 --> 0:28:29.760
<v Speaker 1>from one second to you know, maybe ten seconds. For

0:28:29.840 --> 0:28:32.159
<v Speaker 1>like an interesting loop that I might make of like

0:28:32.240 --> 0:28:35.440
<v Speaker 1>a good throat clear or something, and then I take

0:28:35.480 --> 0:28:38.280
<v Speaker 1>it into I use Ableton Live, which is a little

0:28:38.280 --> 0:28:40.600
<v Speaker 1>bit more of an in depth program than audition. It's

0:28:40.600 --> 0:28:43.360
<v Speaker 1>more made for like looping and making electronic music and stuff.

0:28:43.480 --> 0:28:45.320
<v Speaker 1>And so I'll bring all these sounds in and put

0:28:45.360 --> 0:28:48.800
<v Speaker 1>them like on a drum machine, uh patch or whatever

0:28:48.840 --> 0:28:50.840
<v Speaker 1>where I can trigger them on like a MIDI keyboard,

0:28:51.120 --> 0:28:53.560
<v Speaker 1>and then I like, so, you know, instead of there

0:28:53.560 --> 0:28:56.080
<v Speaker 1>being a snare sound, it might be someone clearing their throat,

0:28:56.160 --> 0:28:57.920
<v Speaker 1>or instead of a kick drum sound, it might be

0:28:58.000 --> 0:29:00.280
<v Speaker 1>that banging on the table. And then you can actually

0:29:00.320 --> 0:29:03.000
<v Speaker 1>go in and shape them and repitch them and flip

0:29:03.040 --> 0:29:05.440
<v Speaker 1>them backwards. You can do anything you can imagine with them.

0:29:05.520 --> 0:29:07.480
<v Speaker 1>And um, so this is kind of what what was

0:29:07.640 --> 0:29:10.200
<v Speaker 1>created with that. Well, how about we listen to a

0:29:10.280 --> 0:29:14.880
<v Speaker 1>really quick uh comparison. I would like to hear, you know,

0:29:14.960 --> 0:29:18.200
<v Speaker 1>sort of that that early track that you played for

0:29:18.240 --> 0:29:21.000
<v Speaker 1>me way back on me and Lauren and Joe, because

0:29:21.000 --> 0:29:22.880
<v Speaker 1>it was at a forward thinking recording where you played

0:29:22.880 --> 0:29:25.240
<v Speaker 1>it and it might have even been and was that

0:29:25.320 --> 0:29:27.960
<v Speaker 1>the old office? I think, yeah, But why don't we

0:29:28.120 --> 0:29:30.240
<v Speaker 1>listen to that? And then let's listen to something that

0:29:30.400 --> 0:29:33.000
<v Speaker 1>where you've you've gone even a step further and kind

0:29:33.000 --> 0:29:36.200
<v Speaker 1>of made sort of, uh, like a full fully fledged

0:29:36.760 --> 0:30:15.920
<v Speaker 1>song out of something. Yeah. Yeah, yeah. So the first

0:30:15.960 --> 0:30:17.719
<v Speaker 1>one there was, like you said, just sort of when

0:30:17.760 --> 0:30:19.760
<v Speaker 1>I was experimenting with this and this kind of like

0:30:20.280 --> 0:30:23.280
<v Speaker 1>you know, finding different uses for these sounds, because again

0:30:23.480 --> 0:30:25.600
<v Speaker 1>I wasn't trying to make it sound gross or like

0:30:25.680 --> 0:30:28.240
<v Speaker 1>off putting or anything. I literally just was fascinated by

0:30:28.520 --> 0:30:30.840
<v Speaker 1>how cool these sounds could be on their own, and

0:30:30.880 --> 0:30:33.560
<v Speaker 1>then especially when you combine ten or fifteen of them

0:30:33.640 --> 0:30:36.920
<v Speaker 1>and like have them occupied different like rhythmic spaces or whatever.

0:30:37.000 --> 0:30:40.440
<v Speaker 1>But then the second one was a little bump bumper.

0:30:40.520 --> 0:30:42.520
<v Speaker 1>You guys that forward thinking asked me to make where

0:30:42.600 --> 0:30:45.280
<v Speaker 1>you know, you're always saying we'll see this technology in

0:30:45.320 --> 0:30:47.520
<v Speaker 1>twenty to forty years and say it so much that

0:30:47.520 --> 0:30:49.360
<v Speaker 1>it was like, we need a little little theme. So,

0:30:49.800 --> 0:30:52.400
<v Speaker 1>you know, the vocal there is me just talking into

0:30:52.480 --> 0:30:54.320
<v Speaker 1>my computer speakers, and then I made it into like

0:30:54.320 --> 0:30:57.280
<v Speaker 1>a vocode or patch on en ableton. But all of

0:30:57.320 --> 0:31:00.640
<v Speaker 1>the percussion sounds are those mouth sound but again I

0:31:00.680 --> 0:31:02.880
<v Speaker 1>don't feel like they come off that way. I feel

0:31:02.880 --> 0:31:04.840
<v Speaker 1>like it just sounds like kind of like an interesting

0:31:05.160 --> 0:31:08.480
<v Speaker 1>you know, polyrhythmic texture of like writ of sound, rather

0:31:08.520 --> 0:31:10.720
<v Speaker 1>than like, oh, this is a jokey kind of thing.

0:31:10.760 --> 0:31:12.280
<v Speaker 1>I don't think that. That's not what I'm intending to

0:31:12.320 --> 0:31:15.400
<v Speaker 1>do at all, but it comes across as I'm sure

0:31:15.440 --> 0:31:17.760
<v Speaker 1>most people would wonder, like, well, how did he how

0:31:17.800 --> 0:31:21.560
<v Speaker 1>did he make that noise? Like how how did that sound? Well?

0:31:21.600 --> 0:31:24.840
<v Speaker 1>How is that created? And uh, you know it goes.

0:31:25.000 --> 0:31:27.560
<v Speaker 1>It harkens back to our discussion with Hustler over a

0:31:27.640 --> 0:31:30.920
<v Speaker 1>negative land, this idea of found sounds and finding new

0:31:30.960 --> 0:31:35.440
<v Speaker 1>ways to uh to incorporate interesting sounds in into a

0:31:35.480 --> 0:31:39.200
<v Speaker 1>new work of art. Very similar to that, and uh

0:31:39.240 --> 0:31:41.160
<v Speaker 1>and kind of I would I would call it like

0:31:41.200 --> 0:31:44.719
<v Speaker 1>a descendant of that same sort of thing, except instead

0:31:44.760 --> 0:31:48.480
<v Speaker 1>of going for full phrases or even full words, you're

0:31:48.600 --> 0:31:52.200
<v Speaker 1>finding individual elements of sound and putting them together. It's

0:31:52.240 --> 0:31:54.280
<v Speaker 1>much more micro and like what I'm what I'm doing.

0:31:54.320 --> 0:31:58.080
<v Speaker 1>Because I continue to do this, I'm basically developing like

0:31:58.160 --> 0:32:00.880
<v Speaker 1>a palette of these sounds. And it's the more I

0:32:00.920 --> 0:32:02.960
<v Speaker 1>mess with it, you know, I don't try to get

0:32:03.000 --> 0:32:04.480
<v Speaker 1>like a bunch of the same kind of sounds. But

0:32:04.520 --> 0:32:06.120
<v Speaker 1>if something pops out at me and then I'll grab

0:32:06.120 --> 0:32:07.480
<v Speaker 1>it and put it in my folder and then like

0:32:07.520 --> 0:32:11.440
<v Speaker 1>add it to my my sound banks or whatever. And yeah,

0:32:11.480 --> 0:32:13.120
<v Speaker 1>it's a lot of fun. And you know, this is

0:32:13.160 --> 0:32:15.400
<v Speaker 1>one of the rare job where I can like do

0:32:15.480 --> 0:32:18.120
<v Speaker 1>this kind of stuff and you know, have a real

0:32:18.240 --> 0:32:20.800
<v Speaker 1>job where I edit podcasts and you know, get to

0:32:20.880 --> 0:32:23.400
<v Speaker 1>come on and talk on podcasts and make music for

0:32:23.480 --> 0:32:25.560
<v Speaker 1>him and also get to do this fun kind of

0:32:25.600 --> 0:32:29.000
<v Speaker 1>nerdy stuff on the side. So so pretty lucky. Yeah,

0:32:29.080 --> 0:32:31.320
<v Speaker 1>the fact that you've the fact that you've covered so

0:32:31.320 --> 0:32:33.840
<v Speaker 1>many and and granted, I'm sure a lot of the

0:32:33.880 --> 0:32:36.479
<v Speaker 1>time when you're editing what you're specifically listening out for

0:32:36.720 --> 0:32:40.560
<v Speaker 1>our our obvious mistakes, but assuming that, I assume that

0:32:40.600 --> 0:32:43.600
<v Speaker 1>at least occasionally you can actually have a moment to

0:32:43.840 --> 0:32:47.760
<v Speaker 1>enjoy what what the various podcasts are talking about. Are

0:32:47.760 --> 0:32:50.520
<v Speaker 1>there any particular subjects that podcasts have covered that you

0:32:50.640 --> 0:32:53.400
<v Speaker 1>found really interesting and learned a lot? I mean, I

0:32:53.400 --> 0:32:55.880
<v Speaker 1>feel like I learned stuff all the time. Um, It's

0:32:55.920 --> 0:32:58.200
<v Speaker 1>it's just one of these things where it's just so much.

0:32:58.240 --> 0:33:01.160
<v Speaker 1>It's just like this wealth of information, especially when you

0:33:01.600 --> 0:33:03.720
<v Speaker 1>break it out into the different shows and the different

0:33:03.720 --> 0:33:07.040
<v Speaker 1>brands that we do. Um, I think stuff that stuff

0:33:07.040 --> 0:33:11.200
<v Speaker 1>I've never told you always really really interesting topics, and um,

0:33:11.600 --> 0:33:13.600
<v Speaker 1>I feel like, you know, everything that tech stuff covers

0:33:13.640 --> 0:33:15.640
<v Speaker 1>is always really great and gives me kind of like

0:33:15.680 --> 0:33:17.760
<v Speaker 1>a new appreciation for something that maybe I haven't heard of,

0:33:17.800 --> 0:33:20.360
<v Speaker 1>like a new technology, like the power wall, for example.

0:33:20.640 --> 0:33:22.520
<v Speaker 1>That's really well, that was on fourth thing. That was

0:33:22.560 --> 0:33:24.680
<v Speaker 1>fourth Thingking, Yeah, the same same sort of thing. Like, yeah,

0:33:24.800 --> 0:33:27.320
<v Speaker 1>very much like the forward thinking and tech stuff I've argued,

0:33:27.320 --> 0:33:31.240
<v Speaker 1>and quite a bit, especially the podcasts, are are very

0:33:31.280 --> 0:33:35.880
<v Speaker 1>closely related. Forward Thinking obviously in many ways has a

0:33:35.920 --> 0:33:40.920
<v Speaker 1>broader scope because it's anything that's that's future oriented. But

0:33:40.960 --> 0:33:42.800
<v Speaker 1>it's just cool to like pull an item out of

0:33:42.840 --> 0:33:44.880
<v Speaker 1>the news that I'm like interested in, and I you know,

0:33:44.920 --> 0:33:47.400
<v Speaker 1>it's so easy, especially when I'm working on a computer

0:33:47.440 --> 0:33:50.960
<v Speaker 1>all day, to like see headlines on Facebook or whatever

0:33:51.040 --> 0:33:53.240
<v Speaker 1>and then like you know, oh, I'm gonna bookmark that

0:33:53.280 --> 0:33:55.480
<v Speaker 1>maybe I'll read the article eventually, and then I never do,

0:33:55.760 --> 0:33:58.320
<v Speaker 1>but sometimes I don't because I'm already getting this in depth,

0:33:58.640 --> 0:34:01.320
<v Speaker 1>you know, like version and of this headline from so

0:34:01.400 --> 0:34:03.200
<v Speaker 1>many of the podcasts that I added, So you know,

0:34:03.200 --> 0:34:06.200
<v Speaker 1>it's pretty pretty interesting, and then occasionally our podcast will

0:34:06.240 --> 0:34:09.880
<v Speaker 1>all gravitate towards a similar topic. Over over a certain

0:34:09.960 --> 0:34:12.399
<v Speaker 1>span of time, you get to hear the same sort

0:34:12.440 --> 0:34:16.480
<v Speaker 1>of stuff from different perspectives. Actually, today's forward thinking is

0:34:16.520 --> 0:34:18.640
<v Speaker 1>on the M Drive and today's stuff they Don't Want

0:34:18.640 --> 0:34:20.440
<v Speaker 1>you to Know is also on the M Drive And

0:34:20.480 --> 0:34:22.799
<v Speaker 1>I edited both of those, um like in the last

0:34:22.840 --> 0:34:24.839
<v Speaker 1>couple of days. So it's kind of interesting to hear

0:34:24.920 --> 0:34:27.400
<v Speaker 1>two different sides of it, and a kind of conspiracy

0:34:27.400 --> 0:34:29.799
<v Speaker 1>angle in one from more of the pure texts, Yeah,

0:34:29.800 --> 0:34:32.360
<v Speaker 1>exactly does this thing work? And if so, how and

0:34:32.440 --> 0:34:36.160
<v Speaker 1>why doesn't anyone agree on that? Yeah? Uh, In that case,

0:34:36.239 --> 0:34:38.520
<v Speaker 1>it was because the M Drive was in the news,

0:34:38.560 --> 0:34:41.400
<v Speaker 1>and that's what prompted both of those shows too record.

0:34:41.440 --> 0:34:43.160
<v Speaker 1>But that's you know, it's really kind of it is

0:34:43.200 --> 0:34:45.560
<v Speaker 1>funny when that happens. We've also had that happened with

0:34:45.600 --> 0:34:49.040
<v Speaker 1>other stuff like asteroid mining and a couple of other topics,

0:34:49.080 --> 0:34:51.800
<v Speaker 1>where all the different shows, or at least three or

0:34:51.840 --> 0:34:54.560
<v Speaker 1>four of the shows would all kind of cover it

0:34:54.760 --> 0:34:57.719
<v Speaker 1>within the same couple of months. So people listen to

0:34:57.760 --> 0:34:59.640
<v Speaker 1>all the house stuff work shows, they just they probably

0:34:59.640 --> 0:35:01.560
<v Speaker 1>just thought we're all pitching the same ideas in our

0:35:01.560 --> 0:35:04.279
<v Speaker 1>big room. We are all working very independently of each

0:35:04.280 --> 0:35:08.359
<v Speaker 1>other for our various shows. Um, so let me ask

0:35:08.400 --> 0:35:12.759
<v Speaker 1>you this, Uh, you know, do you have any plans

0:35:12.960 --> 0:35:15.040
<v Speaker 1>for any of the shows that are going Like I

0:35:15.320 --> 0:35:18.520
<v Speaker 1>know that you've worked very closely with me to try

0:35:18.560 --> 0:35:22.480
<v Speaker 1>and come up with interesting ways to keep tech stuff relevant,

0:35:22.520 --> 0:35:25.600
<v Speaker 1>to keep finding new fun ways to produce the show.

0:35:25.640 --> 0:35:28.040
<v Speaker 1>Because obviously I I have the only show right now

0:35:28.080 --> 0:35:31.400
<v Speaker 1>there's a single host show. Um, have you worked with

0:35:31.440 --> 0:35:34.480
<v Speaker 1>all the other shows in similar to a similar extent?

0:35:34.960 --> 0:35:37.280
<v Speaker 1>I mean it really just depends. Like sometimes the format

0:35:37.360 --> 0:35:40.040
<v Speaker 1>just really works because I mean a lot of our

0:35:40.040 --> 0:35:42.040
<v Speaker 1>shows are just sort of a traditional it's like a

0:35:42.120 --> 0:35:44.600
<v Speaker 1>couple of people sitting down and having a conversation. It's

0:35:44.600 --> 0:35:47.799
<v Speaker 1>almost like extraneous to like get too crazy with any

0:35:47.880 --> 0:35:50.560
<v Speaker 1>kind of like sound effects and bumper cues and stuff

0:35:50.600 --> 0:35:52.520
<v Speaker 1>like that. But then when you when you're doing more

0:35:52.560 --> 0:35:55.719
<v Speaker 1>of a solo show, there are opportunities where you're like

0:35:55.760 --> 0:35:58.239
<v Speaker 1>bringing an interview subjects where it's fun to kind of

0:35:58.280 --> 0:36:01.280
<v Speaker 1>like bring in different sound and bring in different clips

0:36:01.320 --> 0:36:03.400
<v Speaker 1>and kind of add a little more context beyond just

0:36:03.440 --> 0:36:05.759
<v Speaker 1>a conversation. But these shows have been around for so

0:36:05.800 --> 0:36:08.520
<v Speaker 1>long that there's this like legacy involved of like you know,

0:36:08.680 --> 0:36:11.320
<v Speaker 1>just like let's just have this sit down, no nonsense

0:36:11.360 --> 0:36:13.759
<v Speaker 1>conversation about a topic and let's just like you know,

0:36:14.239 --> 0:36:17.759
<v Speaker 1>unpack it. And so sometimes it's just adding too much,

0:36:18.040 --> 0:36:19.800
<v Speaker 1>too many bells and whistles to it. It It was almost

0:36:19.880 --> 0:36:21.920
<v Speaker 1>almost takes away from the kind of like thing that

0:36:21.920 --> 0:36:24.080
<v Speaker 1>people are used to. And I think that's fine. But

0:36:24.120 --> 0:36:26.400
<v Speaker 1>then there are certain shows that we are talking about

0:36:26.640 --> 0:36:28.880
<v Speaker 1>kind of expanding and doing more of like a news

0:36:29.440 --> 0:36:31.960
<v Speaker 1>almost like an audio magazine kind of version of and

0:36:31.960 --> 0:36:33.759
<v Speaker 1>don't want to give anything away, but like you know,

0:36:34.320 --> 0:36:36.480
<v Speaker 1>not but keeping keep an air out then because that

0:36:36.520 --> 0:36:40.600
<v Speaker 1>sounds really exciting. And uh, also, since you mentioned the

0:36:40.600 --> 0:36:42.960
<v Speaker 1>fact that occasionally I do interviews, I think it might

0:36:42.960 --> 0:36:46.000
<v Speaker 1>be cool to explain to people how things are different

0:36:46.080 --> 0:36:50.960
<v Speaker 1>if we have a remote person recording with us, and

0:36:51.560 --> 0:36:54.800
<v Speaker 1>you know, I've done uh interviews with like Tom Merritt

0:36:55.360 --> 0:36:59.440
<v Speaker 1>or with Heather Feather that sort of stuff, So explain

0:36:59.480 --> 0:37:01.920
<v Speaker 1>how that's a little bit different. Yeah, I mean ideally

0:37:02.040 --> 0:37:05.560
<v Speaker 1>in those situations, um, you do what's called a tape

0:37:05.600 --> 0:37:07.759
<v Speaker 1>sink that's sort of like a news term and what

0:37:07.840 --> 0:37:10.360
<v Speaker 1>that refers to is is like, Okay, so you're on

0:37:10.480 --> 0:37:14.200
<v Speaker 1>your end and maybe you're talking to this person via Skype,

0:37:14.280 --> 0:37:16.800
<v Speaker 1>maybe you're talking to them on the phone. We actually

0:37:16.840 --> 0:37:19.360
<v Speaker 1>have a phone system where you can pipe in phone

0:37:19.400 --> 0:37:22.920
<v Speaker 1>audio to the headphone system here and then whatever Jonathan

0:37:22.920 --> 0:37:24.719
<v Speaker 1>says and Mike goes down the phone line to the

0:37:24.719 --> 0:37:27.640
<v Speaker 1>person that's listening. So I am recording Jonathan's voice on

0:37:27.719 --> 0:37:32.080
<v Speaker 1>this end and getting kind of a crappy sounding phone

0:37:32.200 --> 0:37:34.520
<v Speaker 1>version of the person on the other hand. But ideally

0:37:34.560 --> 0:37:37.840
<v Speaker 1>what they would do is record their end in a

0:37:37.920 --> 0:37:40.279
<v Speaker 1>higher quality set up with a microphone and like they're

0:37:40.320 --> 0:37:42.480
<v Speaker 1>a digital recorder or a computer, and a lot of

0:37:42.520 --> 0:37:44.920
<v Speaker 1>the folks that Jonathan works with our podcasters and so

0:37:45.000 --> 0:37:46.719
<v Speaker 1>they kind of tend to have a little set up

0:37:46.719 --> 0:37:49.239
<v Speaker 1>at home. So what they'll do is they'll record their end.

0:37:49.920 --> 0:37:52.600
<v Speaker 1>I'll record Jonathan's end, and then after the session wraps,

0:37:52.640 --> 0:37:56.879
<v Speaker 1>they will send Jonathan Ormy the higher quality audio file

0:37:57.480 --> 0:37:59.400
<v Speaker 1>and then I will take it into audition and just

0:37:59.440 --> 0:38:01.680
<v Speaker 1>sync up the too. So a lot of times I

0:38:01.719 --> 0:38:03.879
<v Speaker 1>just have to do that by ear um, just kind

0:38:03.880 --> 0:38:07.040
<v Speaker 1>of like move the audio into place until I can

0:38:07.080 --> 0:38:09.920
<v Speaker 1>tell that the timing is right. Um. Sometimes we'll do

0:38:10.000 --> 0:38:12.200
<v Speaker 1>a sync thing where we have them have both sides

0:38:12.239 --> 0:38:13.839
<v Speaker 1>to do a clap or something like that, and then

0:38:13.880 --> 0:38:16.840
<v Speaker 1>you can line up that that sharp line the clap

0:38:16.880 --> 0:38:19.160
<v Speaker 1>makes and then you know that's where it starts, which

0:38:19.239 --> 0:38:21.320
<v Speaker 1>is a technique they use. And you know, doing sound

0:38:21.320 --> 0:38:24.920
<v Speaker 1>sync for for film and video production, sure, where you

0:38:24.920 --> 0:38:27.839
<v Speaker 1>have the clapboard and you say what the scene is,

0:38:27.880 --> 0:38:31.560
<v Speaker 1>you do the clap that allows the uh, the editors

0:38:31.600 --> 0:38:35.680
<v Speaker 1>to match up the the audio track with the video track. Uh. Yeah,

0:38:35.880 --> 0:38:37.960
<v Speaker 1>I've had to do that many times. And I'll tend

0:38:37.960 --> 0:38:40.960
<v Speaker 1>to record whatever the phone or Skype audio is as

0:38:41.000 --> 0:38:44.799
<v Speaker 1>well in case, for whatever reason, the main recording on

0:38:44.880 --> 0:38:48.720
<v Speaker 1>the guests and doesn't work, which we have had happened,

0:38:48.719 --> 0:38:50.760
<v Speaker 1>and then we'll revert back to using the guype audio

0:38:50.880 --> 0:38:53.520
<v Speaker 1>or the phone audio and it's not as great, but

0:38:53.560 --> 0:38:55.319
<v Speaker 1>it still is fine most of the time, you know.

0:38:55.680 --> 0:39:02.120
<v Speaker 1>So now we all know that occasionally technology g goes

0:39:02.160 --> 0:39:06.360
<v Speaker 1>a straight and uh. And it's particularly difficult if you

0:39:06.400 --> 0:39:08.960
<v Speaker 1>are editing one show on one machine and recording a

0:39:09.000 --> 0:39:12.239
<v Speaker 1>show on another machine, uh, to notice if something has

0:39:12.280 --> 0:39:15.160
<v Speaker 1>gone wrong? Have there been I know the answer to this,

0:39:15.239 --> 0:39:17.520
<v Speaker 1>at least for my case. Have there been any cases

0:39:17.719 --> 0:39:21.759
<v Speaker 1>where UH an episode has either like there's been a

0:39:21.800 --> 0:39:25.560
<v Speaker 1>corrupt file or for some reason the things stopped recording

0:39:26.560 --> 0:39:29.600
<v Speaker 1>what happens? Then, yeah, there was, I mean there was

0:39:29.719 --> 0:39:32.200
<v Speaker 1>one occasion I know you're referring to, were like maybe

0:39:32.200 --> 0:39:34.719
<v Speaker 1>like a twelve thirteen minutes of an episode one of

0:39:34.719 --> 0:39:36.759
<v Speaker 1>the mics wasn't recording for four thinking. And that's the

0:39:36.800 --> 0:39:40.879
<v Speaker 1>situation that's pretty specific to that show, because again it's

0:39:40.920 --> 0:39:44.040
<v Speaker 1>like three different mics, and sometimes most of our shows

0:39:44.040 --> 0:39:46.000
<v Speaker 1>we just have the tist have the two mics, And

0:39:46.040 --> 0:39:48.799
<v Speaker 1>so I think what was happened. What happened was one

0:39:49.000 --> 0:39:51.640
<v Speaker 1>the third mic was set to the same input as

0:39:51.760 --> 0:39:53.879
<v Speaker 1>one of the other two mics, and I didn't catch

0:39:53.880 --> 0:39:56.479
<v Speaker 1>it until about ten minutes into the recording. And that's

0:39:56.600 --> 0:40:00.759
<v Speaker 1>obviously my dada. Well yeah, but and and but we

0:40:00.880 --> 0:40:03.359
<v Speaker 1>as podcasters make mistakes too. I'm not trying to call

0:40:03.400 --> 0:40:05.000
<v Speaker 1>you out, no, no, no no, I think I think a

0:40:05.040 --> 0:40:09.719
<v Speaker 1>more interesting example is UM. In our old office, we

0:40:09.800 --> 0:40:13.640
<v Speaker 1>had an issue where we shared a space with UM

0:40:13.760 --> 0:40:19.000
<v Speaker 1>an ad uh AD Agency or add UM department from

0:40:19.280 --> 0:40:27.120
<v Speaker 1>a large multinational UM let's say, UH television network content

0:40:27.560 --> 0:40:30.640
<v Speaker 1>content providers. Sure, and so they were on one side

0:40:30.680 --> 0:40:31.839
<v Speaker 1>of the office and we were on the other side

0:40:31.880 --> 0:40:34.480
<v Speaker 1>of the office. And for whatever reason, the thermostat for

0:40:35.000 --> 0:40:38.120
<v Speaker 1>the audio studio in this kind of makeshift call center

0:40:38.200 --> 0:40:40.680
<v Speaker 1>space that we were crammed into for a while, UM,

0:40:40.920 --> 0:40:44.720
<v Speaker 1>was in somebody's office on the other side of the space,

0:40:44.800 --> 0:40:47.000
<v Speaker 1>and we didn't we didn't have control over it, and

0:40:47.040 --> 0:40:49.120
<v Speaker 1>so what was happening. And it took forever for them

0:40:49.120 --> 0:40:51.440
<v Speaker 1>to even realize this was happening. And and your desk

0:40:51.760 --> 0:40:54.520
<v Speaker 1>was in that particular studient. It was just in that studio.

0:40:54.560 --> 0:40:56.239
<v Speaker 1>So I was just in there all the time. UM.

0:40:56.280 --> 0:40:59.600
<v Speaker 1>So it would get really really hot and really really nasty. UM.

0:40:59.640 --> 0:41:03.520
<v Speaker 1>And it one point the computer that we were recording

0:41:03.920 --> 0:41:08.440
<v Speaker 1>on in there got so hot that it shut itself

0:41:08.480 --> 0:41:12.000
<v Speaker 1>down mid at the very end of a session, and

0:41:13.000 --> 0:41:17.400
<v Speaker 1>the file didn't write whatever data it needed to write

0:41:17.400 --> 0:41:20.239
<v Speaker 1>to the end of that recording to make a complete

0:41:20.560 --> 0:41:23.640
<v Speaker 1>file a package that you can like read on a computer.

0:41:24.080 --> 0:41:27.560
<v Speaker 1>So um, with the help of one of the smartest

0:41:27.560 --> 0:41:30.440
<v Speaker 1>people I know, Casey Pegram, who is a videographer for

0:41:30.520 --> 0:41:34.080
<v Speaker 1>us stuff you should know and brain stuff and what

0:41:34.200 --> 0:41:38.520
<v Speaker 1>the stuff, and it's just an overall genius of a dude. Um.

0:41:38.560 --> 0:41:42.200
<v Speaker 1>He's also he's also taken many of the production photos

0:41:42.280 --> 0:41:45.319
<v Speaker 1>for a lot of our shows. Yeah, really talented, very

0:41:45.400 --> 0:41:48.000
<v Speaker 1>very cool guy. I'm very talented. He figured out how

0:41:48.040 --> 0:41:51.000
<v Speaker 1>to like convert this file into like hex, like you

0:41:51.040 --> 0:41:54.160
<v Speaker 1>take a hex editor, which actually like parses the file

0:41:54.640 --> 0:41:57.520
<v Speaker 1>into visual data, which like if you looked at it

0:41:57.520 --> 0:42:00.000
<v Speaker 1>will make your head spin. It's like if you let's say,

0:42:00.000 --> 0:42:01.799
<v Speaker 1>he took an audio file and dropped it into like

0:42:01.800 --> 0:42:04.719
<v Speaker 1>a word a word processor. That's this is the kind

0:42:04.719 --> 0:42:07.040
<v Speaker 1>of stuff you'd get where it's like, oh, these crazy

0:42:07.080 --> 0:42:09.840
<v Speaker 1>exs and squares and and they're just staring the matrix,

0:42:09.880 --> 0:42:12.399
<v Speaker 1>staring into the matrix. And he figured out like that

0:42:12.440 --> 0:42:15.560
<v Speaker 1>there was this line of code that like was missing

0:42:15.719 --> 0:42:17.640
<v Speaker 1>from the end of the file. That is what it

0:42:17.719 --> 0:42:21.560
<v Speaker 1>needed to like actually like be readable by you know,

0:42:21.840 --> 0:42:24.480
<v Speaker 1>the software that we use. And he figured out some

0:42:24.520 --> 0:42:29.000
<v Speaker 1>program that like kind of reparted the file and added

0:42:29.040 --> 0:42:30.880
<v Speaker 1>that back in and we were able to save it

0:42:30.960 --> 0:42:36.160
<v Speaker 1>after this like disastrous you know shut down from overheating computer. Right. Yeah,

0:42:36.200 --> 0:42:39.959
<v Speaker 1>so once in a while, we you know, technical issues happen. Uh,

0:42:40.000 --> 0:42:43.600
<v Speaker 1>it's rare, it's really really rare. And once in a while,

0:42:43.680 --> 0:42:46.520
<v Speaker 1>there'll be a mistake either. I mean, you know, we

0:42:46.680 --> 0:42:49.160
<v Speaker 1>podcasters have made them. We've I've had to come in

0:42:49.280 --> 0:42:51.920
<v Speaker 1>and re record a segment when we realized that something

0:42:51.960 --> 0:42:55.480
<v Speaker 1>we had said was not um not accurate, or was

0:42:55.560 --> 0:42:58.799
<v Speaker 1>a misrepresentation lot we had. Essentially, what it boils down

0:42:58.800 --> 0:43:00.719
<v Speaker 1>to is, more often than not, it stems from a

0:43:00.760 --> 0:43:04.160
<v Speaker 1>misunderstanding where we think we've got to handle on something,

0:43:04.440 --> 0:43:06.360
<v Speaker 1>and then the more we think about, the more we realize,

0:43:06.440 --> 0:43:09.319
<v Speaker 1>you know, I had assumed something that turns out not

0:43:09.400 --> 0:43:12.000
<v Speaker 1>to be true. So more often than not, I've had

0:43:12.040 --> 0:43:15.480
<v Speaker 1>to rerecord something because of something we podcasters have done.

0:43:15.680 --> 0:43:18.319
<v Speaker 1>It's pretty rare when I have to, Or you'll get

0:43:18.320 --> 0:43:20.600
<v Speaker 1>the q A back in and listening to it with

0:43:20.640 --> 0:43:22.840
<v Speaker 1>a little bit of distance from having done the research

0:43:22.880 --> 0:43:24.759
<v Speaker 1>and having like had to grind it out and come

0:43:24.840 --> 0:43:26.759
<v Speaker 1>right in and record it, you start to realize that

0:43:26.800 --> 0:43:28.719
<v Speaker 1>doesn't sound quite right, and then you kind of like

0:43:28.760 --> 0:43:30.880
<v Speaker 1>go back and check yourself and then oh, and then

0:43:30.880 --> 0:43:32.239
<v Speaker 1>you have to figure out how many times did I

0:43:32.320 --> 0:43:35.560
<v Speaker 1>say this thing? No, there was, yeah, there was one

0:43:35.600 --> 0:43:38.200
<v Speaker 1>point where I remember, and it may have even been

0:43:38.239 --> 0:43:40.160
<v Speaker 1>the one where we had to re record because of

0:43:40.239 --> 0:43:43.000
<v Speaker 1>Joe's mike. But there was one where we realized that

0:43:43.040 --> 0:43:45.160
<v Speaker 1>we didn't want to have to record the whole show again.

0:43:45.640 --> 0:43:47.720
<v Speaker 1>What we wanted to do was record the first half

0:43:47.719 --> 0:43:50.760
<v Speaker 1>of the show and leave the second half alone, because

0:43:50.920 --> 0:43:53.560
<v Speaker 1>it is a lot of work for everybody to come

0:43:53.560 --> 0:43:55.400
<v Speaker 1>in and do the show once, to have to do

0:43:55.480 --> 0:43:59.320
<v Speaker 1>it twice is it's it's tough, right, It's just it.

0:43:58.600 --> 0:44:02.880
<v Speaker 1>It starts to hit on your psyche, right. And I

0:44:02.920 --> 0:44:05.160
<v Speaker 1>remember that we sat down and we were like, Okay,

0:44:06.160 --> 0:44:08.319
<v Speaker 1>did we make any jokes in the second half that

0:44:08.520 --> 0:44:11.319
<v Speaker 1>we have to set up in the first half because

0:44:11.360 --> 0:44:14.560
<v Speaker 1>we do so many callbacks, right, And I'm pretty sure

0:44:14.600 --> 0:44:16.600
<v Speaker 1>that was an episode where we were thinking, all right,

0:44:16.600 --> 0:44:18.160
<v Speaker 1>what was the joke we made in the second half

0:44:18.160 --> 0:44:19.640
<v Speaker 1>where we're going to have to make sure that we

0:44:19.680 --> 0:44:21.880
<v Speaker 1>have the building blocks for that joke in the first half.

0:44:21.880 --> 0:44:25.920
<v Speaker 1>And there's nothing that will kill a joke faster than

0:44:26.080 --> 0:44:28.840
<v Speaker 1>having to recreate it. Yeah, because it was it was

0:44:28.880 --> 0:44:32.319
<v Speaker 1>something that happened organically. We don't write our jokes down

0:44:32.480 --> 0:44:34.439
<v Speaker 1>most of the time. We don't write our jokes down.

0:44:34.480 --> 0:44:36.120
<v Speaker 1>Once a while, our notes will have a joke in

0:44:36.200 --> 0:44:37.840
<v Speaker 1>it and we're like, okay, this is too good to

0:44:38.040 --> 0:44:41.919
<v Speaker 1>not say we gotta we gotta add it. Um, most

0:44:41.920 --> 0:44:44.000
<v Speaker 1>of the time we don't have our jokes written down.

0:44:44.000 --> 0:44:46.920
<v Speaker 1>We just end up spontaneously coming up with it. So

0:44:47.000 --> 0:44:50.880
<v Speaker 1>having to recreate spontaneity in a in a in a

0:44:50.960 --> 0:44:55.320
<v Speaker 1>controlled and planned way is it just does not feel

0:44:55.440 --> 0:44:58.759
<v Speaker 1>right when you're doing what. Yeah, but the cool thing

0:44:58.880 --> 0:45:02.879
<v Speaker 1>Nol is that with your work most I don't think

0:45:02.880 --> 0:45:05.080
<v Speaker 1>people would be able to tell, you know, it's only

0:45:05.120 --> 0:45:06.839
<v Speaker 1>the people who have gone through it that are even

0:45:06.880 --> 0:45:09.040
<v Speaker 1>able to realize it. I try and try to do

0:45:09.040 --> 0:45:13.120
<v Speaker 1>a great job. So Yeah, there's a ton of different

0:45:13.160 --> 0:45:17.160
<v Speaker 1>shows you can listen to that that have Noel's work

0:45:17.320 --> 0:45:21.120
<v Speaker 1>on them. And obviously we're going to continue working on

0:45:21.320 --> 0:45:24.600
<v Speaker 1>new ways to soundscape at and some stuff. Maybe maybe

0:45:24.600 --> 0:45:27.800
<v Speaker 1>come up with a couple of other little clever um

0:45:27.840 --> 0:45:32.280
<v Speaker 1>motifs or whatever things that I'm really looking forward to. Obviously,

0:45:32.280 --> 0:45:37.640
<v Speaker 1>it will be dependent upon Noel's spare time, of which

0:45:37.680 --> 0:45:40.160
<v Speaker 1>there is precious little. But speaking of spare time, before

0:45:40.160 --> 0:45:42.239
<v Speaker 1>we before we wrap up, I just wanted to say, Um,

0:45:42.960 --> 0:45:47.200
<v Speaker 1>you were part of a fun little spare time curricular

0:45:47.320 --> 0:45:49.359
<v Speaker 1>thing that that I did with some of the other

0:45:49.400 --> 0:45:53.279
<v Speaker 1>podcasters here. That's totally How Stuff Works related. But it

0:45:53.320 --> 0:45:58.920
<v Speaker 1>was like a lovecraft Ian radio horror drama. And Jonathan

0:45:58.920 --> 0:46:00.760
<v Speaker 1>got to play a little part. Yeah. It was about

0:46:00.800 --> 0:46:03.759
<v Speaker 1>a waiter who tries to serve some drinks and that's

0:46:03.800 --> 0:46:08.200
<v Speaker 1>the whole, the whole thing that two lines I knew. Yeah,

0:46:08.280 --> 0:46:10.279
<v Speaker 1>but that's an example of like, Okay, so I've got

0:46:10.320 --> 0:46:11.960
<v Speaker 1>all this stuff that I do for work and then

0:46:12.000 --> 0:46:15.520
<v Speaker 1>to like add in another audio project that involved me

0:46:15.600 --> 0:46:18.719
<v Speaker 1>staying up like from like ten pm to like eight

0:46:18.760 --> 0:46:21.680
<v Speaker 1>am on a Sunday to like knock this thing out.

0:46:21.719 --> 0:46:24.360
<v Speaker 1>And I'm super proud of it. And you know, did

0:46:24.760 --> 0:46:28.120
<v Speaker 1>Ben right that wrote it? And Ben wrote it and

0:46:28.120 --> 0:46:30.440
<v Speaker 1>and it started a lot of the people from How

0:46:30.480 --> 0:46:33.719
<v Speaker 1>Stuff Works doing various roles and honestly, like it was something.

0:46:33.719 --> 0:46:35.680
<v Speaker 1>When I heard about it, I thought, oh, it's a

0:46:35.719 --> 0:46:37.480
<v Speaker 1>shame that didn't know about that earlier. That would have

0:46:37.480 --> 0:46:39.680
<v Speaker 1>been fun to be part of that. And then at

0:46:39.680 --> 0:46:42.200
<v Speaker 1>the last minute, I think someone fell through and you

0:46:42.239 --> 0:46:44.399
<v Speaker 1>needed a person to just record a couple of lines.

0:46:44.440 --> 0:46:46.000
<v Speaker 1>I was happy to jump in. Now you have to

0:46:46.040 --> 0:46:48.200
<v Speaker 1>know to like I mean, it was like a deadline

0:46:48.320 --> 0:46:50.759
<v Speaker 1>was approaching. We were just trying to knock this thing

0:46:50.800 --> 0:46:53.160
<v Speaker 1>on everyone even to get it done. It was such

0:46:53.160 --> 0:46:55.200
<v Speaker 1>a stretch for everyone. But I'm not going to name

0:46:55.280 --> 0:46:57.600
<v Speaker 1>drop it too hard. But check out the Atlanta Fringe

0:46:57.600 --> 0:47:00.799
<v Speaker 1>Festival audio components if you guys, they're interested, and you

0:47:00.800 --> 0:47:04.200
<v Speaker 1>can probably figure out which one it is. Yeah, and uh,

0:47:04.880 --> 0:47:06.319
<v Speaker 1>radio drama is one of those things that has a

0:47:06.320 --> 0:47:08.360
<v Speaker 1>special place in my heart. For the long time I was.

0:47:08.440 --> 0:47:10.520
<v Speaker 1>I was a member of the board of the Atlanta

0:47:10.600 --> 0:47:13.600
<v Speaker 1>Radio Theater Company, and I also wrote several pieces and

0:47:13.760 --> 0:47:16.839
<v Speaker 1>performed in several pieces of theirs. So actually, if you go,

0:47:17.160 --> 0:47:19.400
<v Speaker 1>this is a non how stuff works podcast plug. But

0:47:19.440 --> 0:47:21.360
<v Speaker 1>if you go and check out the A r t

0:47:21.640 --> 0:47:26.439
<v Speaker 1>C podcast, that's the Atlanta Radio Theater Company podcast. They

0:47:26.640 --> 0:47:31.040
<v Speaker 1>collect a bunch of their various live performances, uh, and

0:47:31.080 --> 0:47:33.520
<v Speaker 1>they put it out as a podcast. And if you listen,

0:47:33.880 --> 0:47:36.000
<v Speaker 1>if you do a search for my name, you'll see

0:47:36.000 --> 0:47:38.439
<v Speaker 1>that I've done quite a few with them way back

0:47:38.480 --> 0:47:40.239
<v Speaker 1>in the day. I haven't recorded with them for a

0:47:40.239 --> 0:47:43.040
<v Speaker 1>few years now, but some of the stuff I've written

0:47:43.080 --> 0:47:46.680
<v Speaker 1>also shows up there. So yeah, it's pretty pretty funny,

0:47:46.719 --> 0:47:49.640
<v Speaker 1>weird and goofy stuff. So a lot of science fiction,

0:47:49.640 --> 0:47:52.120
<v Speaker 1>fantacy and horror for those guys. Uh and well and

0:47:52.200 --> 0:47:54.680
<v Speaker 1>also you you are you? How many bands do you

0:47:54.680 --> 0:47:56.160
<v Speaker 1>play in right now? Are just one? Or is it

0:47:56.239 --> 0:47:58.760
<v Speaker 1>to um play? Both of them are kind of based

0:47:58.760 --> 0:48:01.239
<v Speaker 1>out of Atlanta and at Georgia. One of us called

0:48:01.239 --> 0:48:03.759
<v Speaker 1>Brothers and the other one is called blue Blood and

0:48:03.760 --> 0:48:06.720
<v Speaker 1>we're actually doing our record release show tonight in Atlanta

0:48:06.760 --> 0:48:09.520
<v Speaker 1>at the earl Um. It's by the time you hear this,

0:48:09.600 --> 0:48:11.759
<v Speaker 1>it is too late, but it would have been you

0:48:11.800 --> 0:48:15.319
<v Speaker 1>would have you would have loved to have been. Yeah,

0:48:15.400 --> 0:48:17.080
<v Speaker 1>but that's awesome, you know, and I love the fact

0:48:17.160 --> 0:48:19.319
<v Speaker 1>that we can kind of get a glimpse into some

0:48:19.400 --> 0:48:21.080
<v Speaker 1>of the stuff that the folks here at how Stuff

0:48:21.080 --> 0:48:23.920
<v Speaker 1>Works are doing outside of their jobs, because you know,

0:48:24.000 --> 0:48:26.520
<v Speaker 1>it's it's it speaks to the sort of people who

0:48:26.520 --> 0:48:30.480
<v Speaker 1>work here that many of us are working in a

0:48:30.600 --> 0:48:35.000
<v Speaker 1>very creative industry and either we are creative in the

0:48:35.040 --> 0:48:38.520
<v Speaker 1>sense that we're the ones writing and then maybe talking

0:48:38.600 --> 0:48:43.800
<v Speaker 1>about whatever content, or we're editing and shaping that content

0:48:44.560 --> 0:48:48.480
<v Speaker 1>producing it as well, because there is I think there

0:48:48.520 --> 0:48:51.719
<v Speaker 1>are very specific duties for an editor versus a producer,

0:48:51.840 --> 0:48:54.960
<v Speaker 1>and you have to do both and a publisher, so

0:48:55.040 --> 0:48:58.520
<v Speaker 1>there's multiple ones there. Uh, you know the fact that

0:48:58.560 --> 0:49:01.680
<v Speaker 1>we all have this as our jobs and then many

0:49:01.760 --> 0:49:05.200
<v Speaker 1>of us outside of work continue to do that stuff

0:49:05.440 --> 0:49:07.879
<v Speaker 1>in other ways. I think it says a lot about

0:49:07.920 --> 0:49:10.440
<v Speaker 1>the type of people who work here, which is pretty awesome.

0:49:11.200 --> 0:49:14.560
<v Speaker 1>And uh and I mean pretty much everybody you've ever

0:49:14.600 --> 0:49:17.800
<v Speaker 1>heard on a podcast it falls into that category somewhere.

0:49:18.040 --> 0:49:20.759
<v Speaker 1>So uh nol, thank you so much for staying down

0:49:20.760 --> 0:49:22.799
<v Speaker 1>and talking with us. Do you have any any for

0:49:22.840 --> 0:49:25.879
<v Speaker 1>people who are maybe trying to go out there and

0:49:25.920 --> 0:49:29.400
<v Speaker 1>do a podcast, you know they're working with whatever software?

0:49:29.400 --> 0:49:33.200
<v Speaker 1>Maybe it's Audacity because it's it's a free piece of software. Man,

0:49:33.320 --> 0:49:36.600
<v Speaker 1>It's it's it's it's easy because there's so many really

0:49:36.640 --> 0:49:39.359
<v Speaker 1>inexpensive little audio interfaces you can get. Or even if

0:49:39.360 --> 0:49:41.040
<v Speaker 1>you just have a computer that has like an eighth

0:49:41.080 --> 0:49:43.759
<v Speaker 1>inch microphone jack, you can get a pretty decent minke

0:49:43.800 --> 0:49:47.160
<v Speaker 1>and just get like a transformer with a turnaround cable.

0:49:47.239 --> 0:49:49.640
<v Speaker 1>It'll turn your XLR into like the right plug to

0:49:49.640 --> 0:49:52.000
<v Speaker 1>go into your laptop. But I mean, if you look online,

0:49:52.120 --> 0:49:55.240
<v Speaker 1>there are so many like between maybe fifty two seventy

0:49:55.239 --> 0:49:59.240
<v Speaker 1>five dollar audio interfaces that will take an XLR microphone connection,

0:49:59.239 --> 0:50:02.640
<v Speaker 1>which is what you know, higher pro mis use um.

0:50:02.719 --> 0:50:05.040
<v Speaker 1>And then yeah, I mean, a garage band works great.

0:50:05.040 --> 0:50:08.360
<v Speaker 1>A lot of Mark Marin uses garage band to record.

0:50:08.560 --> 0:50:11.240
<v Speaker 1>The WTF podcast is one of the most popular podcasts

0:50:11.239 --> 0:50:13.600
<v Speaker 1>on iTunes and tons of people use it. And there's

0:50:13.600 --> 0:50:16.080
<v Speaker 1>even like a podcast exporting option where you can do

0:50:16.120 --> 0:50:19.080
<v Speaker 1>all the metadata for the MP three and all that stuff. Um.

0:50:19.280 --> 0:50:22.200
<v Speaker 1>And then, like you said, Audacity is great. It's totally free,

0:50:22.280 --> 0:50:26.120
<v Speaker 1>it works fantastic, and it's just there's it's it's it's

0:50:26.160 --> 0:50:28.080
<v Speaker 1>pretty much wide open. You know, you just just you

0:50:28.120 --> 0:50:32.239
<v Speaker 1>can get a decent microphone for maybe less than a

0:50:32.320 --> 0:50:35.359
<v Speaker 1>hundred bucks and then you know, just get started. Yeah,

0:50:35.440 --> 0:50:38.399
<v Speaker 1>there's there are a ton of hosting sites out there too.

0:50:38.440 --> 0:50:40.759
<v Speaker 1>I mean, obviously we have the benefit of working with

0:50:40.800 --> 0:50:43.840
<v Speaker 1>a major company, but SoundCloud, I mean you can just

0:50:43.840 --> 0:50:45.680
<v Speaker 1>put your all your stuff on SoundCloud. You can do

0:50:45.680 --> 0:50:48.080
<v Speaker 1>it there. Anybody can contribute something to iTunes. I mean,

0:50:48.120 --> 0:50:52.200
<v Speaker 1>there's tons of like sledgling podcasts on iTunes. I do

0:50:52.360 --> 0:50:56.239
<v Speaker 1>uh I use I personally use libs in for one

0:50:56.280 --> 0:50:58.560
<v Speaker 1>of my podcasts as a hosting service, but you could

0:50:58.560 --> 0:51:00.880
<v Speaker 1>also use things like archive Done Work. They have a

0:51:01.000 --> 0:51:03.880
<v Speaker 1>hosting service that's free. So there are a lot of

0:51:04.080 --> 0:51:05.799
<v Speaker 1>a lot of different places out there if you want

0:51:05.800 --> 0:51:08.399
<v Speaker 1>to try your hand at this kind of thing, and uh,

0:51:08.480 --> 0:51:11.840
<v Speaker 1>and kind of get an idea of what what Noel

0:51:11.960 --> 0:51:15.280
<v Speaker 1>goes through whenever he has to has to fix a podcast.

0:51:15.360 --> 0:51:17.680
<v Speaker 1>I've I've gotten obsessed when I do mine. I have

0:51:17.760 --> 0:51:19.319
<v Speaker 1>to have to learn to let go because I get

0:51:19.320 --> 0:51:21.640
<v Speaker 1>obsessed with things like sure, let me take out all

0:51:21.680 --> 0:51:24.719
<v Speaker 1>the us. I mean, just just one last thing. The

0:51:24.800 --> 0:51:28.439
<v Speaker 1>podcasting landscape in general is so wide open right now

0:51:28.520 --> 0:51:30.560
<v Speaker 1>because I mean, obviously there's a lot of established brands

0:51:30.560 --> 0:51:33.160
<v Speaker 1>and stuff that people may know about, but in general,

0:51:33.480 --> 0:51:37.240
<v Speaker 1>people the idea of podcasting is that there's just something

0:51:37.280 --> 0:51:39.799
<v Speaker 1>for everybody. So it's like, you know, while it may

0:51:39.880 --> 0:51:43.080
<v Speaker 1>seem like oversaturated, there's always room for some new way

0:51:43.120 --> 0:51:45.160
<v Speaker 1>to do something or some new way to talk about something.

0:51:45.360 --> 0:51:47.480
<v Speaker 1>And a big part of what turns people onto podcasts

0:51:47.480 --> 0:51:49.920
<v Speaker 1>that they can just find random things and just have

0:51:50.000 --> 0:51:52.160
<v Speaker 1>a good time exploring and finding new things. So I

0:51:52.200 --> 0:51:54.480
<v Speaker 1>would never be discouraged by like, oh, there's too much

0:51:54.520 --> 0:51:57.239
<v Speaker 1>stuff out there. It's always I would always encourage people.

0:51:57.280 --> 0:52:01.200
<v Speaker 1>I'm like, I would say, think about something you are

0:52:01.320 --> 0:52:04.279
<v Speaker 1>really excited about. Really passionate about, and you'd love to

0:52:04.280 --> 0:52:07.640
<v Speaker 1>talk about this stuff, whatever that might be. It doesn't

0:52:07.760 --> 0:52:10.600
<v Speaker 1>doesn't matter what the subject is, but you just really

0:52:10.640 --> 0:52:14.240
<v Speaker 1>like talking about You could have endless conversations that should

0:52:14.239 --> 0:52:18.680
<v Speaker 1>be your podcast subject, because chances are there are other

0:52:18.719 --> 0:52:20.680
<v Speaker 1>people out there in the world who are just as

0:52:20.680 --> 0:52:24.200
<v Speaker 1>passionate as you are and will find that podcast interesting.

0:52:25.120 --> 0:52:27.799
<v Speaker 1>The danger, I would say, is trying to figure out

0:52:27.840 --> 0:52:30.440
<v Speaker 1>where the demand is and then trying to create a

0:52:30.440 --> 0:52:33.120
<v Speaker 1>podcast to meet that demand, because unless it's something you're

0:52:33.160 --> 0:52:37.400
<v Speaker 1>already interested in, it turns into real hard work, real fast.

0:52:37.920 --> 0:52:41.759
<v Speaker 1>So no, thank you again, And guys, if you have

0:52:41.840 --> 0:52:45.320
<v Speaker 1>any suggestions for future episodes of tech Stuff, whether it

0:52:45.680 --> 0:52:48.320
<v Speaker 1>is another guest that I should have on the show,

0:52:48.600 --> 0:52:51.520
<v Speaker 1>a guest host who should sit here and talk with

0:52:51.600 --> 0:52:55.040
<v Speaker 1>me about something technical, or a subject itself, let me know,

0:52:55.160 --> 0:52:57.560
<v Speaker 1>Send me an email that addresses tech Stuff at how

0:52:57.600 --> 0:53:01.080
<v Speaker 1>stuff works dot com, or drop me a line on Facebook, Twitter,

0:53:01.200 --> 0:53:03.560
<v Speaker 1>or Tumblr. The handle at all three of those is

0:53:03.600 --> 0:53:06.080
<v Speaker 1>tech Stuff h s W. And I'll talk to you

0:53:06.120 --> 0:53:13.319
<v Speaker 1>again really soon for more on this and thousands of

0:53:13.360 --> 0:53:24.960
<v Speaker 1>other topics at how stuff works dot com.