1 00:00:04,840 --> 00:00:13,119 Speaker 1: Pencil to paper, sketching you art on this page. What 2 00:00:13,280 --> 00:00:15,960 Speaker 1: kind of journey will this drawing. 3 00:00:15,800 --> 00:00:20,079 Speaker 2: Bring to life? Today? 4 00:00:20,600 --> 00:00:26,160 Speaker 1: Another adventure waits for you. A ro scout and Layla. 5 00:00:26,520 --> 00:00:33,400 Speaker 1: My comment wong to. It's imagination time. 6 00:00:33,040 --> 00:00:43,240 Speaker 3: And curiosity cold Curiosity came. It's a magical place. 7 00:00:43,800 --> 00:00:51,480 Speaker 1: Come troup, Welcome to Adventures of Curiosity. 8 00:00:50,800 --> 00:01:03,960 Speaker 4: Cald Hello and welcome. It's me Ella the Curious. Whether 9 00:01:03,960 --> 00:01:06,400 Speaker 4: you're joining us for the first time or coming back 10 00:01:06,440 --> 00:01:10,680 Speaker 4: for more adventures, I'm thrilled to have you here. Welcome 11 00:01:10,720 --> 00:01:14,440 Speaker 4: back to the Adventures of Curiosity Cove, where each episode 12 00:01:14,520 --> 00:01:17,080 Speaker 4: we dive into one of my own Ella the Curious 13 00:01:17,120 --> 00:01:20,959 Speaker 4: adventures or listen to an original story right here in 14 00:01:21,000 --> 00:01:22,240 Speaker 4: my cozy treehouse. 15 00:01:22,680 --> 00:01:23,280 Speaker 2: Picture this. 16 00:01:23,880 --> 00:01:27,800 Speaker 4: We're nestled among the trees, surrounded by comfy bean bags, 17 00:01:28,080 --> 00:01:32,400 Speaker 4: piles of fluffy pillows, and yes, my favorite stuffy Roe 18 00:01:32,480 --> 00:01:34,920 Speaker 4: is here too. It's like we have stepped into a 19 00:01:34,959 --> 00:01:38,520 Speaker 4: peaceful world, almost as if my mom used her relaxing 20 00:01:38,640 --> 00:01:42,200 Speaker 4: dream spray to set the tone. It's just peace and quiet, 21 00:01:42,560 --> 00:01:45,840 Speaker 4: perfect for story time. So what are we waiting for? 22 00:01:46,319 --> 00:01:49,800 Speaker 4: Let's dive into today's story. The Mayor of ghost Town, 23 00:01:50,080 --> 00:01:53,240 Speaker 4: about a kind little ghost named Jamison who finds his 24 00:01:53,320 --> 00:01:58,520 Speaker 4: way in a country western town. Ready to listen, Let's 25 00:01:58,520 --> 00:02:01,960 Speaker 4: do it The Air of ghost Town, part porn. 26 00:02:08,200 --> 00:02:11,400 Speaker 2: Once upon a time, there was a kind little ghost 27 00:02:11,880 --> 00:02:16,400 Speaker 2: named Jamison. Jamison was born to two ghost parents who 28 00:02:16,440 --> 00:02:21,200 Speaker 2: were cliff divers. Jamison's parents took risks everywhere they went. 29 00:02:21,760 --> 00:02:26,200 Speaker 2: They were wild and crazy. This made Jamison the complete 30 00:02:26,200 --> 00:02:32,440 Speaker 2: opposite of his parents. He was reserved, polite, quiet. He 31 00:02:32,680 --> 00:02:37,080 Speaker 2: liked to read for hours, clean up messy areas. He 32 00:02:37,280 --> 00:02:42,560 Speaker 2: was a bit of a nerd ghost, a ghostly nerd, 33 00:02:42,919 --> 00:02:48,320 Speaker 2: a gird, or maybe a ghost. Anyway, One day, when 34 00:02:48,400 --> 00:02:53,359 Speaker 2: Jamison became of age. Ghosts really don't age, so they're 35 00:02:53,400 --> 00:02:56,960 Speaker 2: never sure went exactly to have birthdays, or leave their home, 36 00:02:57,520 --> 00:02:59,680 Speaker 2: or to get a pet, or you get the point. 37 00:03:00,720 --> 00:03:03,480 Speaker 2: He decided to leave his mom and dad and venture 38 00:03:03,520 --> 00:03:08,880 Speaker 2: out into the great ghostly world. He had no idea 39 00:03:08,919 --> 00:03:11,919 Speaker 2: where to go. He just knew that when he found it, 40 00:03:12,639 --> 00:03:17,919 Speaker 2: he would know. So he traveled low, he traveled high, 41 00:03:18,680 --> 00:03:21,519 Speaker 2: He traveled in the dark. He traveled in the light 42 00:03:22,320 --> 00:03:27,160 Speaker 2: until he stumbled upon an old western town in the 43 00:03:27,200 --> 00:03:31,480 Speaker 2: middle of the desert. It was straight from a country 44 00:03:31,480 --> 00:03:35,720 Speaker 2: western movie. A tiny town comprised of many wooden two 45 00:03:35,800 --> 00:03:40,600 Speaker 2: story shops with apartments on the second floor. A tumbleweed 46 00:03:40,640 --> 00:03:42,800 Speaker 2: even rolled through the streets. When he walked up to 47 00:03:42,840 --> 00:03:46,600 Speaker 2: the entrance of the town, it didn't seem like anyone 48 00:03:46,720 --> 00:03:51,920 Speaker 2: was around. It was a ghost town. No pun intended. 49 00:03:52,840 --> 00:03:58,680 Speaker 2: He walked to one shop and peeked in. Nothing, then another, 50 00:04:00,520 --> 00:04:05,600 Speaker 2: then another. Nothing. There was no one to be seen. 51 00:04:06,720 --> 00:04:11,200 Speaker 2: Just then he got a great idea. He showed up 52 00:04:11,200 --> 00:04:15,480 Speaker 2: a few minutes later behind the bar with the top hat. Welcome, partner, 53 00:04:16,080 --> 00:04:19,080 Speaker 2: What can I get you? Jamison flew through the bar 54 00:04:19,600 --> 00:04:21,799 Speaker 2: because he's a ghost and he can fly through objects 55 00:04:22,240 --> 00:04:25,159 Speaker 2: to the other side, and the hat fell on the bar. 56 00:04:25,800 --> 00:04:27,640 Speaker 2: He sat on one of the stools. 57 00:04:28,920 --> 00:04:32,680 Speaker 5: Um, get me a stiff drink and kick it in 58 00:04:32,720 --> 00:04:34,480 Speaker 5: the rear with some steel toed boots. 59 00:04:35,000 --> 00:04:37,760 Speaker 2: He flew through the bar again to become the bartender. 60 00:04:38,240 --> 00:04:39,640 Speaker 2: Will you got it? Partner? 61 00:04:40,040 --> 00:04:42,520 Speaker 5: Where are you coming from? And where you going? He 62 00:04:42,560 --> 00:04:46,080 Speaker 5: flew to the stool. You know one bar keep. I've 63 00:04:46,080 --> 00:04:50,279 Speaker 5: been here, there and everywhere. I'm looking for home. 64 00:04:50,680 --> 00:04:53,160 Speaker 2: You know of the place. He flew to the bar 65 00:04:53,279 --> 00:04:53,799 Speaker 2: side again. 66 00:04:54,400 --> 00:04:58,360 Speaker 5: Well I sure do, weary traveler, I think you stumbled 67 00:04:58,400 --> 00:05:01,720 Speaker 5: upon a gem. Right here, Jamison became the patron in 68 00:05:01,760 --> 00:05:06,080 Speaker 5: the stool again, this here town. From behind Jamison, he 69 00:05:06,080 --> 00:05:10,320 Speaker 5: heard you don't belong here. Jamison turned around in his stool, scared. 70 00:05:10,720 --> 00:05:14,599 Speaker 2: Uh uh? Who said that? Who's there? Just then a 71 00:05:14,680 --> 00:05:17,520 Speaker 2: voice came from behind the bar where Jamison just was. 72 00:05:18,120 --> 00:05:18,720 Speaker 2: You heard them? 73 00:05:18,760 --> 00:05:19,000 Speaker 1: Boy? 74 00:05:19,400 --> 00:05:23,000 Speaker 2: Get Jamison turned fast towards the bar to see nobody there. 75 00:05:23,279 --> 00:05:27,560 Speaker 2: Then he heard a sound behind him. Again. Jamison turned 76 00:05:27,560 --> 00:05:32,760 Speaker 2: around and saw a giant ghost wearing Western clothes and 77 00:05:32,880 --> 00:05:37,400 Speaker 2: a bunch of different mean faces throughout his body and head. Boo. 78 00:05:37,760 --> 00:05:41,919 Speaker 2: Jamison screamed and ran out of the saloon. He was 79 00:05:41,960 --> 00:05:45,120 Speaker 2: in the middle of town, panting, still scared, when he 80 00:05:45,120 --> 00:05:49,400 Speaker 2: heard a bunch of laughter. He looked up and saw 81 00:05:49,440 --> 00:05:53,080 Speaker 2: close to a dozen ghosts, all splitting up, coming out 82 00:05:53,120 --> 00:05:55,240 Speaker 2: of the bar and laughing their heads off at him. 83 00:05:56,080 --> 00:05:58,279 Speaker 2: You should have seen the look on your face. 84 00:06:00,279 --> 00:06:04,000 Speaker 5: We've never scared an actual ghost. Well, that one will 85 00:06:04,040 --> 00:06:07,960 Speaker 5: go down in ghost history, the ghosts. Who's scared the ghosts? 86 00:06:09,440 --> 00:06:13,440 Speaker 5: They all continued to laugh. Jamison looked at them with 87 00:06:13,520 --> 00:06:16,720 Speaker 5: a bit of anger, a bit of disgust, and a 88 00:06:16,720 --> 00:06:21,440 Speaker 5: bit of confusion. He said to himself, what is this place? 89 00:06:21,920 --> 00:06:25,200 Speaker 5: As he looked around, he started seeing more ghosts looking 90 00:06:25,279 --> 00:06:28,599 Speaker 5: out of their windows at the commotion. An old ghost 91 00:06:28,680 --> 00:06:32,479 Speaker 5: comes out of a general store. His name's Keith. Keith 92 00:06:32,560 --> 00:06:36,520 Speaker 5: walks up to Jamison. You no in town, Jamison nods. 93 00:06:37,400 --> 00:06:41,760 Speaker 2: Don't mind them. They're just lost souls run around making 94 00:06:41,800 --> 00:06:45,960 Speaker 2: everyone else feel bad to make themselves feel good. Don't 95 00:06:46,000 --> 00:06:48,760 Speaker 2: want to deal with their own hurt, so they numb 96 00:06:48,800 --> 00:06:52,560 Speaker 2: it by hurting others to make themselves laugh. I don't 97 00:06:53,080 --> 00:06:58,200 Speaker 2: really understand. Oh, it's pretty normal for immature folk anyway. 98 00:06:58,680 --> 00:07:02,880 Speaker 2: I'm Keith. Pleasure to meet you, Keith. I'm Jamison. What 99 00:07:03,080 --> 00:07:09,000 Speaker 2: you doing here, Jamison? Wandering searching? Aren't we all? Son? 100 00:07:10,320 --> 00:07:13,679 Speaker 2: Come on, I'll introduce you to some folks. Jamison follows 101 00:07:13,760 --> 00:07:17,239 Speaker 2: Keith through town. Keith starts pointing to all the places 102 00:07:17,280 --> 00:07:22,320 Speaker 2: in the town, the boot repair shop, the apothecary, the jail, 103 00:07:23,120 --> 00:07:26,760 Speaker 2: the apartments on the second floor. As they walk, some 104 00:07:26,800 --> 00:07:30,400 Speaker 2: ghosts peek out of their windows and wave down to Keith. Hi, Keith, 105 00:07:31,200 --> 00:07:35,760 Speaker 2: who's your new friend? Name's Jamison. I want you to 106 00:07:35,800 --> 00:07:38,760 Speaker 2: make him feel real welcome, and a friend of yours 107 00:07:38,880 --> 00:07:42,520 Speaker 2: is a friend of ours. Keith, see real nice folks 108 00:07:42,560 --> 00:07:46,920 Speaker 2: around here. Just don't judge this place by them. Keith 109 00:07:47,000 --> 00:07:49,120 Speaker 2: points over to the group of a dozen or so 110 00:07:49,240 --> 00:07:52,920 Speaker 2: ghosts who spooked him at the salon. Those ghosts are 111 00:07:52,960 --> 00:07:56,440 Speaker 2: flying around, throwing stuff in the air, scaring horse ghosts 112 00:07:56,480 --> 00:08:02,360 Speaker 2: until the horse over. Yeah, they won't listen to anyone. 113 00:08:03,480 --> 00:08:08,280 Speaker 2: All they want to do is haunt horse around. Who's 114 00:08:08,360 --> 00:08:11,240 Speaker 2: running this town used to be a young ghost by 115 00:08:11,280 --> 00:08:15,600 Speaker 2: the name of Buck McCluskey. Poor Buck had had enough 116 00:08:16,360 --> 00:08:20,040 Speaker 2: them goals, ran them out of town. Nobody wanted to 117 00:08:20,080 --> 00:08:23,120 Speaker 2: step up after that. As a matter of fact, this 118 00:08:23,200 --> 00:08:26,120 Speaker 2: place used to have packs of ghosts floating these streets. 119 00:08:26,920 --> 00:08:31,240 Speaker 2: Everyone knew everyone. But after them whipper snappers started haunting 120 00:08:31,240 --> 00:08:35,320 Speaker 2: the town. Everyone got to getting stayed hidden in their homes. 121 00:08:36,720 --> 00:08:40,520 Speaker 2: I guess they were sick of being mistreated, so they retreated. 122 00:08:41,520 --> 00:08:45,120 Speaker 2: Jamison ponders on what Keith had just told him. Later 123 00:08:45,200 --> 00:08:49,360 Speaker 2: that day, Jamison was roaming town. He couldn't stop thinking 124 00:08:49,400 --> 00:08:52,760 Speaker 2: about the town, how beautiful it must have been before 125 00:08:52,800 --> 00:08:55,600 Speaker 2: the Ghuls ran a muck, and how much it bothered 126 00:08:55,679 --> 00:08:57,719 Speaker 2: him that it just took a few bad ghosts to 127 00:08:57,840 --> 00:09:02,040 Speaker 2: ruin an entire city. He just couldn't stop thinking about it. 128 00:09:04,760 --> 00:09:07,960 Speaker 2: How can just a few goals break down a wonderful 129 00:09:08,040 --> 00:09:12,560 Speaker 2: town full of wonderful spirits, and why doesn't Keith fight back? 130 00:09:13,320 --> 00:09:16,920 Speaker 2: Jamison realized how excited his spirit was at trying to 131 00:09:16,960 --> 00:09:20,439 Speaker 2: figure this out. He was actually surprised at how invested 132 00:09:20,480 --> 00:09:23,679 Speaker 2: he was with fixing this problem. As he was kicking 133 00:09:23,760 --> 00:09:26,480 Speaker 2: dust and floating through the town, he heard a car approaching. 134 00:09:27,559 --> 00:09:30,520 Speaker 2: He hid behind a light pole, which didn't do much 135 00:09:30,559 --> 00:09:34,520 Speaker 2: since most people can't see ghosts unless they truly want 136 00:09:34,600 --> 00:09:38,280 Speaker 2: to and the ghost trusts them. The car pulled in 137 00:09:38,440 --> 00:09:41,240 Speaker 2: next to the general store. Four kids got out and 138 00:09:41,280 --> 00:09:47,160 Speaker 2: started talking. This is it, they say, it's haunted. Oh, 139 00:09:47,280 --> 00:09:51,240 Speaker 2: mister Keith Cutlass owned this general store. Legend has it 140 00:09:51,320 --> 00:09:54,680 Speaker 2: that he won't let anyone near the store because he 141 00:09:54,840 --> 00:10:00,400 Speaker 2: thinks he's still the owner. Just then, jameson and saw 142 00:10:00,440 --> 00:10:04,200 Speaker 2: the dirty dozen of bad ghosts sneaking over to the car. 143 00:10:05,320 --> 00:10:08,160 Speaker 2: He watched to see what they were gonna do. The 144 00:10:08,200 --> 00:10:12,080 Speaker 2: four kids walked into the store. Jamison heard them talking 145 00:10:12,120 --> 00:10:19,720 Speaker 2: and laughing inside until they were in there for less 146 00:10:19,760 --> 00:10:22,679 Speaker 2: than three minutes, when they all ran out, screaming, jumped 147 00:10:22,720 --> 00:10:24,280 Speaker 2: into their car and drove away. 148 00:10:24,080 --> 00:10:30,160 Speaker 6: As fast as they could. Moments later, the Dirty Dozen 149 00:10:30,800 --> 00:10:38,160 Speaker 6: floated out, laughing their ghostly tails off. Keith followed after them, dagnabit. 150 00:10:38,920 --> 00:10:41,360 Speaker 6: This is why everyone thinks I'm a main old goal. 151 00:10:42,120 --> 00:10:44,800 Speaker 6: You're giving me in my shop a bad name. You'll 152 00:10:44,880 --> 00:10:47,640 Speaker 6: better knock it off. The leader of the Dirty Dozen 153 00:10:47,720 --> 00:10:52,720 Speaker 6: stepped forward. His name is Shooter slain A. Come on, 154 00:10:52,960 --> 00:10:56,720 Speaker 6: old Keith, we're just having some fun. This fun has 155 00:10:56,800 --> 00:10:59,959 Speaker 6: lasted long enough. Wouldn't you say no. 156 00:11:00,559 --> 00:11:04,400 Speaker 5: I wouldn't say I would say we're just getting started, 157 00:11:04,400 --> 00:11:05,080 Speaker 5: Old Keith. 158 00:11:05,559 --> 00:11:08,920 Speaker 2: Well, sooner or later you have to realize that what 159 00:11:08,960 --> 00:11:11,320 Speaker 2: you're doing is only hurting yourself and others. 160 00:11:11,840 --> 00:11:15,480 Speaker 5: Well, look who turned into such a good spirit? 161 00:11:16,480 --> 00:11:19,600 Speaker 2: Why such the change of heart, Keith? Because there's no 162 00:11:19,720 --> 00:11:23,319 Speaker 2: fruit and hurting others for an instant laugh. I learned 163 00:11:23,320 --> 00:11:26,600 Speaker 2: that the hard way. It's about time you do the same. 164 00:11:27,120 --> 00:11:30,720 Speaker 2: Keith turned back and disappeared into his general store. Shooter 165 00:11:30,760 --> 00:11:33,120 Speaker 2: and the others continued laughing at Keith and how they 166 00:11:33,200 --> 00:11:39,080 Speaker 2: scared the kids. Then they continued terrorizing the town. When 167 00:11:39,080 --> 00:11:41,600 Speaker 2: the coast was clear, Jamison peeked his head into the 168 00:11:41,640 --> 00:11:48,120 Speaker 2: general store. Keith was in there, sweeping the floor. Hi, sir, 169 00:11:48,720 --> 00:11:55,520 Speaker 2: call me Keith Son, Keith, what were those guys talking about? Well? 170 00:11:57,040 --> 00:12:01,040 Speaker 2: How much did you hear everything? 171 00:12:01,520 --> 00:12:01,800 Speaker 5: Yeh? 172 00:12:05,640 --> 00:12:08,960 Speaker 2: I used to run with them. I was an angry gal, 173 00:12:09,920 --> 00:12:12,080 Speaker 2: couldn't get over the cards of the life dealp me. 174 00:12:13,120 --> 00:12:15,199 Speaker 2: I thought that hurting others would take some of the 175 00:12:15,280 --> 00:12:21,920 Speaker 2: hurting off me. It never did. I realized fighting it 176 00:12:21,960 --> 00:12:26,959 Speaker 2: ain't making it no easier. So I started floating with it. 177 00:12:28,120 --> 00:12:32,200 Speaker 2: I started helping people dealing with things I could deal with, 178 00:12:33,559 --> 00:12:37,319 Speaker 2: And I realized every time I helped a ghost in need, 179 00:12:37,480 --> 00:12:46,800 Speaker 2: I felt better for some days. And what about the fruit? Ah? Well, 180 00:12:47,960 --> 00:12:50,720 Speaker 2: those goals think that scaring people and getting a quick 181 00:12:50,800 --> 00:12:54,600 Speaker 2: life bears fruit, But it's only like a little candy 182 00:12:55,400 --> 00:12:57,800 Speaker 2: soothes you for a little bit, but leaves you feeling 183 00:12:57,840 --> 00:13:03,199 Speaker 2: worse and one more later. But helping people now that 184 00:13:03,280 --> 00:13:08,480 Speaker 2: bears fruits. Son, makes you feel better about yourself, feeling 185 00:13:08,520 --> 00:13:12,480 Speaker 2: better about helping someone out. It pays off doublefold if 186 00:13:12,520 --> 00:13:15,920 Speaker 2: you let it. I want to help this town. Oh whoa, 187 00:13:16,080 --> 00:13:19,240 Speaker 2: there's spark plug. You think you could take on all 188 00:13:19,280 --> 00:13:23,280 Speaker 2: twelve of them? I don't know why I said that. Well, 189 00:13:23,320 --> 00:13:26,200 Speaker 2: you can always take it back, Keith gives Jamison a 190 00:13:26,240 --> 00:13:29,920 Speaker 2: little time to think and continues, but I think there's 191 00:13:30,000 --> 00:13:35,200 Speaker 2: something deep down inside making decisions for you. I think 192 00:13:35,240 --> 00:13:39,240 Speaker 2: it's called your true spirit, and I think it knows 193 00:13:39,280 --> 00:13:43,439 Speaker 2: more than you do. Jamison looks at Keith and gives 194 00:13:43,440 --> 00:13:49,800 Speaker 2: a then, yeah, it's weird. I'm like really scared to 195 00:13:49,840 --> 00:13:52,360 Speaker 2: take on those guys, but deep down, I'm like really 196 00:13:52,480 --> 00:13:55,600 Speaker 2: mad because I don't think what they're doing is right. Then, 197 00:13:56,160 --> 00:14:00,280 Speaker 2: even deeper down, there's something telling me this, this is 198 00:14:00,280 --> 00:14:03,520 Speaker 2: my life goal to stop them. But then my mind's 199 00:14:03,559 --> 00:14:05,880 Speaker 2: telling me, like all these things that could go wrong 200 00:14:05,960 --> 00:14:10,000 Speaker 2: and why I shouldn't. Yep, kid, let me tell you 201 00:14:10,040 --> 00:14:16,880 Speaker 2: what happens throughout life. How many shoulders do you have? Two? 202 00:14:17,240 --> 00:14:21,880 Speaker 2: Don't laugh? Now follow along? Where are those shoulders closest 203 00:14:21,920 --> 00:14:27,160 Speaker 2: to Jamison thinks, then gives Keith a look your ears right, 204 00:14:27,680 --> 00:14:32,320 Speaker 2: Oh right, weep on each one of those shoulders. It 205 00:14:32,360 --> 00:14:35,960 Speaker 2: it's a good guy and a bad guy. Don't look, 206 00:14:36,680 --> 00:14:40,880 Speaker 2: you won't see them. They're like you and I ghosts. 207 00:14:42,080 --> 00:14:44,400 Speaker 2: We all have one of each, and we all know 208 00:14:44,480 --> 00:14:49,320 Speaker 2: which one's right. The good guy I was hoping you'd 209 00:14:49,320 --> 00:14:53,400 Speaker 2: guess that the bad guy's life's goal is to knock 210 00:14:53,440 --> 00:14:56,760 Speaker 2: you off your horse, son. He wants to see everyone 211 00:14:56,800 --> 00:15:00,400 Speaker 2: act like the dirty doesn't. But sometimes he's a more 212 00:15:00,440 --> 00:15:05,440 Speaker 2: cunning than that. Sometimes he wants to get you small 213 00:15:05,560 --> 00:15:08,720 Speaker 2: so that you don't even believe in yourself. And trust me, 214 00:15:09,520 --> 00:15:14,080 Speaker 2: he's real good at it. Don't listen to the bad guy. 215 00:15:14,520 --> 00:15:18,360 Speaker 2: You flick him off your shoulder. Don't even let him talk. Now, 216 00:15:19,280 --> 00:15:27,000 Speaker 2: deep down, deep, deep down, do you feel like you 217 00:15:27,000 --> 00:15:28,360 Speaker 2: could turn this town around? 218 00:15:28,920 --> 00:15:29,240 Speaker 6: Yes? 219 00:15:30,840 --> 00:15:36,280 Speaker 2: Well I guess I could at least stop. You said yes, 220 00:15:37,480 --> 00:15:40,240 Speaker 2: Then the bad guy started whispering in your ear. You 221 00:15:40,280 --> 00:15:44,960 Speaker 2: see how quick he is. You got to stop him. Now, 222 00:15:45,840 --> 00:15:47,120 Speaker 2: do you know what your first step is? 223 00:15:47,800 --> 00:15:47,920 Speaker 5: Uh? 224 00:15:49,440 --> 00:15:53,440 Speaker 2: No, good? Your first step is making a clear decision 225 00:15:53,440 --> 00:15:57,320 Speaker 2: that you're going to fully commit. Then the bad guy 226 00:15:57,360 --> 00:15:59,320 Speaker 2: will leave you alone for a bit, but trust me, 227 00:16:00,240 --> 00:16:04,080 Speaker 2: he'll be back. So what do you think I'm gonna 228 00:16:04,080 --> 00:16:05,600 Speaker 2: turn this town around? Bet? 229 00:16:05,640 --> 00:16:05,720 Speaker 5: Oh? 230 00:16:05,800 --> 00:16:06,680 Speaker 1: Boy? 231 00:16:06,840 --> 00:16:12,840 Speaker 2: But what if I stay out of our business? Bad guy? Who? Who? Oh? 232 00:16:12,920 --> 00:16:13,080 Speaker 5: Oh? 233 00:16:13,160 --> 00:16:17,520 Speaker 2: Right, the bad guy on my shoulder. I told you 234 00:16:17,600 --> 00:16:21,560 Speaker 2: he'd be back. Now let's get to work. 235 00:16:25,320 --> 00:16:29,640 Speaker 4: Wow, I cannot wait to see how Jamison helps Ghost Town. 236 00:16:30,240 --> 00:16:32,720 Speaker 4: Have you ever felt something inside of you that knew 237 00:16:32,760 --> 00:16:35,880 Speaker 4: it should do something right, but something else told you 238 00:16:35,960 --> 00:16:39,320 Speaker 4: to do something wrong and you might fail. Well, I 239 00:16:39,400 --> 00:16:42,320 Speaker 4: sure have. I can't wait till next week to see 240 00:16:42,360 --> 00:16:46,280 Speaker 4: how Keith and Jamison's newfound friendship flourishes and changes the 241 00:16:46,320 --> 00:16:49,320 Speaker 4: town for the better. Tune in next week for ghost 242 00:16:49,320 --> 00:16:53,800 Speaker 4: Town Part two. All right, I need a snack, so 243 00:16:54,160 --> 00:16:57,200 Speaker 4: I'm at it. Back home until next time. Friends, we 244 00:16:57,360 --> 00:17:03,320 Speaker 4: never say goodbye. It's always see you later. Adventures of 245 00:17:03,360 --> 00:17:07,240 Speaker 4: Curiosity Cove was created by Tika Sumter and Nicholas Muscarella. 246 00:17:09,440 --> 00:17:15,520 Speaker 4: Today's story was written by Nicholas Muscarella. Adventures of Curiosity 247 00:17:15,560 --> 00:17:18,880 Speaker 4: Coves theme song was written and composed by Mattie Limb 248 00:17:19,200 --> 00:17:27,720 Speaker 4: and sung by Laura Saraphine. Engineered by Robert Altschuler, sound 249 00:17:27,720 --> 00:17:32,760 Speaker 4: effects by Command Creative Studios. Ella the Curious is an 250 00:17:32,760 --> 00:17:38,439 Speaker 4: original story series created by Tika Sumter. Stay connected and 251 00:17:38,480 --> 00:17:41,120 Speaker 4: be part of our community by joining our newsletter at 252 00:17:41,160 --> 00:17:46,160 Speaker 4: Fort hyphensumter dot com and our Instagram page at love 253 00:17:46,240 --> 00:17:48,960 Speaker 4: Fort Sumter to get all the latest news first. 254 00:17:50,760 --> 00:17:57,200 Speaker 3: At Curiosity Cove. Curiosity Come. 255 00:17:59,000 --> 00:17:59,879 Speaker 2: Had some Magic? 256 00:18:00,080 --> 00:18:00,920 Speaker 1: Nor Place? 257 00:18:01,560 --> 00:18:02,720 Speaker 3: Come rap? 258 00:18:03,520 --> 00:18:09,000 Speaker 1: Welcome to Aventures of Curiosity Cold. 259 00:18:16,400 --> 00:18:18,120 Speaker 2: This is a fort sumter production