WEBVTT - Listener Mail: Waiting for the Eastern Glow

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<v Speaker 1>Welcome to Stuff to Blow Your Mind, a production of iHeartRadio.

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<v Speaker 2>Hello, and welcome to Stuff to Blow your Mind Listener Mail.

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<v Speaker 2>My name is Joe McCormick. My regular co host Robert

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<v Speaker 2>Lamb is out on the day that I'm recording this,

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<v Speaker 2>so I'm going to be reading and responding to some

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<v Speaker 2>listener messages solo today, but Rob should be back with

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<v Speaker 2>me for tomorrow's episode. We read listener mail every Monday

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<v Speaker 2>on Stuff to Blow Your Mind. And if you would

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<v Speaker 2>like to get in touch but you've never done it before,

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<v Speaker 2>why not give it a try. You can reach us

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<v Speaker 2>at contact at Stuff to Blow your Mind dot com.

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<v Speaker 2>That's contact at Stuff to Blow your Mind dot com.

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<v Speaker 2>Any and all types of messages are welcome. If you

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<v Speaker 2>have feedback on a recent episode, want to provide a

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<v Speaker 2>correction or add your thoughts on something we discussed, if

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<v Speaker 2>you'd like to share something random that you think we

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<v Speaker 2>would find interesting, or if you want to suggest a

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<v Speaker 2>topic for us to go in the future. Even if

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<v Speaker 2>you just want to say hi, tell us about your

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<v Speaker 2>experience listening to the show, Send it on in. It's

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<v Speaker 2>contact at stuff to Blow your Mind dot com. Okay,

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<v Speaker 2>I'm going to kick things off with some responses to

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<v Speaker 2>our episodes on the Moons of Uranus. Let's see so.

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<v Speaker 2>In that series on the Moons of Uranus, we talked

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<v Speaker 2>about how difficult it is to come up with a

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<v Speaker 2>visual representation of the Solar System that faithfully communicates the

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<v Speaker 2>size of objects and the true scale of the distances

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<v Speaker 2>between them while being comprehensible all at once. You can't

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<v Speaker 2>really do it in say, a single page illustration in

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<v Speaker 2>a book, but a number of listeners got in touch

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<v Speaker 2>about various, often very clever ways people have tried to

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<v Speaker 2>demonstrate the scale of the Solar System using videos or

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<v Speaker 2>interactive media. So this message is from Shana. Shana says, Hello,

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<v Speaker 2>Robin Joe. I'm currently listening to the Moons of Earnest

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<v Speaker 2>part one. It felt the need to email this before

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<v Speaker 2>I forgot. While there are no pictures that can show

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<v Speaker 2>the true distance of planets in our Solar system, a

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<v Speaker 2>few years ago some folks created a giant scale model

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<v Speaker 2>in Nevada and created a short film about it. Here's

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<v Speaker 2>the description directly directly from them quote. On a dry

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<v Speaker 2>lake bed in Nevada, a group of friends built the

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<v Speaker 2>first scale model of the Solar system with complete planetary orbits,

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<v Speaker 2>a true illustration of our place in the universe. And

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<v Speaker 2>if folks listening want to look this up. The video

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<v Speaker 2>is called two Scale the Solar System and it's currently

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<v Speaker 2>on YouTube, at least it was when I recorded this.

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<v Speaker 2>Shana says, it's very cool and I think y'all would

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<v Speaker 2>enjoy the video. Well, yes, thank you for sending this, Shana.

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<v Speaker 2>I think this is totally a very excellent mini documentary.

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<v Speaker 2>It's by a couple of filmmakers named Wiley Overstreet and

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<v Speaker 2>Alex Garage, and it's definitely worth a look. So they

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<v Speaker 2>stage this in a place called Black Rock Desert. Again,

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<v Speaker 2>this is in sort of the northwest corner of the

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<v Speaker 2>US state of Nevada, and in order to build a

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<v Speaker 2>scale model of the Solar System with the Earth pegged

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<v Speaker 2>to the size of a marble, they figure out that

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<v Speaker 2>they need about seven miles of flat ground to represent

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<v Speaker 2>the orbital plane of the Sun and all of its

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<v Speaker 2>major planets. And they do this, as they say in

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<v Speaker 2>the description, in a dry lake bed, measuring out the

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<v Speaker 2>distances with what looks like surveying equipment and then marking

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<v Speaker 2>the orbital pathways with tire tracks. So they're out there

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<v Speaker 2>like driving a van around in these giant circles, around

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<v Speaker 2>in the sand, and in line with our original point

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<v Speaker 2>in the episode, it is shocking to see suddenly how

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<v Speaker 2>far out they have to drive after Saturn. Of course,

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<v Speaker 2>the distances increase as you go out from Earth in

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<v Speaker 2>Mars to Jupiter and Saturn. After Saturn to mark the

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<v Speaker 2>orbit of Uranus and then of Neptune, the distances are gargantuan,

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<v Speaker 2>and in the end, the radius of the orbit of

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<v Speaker 2>the little ball representing the planet Neptune is five point

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<v Speaker 2>six kilometers or three point five miles, so the full

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<v Speaker 2>diameter of the model is about seven miles and absolutely

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<v Speaker 2>no disrespect at all to what they did here, which

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<v Speaker 2>again is excellent, but I think it still sort of

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<v Speaker 2>fails to capture both the scale of the distance and

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<v Speaker 2>the scale of the objects all at once, because when

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<v Speaker 2>you zoom out enough to see the full orbit of Neptune,

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<v Speaker 2>the differences in size between the objects and the model

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<v Speaker 2>become impossible to detect. In fact, they're impossible to zoomed

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<v Speaker 2>much further in than that. They're all just points of

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<v Speaker 2>light traveling around in ellipses in the distance. So I

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<v Speaker 2>certainly don't think this is a failure on the part

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<v Speaker 2>of the filmmakers. I suspect that there is just like

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<v Speaker 2>literally no way to do this given the resolution human vision.

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<v Speaker 2>Another message on this subject from Brian. Brian says, greetings,

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<v Speaker 2>I recently enjoyed your Moons of Urines podcasts, and my

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<v Speaker 2>memory was pricked by one of the comments you made

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<v Speaker 2>during the first episode. You were talking about how difficult

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<v Speaker 2>it is to accurately represent both size and distance for

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<v Speaker 2>depictions of the Solar System. I've seen several videos of

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<v Speaker 2>various attempts, and then I think he's referring to the

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<v Speaker 2>one I just described with a beach ball sized Sun

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<v Speaker 2>leading to a neptune multiple miles away. But there is

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<v Speaker 2>one easy to access source that blew my mind, and

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<v Speaker 2>for a brief description, Brian provides a link here. This

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<v Speaker 2>is a website by a designer named Josh Wirth, and

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<v Speaker 2>it's called If the Moon Were Only One Pixel, a

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<v Speaker 2>tediously accurate map of the Solar System, and it begins

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<v Speaker 2>with a sort of palm of the hand sized representation

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<v Speaker 2>of the Sun and then to scroll a horizontal scroll

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<v Speaker 2>through space at accurate scale distances until you reach accurate

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<v Speaker 2>scale illustrations of the planets, and as the title indicates,

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<v Speaker 2>Earth's moon is one pixel. If you actually do this,

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<v Speaker 2>the amount of scrolling required is ludicrous. You will go plaid.

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<v Speaker 2>Brian continues, this site does a fantastic job at really

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<v Speaker 2>demonstrating the space between worlds. It's almost impossible to not

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<v Speaker 2>fast click the scroll bar, even though you skip over

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<v Speaker 2>some of the author's commentary, just because there is so

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<v Speaker 2>much empty space. After scrolling and scrolling through endless amounts

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<v Speaker 2>of space, you finally get to Jupiter and then look

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<v Speaker 2>at the scroll bar and realize you've not even gone

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<v Speaker 2>one quarter of the way through. This site goes out

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<v Speaker 2>to Pluto for your reference. There are lots of informative,

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<v Speaker 2>pithy and imaginative comments along the way, but I challenge

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<v Speaker 2>anyone to just scroll using the aero button. You won't

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<v Speaker 2>be able to do it. This site really slams home

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<v Speaker 2>how much of space is well space. Even in our neighborhood,

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<v Speaker 2>things are so far apart as to be unreachable, and

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<v Speaker 2>that's just our solar system. The end of the scroll

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<v Speaker 2>slaps you in the face with the fact that after

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<v Speaker 2>all that, to get to the next checkpoint, meaning the

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<v Speaker 2>next star, the closest star to our solar system, you'd

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<v Speaker 2>need to repeat the entire scroll six seven hundred and

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<v Speaker 2>seventy one more times. I'd highly encourage you to play

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<v Speaker 2>around for a bit on this site. It's very instructive

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<v Speaker 2>and fun. Brian, Thank you Brian once again. Yeah, I

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<v Speaker 2>think this is an excellent model, but of course it

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<v Speaker 2>still does not allow you to take it in all

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<v Speaker 2>at once, which just might not be a thing humans

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<v Speaker 2>can do. All right, Getting a little bit away from

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<v Speaker 2>the scale question. Just to other topics raised in our

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<v Speaker 2>Moons of Urinus series. This is from Jim. Jim says, Hi, guys,

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<v Speaker 2>guy love the new series. Early in the episode, Joe

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<v Speaker 2>was talking about planetary distances. I was curious if you've

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<v Speaker 2>ever discussed the Titious Bode law. That spelled titi Us

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<v Speaker 2>and then Bode is bode. I don't know if that's

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<v Speaker 2>a bode or boda. I'm just gonna say bode, And

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<v Speaker 2>Jim says, which is a mathematical formula that predicts planetary

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<v Speaker 2>distances from the Sun. Jim, yes, we actually have discussed

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<v Speaker 2>the Titius Bode law before. I think it came up

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<v Speaker 2>in our series on hypothetical Solar System objects that either

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<v Speaker 2>don't exist because they never existed, or maybe once existed

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<v Speaker 2>but no longer exist. That series was called The Lost

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<v Speaker 2>Daughters of aten at e n. If you want a

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<v Speaker 2>deeper treatment, you can go check out those episodes. But

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<v Speaker 2>the short version is that the titious Bode is a

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<v Speaker 2>peculiar observation that you can predict the approximate mean orbital

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<v Speaker 2>distance of all the planets out to Uranus with a

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<v Speaker 2>simple mathematical formula. It's got a few variables based on

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<v Speaker 2>planet order and the distance of an astronomical unit. And

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<v Speaker 2>this was written about in the eighteenth century by two

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<v Speaker 2>German astronomers named Johan Daniel Tischius and Johann elert Bode.

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<v Speaker 2>The two Johans and this formula. Yeah, it is a

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<v Speaker 2>really interesting observation. So it gets very close to predicting

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<v Speaker 2>the orbital distances of Mercury, Venus, Earth, Mars, Jupiter, and Saturn.

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<v Speaker 2>There are some cases where it's a little bit off,

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<v Speaker 2>but it's very close. And at the time of its

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<v Speaker 2>original publication there was an interesting complication, which was that

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<v Speaker 2>the prediction seemed to break down because it predicted a

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<v Speaker 2>planet orbiting at two point eight astronomical unit, so two

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<v Speaker 2>point eight times the distance between the Earth and the Sun,

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<v Speaker 2>and that would be between the orbits of Mars and Jupiter,

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<v Speaker 2>where no planet was known at the time. However, this

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<v Speaker 2>failure was reversed with the discovery of the dwarf Planet

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<v Speaker 2>Series in eighteen oh one, which we now know to

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<v Speaker 2>be the largest object in the asteroid belt. So series

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<v Speaker 2>and the asteroid belt roughly correspond to the gap in

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<v Speaker 2>the predicted sequence between Jupiter and Mars. Tisitius Bode then

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<v Speaker 2>also racked up a victory when Uranus was discovered. This

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<v Speaker 2>was actually earlier, this was in the late eighteenth century,

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<v Speaker 2>but Tisiu's boat had a victory with the discovery of

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<v Speaker 2>Uranus because what do you know, it was very close

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<v Speaker 2>again to what the formula predicted for the next planet

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<v Speaker 2>after Saturn. But despite this really impressive record, and despite

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<v Speaker 2>the unfortunate use of the word law sometimes in its

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<v Speaker 2>name people say the Titius Bode law. Other people just say,

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<v Speaker 2>like the Titius Bode rule or Titius Bode or something.

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<v Speaker 2>It is not a law of nature. It totally fails

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<v Speaker 2>to predict the orbit of Neptune. And as best I

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<v Speaker 2>can tell, last time I looked into this. Experts in

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<v Speaker 2>astrophysics are not aware of any reason this formula had

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<v Speaker 2>to be true or had to hold true, meaning it

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<v Speaker 2>is not derived from any fundamental facts about how solar

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<v Speaker 2>systems generally form, or any laws of physics that would

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<v Speaker 2>apply to all planets and stars in the galaxy. It's

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<v Speaker 2>probably just a really strange, fascinating coincidence that you can

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<v Speaker 2>put together a mathematical formula that happens to tell you

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<v Speaker 2>where most, but not all, of the big things in

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<v Speaker 2>our solar system are. So maybe the two Johanns were

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<v Speaker 2>kind of doing the number twenty three, but in space,

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<v Speaker 2>all right. This next message about moons of Uranus is

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<v Speaker 2>from Eric. Eric says, Hi, Robin Joe, thanks for the

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<v Speaker 2>episodes about Uranus and its moons. I've been meaning to

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<v Speaker 2>read A Midsummer Night's Dream but haven't gotten around to

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<v Speaker 2>it yet, So I didn't know any thing about the

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<v Speaker 2>characters for whom many of the moons are named, but

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<v Speaker 2>it shed some light on an urban fantasy book series

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<v Speaker 2>that I love, called The Dresden Files. The author borrows

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<v Speaker 2>mythology from nearly everywhere on the internal principle that all

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<v Speaker 2>mythology is actually true. Some of the Midsommer characters, including

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<v Speaker 2>Mab and Titania, feature prominently. Then Eric says, you mentioned

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<v Speaker 2>Messier and his comet addiction in the first episode, and

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<v Speaker 2>to refresh, Yeah, this is referring to the French astronomer

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<v Speaker 2>Charles Messier, one of the people William Herschel wrote to

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<v Speaker 2>in seventeen eighty one about his discovery of Uranus. At first,

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<v Speaker 2>William Herschel thought that it wasn't a planet but a

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<v Speaker 2>comet or something. And Messier was so famous for finding

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<v Speaker 2>comets that he was nicknamed the Ferret of comets by

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<v Speaker 2>the French King Louis the fifteenth But back to Eric's message,

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<v Speaker 2>Eric writes, comics were kind of a big deal in

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<v Speaker 2>the eighteenth and nineteen century, in that weird period in

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<v Speaker 2>which people understood that heavenly bodies obeyed natural laws, but

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<v Speaker 2>they still kind of liked astrology. After Halley, people realized

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<v Speaker 2>that more of the fuzzy blobs they spotted were comets,

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<v Speaker 2>so there was kind of a rush to be the

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<v Speaker 2>first to spot the next comet. Charles Messier was one

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<v Speaker 2>of those, and he created the Messia catalog, which includes

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<v Speaker 2>Andromeda M thirty one, the crab Nebula M one, and

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<v Speaker 2>over one hundred other objects. Interestingly, he cataloged these objects

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<v Speaker 2>not because he thought them interesting, but because they weren't comets.

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<v Speaker 2>It was basically his oops list, so he wouldn't waste

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<v Speaker 2>time looking at fuzzy blob number thirty one night after

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<v Speaker 2>night in the hope that it would turn out to

0:13:47.120 --> 0:13:50.959
<v Speaker 2>be a comet. It's ironic that today amateur astronomers typically

0:13:50.960 --> 0:13:53.720
<v Speaker 2>spend far more time looking at the things on his

0:13:53.880 --> 0:13:57.640
<v Speaker 2>list than searching for comets. In fact, there are certain

0:13:57.679 --> 0:14:00.640
<v Speaker 2>times of year when some amateur astronomers will try to

0:14:00.679 --> 0:14:04.440
<v Speaker 2>complete a Messia marathon, in which they tried to spot

0:14:04.559 --> 0:14:07.440
<v Speaker 2>each of the one hundred and ten Messia objects in

0:14:07.480 --> 0:14:10.400
<v Speaker 2>a single night. I've never done it because I'm a very,

0:14:10.520 --> 0:14:14.040
<v Speaker 2>very lazy amateur astronomer. Thanks for the great episodes. While

0:14:14.040 --> 0:14:15.920
<v Speaker 2>I would be perfectly happy to have you put out

0:14:15.960 --> 0:14:18.720
<v Speaker 2>episodes on space objects every week, I think it's better

0:14:18.800 --> 0:14:22.040
<v Speaker 2>for all of your other listeners to space out pun

0:14:22.080 --> 0:14:25.800
<v Speaker 2>unintended these types of episodes. Hope you were all well, Eric,

0:14:26.240 --> 0:14:37.920
<v Speaker 2>Thank you Eric. Okay, this next message comes from Constantine

0:14:38.080 --> 0:14:41.080
<v Speaker 2>and it concerns our episodes. On the beaver, and also

0:14:41.120 --> 0:14:44.960
<v Speaker 2>a little bit on the moons of Uranus. Constantine says, gents,

0:14:45.480 --> 0:14:47.480
<v Speaker 2>thank you for reading my email last week. I have

0:14:47.560 --> 0:14:51.400
<v Speaker 2>gained tremendous cool points in my household after that. Mind you,

0:14:51.520 --> 0:14:53.920
<v Speaker 2>those points are self assigned, but they are valued just

0:14:53.960 --> 0:14:57.080
<v Speaker 2>the same. Yeah. As a reminder, Constantine wrote us a

0:14:57.120 --> 0:15:01.720
<v Speaker 2>really excellent, highly detailed message about Greek pronunciation in English,

0:15:01.800 --> 0:15:06.040
<v Speaker 2>especially as it applies to the names of planets. Constantine says,

0:15:06.520 --> 0:15:08.680
<v Speaker 2>I didn't think I would be writing in so soon again,

0:15:08.720 --> 0:15:11.480
<v Speaker 2>but I have a small complaint to register with the authorities.

0:15:11.800 --> 0:15:15.040
<v Speaker 2>How can you have not one, but two beaver episodes

0:15:15.160 --> 0:15:18.800
<v Speaker 2>and not mention that this mighty, mighty rodent is the

0:15:18.920 --> 0:15:22.840
<v Speaker 2>national animal of Canada. The beaver even appears on our

0:15:22.920 --> 0:15:27.240
<v Speaker 2>nickel see attached. All right, so I am looking at

0:15:27.240 --> 0:15:31.120
<v Speaker 2>a picture of the beaver side the beaver face I

0:15:31.160 --> 0:15:34.280
<v Speaker 2>guess of the Canadian nickel. This one is minted nineteen

0:15:34.440 --> 0:15:36.880
<v Speaker 2>sixty five, and I'm going to put on my art

0:15:36.920 --> 0:15:40.600
<v Speaker 2>critic hat for the Canadian nickel. I have to say

0:15:41.680 --> 0:15:43.880
<v Speaker 2>I sense a lot of pathos in this beaver. This

0:15:43.960 --> 0:15:49.440
<v Speaker 2>beaver looks far less whimsical and substantially more aggressive than most.

0:15:49.560 --> 0:15:54.840
<v Speaker 2>So it is head down, ears, back muscles tensed, four

0:15:54.920 --> 0:15:58.760
<v Speaker 2>paws in advance, with claws digging into the wet log below.

0:15:59.560 --> 0:16:02.440
<v Speaker 2>The beaver, I would say, on the nickel looks not

0:16:02.720 --> 0:16:06.720
<v Speaker 2>like a herbivorous rodent, but like a predator preparing to strike.

0:16:07.400 --> 0:16:09.680
<v Speaker 2>But it's a beaver, so what is it going to strike?

0:16:09.800 --> 0:16:12.800
<v Speaker 2>Like a willow stump? And then there's another layer of

0:16:12.840 --> 0:16:18.520
<v Speaker 2>emotion underneath the predatory pose. There is a thwarted, frustrated

0:16:18.600 --> 0:16:21.360
<v Speaker 2>sadness in its posture. It even made me think of

0:16:21.440 --> 0:16:24.600
<v Speaker 2>the Rilka poem The Panther, which is about a panther

0:16:25.120 --> 0:16:28.480
<v Speaker 2>kept in a zoo in Paris, and in the translation

0:16:28.600 --> 0:16:31.760
<v Speaker 2>by Stephen Mitchell, the poem begins his vision from the

0:16:31.840 --> 0:16:35.560
<v Speaker 2>constantly passing bars has grown so weary that it cannot

0:16:35.600 --> 0:16:38.640
<v Speaker 2>hold anything else. It seems to him there are a

0:16:38.760 --> 0:16:43.200
<v Speaker 2>thousand bars, and behind the bars no world. So I

0:16:43.240 --> 0:16:45.560
<v Speaker 2>was thinking about this, and finally it hit me. I

0:16:45.600 --> 0:16:49.440
<v Speaker 2>think the beaver inside the nickel wants to break out

0:16:49.880 --> 0:16:53.280
<v Speaker 2>everywhere it goes. Maybe it hears the sound of water running,

0:16:53.320 --> 0:16:56.600
<v Speaker 2>the trickling sound that that drives the beaver mad, and

0:16:56.640 --> 0:16:59.000
<v Speaker 2>it knows it must find and plug the leak. But

0:16:59.080 --> 0:17:02.080
<v Speaker 2>to do that it has to escape the confines of

0:17:02.120 --> 0:17:05.840
<v Speaker 2>the coin, and maybe one day it will. So back

0:17:05.880 --> 0:17:10.000
<v Speaker 2>to Constantine's message, sure, America has its eagle and the

0:17:10.119 --> 0:17:13.240
<v Speaker 2>UK has its lion, but we knooks wear the best smile,

0:17:13.320 --> 0:17:16.840
<v Speaker 2>with debucktoothed beaver as our national animal of choice, so

0:17:16.920 --> 0:17:20.000
<v Speaker 2>beware lest you upset us, and we wave our sticks

0:17:20.040 --> 0:17:23.960
<v Speaker 2>at you. Ah. Very nice. Despite this regal creature being

0:17:24.040 --> 0:17:26.600
<v Speaker 2>part of everyday Canadian life, I was shocked to learn

0:17:26.680 --> 0:17:31.200
<v Speaker 2>that the beaver has a cloaca. Even my wife, the veterinarian,

0:17:31.359 --> 0:17:33.960
<v Speaker 2>was surprised that that detail did not make it into

0:17:34.000 --> 0:17:36.639
<v Speaker 2>her curriculum at VET school. And now I work this

0:17:36.760 --> 0:17:39.520
<v Speaker 2>fact into every conversation I have with folks back in

0:17:39.560 --> 0:17:42.720
<v Speaker 2>our maple leaf land. By the way, I forgot to

0:17:42.760 --> 0:17:46.000
<v Speaker 2>mention in my email on Uranus that in Greek we

0:17:46.040 --> 0:17:48.879
<v Speaker 2>call the eight planets of the Solar system by the

0:17:48.920 --> 0:17:55.200
<v Speaker 2>Greek god names. So it is Hermes that would be Mercury, Aphrodite,

0:17:55.440 --> 0:17:58.760
<v Speaker 2>that would be Venus, Gaya that would be Earth. Though

0:17:59.240 --> 0:18:02.480
<v Speaker 2>Constantine us last time that in Greek Gaya is pronounced

0:18:02.680 --> 0:18:08.600
<v Speaker 2>ye Ares, which is Mars, Zeus, which is Jupiter Chronos

0:18:08.640 --> 0:18:13.400
<v Speaker 2>which is Saturn Uranus and Poseidon, which is Neptune. Take

0:18:13.480 --> 0:18:18.160
<v Speaker 2>that Romans. As for the planet Pluto planet in quotation marks,

0:18:18.200 --> 0:18:20.560
<v Speaker 2>I guess because of Pluto no longer being considered a

0:18:21.160 --> 0:18:24.840
<v Speaker 2>major planet for whatever reason, it went rogue and goes

0:18:24.880 --> 0:18:29.439
<v Speaker 2>by both Hades and Pluto in Greek, and that is

0:18:29.480 --> 0:18:32.680
<v Speaker 2>the real reason that the Greek illuminati had Pluto acted

0:18:32.680 --> 0:18:36.040
<v Speaker 2>from the pantheon of planets. I'm just saying, don't cross us.

0:18:36.119 --> 0:18:42.800
<v Speaker 2>Things happen, stay groovy. Cheers regards Constantine. All right, thank you, Constantine.

0:18:43.040 --> 0:18:45.719
<v Speaker 2>All right, I'm going to do a little bit of

0:18:45.920 --> 0:18:50.439
<v Speaker 2>weird house cinema response. This is about our episode on

0:18:50.680 --> 0:18:53.920
<v Speaker 2>The Super Mario Brothers nineteen ninety three. It is from

0:18:54.040 --> 0:19:02.520
<v Speaker 2>Andrew says, Hi, Robert and Joe love the show. Thank

0:19:02.560 --> 0:19:04.520
<v Speaker 2>you for all your hard work and making it happen.

0:19:05.000 --> 0:19:07.119
<v Speaker 2>But after the most recent weird house I had to

0:19:07.240 --> 0:19:09.560
<v Speaker 2>leap to the defense of a film that, if not

0:19:09.720 --> 0:19:12.919
<v Speaker 2>great or even really good, was one of my favorites

0:19:13.000 --> 0:19:17.160
<v Speaker 2>of all time. I loved the Super Mario Brothers movie

0:19:17.160 --> 0:19:19.639
<v Speaker 2>when I was a kid. It's hard to overstate just

0:19:19.680 --> 0:19:21.920
<v Speaker 2>how cool and grown up it felt to my seven

0:19:22.000 --> 0:19:24.600
<v Speaker 2>year old brain. I saw it in the theater with

0:19:24.640 --> 0:19:26.920
<v Speaker 2>my best friend at the time, and it became regular

0:19:27.040 --> 0:19:30.200
<v Speaker 2>viewing for me after my father rented it on VHS

0:19:30.240 --> 0:19:33.640
<v Speaker 2>and copied it to our Beta Max. A few years ago,

0:19:33.680 --> 0:19:36.119
<v Speaker 2>it was available to stream and I watched it again

0:19:36.160 --> 0:19:40.160
<v Speaker 2>with my kids, and yeah, it's not good. There's still

0:19:40.200 --> 0:19:43.199
<v Speaker 2>a lot to love, the chemistry between John Leguizamo and

0:19:43.280 --> 0:19:46.720
<v Speaker 2>Bob Hoskins, despite both allegedly being drunk for much of

0:19:46.720 --> 0:19:50.359
<v Speaker 2>the production, all the stoogely antics of Iggy and Spike,

0:19:51.160 --> 0:19:54.120
<v Speaker 2>the big dopey grin, all the goombas have, But yeah,

0:19:54.320 --> 0:19:57.320
<v Speaker 2>it's a mess. You talked in the podcast about what

0:19:57.560 --> 0:20:00.200
<v Speaker 2>a challenge it would have been to develop a plot

0:20:00.280 --> 0:20:04.360
<v Speaker 2>around something as narratively thin as a Mario game. However,

0:20:04.560 --> 0:20:07.959
<v Speaker 2>to place the film in context, there were already at

0:20:08.000 --> 0:20:12.439
<v Speaker 2>least three separate Super Mario cartoons available for Saturday morning

0:20:12.520 --> 0:20:16.080
<v Speaker 2>viewing on cable at the time of its release. Those

0:20:16.119 --> 0:20:18.400
<v Speaker 2>of us who watched them were already accustomed to these

0:20:18.480 --> 0:20:22.360
<v Speaker 2>characterizations and stories in Mario's world. The film just gave

0:20:22.440 --> 0:20:25.800
<v Speaker 2>us an edgier take on everything, which fit perfectly with

0:20:25.880 --> 0:20:29.200
<v Speaker 2>the zeitgeist of the early nineties. You know, off, Mike

0:20:29.280 --> 0:20:34.119
<v Speaker 2>Rob and I were discussing other adaptations of Super Mario

0:20:34.160 --> 0:20:37.080
<v Speaker 2>Brothers to different media, and he shared with me something

0:20:37.119 --> 0:20:39.359
<v Speaker 2>that I think somebody sent him on the discord. So

0:20:39.400 --> 0:20:42.679
<v Speaker 2>I don't actually remember at this point what the media was,

0:20:42.720 --> 0:20:45.040
<v Speaker 2>but it was a Super Mario Brothers cartoon that may

0:20:45.080 --> 0:20:48.680
<v Speaker 2>have been from Japan that I think predates the live

0:20:48.720 --> 0:20:52.320
<v Speaker 2>action movie, and I just watched a clip from part

0:20:52.359 --> 0:20:55.160
<v Speaker 2>of it. It is the Super Mario Brothers hiking through

0:20:55.160 --> 0:20:58.240
<v Speaker 2>the desert with some kind of blue pet, like a

0:20:58.240 --> 0:21:01.680
<v Speaker 2>blue dog like creature at their side, and there's a

0:21:01.760 --> 0:21:07.480
<v Speaker 2>musical number and the lyrics in translation include lines like

0:21:07.640 --> 0:21:10.400
<v Speaker 2>don't cry any more, baby, I'm right here for you.

0:21:10.840 --> 0:21:13.800
<v Speaker 2>We are super, but I don't know. We're super, but

0:21:14.240 --> 0:21:15.720
<v Speaker 2>what to do with my love?

0:21:16.800 --> 0:21:16.919
<v Speaker 1>Now?

0:21:17.000 --> 0:21:19.560
<v Speaker 2>If only the live action movie had had more of

0:21:19.600 --> 0:21:23.800
<v Speaker 2>that painful, yearning emotional core to it. You know, I

0:21:24.160 --> 0:21:26.919
<v Speaker 2>can almost hear Bob Hoskins saying it, We're super, but

0:21:27.440 --> 0:21:30.440
<v Speaker 2>I don't know what to do with my love Anyway.

0:21:30.600 --> 0:21:34.360
<v Speaker 2>Back to Andrew's message, Andrews says the film also gave

0:21:34.400 --> 0:21:37.600
<v Speaker 2>me one of my first cultural Easter egg hunts. There

0:21:37.600 --> 0:21:40.439
<v Speaker 2>were the big obvious references to the game franchise, like

0:21:40.560 --> 0:21:45.280
<v Speaker 2>pipe travel, the red and green coveralls, the mushrooms, jump boots, etc.

0:21:46.160 --> 0:21:49.520
<v Speaker 2>But there were also a number of more subtle nods

0:21:49.520 --> 0:21:52.679
<v Speaker 2>as well. The cartridges they load into their boots have

0:21:52.800 --> 0:21:58.080
<v Speaker 2>faces painted on them like bullet bills. The brutalist architecture

0:21:58.080 --> 0:22:01.800
<v Speaker 2>inside Koopa's tower invokes blocks that make up the fortress

0:22:01.880 --> 0:22:05.879
<v Speaker 2>levels in Super Mario Brothers three, and the lady in

0:22:06.040 --> 0:22:09.000
<v Speaker 2>red in the movie is called big Bertha, like the

0:22:09.160 --> 0:22:12.600
<v Speaker 2>large angry fish that tries to swallow you whole in

0:22:12.720 --> 0:22:15.720
<v Speaker 2>some of the water levels. Some of these references seem

0:22:15.720 --> 0:22:18.520
<v Speaker 2>a little lazy in retrospect, but I can still remember

0:22:18.520 --> 0:22:21.520
<v Speaker 2>how exciting it seemed for me as a child to

0:22:21.600 --> 0:22:25.439
<v Speaker 2>keep noticing these details. So yeah, it's definitely not a

0:22:25.440 --> 0:22:28.640
<v Speaker 2>great film, But contrary to your assessment, I think there

0:22:28.880 --> 0:22:30.920
<v Speaker 2>was a lot there for children of the decade to

0:22:31.000 --> 0:22:33.960
<v Speaker 2>latch onto, particularly at a time when there was a

0:22:34.040 --> 0:22:37.919
<v Speaker 2>very different standard for what was appropriate for kids to see.

0:22:38.000 --> 0:22:41.480
<v Speaker 2>In spite of all its shortcomings, Super Mario Brothers nineteen

0:22:41.560 --> 0:22:44.280
<v Speaker 2>ninety three is easily one of my favorite films just

0:22:44.320 --> 0:22:46.800
<v Speaker 2>in terms of how much enjoyment I got out of

0:22:46.800 --> 0:22:50.040
<v Speaker 2>it when I was young and remember, this was considered

0:22:50.040 --> 0:22:53.639
<v Speaker 2>to be the first ever game to film adaptation, and

0:22:53.720 --> 0:22:56.679
<v Speaker 2>none of us had any idea what that was supposed

0:22:56.760 --> 0:22:59.560
<v Speaker 2>to look like. There was no formula for a feature

0:22:59.600 --> 0:23:02.520
<v Speaker 2>like this, so the filmmakers chucked us into a bizarre,

0:23:02.960 --> 0:23:07.879
<v Speaker 2>violent world with sticky reptilian sexuality and alternately gross and

0:23:07.960 --> 0:23:11.600
<v Speaker 2>imposing locales. That's a huge swing, and even if it

0:23:11.600 --> 0:23:15.399
<v Speaker 2>didn't totally connect, it's still infinitely more interesting than almost

0:23:15.440 --> 0:23:19.760
<v Speaker 2>any video game movie that came after. Finally, I'm convinced

0:23:19.800 --> 0:23:22.960
<v Speaker 2>there is a deep bonus joke hidden behind the layers

0:23:23.000 --> 0:23:26.800
<v Speaker 2>of membranous fungus and garbage. You remarked on how all

0:23:26.880 --> 0:23:31.280
<v Speaker 2>the cars have mad Max spikes and shoot sparks and

0:23:31.400 --> 0:23:35.320
<v Speaker 2>have old skeletons hanging off of their grills. You probably

0:23:35.400 --> 0:23:38.800
<v Speaker 2>also notice that they all have electrical leads that contact

0:23:38.920 --> 0:23:43.119
<v Speaker 2>metal cages above the streets like bumper cars, and that

0:23:43.280 --> 0:23:47.000
<v Speaker 2>the police car that Mario and Luigi Steele loses power

0:23:47.080 --> 0:23:49.639
<v Speaker 2>once they exit the city. It would seem that the

0:23:49.680 --> 0:23:54.880
<v Speaker 2>people of dino Hattan are pioneering the electric car, presumably

0:23:54.920 --> 0:23:58.440
<v Speaker 2>because the descendants of dinosaurs would be reluctant to develop

0:23:58.560 --> 0:24:02.879
<v Speaker 2>fossil fuel sources parentheses. You and I know that oil

0:24:02.960 --> 0:24:06.280
<v Speaker 2>is the remains of oceanic plants, animals, and bacteria. But

0:24:06.680 --> 0:24:10.000
<v Speaker 2>I'll bet the filmmakers didn't. Thank you again for all

0:24:10.040 --> 0:24:12.320
<v Speaker 2>you do to make my work days more bearable and

0:24:12.440 --> 0:24:16.320
<v Speaker 2>educate me on subjects I had never even heard of. Andrew, Well,

0:24:16.320 --> 0:24:19.439
<v Speaker 2>thank you so much, Andrew, I point taken. You know,

0:24:19.920 --> 0:24:23.080
<v Speaker 2>whatever the film's shortcomings, I think I hope it came

0:24:23.119 --> 0:24:25.440
<v Speaker 2>through at least that it was worthy of a deep,

0:24:25.680 --> 0:24:27.919
<v Speaker 2>deep look. And I still stand by my comment that

0:24:29.160 --> 0:24:32.240
<v Speaker 2>I would read a book length work going into the

0:24:32.720 --> 0:24:36.199
<v Speaker 2>making and significance of Super Mario Brothers. The movie. It is,

0:24:37.760 --> 0:24:43.680
<v Speaker 2>if nothing else, and absolutely fascinating. How did this happen? Artifact? Okay,

0:24:43.800 --> 0:24:45.640
<v Speaker 2>I think we're going to call it there for today.

0:24:45.800 --> 0:24:48.480
<v Speaker 2>We will have more listener mail to feature next Monday.

0:24:48.720 --> 0:24:51.480
<v Speaker 2>On Tuesdays and Thursdays of each week we do our

0:24:51.560 --> 0:24:54.440
<v Speaker 2>core stuff to blow your mind episodes, which are most

0:24:54.480 --> 0:24:58.119
<v Speaker 2>often about science and culture in some way. On Wednesdays

0:24:58.119 --> 0:25:00.560
<v Speaker 2>we do a short feature called The Art Fact or

0:25:00.680 --> 0:25:04.080
<v Speaker 2>the Monster Fact, and on Fridays we do our series

0:25:04.119 --> 0:25:08.640
<v Speaker 2>called Weird House Cinema that's a more relaxed atmosphere where

0:25:08.680 --> 0:25:11.399
<v Speaker 2>each week we just watch and discuss a strange film,

0:25:11.800 --> 0:25:14.840
<v Speaker 2>good or bad, well known or obscure, as long as

0:25:14.880 --> 0:25:18.160
<v Speaker 2>it's weird. And on Saturdays we run an episode from

0:25:18.160 --> 0:25:20.960
<v Speaker 2>the vault. If you are not subscribed to the show,

0:25:21.560 --> 0:25:24.880
<v Speaker 2>do it, do it now. We're called Stuff to Blow

0:25:24.920 --> 0:25:26.920
<v Speaker 2>Your Mind and you can find us wherever you get

0:25:26.920 --> 0:25:30.199
<v Speaker 2>your podcasts. Look us up, hit subscribe, keep getting us

0:25:30.200 --> 0:25:35.480
<v Speaker 2>in your feet huge thanks to our excellent audio producer,

0:25:35.600 --> 0:25:38.480
<v Speaker 2>JJ Posway. If you would like to get in touch

0:25:38.520 --> 0:25:41.160
<v Speaker 2>with us with feedback on this episode or any other,

0:25:41.280 --> 0:25:43.840
<v Speaker 2>to suggest a topic for the future, or even just

0:25:43.840 --> 0:25:46.920
<v Speaker 2>to say hello, you can email us at contact at

0:25:47.000 --> 0:25:55.160
<v Speaker 2>stuff to Blow your Mind dot com.

0:25:55.240 --> 0:25:58.199
<v Speaker 1>Stuff to Blow Your Mind is production of iHeartRadio. For

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