WEBVTT - The Story: An Innovation Playground w/ Astro Teller

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<v Speaker 1>Welcome to tech Stuff. This is the story.

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<v Speaker 2>Each week on Wednesdays, we bring you an in depth

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<v Speaker 2>interview with someone who has a front row seat to

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<v Speaker 2>the most fascinating things happening in tech today. We're joined

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<v Speaker 2>by Astroteller. Astroteller is the captain of Moonshots for X,

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<v Speaker 2>an innovation lab within Alphabet, Google's parent company. To understand Astroteller,

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<v Speaker 2>you have to understand moonshots. Years ago, a moonshot might

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<v Speaker 2>have been slang for a long shot, but in the

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<v Speaker 2>technological age, it's more akin to a lofty goal or

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<v Speaker 2>a giant leap. So to be the captain of Moonshots,

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<v Speaker 2>you sort of have to be.

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<v Speaker 1>The ringleader for pioneers. Now.

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<v Speaker 2>If you've never heard of X, you've probably heard of

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<v Speaker 2>the products that came out of what's known as the

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<v Speaker 2>Moonshot Factory. Google Glass a leap forward for smart glasses

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<v Speaker 2>and computer vision, Weai mow actual self driving tech, and

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<v Speaker 2>Google Brain, a groundbreaking AI research team. All of them

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<v Speaker 2>got their start at X. But X is more than

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<v Speaker 2>an incubator, it's a playground. And thanks to the Moonshop podcast,

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<v Speaker 2>we finally get a bird's eye view of the factory floor.

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<v Speaker 2>Host Astroteller leads us through what feels like an oral

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<v Speaker 2>history about how these innovations came to be from the

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<v Speaker 2>perspective of the people who built them, the problems that

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<v Speaker 2>sparked the idea, the setbacks, the successes, and how each

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<v Speaker 2>project evolved. I had the opportunity to interview Astroteller about

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<v Speaker 2>the Moonshop podcast at south By Southwest. We met at

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<v Speaker 2>the Google office in Austin, Texas, and the first thing

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<v Speaker 2>I wanted to know was what motivated Alphabet to produce

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<v Speaker 2>this podcast.

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<v Speaker 3>Our original excuse for making it was that we're turning

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<v Speaker 3>fifteen years old and just seemed like a nice time

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<v Speaker 3>to stop and look backwards and think about sort of

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<v Speaker 3>where have we come? Just for reminiscence, but also as

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<v Speaker 3>a way of educating ourselves and maybe sharing with other people,

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<v Speaker 3>Like what is a moonshot factory? Does the world only

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<v Speaker 3>need one? Does it need zero? Does it actually need

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<v Speaker 3>a hundred of them? I hope it's the answer, is

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<v Speaker 3>the last, And what can we learn from all of

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<v Speaker 3>these people who've gone through this process. Let me give

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<v Speaker 3>you a really concrete example, because if I stand on

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<v Speaker 3>stage and I say one of the mantras at X

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<v Speaker 3>is get into the real world as fast as possible,

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<v Speaker 3>get in contact with it, and get this sort of painful, complex,

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<v Speaker 3>dirty learning lessons from getting into the world and then

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<v Speaker 3>realizing in all kinds of ways you're wrong. I can

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<v Speaker 3>talk about why that's a good idea. It is sincerely

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<v Speaker 3>one of the mantras and sort of the ways that

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<v Speaker 3>we operated X that's very abstract, it's very philosophical. On

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<v Speaker 3>the first podcast, there's a nice moment where the Wing

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<v Speaker 3>team is talking about the fact that when they got

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<v Speaker 3>out in the world first really doing deliveries, which was

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<v Speaker 3>first in Australia, they were worried that people be annoyed

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<v Speaker 3>by the sound of their drones, and so they had

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<v Speaker 3>worked really hard for the propellers that are operating when

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<v Speaker 3>it's in hover modes, so it's just hovering above a

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<v Speaker 3>house and it's lowering a package on a string for

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<v Speaker 3>a delivery. They were worried that that sound is the

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<v Speaker 3>sound that would bother people. So they've done all this

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<v Speaker 3>work ahead of time to make that as quiet as possible,

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<v Speaker 3>and when I got out there, they found out no

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<v Speaker 3>one cared about.

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<v Speaker 1>That sound because they were excited to be receiving the packages.

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<v Speaker 3>Right exactly, and it was the forward flight this zsh

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<v Speaker 3>right as something was going over houses, you know, sixty

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<v Speaker 3>seventy miles an hour, two hundred feet in the air,

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<v Speaker 3>which we had never considered would be the problem. That

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<v Speaker 3>was actually the sound that people were bothered by. And

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<v Speaker 3>then we went and we did the hard work of

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<v Speaker 3>getting that to be much quieter. And now that doesn't

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<v Speaker 3>bother people either. But hearing the chief engineer for Wing

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<v Speaker 3>unpack the discovery of that and then how they worked

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<v Speaker 3>on it makes this this very abstract idea let's say,

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<v Speaker 3>get in contact with the real world all of a sudden,

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<v Speaker 3>really concrete for people.

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<v Speaker 2>So they say that, you know, a great podcast always

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<v Speaker 2>drops you into a scene, and your podcast drops you

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<v Speaker 2>into quite a fascinating scene as a listener with you

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<v Speaker 2>and Sebastian Thrun, who originally found at Google x and

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<v Speaker 2>hired you in the back of a way, mo I

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<v Speaker 2>mean a project that you know, you guys had worked

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<v Speaker 2>on that really came to life. But I'm wondering if

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<v Speaker 2>you can drop our listeners into a scene, describe what

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<v Speaker 2>it's like to be in the Moonshot factory. I'm thinking

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<v Speaker 2>about roller skates. I'm thinking about the line that you

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<v Speaker 2>cross every morning.

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<v Speaker 3>Sure. So the building itself originally was the first air

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<v Speaker 3>conditioned mall in California. So it's a relatively old mall,

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<v Speaker 3>very high ceilings. We've left it quite raw, polished cement floors,

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<v Speaker 3>the concrete beams on the sides, like this one that's

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<v Speaker 3>right here where we're recording. This has a lot of

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<v Speaker 3>graffiti on it. Not this concrete one because people have

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<v Speaker 3>cleaned this one up, but we've left the original construction

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<v Speaker 3>markings you know, gas line that way, don't drill or

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<v Speaker 3>whatever on the concrete. It's not a decoration for us.

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<v Speaker 3>But it was like a why would we spend time

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<v Speaker 3>cleaning it up? Is that really the money we want

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<v Speaker 3>to spend? B We want the place, and I think

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<v Speaker 3>it successfully feels like a work in progress. And if

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<v Speaker 3>we're as humans as professionals and our projects are constantly

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<v Speaker 3>a work in progress, how can we send a lot

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<v Speaker 3>of unconscious signals to encourage that work in progress mentality?

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<v Speaker 3>And so the walls are a lot of them made

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<v Speaker 3>of plywood. Could we have used something other than plywood? Yes,

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<v Speaker 3>but plywood works fine, and it sends that same signal

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<v Speaker 3>when you come into the main lobby. We have a

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<v Speaker 3>lot of things hanging there on the walls or large robots.

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<v Speaker 3>I guess they're sitting on the floor in some cases,

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<v Speaker 3>but pretty universally, they're not the finished product that we made.

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<v Speaker 3>There's something that we made along the way, and that's

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<v Speaker 3>another opportunity for us to signal to each other and

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<v Speaker 3>to everyone who visits us. We're more proud of the

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<v Speaker 3>process than we are of the outcome, including is you're referencing.

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<v Speaker 3>There's this huge line across the floor and it says,

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<v Speaker 3>in all caps, right by the line, you may never

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<v Speaker 3>cross this line. Exclamation point ever exclamation point, And it's

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<v Speaker 3>a stupid rule. You can't get into the building unless

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<v Speaker 3>you cross the line, and it's a way to help

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<v Speaker 3>people practice breaking stupid rules. We don't want people to

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<v Speaker 3>like cause fraud or embezzle money or hurt somebody, but

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<v Speaker 3>so many rules are actually in our heads. There are

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<v Speaker 3>assumptions about how the world works that we haven't realized

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<v Speaker 3>or just assumptions, and they can and need to be questioned.

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<v Speaker 3>If you're going to do something unusual.

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<v Speaker 1>Can you describe what it feels like to work at

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<v Speaker 1>the Moonshot Factory?

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<v Speaker 3>There is a happy, mild mannickness to being around us

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<v Speaker 3>every day. The Moonshot Factory is a very matrix place where,

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<v Speaker 3>in some great ways and maybe in some not ideal ways,

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<v Speaker 3>we're sort of all in each other's business all the time.

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<v Speaker 3>There's a lot of hey, can I help with that.

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<v Speaker 3>In fact, just as someone was dropping me off in

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<v Speaker 3>this room, we were ending a conversation about ways we

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<v Speaker 3>could be even better at not worrying about whose job

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<v Speaker 3>was what, but we could just like jump in and

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<v Speaker 3>help not only things that are still at X, but

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<v Speaker 3>we were actually talking about something that has left X,

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<v Speaker 3>and people at X were saying, oh, do we still

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<v Speaker 3>need to be helping them? He was like, who cares?

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<v Speaker 3>Like they're part of us? They were a graduate of ours,

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<v Speaker 3>just like, jump in and help. That's a lot of

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<v Speaker 3>what it feels like in the conversations in the hallways

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<v Speaker 3>every day. There's an ethos of helpfulness, of excitement, a

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<v Speaker 3>sense of purpose. The philosophy of experimentation plays out all

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<v Speaker 3>the time. Every day. There's very much a why don't

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<v Speaker 3>we just try it, like instead of talking about it

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<v Speaker 3>when we don't really know what the right answer is.

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<v Speaker 3>And this might be about some hr issue or about

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<v Speaker 3>some public relations issue. It might be a very technical issue.

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<v Speaker 3>It's actually the same thing. It's do we really know

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<v Speaker 3>what the right answer is. Let's make a hypothesis and

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<v Speaker 3>then find the fastest, simplest, cheapest way to test that hypothesis.

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<v Speaker 3>That's kind of how it feels in all the conversations

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<v Speaker 3>all the time.

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<v Speaker 2>So I think the process is fascinating, but the output

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<v Speaker 2>is also fascinating, right, Like I've also been in a

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<v Speaker 2>Way Mow, and you know you have that experience like

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<v Speaker 2>this is totally uncanny, and then it becomes normal very quickly.

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<v Speaker 2>Google Brain obviously also spun out of X and also

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<v Speaker 2>gave birth, in partnership with deep Mind, to last year's

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<v Speaker 2>Nobel Prize in chemistry. What marked out, let's say, Way

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<v Speaker 2>Mow and Brain as huge successes versus the projects that

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<v Speaker 2>didn't graduate.

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<v Speaker 1>What characterizes a success in a failure?

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<v Speaker 3>At least the way it feels at X is we

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<v Speaker 3>start on a whole bunch of unlikely journeys. But I

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<v Speaker 3>don't know that we're much better than random at predicting

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<v Speaker 3>ahead of time, what's going to be a great idea?

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<v Speaker 3>If we were great at predicting what's going to be

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<v Speaker 3>a great idea. We would only work on the great ideas.

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<v Speaker 3>I don't think anybody gets that privilege. There are people

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<v Speaker 3>who pick one thing. They announced that they have the

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<v Speaker 3>right idea, and then they work really hard on it

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<v Speaker 3>and it turns out they did have a great idea.

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<v Speaker 3>That's just survivor bias thought. Those are just the ones

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<v Speaker 3>you hear. There are a thousand people who said they

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<v Speaker 3>had a great idea and worked really hard on it,

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<v Speaker 3>and just they didn't have a great idea it turns out,

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<v Speaker 3>and so they went away. The one person who made

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<v Speaker 3>it is not necessarily smarter. Mostly I believe we believe

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<v Speaker 3>at X they just got lucky. So we start about

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<v Speaker 3>a thousand things per decade, and then we're always looking

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<v Speaker 3>for evidence. Is this really a once in a generation

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<v Speaker 3>opportunity for the world to make the world better and

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<v Speaker 3>to create an enduring business. And when the evidence starts

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<v Speaker 3>to pile up, no, or at least we can't get

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<v Speaker 3>good evidence that the answer is yes, we throw it away.

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<v Speaker 3>So brain and way Mow survived those pressure tests, that's

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<v Speaker 3>really what happened. It wasn't this was the good stuff

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<v Speaker 3>ahead of time. It's more like the evidence piled up

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<v Speaker 3>that it turns out these were particularly good ideas, And

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<v Speaker 3>you know, maybe there were things that we've tried that

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<v Speaker 3>were really good ideas, but we just didn't find the

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<v Speaker 3>right wedge in on the problem. So maybe somebody else will.

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<v Speaker 3>And in a number of cases we've actually when we

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<v Speaker 3>wound something down, we've published to the rest of the

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<v Speaker 3>world everything that we learned so that they could build

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<v Speaker 3>on top of that.

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<v Speaker 1>When we come back.

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<v Speaker 2>How an innovation playground birthed in the era of endless

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<v Speaker 2>optimism maintains its momentum. Stay with us, Welcome back to

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<v Speaker 2>tech Stuff. I'm talking to Astroteller about the new podcast

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<v Speaker 2>out of Alphabet's ex called the Moonshot Podcast. There's an

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<v Speaker 2>interesting moment in the podcast where Sebastian Thrunn, the co

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<v Speaker 2>founder of x, describes a conversation he had with former

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<v Speaker 2>Google CEO Larry Page back in two thousand and five.

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<v Speaker 2>Larry asked Thron to come to Google and make a

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<v Speaker 2>self driving car essentially out of nowhere, and Thron, though

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<v Speaker 2>skeptical of the outcome, took a leap of faith and

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<v Speaker 2>started experimenting, creating what would ultimately become the Moonshop Factory.

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<v Speaker 1>This was during the era.

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<v Speaker 2>Of endless optimism in Silicon Valley, but fifteen years later

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<v Speaker 2>there seems to have been something of a vibe shift

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<v Speaker 2>cuts at old big tech companies, including cuts that have

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<v Speaker 2>affected Eggs, And I wanted to know if Astarteta thought

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<v Speaker 2>this vibe shift affects X.

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<v Speaker 3>Today, we're constantly learning and trying to improve, but I

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<v Speaker 3>hope that that vibe shift hasn't per se changed us

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<v Speaker 3>at all. Let me describe that in another way. From

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<v Speaker 3>the very beginning, we've been trying to find ways to

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<v Speaker 3>make a moonshot factory. That is, keep our audacity really high,

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<v Speaker 3>but find ways to systematize the process. So we've been

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<v Speaker 3>committed to that for fifteen years. And as soon as

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<v Speaker 3>you commit to the factory part of it, not just

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<v Speaker 3>the moonshot part of it, you are pre committing to

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<v Speaker 3>a constant attempt to up the rigor without killing off

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<v Speaker 3>the magic. And so we didn't need a vibe shift

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<v Speaker 3>to get interested in efficiency. We've always been interested in

0:12:56.160 --> 0:12:59.320
<v Speaker 3>how to keep ratcheting up that efficiency. That's not a

0:12:59.360 --> 0:13:02.319
<v Speaker 3>new thing for us. And so that vibe shift of

0:13:02.400 --> 0:13:06.280
<v Speaker 3>anything has aligned the world better with what we were

0:13:06.320 --> 0:13:09.200
<v Speaker 3>already trying to do, which is, we want to be

0:13:09.360 --> 0:13:12.560
<v Speaker 3>creating a great return on investment where the things that

0:13:12.559 --> 0:13:16.560
<v Speaker 3>we produce are worth more than enough to justify the

0:13:16.559 --> 0:13:18.480
<v Speaker 3>money we've spent and the time that it took to

0:13:18.559 --> 0:13:22.839
<v Speaker 3>make ten or fifteen year period. Now it happens that

0:13:22.960 --> 0:13:25.960
<v Speaker 3>Alphabet is very long term in its thinking, which it

0:13:26.000 --> 0:13:29.200
<v Speaker 3>does to its great long term benefits. And you know,

0:13:29.440 --> 0:13:32.480
<v Speaker 3>it has become a very large business by thinking long

0:13:32.559 --> 0:13:36.640
<v Speaker 3>term and by having the bravery to place these much

0:13:36.640 --> 0:13:41.720
<v Speaker 3>longer term bets, and so X has received the support

0:13:41.760 --> 0:13:46.560
<v Speaker 3>from Alphabet, which I'm very grateful for. And in that context,

0:13:46.720 --> 0:13:49.360
<v Speaker 3>we're continuing to do our job. How can we take

0:13:49.640 --> 0:13:53.880
<v Speaker 3>these audacious attempts to find something really great for the

0:13:53.920 --> 0:13:58.840
<v Speaker 3>world that is also you know, significant shareholder value production,

0:13:59.320 --> 0:14:03.520
<v Speaker 3>and to do that as efficiently as possible. Understanding we're

0:14:03.559 --> 0:14:06.120
<v Speaker 3>still going to be wrong ninety nine percent of the time.

0:14:06.800 --> 0:14:08.720
<v Speaker 3>The question is not how do we get it so

0:14:08.760 --> 0:14:11.840
<v Speaker 3>we're only wrong ninety percent of the time. The question

0:14:11.880 --> 0:14:15.000
<v Speaker 3>at X is how do we discover the ninety nine

0:14:15.040 --> 0:14:18.800
<v Speaker 3>percent where we're wrong as fast and as cheaply as possible.

0:14:19.320 --> 0:14:22.200
<v Speaker 3>The better we get at that part of the riggor

0:14:23.000 --> 0:14:26.280
<v Speaker 3>that one percent that comes through will come through more

0:14:26.320 --> 0:14:28.400
<v Speaker 3>and more efficiently because we've spent less and less time

0:14:28.440 --> 0:14:30.240
<v Speaker 3>and money on the stuff where it turned out not

0:14:30.320 --> 0:14:31.200
<v Speaker 3>to be a great idea.

0:14:31.320 --> 0:14:33.000
<v Speaker 2>And one of the things you said was that as

0:14:33.040 --> 0:14:35.520
<v Speaker 2>a manager, you don't want to be telling people I

0:14:35.560 --> 0:14:37.520
<v Speaker 2>want to kill that idea. You want them to come

0:14:37.520 --> 0:14:39.400
<v Speaker 2>to you proactivity and kill their own ideas.

0:14:39.560 --> 0:14:41.520
<v Speaker 3>That's right. So if you worked at X and you're

0:14:41.600 --> 0:14:47.480
<v Speaker 3>building the Teleporter project or whatever, if I believe that

0:14:47.640 --> 0:14:52.080
<v Speaker 3>you can't practice intellectual honesty and work in the betterment

0:14:52.720 --> 0:14:57.400
<v Speaker 3>for X and alphabet of X's overall portfolio, including a

0:14:58.160 --> 0:15:02.520
<v Speaker 3>dispassionate view of your own work, at least periodically, you

0:15:02.560 --> 0:15:06.400
<v Speaker 3>and I are fundamentally in antagonism with each other. You're

0:15:06.440 --> 0:15:09.000
<v Speaker 3>not only not on my team, you're actually working against

0:15:09.120 --> 0:15:12.960
<v Speaker 3>my team. If you're being overly partisan to what you do,

0:15:13.840 --> 0:15:16.280
<v Speaker 3>then why do I even.

0:15:16.080 --> 0:15:16.640
<v Speaker 1>Have you here?

0:15:16.680 --> 0:15:20.200
<v Speaker 3>That's horrible. If we were an actual incubator, I would

0:15:20.200 --> 0:15:23.760
<v Speaker 3>get it, because then we're just this system and you're

0:15:23.760 --> 0:15:27.080
<v Speaker 3>trying to leach energy off of us to launch your thing.

0:15:27.320 --> 0:15:30.480
<v Speaker 3>You're supposed to be partisan to your thing, but that's

0:15:30.520 --> 0:15:32.880
<v Speaker 3>not what we're doing at the Moonshot Factory. All of

0:15:32.960 --> 0:15:35.520
<v Speaker 3>us here, including you if you've joined the Moonshot Factory,

0:15:35.840 --> 0:15:38.920
<v Speaker 3>are working to systematize innovation. And while I hope that

0:15:38.960 --> 0:15:41.760
<v Speaker 3>your teleporter works out, I don't hope that nearly as

0:15:41.840 --> 0:15:44.360
<v Speaker 3>much is that the factory works out. And if you

0:15:44.440 --> 0:15:46.920
<v Speaker 3>aren't on that team, you're not going to be happy

0:15:46.920 --> 0:15:47.320
<v Speaker 3>at X.

0:15:48.240 --> 0:15:54.120
<v Speaker 2>So you, obviously, through an iterative process, taken ideas to fruition,

0:15:54.280 --> 0:15:58.720
<v Speaker 2>whether it's Weimo, Brain Wing or others. What does the

0:15:58.760 --> 0:16:02.360
<v Speaker 2>iterative process of the Moonshelt Fight Tree itself been. I

0:16:02.440 --> 0:16:06.600
<v Speaker 2>think he specifically you spoke about measuring or creating a

0:16:06.640 --> 0:16:09.160
<v Speaker 2>balance between efficiency and magic making.

0:16:10.320 --> 0:16:12.600
<v Speaker 3>I mean yes, and I can give you examples of that.

0:16:12.640 --> 0:16:15.880
<v Speaker 3>But let me tell you about something that has evolved

0:16:16.040 --> 0:16:19.880
<v Speaker 3>for us over time. We've been realizing more and more

0:16:20.320 --> 0:16:23.080
<v Speaker 3>that for at least many of the things that we make,

0:16:23.800 --> 0:16:28.640
<v Speaker 3>landing them outside Alphabet is actually better for Alphabet and

0:16:28.880 --> 0:16:32.880
<v Speaker 3>for the project the proto company as it becomes a company.

0:16:33.400 --> 0:16:37.400
<v Speaker 3>So Alphabet can still have a large minority interest in

0:16:37.440 --> 0:16:41.200
<v Speaker 3>this business. But if it's outside of Alphabet and Alphabet

0:16:41.200 --> 0:16:46.760
<v Speaker 3>doesn't control it, then get it can participate in market

0:16:46.800 --> 0:16:50.480
<v Speaker 3>capital and get strategic partners in a way that's different

0:16:50.560 --> 0:16:53.840
<v Speaker 3>than if it's inside alphabet. It can go faster in

0:16:53.880 --> 0:16:58.200
<v Speaker 3>some ways for being decoupled from Alphabet, which is also

0:16:58.240 --> 0:17:02.240
<v Speaker 3>a complex, very large business. So we're finding ways to

0:17:02.280 --> 0:17:05.280
<v Speaker 3>sort of systematize the landing of things more and more

0:17:05.320 --> 0:17:08.959
<v Speaker 3>outside of Alphabet. And that's something we've learned through the

0:17:09.000 --> 0:17:12.600
<v Speaker 3>process of making these other bets. And it sometimes happens

0:17:12.800 --> 0:17:18.720
<v Speaker 3>that being in a culturally, operationally and legally separate entity

0:17:18.920 --> 0:17:23.800
<v Speaker 3>within Alphabet, weimo wing intrinsic these verily these kinds of

0:17:23.800 --> 0:17:26.840
<v Speaker 3>things that came from X. It works. It's sometimes good

0:17:26.880 --> 0:17:29.639
<v Speaker 3>for them, but it's not for all of them. And

0:17:29.680 --> 0:17:32.879
<v Speaker 3>so that's an example where we've been trying to learn

0:17:32.920 --> 0:17:36.200
<v Speaker 3>ourselves how we can do our job better, systematize our

0:17:36.280 --> 0:17:40.800
<v Speaker 3>process and the conveyor belt for these ideas to optimize

0:17:40.960 --> 0:17:43.000
<v Speaker 3>their chances of being really great for the world.

0:17:44.160 --> 0:17:45.840
<v Speaker 2>I don't want to drag you into politics, but this

0:17:45.920 --> 0:17:49.600
<v Speaker 2>word efficiency has obviously become very very loaded recently, and

0:17:49.640 --> 0:17:52.760
<v Speaker 2>there's a kind of wider debate within the country about

0:17:53.160 --> 0:17:56.679
<v Speaker 2>the value of supporting a government supporting long term science

0:17:56.680 --> 0:18:01.360
<v Speaker 2>and research initiatives versus cutting waste and cutting efficiency. If

0:18:01.359 --> 0:18:03.920
<v Speaker 2>you have one sort of piece of advice to another organization,

0:18:04.080 --> 0:18:06.879
<v Speaker 2>be it government or another company, What would you say

0:18:06.920 --> 0:18:10.400
<v Speaker 2>about what you've learned in terms of balancing those two imperatives.

0:18:11.320 --> 0:18:18.399
<v Speaker 3>Well, first of all, getting efficient is generally a good goal,

0:18:19.200 --> 0:18:22.239
<v Speaker 3>but you have to know what game you're playing. In

0:18:22.280 --> 0:18:25.280
<v Speaker 3>our case, because we believe that we're in the moonshot business,

0:18:25.520 --> 0:18:29.120
<v Speaker 3>it's super important, as I've been describing, that the efficiency

0:18:29.160 --> 0:18:31.880
<v Speaker 3>stays balanced with what we're trying to do, and there

0:18:31.920 --> 0:18:34.560
<v Speaker 3>has to be a lot of exploration and a lot

0:18:34.560 --> 0:18:38.920
<v Speaker 3>of being wrong. So if you propose the teleporter project,

0:18:39.280 --> 0:18:42.560
<v Speaker 3>and I start with here's the thirty reasons, that's stupid.

0:18:43.080 --> 0:18:47.280
<v Speaker 3>One you will never bring up a creative idea ever again. Two,

0:18:47.880 --> 0:18:51.960
<v Speaker 3>it's easy to say that thirty thousand reasons why some

0:18:52.240 --> 0:18:56.480
<v Speaker 3>unusual idea isn't going to work. But then we aren't

0:18:56.480 --> 0:18:58.600
<v Speaker 3>going to go on any adventures, which, by the way,

0:18:58.880 --> 0:19:02.879
<v Speaker 3>I don't believe in Taro cards metaphysically, but there is

0:19:02.920 --> 0:19:07.000
<v Speaker 3>a tarot card poster of the fool. It's the only

0:19:07.040 --> 0:19:10.879
<v Speaker 3>thing on the door of my huddle. Because the activity

0:19:11.280 --> 0:19:14.080
<v Speaker 3>of setting out on a new journey is the activity

0:19:14.160 --> 0:19:17.880
<v Speaker 3>of creation, and that's the job that we're all in

0:19:18.080 --> 0:19:21.480
<v Speaker 3>at X, and so if you ran a widget factory,

0:19:21.640 --> 0:19:24.440
<v Speaker 3>you might have a very different set of goals with efficiency,

0:19:24.480 --> 0:19:26.760
<v Speaker 3>and you might do six sigma and that might be

0:19:26.840 --> 0:19:30.159
<v Speaker 3>reasonable for you. Six sigma is the wrong way to

0:19:30.160 --> 0:19:34.919
<v Speaker 3>think about efficiency at a moonshot factory. And you know,

0:19:34.960 --> 0:19:36.800
<v Speaker 3>I'll leave it to people who are smarter than me

0:19:36.880 --> 0:19:40.840
<v Speaker 3>to figure out how the government should focus on efficiency productively.

0:19:41.080 --> 0:19:52.639
<v Speaker 2>Fair enough, coming up, what Astro tele learned from his

0:19:52.720 --> 0:20:08.439
<v Speaker 2>grandfather about innovation, Stay with us, welcome back to tech stuff.

0:20:08.920 --> 0:20:11.919
<v Speaker 2>Before I had the opportunity to interview Astro Teller at

0:20:11.960 --> 0:20:15.000
<v Speaker 2>the Google office in Austin, Texas, I saw him on

0:20:15.040 --> 0:20:18.760
<v Speaker 2>a live panel moderated by Nicholas Thompson, CEO of the Atlantic.

0:20:19.560 --> 0:20:20.760
<v Speaker 1>At one point, Nick.

0:20:20.600 --> 0:20:22.800
<v Speaker 2>Started to say that government had created a lot of

0:20:22.800 --> 0:20:26.359
<v Speaker 2>innovation throughout the twentieth century. At one point, Nicholas Thompson

0:20:26.400 --> 0:20:29.600
<v Speaker 2>started to ask a question around how government had driven

0:20:29.600 --> 0:20:32.520
<v Speaker 2>a lot of innovation in the twentieth century, and Astro

0:20:32.600 --> 0:20:36.840
<v Speaker 2>quickly interjected, saying, actually government funded research, which in turn

0:20:36.920 --> 0:20:37.640
<v Speaker 2>drove innovation.

0:20:38.119 --> 0:20:39.400
<v Speaker 1>It was a fascinating conversation.

0:20:39.800 --> 0:20:41.480
<v Speaker 2>You'll be able to hear the whole thing because it's

0:20:41.480 --> 0:20:44.880
<v Speaker 2>going to be episode ten of the Moonshot podcast, and

0:20:45.080 --> 0:20:48.520
<v Speaker 2>Astro Teller has first hand knowledge of these relationships because

0:20:48.560 --> 0:20:52.200
<v Speaker 2>his grandfather, Edward Teller, was one of the key members

0:20:52.240 --> 0:20:55.080
<v Speaker 2>of the Manhattan Project, the R and D project that

0:20:55.160 --> 0:20:59.040
<v Speaker 2>developed nuclear weapons during World War Two. So I asked Teller,

0:20:59.480 --> 0:21:02.199
<v Speaker 2>how does he think about the balance between academia and

0:21:02.280 --> 0:21:06.480
<v Speaker 2>deep research, government and private labs like Google Eggs when

0:21:06.480 --> 0:21:07.800
<v Speaker 2>it comes to building a future.

0:21:08.400 --> 0:21:10.719
<v Speaker 3>I think it's a place for all of them. You know,

0:21:10.880 --> 0:21:13.879
<v Speaker 3>there will probably from time to time always be some

0:21:14.160 --> 0:21:19.560
<v Speaker 3>issues which are national security level issues, and it's rational

0:21:19.600 --> 0:21:22.639
<v Speaker 3>for any government, including the United States government, to spend

0:21:22.720 --> 0:21:25.680
<v Speaker 3>money to solve those things in a somewhat cost and

0:21:25.760 --> 0:21:28.440
<v Speaker 3>sensitive way because it's a national security issue. The Manhattan

0:21:28.440 --> 0:21:29.719
<v Speaker 3>Project was an example of that.

0:21:29.800 --> 0:21:31.720
<v Speaker 1>You have toio granfather' not working on that, by.

0:21:31.560 --> 0:21:36.479
<v Speaker 3>The way, frequently. Yeah, there will always be a place

0:21:36.600 --> 0:21:42.360
<v Speaker 3>in all countries for basic science because the raw material

0:21:42.480 --> 0:21:46.679
<v Speaker 3>of training the next generation of people in all the

0:21:46.720 --> 0:21:52.480
<v Speaker 3>stem fields creates this sort of rich soil from which

0:21:52.720 --> 0:21:58.520
<v Speaker 3>really great new things can spring. And then obviously private organizations,

0:21:58.920 --> 0:22:02.800
<v Speaker 3>either ones in history like the Bell Labs or Xerox Park,

0:22:02.920 --> 0:22:06.160
<v Speaker 3>or maybe more modern things like x the Moonshot factory,

0:22:06.560 --> 0:22:09.879
<v Speaker 3>I think also have a place because something has to

0:22:10.000 --> 0:22:15.880
<v Speaker 3>bridge between the Silicon Valley venture world of we can

0:22:15.920 --> 0:22:17.800
<v Speaker 3>see where we're going. It's kind of a ways off,

0:22:17.800 --> 0:22:19.200
<v Speaker 3>but we can see it, and we just want to

0:22:19.280 --> 0:22:23.520
<v Speaker 3>rush there as fast as possible. Academia, Oh my god,

0:22:23.600 --> 0:22:25.879
<v Speaker 3>we found a frictionless surface, but we have no idea

0:22:25.920 --> 0:22:29.159
<v Speaker 3>what this is good for. There's a big gap between

0:22:29.200 --> 0:22:33.359
<v Speaker 3>those two things, and I think that moonshot factories, not

0:22:33.600 --> 0:22:35.879
<v Speaker 3>just the one that we're making, but I think others

0:22:35.920 --> 0:22:39.560
<v Speaker 3>out in the world could over time fill that gap

0:22:39.600 --> 0:22:40.399
<v Speaker 3>really effectively.

0:22:40.960 --> 0:22:42.679
<v Speaker 2>I wonder if you you could talk briefly about your

0:22:42.920 --> 0:22:45.280
<v Speaker 2>grandfather and was that one conversation or one piece of

0:22:45.320 --> 0:22:47.680
<v Speaker 2>advice he gave you from the point of view of

0:22:47.680 --> 0:22:49.560
<v Speaker 2>the Manhattan Project that put you on the path through

0:22:49.600 --> 0:22:50.000
<v Speaker 2>on today.

0:22:51.400 --> 0:22:53.080
<v Speaker 3>I mean, I'd give a few things. First of all,

0:22:53.119 --> 0:22:57.680
<v Speaker 3>he liked to quote Neil's Boorr, who said that an

0:22:57.720 --> 0:23:00.680
<v Speaker 3>expert is someone who's made the majority of the mistakes

0:23:00.680 --> 0:23:04.400
<v Speaker 3>in their field. And I think that that is one

0:23:04.480 --> 0:23:06.600
<v Speaker 3>of the things that helped me lock in on the

0:23:06.720 --> 0:23:11.800
<v Speaker 3>understanding of failure is an inherent part of becoming an expert,

0:23:12.040 --> 0:23:14.719
<v Speaker 3>of becoming really good at something or of learning like

0:23:14.760 --> 0:23:20.560
<v Speaker 3>what anything should be to. My grandfather was a great orator,

0:23:20.880 --> 0:23:22.960
<v Speaker 3>and I had a mild speech impediment when I was

0:23:23.000 --> 0:23:26.080
<v Speaker 3>a kid, and I learned a lot from him by

0:23:26.160 --> 0:23:29.800
<v Speaker 3>watching him speak in private settings and interviews like this

0:23:30.320 --> 0:23:33.720
<v Speaker 3>on stages. I learned a lot from him about how

0:23:33.760 --> 0:23:38.080
<v Speaker 3>he connected with individuals and within an audience. I really

0:23:38.080 --> 0:23:40.560
<v Speaker 3>looked up to that particular skill of his and I

0:23:40.640 --> 0:23:45.439
<v Speaker 3>learned a lot from it. Also the Manhattan Project. He

0:23:45.640 --> 0:23:49.840
<v Speaker 3>had no real interest in bombs. That's not actually what

0:23:49.960 --> 0:23:53.160
<v Speaker 3>got him at all excited. He had a great interest

0:23:53.320 --> 0:23:58.040
<v Speaker 3>in physics and technology, but his single largest interest was

0:23:58.080 --> 0:24:02.800
<v Speaker 3>in being around phenomenal, the interesting and creative other people,

0:24:03.640 --> 0:24:07.280
<v Speaker 3>and the idea that you could get a group of

0:24:07.320 --> 0:24:12.800
<v Speaker 3>people together and create a subculture somewhat protected from the

0:24:12.840 --> 0:24:15.920
<v Speaker 3>rest of the world, so that you could foment some

0:24:16.040 --> 0:24:21.400
<v Speaker 3>really new ideas together in a very creative kind of crucible.

0:24:22.800 --> 0:24:25.719
<v Speaker 3>That is the thing I most took away from his

0:24:25.840 --> 0:24:29.080
<v Speaker 3>experience with the Manhattan Project, And obviously the Moonshot Factory

0:24:29.359 --> 0:24:33.320
<v Speaker 3>is pointed in very different directions, but I think I

0:24:33.440 --> 0:24:34.359
<v Speaker 3>was inspired by that.

0:24:34.840 --> 0:24:35.240
<v Speaker 1>I love that.

0:24:35.280 --> 0:24:37.240
<v Speaker 2>I'm sure as somebody who knows the real story. You

0:24:37.280 --> 0:24:40.119
<v Speaker 2>had a bunch of issues with Oppenheimer the movie, but

0:24:40.200 --> 0:24:43.440
<v Speaker 2>that sense that a group of people physically co located

0:24:43.440 --> 0:24:47.000
<v Speaker 2>in a space working on a mission was very fascinating.

0:24:47.200 --> 0:24:49.560
<v Speaker 2>I think it's part of what comes through with the

0:24:49.600 --> 0:24:50.440
<v Speaker 2>podcast as well.

0:24:50.520 --> 0:24:50.639
<v Speaker 3>Right.

0:24:50.680 --> 0:24:53.760
<v Speaker 1>I mean, you have collected all of these people.

0:24:53.480 --> 0:24:55.400
<v Speaker 2>Who've been on the journey with you for fifteen years

0:24:55.400 --> 0:24:58.560
<v Speaker 2>and kind of sharing stories with one another and with

0:24:58.600 --> 0:25:00.920
<v Speaker 2>the public about how that drove innovation.

0:25:01.160 --> 0:25:02.359
<v Speaker 1>At south By Southwest.

0:25:02.560 --> 0:25:06.680
<v Speaker 2>One of the biggest stories was the wooly Mouse, Colossal

0:25:06.760 --> 0:25:10.600
<v Speaker 2>Biosciences and the gene editing project to revive the woolly mammoth,

0:25:10.600 --> 0:25:13.159
<v Speaker 2>which has created the woody mouse along the way. A

0:25:13.200 --> 0:25:16.680
<v Speaker 2>lot of these like science fiction type stories are becoming

0:25:17.000 --> 0:25:21.520
<v Speaker 2>science factor right. AI, machine learning, gene editing, quantum has

0:25:21.520 --> 0:25:23.600
<v Speaker 2>been in the news in the last couple of weeks

0:25:24.200 --> 0:25:28.040
<v Speaker 2>as these platform technologies emerge around you, like, how do

0:25:28.080 --> 0:25:31.840
<v Speaker 2>you think about the role of X in terms of

0:25:32.520 --> 0:25:34.920
<v Speaker 2>figuring out the past interacting with them.

0:25:35.560 --> 0:25:37.520
<v Speaker 3>One of the things that's really important in the Moonshot

0:25:37.560 --> 0:25:41.720
<v Speaker 3>Factor is we're playing such a long game that there's

0:25:41.760 --> 0:25:44.399
<v Speaker 3>a temptation for the whole world, and it does seep

0:25:44.440 --> 0:25:47.719
<v Speaker 3>into X to what I think of as kind of

0:25:47.800 --> 0:25:49.760
<v Speaker 3>swarm with everybody.

0:25:49.280 --> 0:25:50.880
<v Speaker 1>Else skate towards the perk core.

0:25:51.520 --> 0:25:55.239
<v Speaker 3>Well, yeah, I mean, but I'm interested in like the

0:25:55.280 --> 0:25:58.639
<v Speaker 3>pucks that other people aren't watching by the time everyone

0:25:58.880 --> 0:26:02.240
<v Speaker 3>is like over fixated on a puck and everyone is

0:26:02.359 --> 0:26:04.840
<v Speaker 3>rushing towards that puck as they are right now with

0:26:05.400 --> 0:26:08.399
<v Speaker 3>llms and generative AI, I mean, a lot of value

0:26:08.440 --> 0:26:10.480
<v Speaker 3>will be created over time, a lot of goodness for

0:26:10.520 --> 0:26:13.800
<v Speaker 3>the world through these foundation models and what we can

0:26:13.840 --> 0:26:16.520
<v Speaker 3>do with them. The world does not need us rushing

0:26:16.560 --> 0:26:19.679
<v Speaker 3>at that. Everyone else is rushing at that. And you know,

0:26:19.720 --> 0:26:23.080
<v Speaker 3>we were one of the groups that set off that

0:26:23.920 --> 0:26:27.440
<v Speaker 3>sort of ripple effect because of Google Brain. Because of

0:26:27.480 --> 0:26:30.239
<v Speaker 3>Google Brain, our job now should be what can we

0:26:30.320 --> 0:26:34.159
<v Speaker 3>do today that thirteen or fifteen years from now is

0:26:34.280 --> 0:26:39.639
<v Speaker 3>as important then as the effects of Google Brain are today.

0:26:40.359 --> 0:26:42.760
<v Speaker 3>That's our real job is to be working on things

0:26:42.800 --> 0:26:44.439
<v Speaker 3>that when you looked at them, if you came and

0:26:44.440 --> 0:26:47.520
<v Speaker 3>looked at our earliest stuff, you should say, I don't know,

0:26:47.600 --> 0:26:51.000
<v Speaker 3>there's probably nothing, and you'd be mostly right, but not

0:26:51.359 --> 0:26:53.879
<v Speaker 3>entirely right. And that's our job is for one and

0:26:53.960 --> 0:26:56.000
<v Speaker 3>a hundred of those things. To turn out to be

0:26:56.280 --> 0:26:59.320
<v Speaker 3>Google Brain level important and we don't know ahead of

0:26:59.320 --> 0:27:00.359
<v Speaker 3>time which one is it'll be.

0:27:00.680 --> 0:27:01.480
<v Speaker 1>And that takes like.

0:27:01.560 --> 0:27:08.080
<v Speaker 3>Constant bravery and creativity and open mindedness paired with humility.

0:27:08.359 --> 0:27:10.920
<v Speaker 3>We're wrong most of the time. How can we get

0:27:10.960 --> 0:27:13.600
<v Speaker 3>the evidence that verifies this isn't one of those things?

0:27:13.640 --> 0:27:14.879
<v Speaker 3>So we can stop doing it?

0:27:15.440 --> 0:27:17.800
<v Speaker 2>And I mean, I'm sure that you have to be

0:27:17.880 --> 0:27:20.040
<v Speaker 2>very sensitive in terms of what you share publicly, but

0:27:20.080 --> 0:27:23.560
<v Speaker 2>are there any early signals you're getting from interaction with

0:27:23.640 --> 0:27:26.040
<v Speaker 2>the real world about things that you're working on today

0:27:26.080 --> 0:27:29.199
<v Speaker 2>that maybe you know in season ten of the of

0:27:29.240 --> 0:27:32.560
<v Speaker 2>the Google x podcast, the Moonshot Factory podcast will be

0:27:32.800 --> 0:27:34.040
<v Speaker 2>featured ten years from now.

0:27:34.960 --> 0:27:38.520
<v Speaker 3>I'm increasingly confident by watching the experiments that we've done

0:27:38.640 --> 0:27:40.720
<v Speaker 3>and this has been This isn't a single project.

0:27:40.720 --> 0:27:41.800
<v Speaker 1>This is a range of them.

0:27:41.960 --> 0:27:45.520
<v Speaker 3>That biology is moving and a decent clip from being

0:27:45.560 --> 0:27:47.720
<v Speaker 3>a science to being an engineering discipline.

0:27:47.960 --> 0:27:48.600
<v Speaker 1>What does that mean?

0:27:48.800 --> 0:27:52.399
<v Speaker 3>What that means is it is already true today that

0:27:52.480 --> 0:27:56.560
<v Speaker 3>you can go into ecoli or yeas to bacteria cell

0:27:56.920 --> 0:28:00.960
<v Speaker 3>and reprogram it. You can change its d you can

0:28:01.240 --> 0:28:05.520
<v Speaker 3>change its environment and ask it as best you can

0:28:05.760 --> 0:28:08.480
<v Speaker 3>to do something other than what it would normally do.

0:28:08.720 --> 0:28:11.160
<v Speaker 3>Let's say to produce a lot of a thing it's

0:28:11.200 --> 0:28:13.800
<v Speaker 3>not used to producing, but that would be useful for people.

0:28:14.080 --> 0:28:16.800
<v Speaker 3>That might be an enzyme that goes into laundry detergent

0:28:16.840 --> 0:28:19.160
<v Speaker 3>for breaking down things when you put it in the wash.

0:28:19.600 --> 0:28:22.520
<v Speaker 3>That could be a human milk sugar that you want

0:28:22.560 --> 0:28:24.560
<v Speaker 3>to produce so it can go into baby formula. There's

0:28:25.440 --> 0:28:30.360
<v Speaker 3>universe of things you might ask these self replicating carbon

0:28:30.440 --> 0:28:34.680
<v Speaker 3>negative machines that biology has invented for us to make

0:28:35.960 --> 0:28:38.200
<v Speaker 3>the problem is you don't know what it will do

0:28:38.280 --> 0:28:41.000
<v Speaker 3>when you reprogram it. There is no simulator where you

0:28:41.040 --> 0:28:44.440
<v Speaker 3>can test it out. So it was incredibly like trial

0:28:44.520 --> 0:28:46.960
<v Speaker 3>and error. If you're a strain engineer, you just have

0:28:47.000 --> 0:28:51.680
<v Speaker 3>to make some change in the code of this little

0:28:51.800 --> 0:28:55.920
<v Speaker 3>tiny factory to sell and then stick it into a

0:28:55.960 --> 0:28:58.360
<v Speaker 3>Petri dish and watch it and like, well what does

0:28:58.400 --> 0:29:03.320
<v Speaker 3>it do? That caused very slow inovation in this space.

0:29:03.720 --> 0:29:06.960
<v Speaker 3>But if you could try this in a computer, you

0:29:07.000 --> 0:29:10.600
<v Speaker 3>would be going thousands, tens of thousands of times faster

0:29:10.720 --> 0:29:14.720
<v Speaker 3>and discovering stuff. So we're seeing more and more evidence

0:29:14.760 --> 0:29:16.520
<v Speaker 3>that that's going to be a thing. I think that's

0:29:16.520 --> 0:29:18.520
<v Speaker 3>going to turn out to be really important for humanity.

0:29:18.920 --> 0:29:25.080
<v Speaker 3>For healthcare, sure, like making of drugs. Almost anything that

0:29:25.280 --> 0:29:30.080
<v Speaker 3>you wouldn't call manufacturing could be the domain of biology

0:29:30.120 --> 0:29:33.440
<v Speaker 3>to make. So the clothing that we're wearing, like, there's

0:29:33.440 --> 0:29:37.640
<v Speaker 3>no reason biology couldn't be producing this stuff, turning plastics

0:29:37.960 --> 0:29:41.400
<v Speaker 3>back into the raw materials, or making those raw materials

0:29:41.440 --> 0:29:43.280
<v Speaker 3>in the first place so that we don't have to

0:29:43.680 --> 0:29:47.200
<v Speaker 3>burn fossil fuels in order to make plastics. There's no

0:29:47.280 --> 0:29:51.160
<v Speaker 3>reason biology couldn't do that. Yes, medicine for people, there's

0:29:52.480 --> 0:29:56.560
<v Speaker 3>trillions of dollars a year that humans produce in various

0:29:56.680 --> 0:30:00.720
<v Speaker 3>kinds of what look like factories or refineries that we

0:30:00.840 --> 0:30:04.280
<v Speaker 3>do in a very industrial way today because we know

0:30:04.360 --> 0:30:08.320
<v Speaker 3>how to mechanically make things. We have some facility to

0:30:08.480 --> 0:30:11.160
<v Speaker 3>chemically make things, but we haven't figured out how to

0:30:11.200 --> 0:30:14.760
<v Speaker 3>program biology to make those things. So I see that

0:30:14.840 --> 0:30:17.160
<v Speaker 3>as a big shift in during the twenty first century.

0:30:17.760 --> 0:30:21.760
<v Speaker 2>You're talking at south By Southwest about turning trash back

0:30:21.800 --> 0:30:26.120
<v Speaker 2>into treasure. And there was a big Dickens fan growing up,

0:30:26.160 --> 0:30:28.520
<v Speaker 2>and Dickens is always writing about kind of hunting through

0:30:28.600 --> 0:30:32.120
<v Speaker 2>trash heaps to find these miraculous pieces of treasure and stuff.

0:30:32.640 --> 0:30:34.520
<v Speaker 2>It used a phrase that I've never heard before, but

0:30:34.560 --> 0:30:38.360
<v Speaker 2>that I'd love you to expound on, which is moonshot compost.

0:30:39.040 --> 0:30:42.360
<v Speaker 3>Yes, so I mean let me unpack both a little

0:30:42.360 --> 0:30:45.000
<v Speaker 3>bit so that the difference is clear. When I say

0:30:45.040 --> 0:30:48.320
<v Speaker 3>turning trash into treasure. What I was talking about was

0:30:49.440 --> 0:30:52.440
<v Speaker 3>humanity spends sort of, depending on how you count, five

0:30:52.520 --> 0:30:55.360
<v Speaker 3>or six trillion dollars a year making stuff, and then

0:30:55.400 --> 0:30:59.360
<v Speaker 3>the leftovers, which again reasonable people could disagree, but it

0:30:59.440 --> 0:31:02.720
<v Speaker 3>is arguably worth at least a few trillion dollars a

0:31:02.960 --> 0:31:06.600
<v Speaker 3>year goes into landfill of various kinds. This is plastics,

0:31:06.840 --> 0:31:10.840
<v Speaker 3>this is e waste, like leftover computers. This is things

0:31:10.920 --> 0:31:13.880
<v Speaker 3>like we break down a building like the one we're in,

0:31:14.440 --> 0:31:16.920
<v Speaker 3>and all of the rubble, all of the metal, it

0:31:17.000 --> 0:31:20.720
<v Speaker 3>all just goes to landfill. We reuse this stuff terribly.

0:31:20.800 --> 0:31:23.400
<v Speaker 3>Think how hard we worked to get this metal out

0:31:23.400 --> 0:31:25.600
<v Speaker 3>of the ground in the first place. It's already refined,

0:31:25.880 --> 0:31:28.239
<v Speaker 3>but we don't quite know how to reuse itself. Just

0:31:28.320 --> 0:31:32.640
<v Speaker 3>all goes to landfill. If we could make it profitable

0:31:32.840 --> 0:31:37.000
<v Speaker 3>to take that several trillion dollars a year of stuff

0:31:37.360 --> 0:31:39.160
<v Speaker 3>that right now is going to landfill and turn it

0:31:39.280 --> 0:31:42.200
<v Speaker 3>back into the raw material for humanity. One there's a

0:31:42.280 --> 0:31:45.120
<v Speaker 3>ridiculous amount of money to be made doing that, but two,

0:31:45.320 --> 0:31:49.200
<v Speaker 3>it would actually cause human existence on earth to be

0:31:49.280 --> 0:31:52.320
<v Speaker 3>much more circular. We could stop trying to be so

0:31:52.480 --> 0:31:55.880
<v Speaker 3>extractive from the world and be more circular. So that's

0:31:55.920 --> 0:31:58.880
<v Speaker 3>what I meant by turning trash into treasure, And there's

0:31:59.080 --> 0:32:02.880
<v Speaker 3>lots to be said about that separately. Metaphorically, we think

0:32:02.880 --> 0:32:05.880
<v Speaker 3>about the exact same thing at X. So if you

0:32:05.920 --> 0:32:09.200
<v Speaker 3>work on the Teleporter project, you're just passionate about it,

0:32:09.280 --> 0:32:11.640
<v Speaker 3>you decide that it's not as good as you thought,

0:32:11.840 --> 0:32:16.240
<v Speaker 3>we're going to end the Teleporter project. Congratulations, Good for you,

0:32:16.560 --> 0:32:19.800
<v Speaker 3>high five that you're doing the right thing. Here's a

0:32:19.840 --> 0:32:22.680
<v Speaker 3>bonus for you and for your whole team. Now you

0:32:22.720 --> 0:32:24.560
<v Speaker 3>have a few months where you can sort of explore

0:32:24.600 --> 0:32:27.400
<v Speaker 3>the factory and find out what your next thing at

0:32:27.440 --> 0:32:30.160
<v Speaker 3>the factory is. We don't have to throw away the people.

0:32:30.360 --> 0:32:32.440
<v Speaker 3>We don't have to throw away the code that you wrote.

0:32:32.520 --> 0:32:34.920
<v Speaker 3>We don't have to throw away the patents that you filed.

0:32:35.240 --> 0:32:37.120
<v Speaker 3>We don't have to throw away the partnerships that you

0:32:37.200 --> 0:32:41.320
<v Speaker 3>built or the hardware. There's so much that might get

0:32:41.360 --> 0:32:44.280
<v Speaker 3>reused in some way from what you did, even if

0:32:44.320 --> 0:32:49.200
<v Speaker 3>it's in surprising, very alternate uses, and so the process

0:32:49.360 --> 0:32:52.680
<v Speaker 3>of reminding ourselves over and over again. Just because we

0:32:52.720 --> 0:32:55.320
<v Speaker 3>stopped the project, it doesn't mean there isn't a lot

0:32:55.360 --> 0:32:58.240
<v Speaker 3>of value here. That's what we mean when we say

0:32:58.280 --> 0:33:02.040
<v Speaker 3>Moonshot compost. It is the reusing and the sort of

0:33:02.120 --> 0:33:06.520
<v Speaker 3>second and third lives of all of this knowledge creation

0:33:07.080 --> 0:33:10.560
<v Speaker 3>that because it stays in the factory, it's frictionless for

0:33:10.640 --> 0:33:12.960
<v Speaker 3>us to reuse it. And that also makes it easier

0:33:13.000 --> 0:33:15.760
<v Speaker 3>when you stop a project to know that it isn't

0:33:15.800 --> 0:33:18.320
<v Speaker 3>just like zeroed out, that it's back in the dirt

0:33:18.360 --> 0:33:26.360
<v Speaker 3>and it's going to come back in some interesting new forum.

0:33:26.480 --> 0:33:30.640
<v Speaker 2>That was Astrotella Alphabet's Captain of Moonshots. Check out the

0:33:30.640 --> 0:33:34.479
<v Speaker 2>Moonshot podcast wherever you get your podcasts for tech stuff,

0:33:34.680 --> 0:33:38.360
<v Speaker 2>I'm oz Voloshin. This episode was produced by Eliza Dennis

0:33:38.400 --> 0:33:41.920
<v Speaker 2>and Victoria Domingez. It was executive produced by me Carrot

0:33:41.960 --> 0:33:46.120
<v Speaker 2>Price and Kate Osborne for Kaleidoscope and Katrina Novelle via

0:33:46.160 --> 0:33:50.680
<v Speaker 2>our Podcasts. Nomad Sound recorded this interview. Jack Insley mikesed

0:33:50.680 --> 0:33:54.120
<v Speaker 2>the episode and Kyle Murdoch wrote our theme song. Join

0:33:54.200 --> 0:33:57.360
<v Speaker 2>us this Friday for tech Stuff's We Can Tech. We'll

0:33:57.400 --> 0:33:59.480
<v Speaker 2>run through the headlines and hear from four or four

0:33:59.560 --> 0:34:03.480
<v Speaker 2>Media's Joseph Cox about a tool that allows one ICE

0:34:03.680 --> 0:34:07.520
<v Speaker 2>surveillance contractor to scrape over two hundred sites, apps, and

0:34:07.600 --> 0:34:12.279
<v Speaker 2>services for data on targeted individuals. Please rate, review, and

0:34:12.360 --> 0:34:14.880
<v Speaker 2>reach out to us at tech Stuff podcast at gmail

0:34:14.920 --> 0:34:15.560
<v Speaker 2>dot com.

0:34:15.600 --> 0:34:16.560
<v Speaker 1>We really want to hear from you.