1 00:00:06,400 --> 00:00:08,360 Speaker 1: Hey, Welcome to Stuff to Blow your Mind. My name 2 00:00:08,400 --> 00:00:09,440 Speaker 1: is Robert Lamb. 3 00:00:09,400 --> 00:00:12,520 Speaker 2: And I am Joe McCormick. And today we're bringing you 4 00:00:12,560 --> 00:00:14,680 Speaker 2: another episode from the Vault. Rob and I are out 5 00:00:14,680 --> 00:00:17,599 Speaker 2: on fall Break this week. This is part two in 6 00:00:17,640 --> 00:00:21,680 Speaker 2: our series on necromancy. It's called The Necromantic Urge. This 7 00:00:21,760 --> 00:00:28,280 Speaker 2: episode originally published October third, twenty twenty three. Enjoy Ah Necromancy, 8 00:00:28,440 --> 00:00:33,120 Speaker 2: Sweet Ah Wizard air udet teach me the skill that 9 00:00:33,240 --> 00:00:37,960 Speaker 2: I instill. The pain surgeons assuage in vain, nor herb 10 00:00:38,040 --> 00:00:39,560 Speaker 2: of all the plane can heal. 11 00:00:43,240 --> 00:00:47,160 Speaker 3: Welcome to Stuff to Blow Your Mind, a production of iHeartRadio. 12 00:00:53,080 --> 00:00:55,760 Speaker 1: Hey, Welcome to Stuff to Blow your Mind. My name 13 00:00:55,800 --> 00:00:56,400 Speaker 1: is Robert. 14 00:00:56,240 --> 00:00:59,800 Speaker 2: Lamb and I am Joe McCormick. And that poem I 15 00:00:59,840 --> 00:01:02,280 Speaker 2: just read was from Emily Dickinson and some of the 16 00:01:02,360 --> 00:01:06,760 Speaker 2: numbering systems. That's her poem, number one seventy seven. I 17 00:01:06,760 --> 00:01:09,480 Speaker 2: would say not one of her greatest efforts, But you know, 18 00:01:09,560 --> 00:01:12,280 Speaker 2: some of those poems in her collections seem like something 19 00:01:12,319 --> 00:01:14,640 Speaker 2: she just jotted on the back of a notepad real quick. 20 00:01:14,720 --> 00:01:17,440 Speaker 2: I think that's more one of those. But I still 21 00:01:17,560 --> 00:01:22,760 Speaker 2: like the forced rhyme of sweet with aeradite, and I 22 00:01:22,800 --> 00:01:25,399 Speaker 2: don't know, wizard feels more right than Wizard. 23 00:01:26,120 --> 00:01:28,440 Speaker 1: I like the reading. Yes, and yeah, this was not 24 00:01:28,480 --> 00:01:31,280 Speaker 1: a poem of Emily Dickinson's that I was familiar with. 25 00:01:31,640 --> 00:01:36,880 Speaker 1: Sometimes just it's given the title ah Necromancy Sweet, it 26 00:01:36,959 --> 00:01:39,039 Speaker 1: is a note that like, basically I was gonna just 27 00:01:39,080 --> 00:01:42,840 Speaker 1: bust out another Clark Ashton Smith poem for this episode, 28 00:01:42,880 --> 00:01:44,479 Speaker 1: but then I was like, who else has some poems 29 00:01:44,520 --> 00:01:48,320 Speaker 1: about necromancy and necromancers? And lo and behold, Emily Dickinson 30 00:01:48,320 --> 00:01:52,120 Speaker 1: has not one, but two, which may surprise some of you, 31 00:01:52,400 --> 00:01:55,320 Speaker 1: may not surprise some of you who are more familiar 32 00:01:55,320 --> 00:01:55,840 Speaker 1: with her work. 33 00:01:56,680 --> 00:02:00,160 Speaker 2: I would say I'm an Emily Dickinson fan, though I 34 00:02:00,200 --> 00:02:02,360 Speaker 2: would not have been able to tell you that she 35 00:02:02,440 --> 00:02:05,360 Speaker 2: had poems that use the word necromancy, though I know 36 00:02:05,560 --> 00:02:07,720 Speaker 2: a number of her poems are concerned with death. 37 00:02:09,240 --> 00:02:12,960 Speaker 1: Yeah, she saw the skull beneath the skin, that's for sure. 38 00:02:13,080 --> 00:02:15,800 Speaker 2: Oh skull of skulls. Well, anyway, we are back with 39 00:02:15,880 --> 00:02:20,119 Speaker 2: part two in our series on necromancy. Now, if you've 40 00:02:20,120 --> 00:02:22,680 Speaker 2: been listening to the podcast for a while, you probably 41 00:02:22,720 --> 00:02:25,280 Speaker 2: know that every year, for the whole month of October, 42 00:02:25,680 --> 00:02:29,400 Speaker 2: we focus our attention on topics of the beastly, ghostly, 43 00:02:29,720 --> 00:02:33,920 Speaker 2: devilish or uncanny sort. And also, as we often do, 44 00:02:34,120 --> 00:02:37,040 Speaker 2: we got started a little bit early this year, So 45 00:02:37,160 --> 00:02:39,560 Speaker 2: we got started last week even though it was still 46 00:02:39,560 --> 00:02:44,160 Speaker 2: technically September, with the first part in a series on necromancy, 47 00:02:44,360 --> 00:02:49,000 Speaker 2: the practice of communicating with the dead, usually for the 48 00:02:49,040 --> 00:02:53,680 Speaker 2: purpose of divination, of gaining access to hidden information or truth. 49 00:02:54,600 --> 00:02:57,800 Speaker 2: And in that episode we talked about accounts of necromancy 50 00:02:57,960 --> 00:03:02,480 Speaker 2: or pseudo necromatic legends from ancient China, as well as 51 00:03:02,600 --> 00:03:06,200 Speaker 2: methods of both speaking to and exercising ghosts in the 52 00:03:06,240 --> 00:03:10,839 Speaker 2: first millennium BCE in Mesopotamia. And today we are going 53 00:03:10,880 --> 00:03:13,960 Speaker 2: to continue our journey into the nether world talking about 54 00:03:14,000 --> 00:03:18,200 Speaker 2: necromancy practices and legends from ancient Greece and Rome. 55 00:03:18,680 --> 00:03:22,520 Speaker 1: That's right, We're gonna be talking about Greek accounts of 56 00:03:22,720 --> 00:03:26,720 Speaker 1: necromancy or things like necromancy to some extent in this episode, 57 00:03:26,760 --> 00:03:29,120 Speaker 1: and who knows where we'll end up in a third 58 00:03:29,160 --> 00:03:32,760 Speaker 1: episode on necromancy. So one of the sources that I 59 00:03:32,840 --> 00:03:35,120 Speaker 1: mentioned in the last episode is a paper by Czech 60 00:03:35,200 --> 00:03:40,000 Speaker 1: academic Andrej CapCar titled the Origins of Necromancy or how 61 00:03:40,040 --> 00:03:43,960 Speaker 1: we learn to speak to the dead great title, and 62 00:03:44,280 --> 00:03:47,800 Speaker 1: according to CapCar, the earliest mentions of necromancy, they don't 63 00:03:47,800 --> 00:03:52,240 Speaker 1: require a lot of inference and interpretation, can be found 64 00:03:53,280 --> 00:03:58,480 Speaker 1: in ancient Greece. In this we're dealing with nekia, which 65 00:03:58,480 --> 00:04:02,160 Speaker 1: is the practice of calling forth and asking them about 66 00:04:02,280 --> 00:04:07,040 Speaker 1: the future, or as we'll get into, things that are 67 00:04:07,040 --> 00:04:11,640 Speaker 1: maybe not the future, but that are concerned with knowledge 68 00:04:11,680 --> 00:04:15,120 Speaker 1: beyond what an individual has at their disposal. You know, 69 00:04:15,160 --> 00:04:18,280 Speaker 1: the dead by virtue of being dead, they can tell 70 00:04:18,320 --> 00:04:20,279 Speaker 1: you things. They can tell you things from their life, 71 00:04:20,600 --> 00:04:24,719 Speaker 1: from their place of origin, and so forth. The primary 72 00:04:24,720 --> 00:04:26,839 Speaker 1: example that he deals with, and indeed of a primary 73 00:04:26,839 --> 00:04:29,640 Speaker 1: example you see in a lot of discussions of what 74 00:04:29,839 --> 00:04:34,080 Speaker 1: is or isn't necromancy in ancient Greek traditions, takes us 75 00:04:34,120 --> 00:04:36,839 Speaker 1: all the way back to book eleven of the Odyssey, 76 00:04:37,320 --> 00:04:41,120 Speaker 1: in which Odysseus receives instructions about how to question the 77 00:04:41,160 --> 00:04:43,960 Speaker 1: dead and then does so. Now, Joe correct me if 78 00:04:43,960 --> 00:04:46,320 Speaker 1: I'm wrong, But I think we've recounted this story before 79 00:04:46,360 --> 00:04:47,800 Speaker 1: on the podcast. 80 00:04:47,960 --> 00:04:49,960 Speaker 2: Possibly, but it's been a while, so I think it's 81 00:04:50,000 --> 00:04:52,000 Speaker 2: worth refreshing on this story. 82 00:04:52,839 --> 00:04:56,000 Speaker 1: All right, Well, I'll give everyone the basics here concerning 83 00:04:56,040 --> 00:04:58,800 Speaker 1: this episode. So basically, you know, the deal with Odysseus 84 00:04:58,960 --> 00:05:00,800 Speaker 1: is trying to get home, right, He's he's been off 85 00:05:00,839 --> 00:05:03,760 Speaker 1: to war, he's seen the Trojan Wars and so forth. 86 00:05:04,240 --> 00:05:06,680 Speaker 1: Wants to get home, wants to be reunited with his wife. 87 00:05:07,600 --> 00:05:11,120 Speaker 1: A lot of misadventures occur on the way, so he 88 00:05:11,760 --> 00:05:14,680 Speaker 1: takes the scenic route does he takes the scenic route 89 00:05:14,800 --> 00:05:17,360 Speaker 1: and one of the more scenic routes ends up taking 90 00:05:17,680 --> 00:05:19,840 Speaker 1: He and his crew wind up on the island of 91 00:05:19,880 --> 00:05:23,920 Speaker 1: Circe in the care you might say, or under the 92 00:05:24,279 --> 00:05:28,720 Speaker 1: dominion of the enchantress Circe, and there's you know, there's 93 00:05:28,760 --> 00:05:32,960 Speaker 1: some misunderstanding, there's some transfiguration involved, there's a good bit 94 00:05:32,960 --> 00:05:35,359 Speaker 1: of seduction, and they end up staying there for like 95 00:05:35,440 --> 00:05:41,080 Speaker 1: a year. So they're hanging out on this island for 96 00:05:41,880 --> 00:05:42,880 Speaker 1: a fair amount of time. 97 00:05:43,360 --> 00:05:45,799 Speaker 2: I don't know exactly how all of this gets explained 98 00:05:45,920 --> 00:05:46,839 Speaker 2: Penelope later. 99 00:05:48,200 --> 00:05:52,520 Speaker 1: Well, you know, there's a possible answer to that here 100 00:05:52,520 --> 00:05:55,000 Speaker 1: coming up. But essentially, you know, he has time to 101 00:05:55,320 --> 00:05:59,719 Speaker 1: seek some some guidance, get some some advice from Circe, 102 00:05:59,880 --> 00:06:03,000 Speaker 1: and basically he wants to seek the advice of the 103 00:06:03,040 --> 00:06:07,279 Speaker 1: prophet Tyrisius, the blind Seer of Thebes, who in one 104 00:06:07,279 --> 00:06:09,800 Speaker 1: Greek myth is changed into a woman for several years 105 00:06:09,839 --> 00:06:12,880 Speaker 1: and then back into a man. But in this story, 106 00:06:12,960 --> 00:06:16,160 Speaker 1: this seer is dead, and that's a problem, and that's 107 00:06:16,200 --> 00:06:19,400 Speaker 1: why Circe sends Odysseus to the very gates of the 108 00:06:19,520 --> 00:06:22,720 Speaker 1: Land of the Dead in order to seek his advice. 109 00:06:23,160 --> 00:06:25,240 Speaker 1: So that's what the crew does. That's what the guys do. 110 00:06:25,360 --> 00:06:29,039 Speaker 1: They go to the very limits of the mortal realm, 111 00:06:29,120 --> 00:06:31,719 Speaker 1: right up to the border with the Land of the Dead, 112 00:06:32,160 --> 00:06:36,560 Speaker 1: and per Circe's instructions, they dig a trench, they offer libations, 113 00:06:36,920 --> 00:06:40,760 Speaker 1: they sacrifice you and a ram. These are the practices 114 00:06:40,800 --> 00:06:44,760 Speaker 1: of Nekia. So the blood of the sacrifice calls forth ghosts, 115 00:06:44,960 --> 00:06:48,800 Speaker 1: but it calls forth ghosts by the thousands, so it's 116 00:06:48,880 --> 00:06:52,600 Speaker 1: just just calls them all out. They all come swarming. 117 00:06:53,240 --> 00:06:56,599 Speaker 1: Key individuals that Odysseus knew in life they come forward 118 00:06:56,640 --> 00:06:59,960 Speaker 1: as well. One of them is Odysseus's own mother, an initial, 119 00:07:00,000 --> 00:07:02,440 Speaker 1: so he does not let her of her spirit approach 120 00:07:02,560 --> 00:07:06,839 Speaker 1: the blood. But finally here comes Diyrisius. He drinks the 121 00:07:06,839 --> 00:07:11,920 Speaker 1: blood and then speaks and tells Odysseus how their journey 122 00:07:11,960 --> 00:07:15,240 Speaker 1: home is likely to go, and basically he breaks it 123 00:07:15,240 --> 00:07:17,600 Speaker 1: to him. Look, you you know that stuff with the 124 00:07:17,600 --> 00:07:20,760 Speaker 1: Cyclops while you offended Poseidon and he's a p pretty 125 00:07:20,800 --> 00:07:23,400 Speaker 1: powerful guy. You're gonna have to make amends for that. 126 00:07:24,640 --> 00:07:28,880 Speaker 1: There he outlines some of the other hurdles that are 127 00:07:28,880 --> 00:07:32,040 Speaker 1: in their path, and then Odysseus asked, well, how can 128 00:07:32,080 --> 00:07:34,080 Speaker 1: I speak to the ghost of my mother who I 129 00:07:34,160 --> 00:07:37,560 Speaker 1: just ran into? And he is told that he must 130 00:07:37,680 --> 00:07:40,240 Speaker 1: let the spirit drink the blood. If the spirit doesn't 131 00:07:40,280 --> 00:07:42,440 Speaker 1: drink the blood, then they cannot speak to the living, 132 00:07:43,160 --> 00:07:45,800 Speaker 1: and so he allows his mother's spirit to do that. 133 00:07:45,840 --> 00:07:48,160 Speaker 1: He doesn't stand in her way, and he's able to 134 00:07:48,200 --> 00:07:51,160 Speaker 1: speak with his mother and learn about events at home. 135 00:07:53,000 --> 00:07:55,280 Speaker 1: There are more details when I may touch on some 136 00:07:55,440 --> 00:07:57,320 Speaker 1: more here in a minute, but that's the basics here. 137 00:07:57,480 --> 00:08:01,360 Speaker 1: Odysseus engages in a specific rite to attract the spirits 138 00:08:01,360 --> 00:08:04,559 Speaker 1: of the deceased, appeases them, and gives them the power 139 00:08:04,560 --> 00:08:06,120 Speaker 1: of speech and their for prophecy. 140 00:08:06,520 --> 00:08:09,120 Speaker 2: Okay, so I know this passage is of interest to 141 00:08:09,160 --> 00:08:13,680 Speaker 2: people trying to understand the culture and the ritual practices 142 00:08:13,680 --> 00:08:17,160 Speaker 2: of ancient Greece because It's often interpreted not just as 143 00:08:17,200 --> 00:08:21,600 Speaker 2: an isolated story in a fictional narrative, but a reflection 144 00:08:21,720 --> 00:08:25,360 Speaker 2: of generally how the rituals of necromancy were thought to work, 145 00:08:25,400 --> 00:08:26,520 Speaker 2: at least to some extent. 146 00:08:27,240 --> 00:08:29,120 Speaker 1: That's right, Yeah, so yeah, we're doing with what an 147 00:08:29,120 --> 00:08:33,320 Speaker 1: eighth century BCE text that many argue as our earliest 148 00:08:33,320 --> 00:08:36,720 Speaker 1: clear look at the idea of what would come to 149 00:08:36,720 --> 00:08:39,000 Speaker 1: be known as necromancy. But at the same time, I 150 00:08:39,000 --> 00:08:40,760 Speaker 1: do have to highlight that I was looking around not 151 00:08:40,800 --> 00:08:43,800 Speaker 1: everyone is convinced that it's truly what we'd call necromancy. 152 00:08:43,840 --> 00:08:46,280 Speaker 1: We kind of get into the semantics game again. I've 153 00:08:46,280 --> 00:08:49,680 Speaker 1: seen arguments that what takes place here is essentially a 154 00:08:49,760 --> 00:08:53,800 Speaker 1: standard sacrifice to the spirits of the dead, only observed 155 00:08:54,120 --> 00:08:57,480 Speaker 1: on the physical threshold of death's own country. So I 156 00:08:57,480 --> 00:09:01,640 Speaker 1: don't you know, again, theerhaps the location is the key 157 00:09:01,679 --> 00:09:05,839 Speaker 1: thing here, and the right itself is not necromancy itself, 158 00:09:05,960 --> 00:09:10,000 Speaker 1: but takes on necromantic powers due to proximity to the 159 00:09:10,080 --> 00:09:10,840 Speaker 1: land of the dead. 160 00:09:12,160 --> 00:09:13,800 Speaker 2: That'll come back in some stuff I want to get 161 00:09:13,800 --> 00:09:14,600 Speaker 2: into in a little bit. 162 00:09:15,960 --> 00:09:19,200 Speaker 1: But on the other hand, plenty of commentators do equate 163 00:09:19,440 --> 00:09:23,440 Speaker 1: Nekia with necromancy. Some things to keep in mind about 164 00:09:23,520 --> 00:09:26,240 Speaker 1: what we see here in this primary example. So, first 165 00:09:26,280 --> 00:09:29,400 Speaker 1: of all, as we were discussing in the first episode, 166 00:09:29,840 --> 00:09:32,800 Speaker 1: this is one of those ancient accounts that involves speaking 167 00:09:32,840 --> 00:09:35,720 Speaker 1: to the dead. It does not involved controlling the dead. 168 00:09:37,280 --> 00:09:39,680 Speaker 1: I mean, aside from just giving them the power of 169 00:09:39,720 --> 00:09:41,280 Speaker 1: speech by offering them the blood. 170 00:09:41,600 --> 00:09:43,680 Speaker 2: Yeah, that's right, we talked about in the last episode. 171 00:09:43,720 --> 00:09:46,400 Speaker 2: How if you hear the word necromancer today, especially if 172 00:09:46,440 --> 00:09:50,000 Speaker 2: you play Dungeons and Dragons or you're familiar with general 173 00:09:50,160 --> 00:09:54,400 Speaker 2: fantasy horror literature, you're probably thinking of someone who commands 174 00:09:54,640 --> 00:09:58,520 Speaker 2: armies of skeletons to do their bidding. And that's not 175 00:09:58,640 --> 00:10:02,000 Speaker 2: usually what's being discussed with ancient necromancy. It's specifically a 176 00:10:02,080 --> 00:10:06,040 Speaker 2: divination practice. It's about communicating with the dead, usually to 177 00:10:06,120 --> 00:10:06,920 Speaker 2: get information. 178 00:10:07,720 --> 00:10:10,000 Speaker 1: Yeah. Now, the other interesting thing about this, and something 179 00:10:10,040 --> 00:10:13,600 Speaker 1: I rather like about this example, is that Odysseus doesn't 180 00:10:13,640 --> 00:10:17,360 Speaker 1: summon one dead individual from the realm of the dead. 181 00:10:17,600 --> 00:10:19,760 Speaker 1: He summons all of them at once, like just a 182 00:10:19,840 --> 00:10:21,920 Speaker 1: mass of them. It's like it's kind of like he 183 00:10:22,040 --> 00:10:25,120 Speaker 1: replied all or you know how in different organizations, there'll 184 00:10:25,160 --> 00:10:27,920 Speaker 1: be that one email address where you can, you can 185 00:10:27,960 --> 00:10:31,960 Speaker 1: contact everybody in the organization. It's like, you know, all 186 00:10:32,080 --> 00:10:36,240 Speaker 1: dead at underworld dot com or something to that effect. 187 00:10:36,400 --> 00:10:39,160 Speaker 1: That's what Odysseus does here. And they're like, whoa, everybody's 188 00:10:39,160 --> 00:10:40,719 Speaker 1: in the chat now. 189 00:10:40,760 --> 00:10:43,400 Speaker 2: And then everybody starts replying, and that's the day. You 190 00:10:43,440 --> 00:10:47,959 Speaker 2: get five hundred emails on the same thread and yeah, exactly, yeah, 191 00:10:48,000 --> 00:10:49,520 Speaker 2: and then he has to try and figure out who 192 00:10:49,559 --> 00:10:51,040 Speaker 2: he specifically wants to talk to. 193 00:10:51,920 --> 00:10:57,160 Speaker 1: Now. Aspects of this that are reflected in later traditions 194 00:10:57,160 --> 00:10:59,880 Speaker 1: of necromancy. It does entail blood. There is blood and 195 00:11:00,000 --> 00:11:03,360 Speaker 1: blood sacrifice involved here. It intail it does entail the 196 00:11:03,360 --> 00:11:06,200 Speaker 1: ability to speak with the dead and learn from them. 197 00:11:06,400 --> 00:11:10,280 Speaker 1: And again this may work mostly due to proximity to 198 00:11:10,360 --> 00:11:13,520 Speaker 1: the Kingdom of the Dead. And you could also classify 199 00:11:13,640 --> 00:11:16,800 Speaker 1: this as an example of katabasis or a descent into 200 00:11:16,840 --> 00:11:19,719 Speaker 1: the underworld. I mean, even if Odysseus is only going 201 00:11:19,760 --> 00:11:22,360 Speaker 1: to the gates of Hell here, I mean he's essentially 202 00:11:23,400 --> 00:11:25,480 Speaker 1: he's essentially in the underworld, right, I mean, where do 203 00:11:25,480 --> 00:11:29,680 Speaker 1: you draw the line between actually going there and just 204 00:11:29,720 --> 00:11:30,719 Speaker 1: going to the edge of it? 205 00:11:31,160 --> 00:11:34,160 Speaker 2: Right? Well, So you could have an example like Orpheus 206 00:11:34,160 --> 00:11:37,520 Speaker 2: that I think is more a more complete katabasis. But 207 00:11:37,640 --> 00:11:39,679 Speaker 2: this is he's at least going part of the way. 208 00:11:39,679 --> 00:11:42,080 Speaker 2: And I think it is portrayed from what I recall 209 00:11:42,080 --> 00:11:45,920 Speaker 2: in the narrative as a as a harrowing journey into 210 00:11:46,040 --> 00:11:49,199 Speaker 2: a place that, you know, where mortals do not normally 211 00:11:49,240 --> 00:11:50,720 Speaker 2: tread exactly. 212 00:11:50,800 --> 00:11:54,400 Speaker 1: Yeah, And of course this is a major theme in literature. 213 00:11:54,440 --> 00:11:56,400 Speaker 1: We see it in Virgil Zania, we see it in 214 00:11:56,640 --> 00:12:00,800 Speaker 1: Dante's Divine Comedy, and so many other examples, you know, 215 00:12:00,840 --> 00:12:04,320 Speaker 1: pop culture and otherwise. When people travel into the realm 216 00:12:04,720 --> 00:12:08,120 Speaker 1: of the dead to get something, to find someone, to 217 00:12:08,200 --> 00:12:12,640 Speaker 1: get secret knowledge, et cetera, there are often complications. There's 218 00:12:12,720 --> 00:12:14,199 Speaker 1: often a fair amount of traunta. 219 00:12:14,240 --> 00:12:16,520 Speaker 2: Now, you know what. Another thing I recall from the 220 00:12:17,080 --> 00:12:20,960 Speaker 2: narrative in the Odyssey is that it presents a vision 221 00:12:21,000 --> 00:12:23,840 Speaker 2: of the underworld and of the afterlife in which being 222 00:12:23,960 --> 00:12:28,760 Speaker 2: dead sucks. It is really bad, and it's just it's 223 00:12:28,800 --> 00:12:31,920 Speaker 2: not something you want and it's not like heaven where 224 00:12:31,960 --> 00:12:35,880 Speaker 2: everybody's a nice angel and things are great, now you 225 00:12:35,920 --> 00:12:39,199 Speaker 2: know it just it depicts the afterlife is a kind 226 00:12:39,240 --> 00:12:44,480 Speaker 2: of miserable only half kind of pseudo existence. 227 00:12:45,559 --> 00:12:47,880 Speaker 1: Yeah, And it's interesting to think about that I mean, 228 00:12:47,920 --> 00:12:51,160 Speaker 1: we could have a larger discussion about various versions of 229 00:12:51,200 --> 00:12:54,400 Speaker 1: the afterlife, but certainly, very generally, there are plenty of 230 00:12:54,440 --> 00:12:58,040 Speaker 1: other examples where the afterlife is considered like the destination, 231 00:12:58,240 --> 00:13:00,480 Speaker 1: it is the thing, and suffering here in the mortal 232 00:13:00,559 --> 00:13:04,000 Speaker 1: realm is worth it for those treasures in the next realm. 233 00:13:04,360 --> 00:13:07,040 Speaker 1: And you know, at least on the surface, you seem 234 00:13:07,120 --> 00:13:09,920 Speaker 1: to see a reversal here in these traditions where like, 235 00:13:09,960 --> 00:13:13,760 Speaker 1: this is the life, this is the prime existence. What 236 00:13:13,840 --> 00:13:18,319 Speaker 1: happens next is just kind of a shadow. Now. CapCar 237 00:13:18,400 --> 00:13:22,360 Speaker 1: also singles out one of the other details of this encounter, 238 00:13:22,440 --> 00:13:25,280 Speaker 1: and that's and that concerns one of the other dead individuals, 239 00:13:25,320 --> 00:13:28,839 Speaker 1: the spirits of the dead that approaches Odysseus here from 240 00:13:28,920 --> 00:13:32,960 Speaker 1: the underworld, and that's Elpinor. This was the youngest member 241 00:13:32,960 --> 00:13:36,280 Speaker 1: of Odysseus's crew, who remember that that year that they 242 00:13:36,320 --> 00:13:39,400 Speaker 1: spent on the island of Circe. Well, during that year, 243 00:13:39,480 --> 00:13:42,640 Speaker 1: Elpinor becomes drunk and decides, you know what I'm gonna do. 244 00:13:42,760 --> 00:13:45,880 Speaker 1: I'm gonna go sleep on that roof. So he grips 245 00:13:45,920 --> 00:13:48,640 Speaker 1: and gets himself a ladder and he starts climbing up 246 00:13:48,640 --> 00:13:50,520 Speaker 1: that ladder to get on the roof so he can sleep, 247 00:13:50,559 --> 00:13:53,640 Speaker 1: but he falls off the ladder, he breaks his neck, 248 00:13:53,720 --> 00:13:57,560 Speaker 1: he dies. Well, you know, it's sad, but even sadder 249 00:13:57,640 --> 00:13:59,319 Speaker 1: it turns out the boys forgot to give him a 250 00:13:59,320 --> 00:14:03,439 Speaker 1: proper burier and to grieve for him. So it's kind 251 00:14:03,440 --> 00:14:06,600 Speaker 1: of embarrassing for Odysseus. He shows up here in the 252 00:14:06,679 --> 00:14:09,680 Speaker 1: underworld and here comes Elpinor, and he says, hey, you 253 00:14:09,720 --> 00:14:11,880 Speaker 1: remember me. I was the youngest member of your crew, 254 00:14:11,920 --> 00:14:14,079 Speaker 1: and I got drunk, I fell off that ladder, I 255 00:14:14,120 --> 00:14:17,480 Speaker 1: broke my neck. Well, you guys didn't bury me or 256 00:14:17,559 --> 00:14:21,400 Speaker 1: grieve for me. Could you do that? That would be 257 00:14:21,480 --> 00:14:25,600 Speaker 1: really swell, And so Odysseus says, yes, we'll totally do that. 258 00:14:26,000 --> 00:14:28,600 Speaker 1: Are bad, We will bury you and grief for you. 259 00:14:29,160 --> 00:14:33,240 Speaker 1: And so, I don't know, I'm looking at it with 260 00:14:33,280 --> 00:14:36,640 Speaker 1: a slightly humorous lens. I don't know if that was 261 00:14:36,680 --> 00:14:41,200 Speaker 1: really intended in the original work, but it is in principle. 262 00:14:41,280 --> 00:14:44,480 Speaker 1: Another example of the restless Dead, which we referred to 263 00:14:44,520 --> 00:14:46,960 Speaker 1: in the last episode, the idea that you know there 264 00:14:46,960 --> 00:14:49,120 Speaker 1: are different types of ghosts. There are different types of 265 00:14:49,160 --> 00:14:51,400 Speaker 1: spirits of the dead that might speak to you. They're 266 00:14:51,440 --> 00:14:55,040 Speaker 1: the ones who were properly buried and are remembered, and 267 00:14:55,120 --> 00:14:58,200 Speaker 1: everything is sort of like squared away with them. And 268 00:14:58,240 --> 00:15:00,480 Speaker 1: there are those that have some kind kind of a 269 00:15:00,520 --> 00:15:04,400 Speaker 1: grudge something, you know, keeping them here in our world, 270 00:15:04,680 --> 00:15:08,840 Speaker 1: or specifically they were not properly buried and therefore cannot 271 00:15:08,880 --> 00:15:22,200 Speaker 1: pass on. Now. Necromancy occurs elsewhere in ancient Greece. We'll 272 00:15:22,200 --> 00:15:24,680 Speaker 1: get into some examples of this as we proceed here, 273 00:15:24,880 --> 00:15:27,840 Speaker 1: often involving temples devoted to an oracle of the dead. 274 00:15:28,240 --> 00:15:30,840 Speaker 1: So this is the place where one could specifically go 275 00:15:31,160 --> 00:15:33,280 Speaker 1: to seek to call up a spirit of the deceased. 276 00:15:34,200 --> 00:15:38,120 Speaker 1: Various authors wrote about such places, including Plutarch and Herodotus. 277 00:15:38,240 --> 00:15:40,600 Speaker 1: You'll find details of these oracles in their writings. 278 00:15:40,920 --> 00:15:43,240 Speaker 2: We're going to talk about some examples of those places 279 00:15:43,240 --> 00:15:47,000 Speaker 2: in a minute. But I really got to wondering, why 280 00:15:47,040 --> 00:15:51,600 Speaker 2: do people think that ghosts know anything special, you know, 281 00:15:51,680 --> 00:15:54,920 Speaker 2: other than answering questions like what's going on in the 282 00:15:54,960 --> 00:15:58,040 Speaker 2: nether world. I mean that came up in the ancient 283 00:15:58,080 --> 00:16:01,600 Speaker 2: Mesopotamian poem of Gilgah in key Do in the nether world, 284 00:16:01,640 --> 00:16:05,120 Speaker 2: where I remember Gilgamesh, he keeps like his stuff keeps 285 00:16:05,160 --> 00:16:08,160 Speaker 2: falling into the underworld into the house of Dust, and 286 00:16:08,240 --> 00:16:10,360 Speaker 2: he's like, I need my stuff back, and then in 287 00:16:10,480 --> 00:16:13,280 Speaker 2: key Do goes down in there to get it for him, 288 00:16:13,280 --> 00:16:16,000 Speaker 2: but in key Do screws up. He doesn't follow the rules. 289 00:16:16,040 --> 00:16:18,600 Speaker 2: He throws throwing sticks at the dead and all that, 290 00:16:19,160 --> 00:16:21,560 Speaker 2: and then he gets stuck down there, and so he's 291 00:16:21,600 --> 00:16:24,840 Speaker 2: dead now. And then he comes back up through through 292 00:16:24,880 --> 00:16:28,640 Speaker 2: a necromantic summoning and Gilgamesh is like, hey, tell me 293 00:16:28,720 --> 00:16:30,680 Speaker 2: what the nether world is, like, you know, what are 294 00:16:30,720 --> 00:16:32,640 Speaker 2: the fates of the dead down there? And so forth? 295 00:16:32,680 --> 00:16:33,960 Speaker 2: That that makes sense. 296 00:16:34,840 --> 00:16:37,600 Speaker 1: Yeah, yeah, but other otherwise, I mean, there are certain 297 00:16:37,920 --> 00:16:41,560 Speaker 1: situations so takes take Odysseus speaking with his mother. If 298 00:16:41,600 --> 00:16:43,880 Speaker 1: memory serves, the whole situation is like his mother was 299 00:16:43,960 --> 00:16:47,040 Speaker 1: alive when he last saw her, and so this is 300 00:16:47,240 --> 00:16:51,520 Speaker 1: he's learning things about home that that details about home 301 00:16:51,520 --> 00:16:54,640 Speaker 1: that he's not privy too, but she experienced before her passing. 302 00:16:55,680 --> 00:16:58,239 Speaker 1: I think I'm remembering that ride. I could be misremembering 303 00:16:58,320 --> 00:16:59,160 Speaker 1: part of that. 304 00:16:59,160 --> 00:17:01,760 Speaker 2: That's right, that there are some classes of information that 305 00:17:02,560 --> 00:17:05,120 Speaker 2: makes sense in a practical way like that, and I'll 306 00:17:05,160 --> 00:17:08,520 Speaker 2: get into that in a minute. But also like how 307 00:17:08,560 --> 00:17:13,120 Speaker 2: would a ghost have privileged information, so information about the future. Well, 308 00:17:13,160 --> 00:17:16,320 Speaker 2: I found an interesting article that gets into that somewhat 309 00:17:16,359 --> 00:17:19,400 Speaker 2: with respect to ancient Greek and Roman necromancy, but also 310 00:17:19,440 --> 00:17:23,359 Speaker 2: has a lot of other interesting general information about Greco 311 00:17:23,480 --> 00:17:25,760 Speaker 2: Roman practices of communicating with the dead. So I want 312 00:17:25,800 --> 00:17:28,520 Speaker 2: to talk about this article. It is called lay that 313 00:17:28,680 --> 00:17:33,359 Speaker 2: Ghost Necromancy in Ancient Greece and Rome by Daniel Ogden, 314 00:17:34,160 --> 00:17:37,720 Speaker 2: was originally published in Archaeology Odyssey back in two thousand 315 00:17:37,720 --> 00:17:40,520 Speaker 2: and two. I found a republication of it on the 316 00:17:40,560 --> 00:17:44,679 Speaker 2: magazine of a Biblical archaeology website. But Daniel Ogden is 317 00:17:44,760 --> 00:17:48,720 Speaker 2: a professor of ancient history at the University of Exeter 318 00:17:48,880 --> 00:17:49,440 Speaker 2: in England. 319 00:17:49,920 --> 00:17:53,600 Speaker 1: Yeah, this is a great question because it instantly reminds 320 00:17:53,640 --> 00:17:56,720 Speaker 1: me of that episode of The Simpsons where Homer eats 321 00:17:56,760 --> 00:18:03,680 Speaker 1: the pepper and has kadelic dream journey Johnny Cash. He 322 00:18:03,680 --> 00:18:06,320 Speaker 1: he talks to the space coyote voiced by Johnny Cash 323 00:18:06,400 --> 00:18:08,800 Speaker 1: and he's asking some advice of it, and he's like, 324 00:18:08,840 --> 00:18:12,080 Speaker 1: I'm just an hallucination. I don't have any new information. 325 00:18:14,440 --> 00:18:16,920 Speaker 2: But so sometimes it didn't have to be new information. 326 00:18:17,040 --> 00:18:22,080 Speaker 2: Sometimes it was like you were saying personal, practically accessible 327 00:18:22,119 --> 00:18:26,639 Speaker 2: information for the ghost One common example of this is 328 00:18:27,280 --> 00:18:31,000 Speaker 2: stories of necromancy from ancient Greece, where the ghost tells 329 00:18:31,040 --> 00:18:34,800 Speaker 2: you what you need to do to fix your relationship 330 00:18:34,880 --> 00:18:38,800 Speaker 2: with the ghost with themselves. So if somebody died an 331 00:18:38,920 --> 00:18:42,879 Speaker 2: untimely death and it was your fault, you could perform 332 00:18:42,960 --> 00:18:46,000 Speaker 2: necromancy to find out what was needed in order to 333 00:18:46,000 --> 00:18:46,760 Speaker 2: make amends. 334 00:18:47,720 --> 00:18:49,280 Speaker 1: Yeah, and you can almost think of this as some 335 00:18:49,359 --> 00:18:52,399 Speaker 1: sort of I mean, hopefully you didn't just murder the 336 00:18:52,440 --> 00:18:55,520 Speaker 1: person in cold blood, but even still, I guess it's 337 00:18:55,880 --> 00:18:58,879 Speaker 1: almost like some form of therapy, Like this is weighing 338 00:18:58,920 --> 00:19:01,879 Speaker 1: heavily on your conscious Let's summon up the spirit of 339 00:19:01,880 --> 00:19:04,800 Speaker 1: the dead and see what they want in order for 340 00:19:04,880 --> 00:19:05,600 Speaker 1: things to move on. 341 00:19:06,160 --> 00:19:09,040 Speaker 2: Sometimes it was just straight up murder. I'll mention a 342 00:19:09,040 --> 00:19:12,520 Speaker 2: couple of different examples. So the article here opens with 343 00:19:12,640 --> 00:19:16,680 Speaker 2: a retelling piece together from Plutarch, Thucydides, and a few 344 00:19:16,680 --> 00:19:21,120 Speaker 2: other sources of this story of the fifth century BCE, 345 00:19:21,560 --> 00:19:26,600 Speaker 2: Spartan General Pausanias. Now, just to note this, this story 346 00:19:26,680 --> 00:19:28,919 Speaker 2: is pieced together from a bunch of different accounts, and 347 00:19:28,960 --> 00:19:31,440 Speaker 2: it is not necessarily all history thought to be all 348 00:19:31,560 --> 00:19:35,040 Speaker 2: historically true. This is like the story of this guy's life. 349 00:19:35,640 --> 00:19:39,159 Speaker 2: But Pausanias was a Spartan regent and general who famously 350 00:19:39,320 --> 00:19:44,840 Speaker 2: defended Greece. He defended the Hellenic League against the Persians 351 00:19:44,960 --> 00:19:48,600 Speaker 2: at the Battle of Platia. So his original fame is 352 00:19:48,640 --> 00:19:51,920 Speaker 2: as a defender of Greece against Persian invasion. But then 353 00:19:52,040 --> 00:19:55,960 Speaker 2: later in life he was caught trying to betray Greece 354 00:19:56,600 --> 00:19:59,359 Speaker 2: and make a secret pact with the Persian kings or 355 00:19:59,400 --> 00:20:01,800 Speaker 2: Exees the Great. And in the middle of all this 356 00:20:01,960 --> 00:20:06,280 Speaker 2: there is a tragic story that Pausanias accidentally killed an 357 00:20:06,320 --> 00:20:11,000 Speaker 2: innocent young woman named Kleonisi in his bedchambers when he 358 00:20:11,080 --> 00:20:13,720 Speaker 2: was startled awake in the night. I guess he thought 359 00:20:13,760 --> 00:20:15,919 Speaker 2: there were assassins coming for him. He reaches for his 360 00:20:16,000 --> 00:20:18,639 Speaker 2: sword and he accidentally kills this woman, this young woman, 361 00:20:19,440 --> 00:20:21,960 Speaker 2: and after this he is haunted by the woman's ghost. 362 00:20:22,240 --> 00:20:25,320 Speaker 2: So he sought the help of a necromancer or I 363 00:20:25,320 --> 00:20:28,320 Speaker 2: guess maybe it's debatable whether this should be called a necromancer. 364 00:20:28,320 --> 00:20:30,840 Speaker 2: But he sought the help of a a sort of 365 00:20:30,920 --> 00:20:33,919 Speaker 2: spirit guide at an oracle of the dead on the 366 00:20:34,080 --> 00:20:37,800 Speaker 2: southern shore of the Black Sea. So this is a 367 00:20:37,840 --> 00:20:40,320 Speaker 2: place where you would go to conjure up a ghost, 368 00:20:40,680 --> 00:20:43,480 Speaker 2: and so he conjures the ghost of Kleonsy so he 369 00:20:43,480 --> 00:20:46,359 Speaker 2: could learn how to make it right, and according to 370 00:20:46,400 --> 00:20:49,199 Speaker 2: the legend, the ghost told him all he needed to 371 00:20:49,240 --> 00:20:52,280 Speaker 2: do to make amends and to stop the haunting would 372 00:20:52,280 --> 00:20:56,200 Speaker 2: be to return home to Sparta. But this is one 373 00:20:56,200 --> 00:21:00,280 Speaker 2: of those cruel tricks that ghosts sometimes play, because when 374 00:21:00,280 --> 00:21:03,679 Speaker 2: he went home to Sparta, his betrayal to the Persians 375 00:21:03,960 --> 00:21:07,119 Speaker 2: was exposed. So the Spartans found out about him. They 376 00:21:07,160 --> 00:21:10,159 Speaker 2: tried to seize him, and then he tried to seek 377 00:21:10,320 --> 00:21:13,680 Speaker 2: sanctuary in the Temple of Athena, where he thought his 378 00:21:13,760 --> 00:21:17,360 Speaker 2: pursuers would be unable to capture and execute him for 379 00:21:17,480 --> 00:21:20,520 Speaker 2: fear of impiety. You know, he's taking sanctuary in a temple. 380 00:21:21,119 --> 00:21:23,439 Speaker 2: But the story goes that they found a way around this. 381 00:21:23,680 --> 00:21:27,160 Speaker 2: The Spartans bricked up the entrance and sealed him inside 382 00:21:27,359 --> 00:21:28,600 Speaker 2: until he starved to death. 383 00:21:29,160 --> 00:21:29,639 Speaker 1: Oh wow. 384 00:21:30,000 --> 00:21:33,120 Speaker 2: After this, however, there was an all new problem. Now 385 00:21:33,160 --> 00:21:36,560 Speaker 2: the ghost of Pausanias was haunting the Temple of Athena, 386 00:21:37,080 --> 00:21:39,960 Speaker 2: so the Spartans had to ask the oracle of Delphi 387 00:21:40,000 --> 00:21:43,320 Speaker 2: what to do, and then the oracle advised them that 388 00:21:43,359 --> 00:21:47,720 Speaker 2: they needed to bring in some exorcists. These professional Ogden 389 00:21:47,760 --> 00:21:52,720 Speaker 2: calls them evocators. He says, the Greek term is sucha gogoy, 390 00:21:53,160 --> 00:21:57,440 Speaker 2: which means soul conductors. And they came in and they 391 00:21:57,560 --> 00:21:59,560 Speaker 2: checked the situation out and told them how to get 392 00:21:59,640 --> 00:22:03,000 Speaker 2: rid of the Gho of Pausanias, and they succeeded. They 393 00:22:03,280 --> 00:22:09,480 Speaker 2: exercised him effectively basted right. Bustin must make them feel 394 00:22:09,520 --> 00:22:11,560 Speaker 2: good because they came all the way from Italy to 395 00:22:11,960 --> 00:22:16,280 Speaker 2: Sparta to do this. And this story illustrates what Ogden 396 00:22:16,320 --> 00:22:19,240 Speaker 2: claims is probably the most common piece of information sought 397 00:22:19,280 --> 00:22:22,359 Speaker 2: from the dead in Greek and Roman necromancy, and that 398 00:22:22,480 --> 00:22:24,679 Speaker 2: is what does the ghost need? What will make the 399 00:22:24,680 --> 00:22:28,000 Speaker 2: ghost go away or stop haunting me, or allow the 400 00:22:28,000 --> 00:22:30,960 Speaker 2: ghost to achieve rest. And I thought this was interesting 401 00:22:31,040 --> 00:22:34,920 Speaker 2: in that it combines two different traditions that we talked 402 00:22:34,960 --> 00:22:38,040 Speaker 2: about separately in the last part in this series. So 403 00:22:38,160 --> 00:22:42,280 Speaker 2: one is necromancy seeking information from the dead, and the 404 00:22:42,320 --> 00:22:45,800 Speaker 2: other is exorcism, which is the removal of a ghost 405 00:22:45,880 --> 00:22:49,879 Speaker 2: or a spirit from an unwonted place or context. So, 406 00:22:50,160 --> 00:22:53,520 Speaker 2: if Ogden is correct here, the most common aim of 407 00:22:53,600 --> 00:22:56,920 Speaker 2: the former is actually the achievement of the latter. The 408 00:22:56,960 --> 00:23:00,080 Speaker 2: most common reason ancient Greek and Roman people would go 409 00:23:00,080 --> 00:23:03,040 Speaker 2: go to a necromancer was to figure out how to 410 00:23:03,080 --> 00:23:06,480 Speaker 2: get a ghost to stop bothering them. 411 00:23:05,560 --> 00:23:08,840 Speaker 1: M you know this, these series of steps there were, 412 00:23:08,960 --> 00:23:15,119 Speaker 1: I mean, there's some they're echoed throughout our supernatural fiction today. 413 00:23:15,160 --> 00:23:18,159 Speaker 1: But one example that instantly comes to mind is the 414 00:23:18,280 --> 00:23:21,720 Speaker 1: accounts of at least some versions of The Ring. And 415 00:23:21,720 --> 00:23:25,560 Speaker 1: I guess I'm mainly thinking about the first American remake 416 00:23:25,600 --> 00:23:28,840 Speaker 1: of it, but in that film alone, you see sort 417 00:23:28,840 --> 00:23:31,360 Speaker 1: of the three step approach where they're like, Okay, there's 418 00:23:31,359 --> 00:23:33,200 Speaker 1: some sort of sort of the realization that there's a 419 00:23:33,240 --> 00:23:36,520 Speaker 1: ghost involved, some sort of a spirit. Okay, what what 420 00:23:36,560 --> 00:23:38,840 Speaker 1: does the ghost want? They try and answer that question, 421 00:23:39,280 --> 00:23:42,560 Speaker 1: They try even to get in on the whole, like let's, uh, 422 00:23:42,960 --> 00:23:46,280 Speaker 1: let's make things right with the ghosts remains. But then 423 00:23:47,119 --> 00:23:49,800 Speaker 1: the big reveal, of course, is that the ghost isn't 424 00:23:49,800 --> 00:23:52,360 Speaker 1: going to be satisfied with any of those things. This 425 00:23:52,520 --> 00:23:55,560 Speaker 1: is one of that that second classification of ghosts, that 426 00:23:55,880 --> 00:23:57,240 Speaker 1: all it wants is vengeance. 427 00:23:57,760 --> 00:23:59,959 Speaker 2: Yeah, maybe less a ghost and more a demon. 428 00:24:00,480 --> 00:24:03,280 Speaker 1: Yeah. The only thing that we'll make it right is 429 00:24:03,320 --> 00:24:06,160 Speaker 1: to just move on from VHS to some other format, 430 00:24:06,240 --> 00:24:08,520 Speaker 1: and I think that's the other way that's the issue 431 00:24:08,520 --> 00:24:09,200 Speaker 1: was ever defeated. 432 00:24:10,440 --> 00:24:15,560 Speaker 2: So, speaking of classifications of ghosts, another interesting point that 433 00:24:15,560 --> 00:24:18,919 Speaker 2: Ogden raises in this article is the claim that in 434 00:24:19,160 --> 00:24:21,960 Speaker 2: most Greek and Roman sources there were sort of two 435 00:24:22,119 --> 00:24:25,480 Speaker 2: different modes in which ghosts could appear. And he does 436 00:24:25,520 --> 00:24:27,960 Speaker 2: not use these terms. I just made these up to 437 00:24:28,119 --> 00:24:30,680 Speaker 2: kind of help us sort through what he's saying. I'm 438 00:24:30,680 --> 00:24:34,119 Speaker 2: gonna call these categories the wild ghost and the dial 439 00:24:34,119 --> 00:24:38,080 Speaker 2: a ghost. So a wild ghost is off leash. It 440 00:24:38,200 --> 00:24:42,560 Speaker 2: is a dangerous, terrifying, and uncontrollable entity that cannot be 441 00:24:42,680 --> 00:24:46,240 Speaker 2: reasoned with. This is the ghost that haunts someone by 442 00:24:46,280 --> 00:24:50,240 Speaker 2: coming into their life or by haunting a place unbidden 443 00:24:50,440 --> 00:24:53,399 Speaker 2: and attacking a person repeatedly. This is a ghost you 444 00:24:53,760 --> 00:24:57,760 Speaker 2: cannot talk to and you can't like bargain with in 445 00:24:57,800 --> 00:24:58,359 Speaker 2: this state. 446 00:24:58,720 --> 00:25:01,440 Speaker 1: All right, So this is very much like the wrathful 447 00:25:01,520 --> 00:25:06,159 Speaker 1: ghost Samara or Sadako from the Rain or from various 448 00:25:06,200 --> 00:25:07,520 Speaker 1: other treatments. 449 00:25:07,640 --> 00:25:09,800 Speaker 2: Well, yeah, but I think this is also just any 450 00:25:09,880 --> 00:25:13,200 Speaker 2: loose ghost. It's a ghost that's haunting a person and 451 00:25:13,240 --> 00:25:17,000 Speaker 2: you have not initiated contact with through a necromantic ritual. 452 00:25:17,520 --> 00:25:20,560 Speaker 1: So slimer also fits this classification. 453 00:25:20,920 --> 00:25:24,320 Speaker 2: Yes, yeah, that's the wild ghost. Meanwhile, what I would 454 00:25:24,359 --> 00:25:26,800 Speaker 2: call the dial a ghost is a ghost called up 455 00:25:26,880 --> 00:25:29,760 Speaker 2: through the rituals of necromancy. And so this might be 456 00:25:29,880 --> 00:25:33,720 Speaker 2: somebody who's just otherwise resting comfortably in the underworld. You 457 00:25:33,760 --> 00:25:36,720 Speaker 2: call them up through necromancy to get some information from them, 458 00:25:38,760 --> 00:25:42,080 Speaker 2: or it could be one and the same as the 459 00:25:42,080 --> 00:25:45,800 Speaker 2: wild ghost, but when you contact them through necromancy, apparently 460 00:25:45,880 --> 00:25:50,000 Speaker 2: the interaction is of a different sort. An entity called 461 00:25:50,080 --> 00:25:54,719 Speaker 2: up through necromantic rituals is open to conversation and exchange. 462 00:25:55,720 --> 00:25:58,399 Speaker 2: And I thought that it's interesting that these ghosts that 463 00:25:58,440 --> 00:26:03,520 Speaker 2: there can be overlaps. The same exact ghost, depending on circumstances, 464 00:26:03,920 --> 00:26:07,080 Speaker 2: might be a wild, uncontrollable force that visits you in 465 00:26:07,119 --> 00:26:09,440 Speaker 2: the night, in your nightmares, or you know, haunts your 466 00:26:09,480 --> 00:26:12,399 Speaker 2: home or haunts a place and terrifies people and just 467 00:26:12,480 --> 00:26:14,959 Speaker 2: keeps attacking and there's nothing you can do. But you 468 00:26:14,960 --> 00:26:17,920 Speaker 2: talk to the exact same ghost, same soul through an 469 00:26:17,920 --> 00:26:19,919 Speaker 2: oracle of the dead, or by going to a tomb 470 00:26:19,920 --> 00:26:22,920 Speaker 2: and raising them up or whatever, then you can talk 471 00:26:22,960 --> 00:26:24,800 Speaker 2: to the ghost to figure out what's going on and 472 00:26:24,800 --> 00:26:27,840 Speaker 2: figure out what can be done to make it go away. 473 00:26:29,000 --> 00:26:33,040 Speaker 1: Interesting. So now this makes me wonder if if if 474 00:26:33,080 --> 00:26:36,840 Speaker 1: the ring tape, uh, the VHS tape is actually could 475 00:26:36,880 --> 00:26:38,439 Speaker 1: if you could actually think of it as sort of 476 00:26:38,520 --> 00:26:43,200 Speaker 1: automated and automated necromatic rite. It is a necromatic artifact 477 00:26:43,320 --> 00:26:46,280 Speaker 1: that does all of the ritual, but in a way 478 00:26:46,359 --> 00:26:49,919 Speaker 1: that requires less effort on the part of the person 479 00:26:50,040 --> 00:26:50,480 Speaker 1: using it. 480 00:26:51,320 --> 00:26:54,400 Speaker 2: Okay, I'm trying to get there with you. Is can 481 00:26:54,440 --> 00:26:56,800 Speaker 2: the can the girl in the ring ever be reasoned 482 00:26:56,800 --> 00:26:57,720 Speaker 2: with or bargained with? 483 00:26:57,880 --> 00:27:00,560 Speaker 1: Height No? I don't think so, not any version I've 484 00:27:00,600 --> 00:27:03,840 Speaker 1: seen you can try. And in terms of what kind 485 00:27:03,840 --> 00:27:06,240 Speaker 1: of information she has to relay, I don't know. Maybe 486 00:27:06,240 --> 00:27:10,000 Speaker 1: it is relayed through the tape. You know, these these visions. 487 00:27:10,040 --> 00:27:11,960 Speaker 1: Just because a ghost is going to tell you stuff 488 00:27:11,960 --> 00:27:13,560 Speaker 1: doesn't mean it has to make sense, right, I mean 489 00:27:13,600 --> 00:27:16,440 Speaker 1: they may speak cryptically, and then of course you get 490 00:27:16,440 --> 00:27:18,600 Speaker 1: that phone call which just says that you're going to 491 00:27:18,600 --> 00:27:21,480 Speaker 1: die in seven days, which isn't very helpful, but is 492 00:27:21,480 --> 00:27:23,320 Speaker 1: a communication, okay. 493 00:27:24,760 --> 00:27:27,240 Speaker 2: So often gives an example in this article of the 494 00:27:27,600 --> 00:27:31,560 Speaker 2: Roman emperor Nero's mother Agrippina. So. According to this story, 495 00:27:31,600 --> 00:27:33,760 Speaker 2: he murders his own mother. And by the way, the 496 00:27:33,840 --> 00:27:38,399 Speaker 2: stories of her murder are very elaborate and conflicting and 497 00:27:38,440 --> 00:27:41,120 Speaker 2: all that, so who knows what really happened in history there. 498 00:27:41,119 --> 00:27:43,000 Speaker 2: But this is again, this is how the story is 499 00:27:43,080 --> 00:27:46,400 Speaker 2: understood by like Roman historians writing the lives of the emperors. 500 00:27:48,400 --> 00:27:51,760 Speaker 2: So the ghost repeatedly starts attacking Nero in the night, 501 00:27:52,119 --> 00:27:55,760 Speaker 2: terrifying him with these visions and nightmares. So Nero sought 502 00:27:55,800 --> 00:27:58,719 Speaker 2: the help of a Persian magas to call up her 503 00:27:58,720 --> 00:28:01,280 Speaker 2: spirit so that he could make peace with it. 504 00:28:02,040 --> 00:28:10,479 Speaker 1: Quick note on magi and vegas Is of Persia. I 505 00:28:10,520 --> 00:28:13,160 Speaker 1: was reading a little bit about this. There's an episode 506 00:28:13,160 --> 00:28:18,480 Speaker 1: from the Sasanian Empire where the first Sasanian emperor we've 507 00:28:18,520 --> 00:28:22,679 Speaker 1: discussed him before, Adashir, the first, upon ascending the throne, 508 00:28:23,000 --> 00:28:26,040 Speaker 1: called on all the respected magi of the empire to 509 00:28:26,119 --> 00:28:28,520 Speaker 1: gather and the total was said to be something like 510 00:28:28,600 --> 00:28:32,720 Speaker 1: eighty thousand. So I was reading more about this, And 511 00:28:32,840 --> 00:28:35,240 Speaker 1: when we talk about the magi, we're talking about the 512 00:28:35,640 --> 00:28:41,040 Speaker 1: Masidian magi, who were a priestly order of Zoroastrianism, so 513 00:28:41,040 --> 00:28:44,360 Speaker 1: they were not expressly necromancers. They were into all sorts 514 00:28:44,400 --> 00:28:47,280 Speaker 1: of things, you know, looking to the stars and so forth. 515 00:28:47,400 --> 00:28:51,240 Speaker 1: But apparently some of their writings covered communication with the 516 00:28:51,320 --> 00:28:52,760 Speaker 1: untethered spirits of the dead. 517 00:28:53,720 --> 00:28:56,160 Speaker 2: Okay, but to come back to this idea of like 518 00:28:56,400 --> 00:28:59,160 Speaker 2: ghosts that haunt people and sort of can't be reasoned 519 00:28:59,160 --> 00:29:01,920 Speaker 2: with when they appe here for hauntings. But then you 520 00:29:02,040 --> 00:29:04,239 Speaker 2: can reason with them if you do a ritual with 521 00:29:04,280 --> 00:29:06,680 Speaker 2: like a megas or some other type of or an 522 00:29:06,680 --> 00:29:10,240 Speaker 2: oracle of the dead, some kind of necromantic ritual, then 523 00:29:10,280 --> 00:29:13,320 Speaker 2: you can figure out what they want. It strikes me 524 00:29:13,400 --> 00:29:16,240 Speaker 2: that this duality does still appear in some of the 525 00:29:16,240 --> 00:29:18,480 Speaker 2: ghost stories of today. Like you were talking about Rob, 526 00:29:18,520 --> 00:29:22,200 Speaker 2: I mean, I think more generally about you know, a 527 00:29:22,240 --> 00:29:25,880 Speaker 2: story where the ghost is just a purely bad vibe. 528 00:29:26,000 --> 00:29:28,960 Speaker 2: During the direct hauntings, it just appears to scare people, 529 00:29:29,360 --> 00:29:33,280 Speaker 2: but in the context of a seance, the same ghost 530 00:29:33,440 --> 00:29:35,440 Speaker 2: can be intelligibly conversed with. 531 00:29:36,280 --> 00:29:38,600 Speaker 1: Yeah, I mean, in a way, it's almost like, Okay, 532 00:29:38,720 --> 00:29:44,400 Speaker 1: this individual ghost or mortal is causing problems. Let's get 533 00:29:44,400 --> 00:29:47,560 Speaker 1: serious about this. Let's have some legal proceedings, you know, 534 00:29:47,600 --> 00:29:51,120 Speaker 1: the seance, the ritual of necromancy, whatever the details are, 535 00:29:51,160 --> 00:29:54,920 Speaker 1: it is like, okay, let's bust out some rule based 536 00:29:55,680 --> 00:29:58,640 Speaker 1: discussion of what's going on here and get to a solution. 537 00:29:59,000 --> 00:30:00,640 Speaker 2: I think that's a good way thinking about it. In 538 00:30:00,640 --> 00:30:02,920 Speaker 2: a way this, you know, these rituals might be kind 539 00:30:02,960 --> 00:30:05,960 Speaker 2: of like instituting a court proceeding in which the ghost 540 00:30:06,080 --> 00:30:06,720 Speaker 2: must appear. 541 00:30:07,440 --> 00:30:09,440 Speaker 1: Yeah, or it's a it's like an intervention in some 542 00:30:09,480 --> 00:30:12,600 Speaker 1: respects as well, Like the ghost shows up and is like, 543 00:30:12,640 --> 00:30:15,280 Speaker 1: all right, time to like terrify some people, and then 544 00:30:15,560 --> 00:30:17,600 Speaker 1: the ghost really, oh my goodness, this is one of 545 00:30:17,600 --> 00:30:19,320 Speaker 1: those again, they're going to try and reason with me, 546 00:30:19,440 --> 00:30:19,800 Speaker 1: all right. 547 00:30:20,240 --> 00:30:24,720 Speaker 2: So anyway, all that falls into this category of information 548 00:30:25,000 --> 00:30:28,040 Speaker 2: about what could be done to appease or send away 549 00:30:28,200 --> 00:30:34,400 Speaker 2: the ghost, a very common aim of Greek and Roman necromancy. Sometimes, 550 00:30:34,400 --> 00:30:37,160 Speaker 2: though necromancy would just as you alluded to earlier, rob 551 00:30:37,200 --> 00:30:40,040 Speaker 2: would be used to extract information from a ghost that 552 00:30:40,840 --> 00:30:43,920 Speaker 2: the spirit of a person could practically be expected to 553 00:30:44,000 --> 00:30:47,840 Speaker 2: know if consciousness continues after death. For example, somebody hides 554 00:30:47,880 --> 00:30:51,160 Speaker 2: some money then dies without telling you where they hit it, 555 00:30:51,640 --> 00:30:53,680 Speaker 2: you might need to call up a necromancer to get 556 00:30:53,720 --> 00:30:57,120 Speaker 2: that information. And there are stories exactly like this. Though 557 00:30:57,640 --> 00:30:59,720 Speaker 2: this one kind of puzzled me because I was thinking 558 00:30:59,760 --> 00:31:04,320 Speaker 2: with specific practical information like the location of a stash 559 00:31:04,320 --> 00:31:08,680 Speaker 2: of silver or something. I wonder how the necromancer dealt 560 00:31:08,800 --> 00:31:12,040 Speaker 2: with what I would assume was their general inability to 561 00:31:12,040 --> 00:31:15,239 Speaker 2: provide useful, correct answers, you know, like maybe that have 562 00:31:15,280 --> 00:31:18,440 Speaker 2: to be very vague or to be fair, when we 563 00:31:18,480 --> 00:31:21,080 Speaker 2: get to discussing what the actual rituals were in a minute, 564 00:31:21,280 --> 00:31:24,960 Speaker 2: maybe it actually wasn't on the necromancer to give the information. 565 00:31:25,840 --> 00:31:27,280 Speaker 1: Yeah, they would have to have some sort of an 566 00:31:27,280 --> 00:31:29,680 Speaker 1: out like that, right, because again assuming that the next 567 00:31:29,840 --> 00:31:32,800 Speaker 1: going with the assumption here that the necromancer cannot actually 568 00:31:32,840 --> 00:31:34,840 Speaker 1: speak to the dead, and that in some of these 569 00:31:34,880 --> 00:31:39,200 Speaker 1: other cases is essentially providing a like a therapeutic service. 570 00:31:40,120 --> 00:31:43,400 Speaker 1: You know, that they are, you know, guiding the recipient 571 00:31:43,440 --> 00:31:45,880 Speaker 1: through some sort of a you know, essentially a religious 572 00:31:45,960 --> 00:31:48,880 Speaker 1: ritual to put them at ease to you know, to 573 00:31:49,160 --> 00:31:52,280 Speaker 1: to help them honor the deceased, or whatever the specifics 574 00:31:52,320 --> 00:31:54,320 Speaker 1: might be. But in this case, yeah, if there's an 575 00:31:54,360 --> 00:31:58,360 Speaker 1: expectation of hidden treasure at the end of it, you know, 576 00:31:58,520 --> 00:32:00,720 Speaker 1: the necromancer would be a fool to put themselves on 577 00:32:00,760 --> 00:32:02,160 Speaker 1: the line like that, right. 578 00:32:02,600 --> 00:32:04,960 Speaker 2: They won't say it's under the third bush in the garden, 579 00:32:05,000 --> 00:32:06,960 Speaker 2: because then you go dig it up and then be like, well, 580 00:32:07,000 --> 00:32:08,840 Speaker 2: it's not there. Why'd you tell me that? 581 00:32:09,200 --> 00:32:11,040 Speaker 1: Yeah, you'd have to put a spin out, like the 582 00:32:11,080 --> 00:32:13,920 Speaker 1: true hidden treasure was your friendship in life with this person, 583 00:32:13,960 --> 00:32:16,360 Speaker 1: and that's what they value and therefore they don't want 584 00:32:16,400 --> 00:32:17,440 Speaker 1: to tell you where the money is. 585 00:32:17,840 --> 00:32:19,680 Speaker 2: But again, we'll get to something in a minute that 586 00:32:19,720 --> 00:32:21,640 Speaker 2: I think might actually shed some light on this and 587 00:32:22,040 --> 00:32:25,400 Speaker 2: show how the person who was sort of the guide 588 00:32:25,480 --> 00:32:28,960 Speaker 2: for this process would be off the hook. So but again, 589 00:32:29,320 --> 00:32:33,080 Speaker 2: what would you be looking for from speaking to a ghost? 590 00:32:33,200 --> 00:32:36,240 Speaker 2: You would get this practical information the dead person took 591 00:32:36,240 --> 00:32:38,160 Speaker 2: with them to the grave, like you know, where did 592 00:32:38,160 --> 00:32:41,160 Speaker 2: you hide something or anything like that. Also, if the 593 00:32:41,200 --> 00:32:44,480 Speaker 2: person was a murder victim, they might you might consult 594 00:32:44,480 --> 00:32:45,720 Speaker 2: them to find out who killed you. 595 00:32:46,720 --> 00:32:49,000 Speaker 1: Oh, this is a classic one, and this puts a 596 00:32:49,000 --> 00:32:51,960 Speaker 1: different kind of pressure on the role of the necromancer here, 597 00:32:52,040 --> 00:32:56,120 Speaker 1: or the alleged necromancer, because of course what they say could, 598 00:32:56,160 --> 00:33:00,200 Speaker 1: depending on the society and the legal system, be in 599 00:33:00,240 --> 00:33:04,360 Speaker 1: it as proof of an individual's guilt in a murder. 600 00:33:04,840 --> 00:33:07,440 Speaker 2: But apart from all this stuff, where again, if you 601 00:33:07,480 --> 00:33:10,880 Speaker 2: assume that consciousness actually continues after death, you could assume 602 00:33:10,920 --> 00:33:13,840 Speaker 2: the person would know all these things? What about this 603 00:33:13,880 --> 00:33:17,560 Speaker 2: other stuff like why ghosts would know the future? We've 604 00:33:17,600 --> 00:33:22,000 Speaker 2: looked at multiple examples of necromancy being used to consult 605 00:33:22,040 --> 00:33:25,640 Speaker 2: spirits on what's going to happen in the future. It 606 00:33:25,720 --> 00:33:29,400 Speaker 2: turns out Greek and Roman necromancers also consulted ghosts for 607 00:33:29,480 --> 00:33:32,800 Speaker 2: info about the future, for example, to predict the outcome 608 00:33:32,880 --> 00:33:35,840 Speaker 2: of wars or power struggles. A common thing people want 609 00:33:35,880 --> 00:33:38,960 Speaker 2: to know, why would the dead have the ability to 610 00:33:39,000 --> 00:33:42,320 Speaker 2: predict the future? Well, Ogden actually does answer this question. 611 00:33:42,440 --> 00:33:44,920 Speaker 2: He says, we don't know for sure, but there are 612 00:33:44,960 --> 00:33:49,560 Speaker 2: a couple of big possibilities. Ogden writes, quote. One possibility 613 00:33:49,680 --> 00:33:53,440 Speaker 2: is that some ancients believed the future was prepared in 614 00:33:53,480 --> 00:33:56,960 Speaker 2: the realm of the dead. When Aeneas descends into the 615 00:33:57,040 --> 00:34:01,440 Speaker 2: underworld in Virgil's Aeneid, he witnesses the marshaling of the 616 00:34:01,520 --> 00:34:05,360 Speaker 2: souls of Rome's future heroes, even though they had not 617 00:34:05,560 --> 00:34:09,840 Speaker 2: yet been born. Okay, so that's one, Ogden goes on quote. 618 00:34:09,960 --> 00:34:14,319 Speaker 2: Another possibility, many ancients, Plato among them, believed that a 619 00:34:14,480 --> 00:34:18,680 Speaker 2: pure soul, one separated from the dull matter of the body, 620 00:34:19,080 --> 00:34:23,120 Speaker 2: had great powers of perception and could understand the hidden 621 00:34:23,239 --> 00:34:27,960 Speaker 2: processes of the universe. Okay, so that sort of helps 622 00:34:28,000 --> 00:34:31,520 Speaker 2: answer my question if Ogden's correct about these two explanations. Here, 623 00:34:31,719 --> 00:34:35,480 Speaker 2: the dead know the future because one of two things. 624 00:34:35,520 --> 00:34:39,200 Speaker 2: Either the future is written in advance, so we are 625 00:34:39,239 --> 00:34:41,440 Speaker 2: faded for certain things to happen to us, and the 626 00:34:41,480 --> 00:34:45,280 Speaker 2: writing of the future takes place in the nether world, 627 00:34:45,440 --> 00:34:49,319 Speaker 2: so dead people in hades are essentially hanging out in 628 00:34:49,440 --> 00:34:52,480 Speaker 2: the writer's room for the upcoming season of the show. 629 00:34:53,840 --> 00:34:57,080 Speaker 2: Or the second explanation is if you subscribe to something 630 00:34:57,120 --> 00:35:01,920 Speaker 2: like platonism, soul's rule and bodies drool, and your current 631 00:35:02,080 --> 00:35:05,799 Speaker 2: knowledge of the future is limited by the extent to 632 00:35:05,960 --> 00:35:10,520 Speaker 2: which your body drools. Liberated souls, no longer attached to 633 00:35:10,280 --> 00:35:13,359 Speaker 2: to flesh, are sort of like gods in a way. 634 00:35:13,440 --> 00:35:17,400 Speaker 2: They have extra powers of knowledge and perception, and we 635 00:35:17,440 --> 00:35:19,919 Speaker 2: would all have these powers if we were liberated from 636 00:35:19,960 --> 00:35:21,400 Speaker 2: the confines of our bodies. 637 00:35:21,800 --> 00:35:24,680 Speaker 1: That one's in a really interesting because it also brings 638 00:35:24,760 --> 00:35:28,040 Speaker 1: up some of the other examples of ancestor veneration and 639 00:35:28,120 --> 00:35:31,560 Speaker 1: ancestor worship, you know, where it's like, this was a 640 00:35:31,600 --> 00:35:35,880 Speaker 1: real person in a given society or a given family, 641 00:35:35,920 --> 00:35:38,640 Speaker 1: what have you? They have died, and now they are 642 00:35:38,760 --> 00:35:42,200 Speaker 1: still real, but in a different way and perhaps held 643 00:35:42,239 --> 00:35:44,400 Speaker 1: to a like a put on a pedestal. You know, 644 00:35:44,440 --> 00:35:48,480 Speaker 1: they're they're, they they're they're they're given over to certain 645 00:35:48,520 --> 00:35:52,359 Speaker 1: divine characteristics, even if they are not thought of expressly 646 00:35:52,400 --> 00:36:01,640 Speaker 1: as a guy. 647 00:35:59,880 --> 00:36:06,520 Speaker 2: All right, So that's Ogden's opinion about why ghosts would 648 00:36:06,520 --> 00:36:08,600 Speaker 2: be expected to know the future and be able to 649 00:36:08,600 --> 00:36:12,080 Speaker 2: answer your questions about it. But another interesting thing brought 650 00:36:12,160 --> 00:36:16,440 Speaker 2: up in this article is he talks about location where 651 00:36:16,560 --> 00:36:21,400 Speaker 2: would Greco Roman necromancy take place? And it seems there 652 00:36:21,400 --> 00:36:25,319 Speaker 2: are two main answers for this. One is at the 653 00:36:25,360 --> 00:36:28,000 Speaker 2: tomb of the deceased. And now that one makes sense 654 00:36:28,000 --> 00:36:30,600 Speaker 2: if you're trying to call up a ghost of a 655 00:36:30,600 --> 00:36:34,040 Speaker 2: dead person, where better to go than to their grave 656 00:36:34,520 --> 00:36:37,960 Speaker 2: and do some kind of ritual there makes sense. But 657 00:36:38,040 --> 00:36:40,960 Speaker 2: the second, and I got really interested in this, was 658 00:36:41,200 --> 00:36:47,760 Speaker 2: that there were essentially some geographically identified special places where 659 00:36:47,840 --> 00:36:50,960 Speaker 2: you could communicate with the dead. These were known as 660 00:36:51,040 --> 00:36:54,160 Speaker 2: oracles of the dead. Now where would those be? Well, 661 00:36:54,200 --> 00:36:57,239 Speaker 2: Ogden says, ancient sources tell us about four of them. 662 00:36:57,360 --> 00:37:01,200 Speaker 2: There are two in modern day Greece, one in Italy, 663 00:37:01,360 --> 00:37:04,720 Speaker 2: and one in Turkey, and I did some additional digging 664 00:37:05,120 --> 00:37:07,319 Speaker 2: for background information about a couple of these. So the 665 00:37:07,320 --> 00:37:11,239 Speaker 2: first one he mentions is in northwest Greece, and this 666 00:37:11,280 --> 00:37:14,759 Speaker 2: is what's known as the Acharusian Lake. So this is 667 00:37:14,800 --> 00:37:17,800 Speaker 2: a lake, or perhaps I've seen in some sources mentioned 668 00:37:17,800 --> 00:37:20,319 Speaker 2: as a swamp, a lake or a series of light 669 00:37:20,440 --> 00:37:25,040 Speaker 2: lakes or swamp connected to the river Akron, which that 670 00:37:25,160 --> 00:37:29,399 Speaker 2: river itself is very important in Greek visions of the afterlife, 671 00:37:29,400 --> 00:37:32,400 Speaker 2: so there's a motif present in Greek and Roman mythology 672 00:37:32,440 --> 00:37:35,960 Speaker 2: that the dead have to be carried across a river 673 00:37:36,400 --> 00:37:39,640 Speaker 2: by a ghastly ferryman in order to reach Hades or 674 00:37:39,719 --> 00:37:42,880 Speaker 2: the underworld. And in some sources this river is named 675 00:37:42,920 --> 00:37:46,080 Speaker 2: as Styx, but in others it is the Akron. 676 00:37:46,520 --> 00:37:49,839 Speaker 1: If memory serves, both names as separate rivers are used 677 00:37:49,840 --> 00:37:50,920 Speaker 1: in Dante's Inferno. 678 00:37:51,320 --> 00:37:55,120 Speaker 2: Oh that may be right, I don't recall, but interestingly, 679 00:37:55,360 --> 00:37:59,120 Speaker 2: I wanted to note this, so Akron, the Akron is 680 00:37:59,160 --> 00:38:03,279 Speaker 2: at least one definite real river in northwest Greece, so 681 00:38:03,320 --> 00:38:05,680 Speaker 2: there's just the Akron. You can go to that river now, 682 00:38:05,960 --> 00:38:09,560 Speaker 2: whereas the sticks at Core seems to be a mythological 683 00:38:09,680 --> 00:38:13,440 Speaker 2: river in the underworld, but at some point it was 684 00:38:13,520 --> 00:38:17,200 Speaker 2: also associated I think with various real waterways as well, 685 00:38:17,280 --> 00:38:20,120 Speaker 2: such as like a stream in Arcadia, but the Akron 686 00:38:20,120 --> 00:38:25,960 Speaker 2: seems more concretely geographically located on this world. But anyway, 687 00:38:26,000 --> 00:38:29,400 Speaker 2: the story goes, so one of these lakes or swamps 688 00:38:29,440 --> 00:38:33,319 Speaker 2: connected to the Akron, known as Akarusia. There was a 689 00:38:33,360 --> 00:38:37,239 Speaker 2: lakeside district in which you could call up the spirits 690 00:38:37,280 --> 00:38:40,000 Speaker 2: of the dead, and this was possible because of the 691 00:38:40,400 --> 00:38:42,800 Speaker 2: way that the river and the lake were somehow physically 692 00:38:42,840 --> 00:38:46,040 Speaker 2: connected to Hades and Rob. I've attached a couple of 693 00:38:46,360 --> 00:38:48,759 Speaker 2: pictures I found online of the Akron River for you 694 00:38:48,840 --> 00:38:50,960 Speaker 2: to look at here. You know, it's weird. I wonder 695 00:38:51,000 --> 00:38:54,760 Speaker 2: if it's just an example of psychological priming, because I 696 00:38:54,800 --> 00:38:57,440 Speaker 2: was expecting these to be associated with the underworld. But 697 00:38:57,480 --> 00:38:58,840 Speaker 2: they do look kind of spooky to me. 698 00:38:59,280 --> 00:39:01,279 Speaker 1: Yeah. Yes, I'm not sure how much of this is 699 00:39:01,440 --> 00:39:04,640 Speaker 1: just me going into it with the expectation here, but yeah, 700 00:39:04,680 --> 00:39:07,040 Speaker 1: in the first shot there's this impression of narrowing, and 701 00:39:07,480 --> 00:39:09,920 Speaker 1: I don't know, I'm kind of reminded of, you know, 702 00:39:10,320 --> 00:39:14,040 Speaker 1: the classic painting The Island of the Dead there a 703 00:39:14,040 --> 00:39:16,520 Speaker 1: little bit, but I could be reading too much into it. 704 00:39:16,680 --> 00:39:19,240 Speaker 1: I mean a river at the at the very least, 705 00:39:19,280 --> 00:39:22,399 Speaker 1: a river is This is a is a moving thing 706 00:39:22,480 --> 00:39:25,520 Speaker 1: that goes somewhere else. So it's easy to approach it 707 00:39:26,000 --> 00:39:29,360 Speaker 1: and think of it as this thing that connects to 708 00:39:29,440 --> 00:39:31,279 Speaker 1: some distant land, because it literally does. 709 00:39:31,840 --> 00:39:34,279 Speaker 2: That's a good point, okay. So second place for the 710 00:39:34,280 --> 00:39:36,920 Speaker 2: Oracle of the Dead. This is way over on the 711 00:39:36,960 --> 00:39:40,200 Speaker 2: western coast of the Italian Peninsula. This is Lake of 712 00:39:40,320 --> 00:39:45,120 Speaker 2: Vernas in Campagna. So once again this is a body 713 00:39:45,160 --> 00:39:48,040 Speaker 2: of water associated with the entrance to the underworld. In 714 00:39:48,040 --> 00:39:51,320 Speaker 2: this case, I thought it was geologically interesting because a 715 00:39:51,480 --> 00:39:56,400 Speaker 2: Vernas is the flooded crater of an extinct volcano, so 716 00:39:56,440 --> 00:40:00,000 Speaker 2: this is in a region somewhat close to Naples. Allegedly, 717 00:40:00,120 --> 00:40:04,640 Speaker 2: the Lake of Verness emitted fumes of sulfur sometimes, which 718 00:40:04,680 --> 00:40:06,840 Speaker 2: could be why it was thought of as the entrance 719 00:40:06,840 --> 00:40:09,480 Speaker 2: to the realm of the dead. And contrary to what 720 00:40:09,560 --> 00:40:11,640 Speaker 2: you might expect. You know, you might think, okay, so 721 00:40:11,840 --> 00:40:14,759 Speaker 2: this lake is associated with the underworld, then maybe it's 722 00:40:14,840 --> 00:40:18,759 Speaker 2: just this creepy, abandoned place with nothing going on. But no, no, no. 723 00:40:19,000 --> 00:40:22,080 Speaker 2: The area around Averness was developed. It had temples, and 724 00:40:22,160 --> 00:40:25,880 Speaker 2: bathhouses and all sorts of stuff. In fact, in his article, 725 00:40:25,960 --> 00:40:28,520 Speaker 2: Ogden tells what I thought was a very funny story 726 00:40:28,600 --> 00:40:33,080 Speaker 2: about a British archaeologist who thought he had identified the 727 00:40:33,160 --> 00:40:37,000 Speaker 2: ruins of the Avernus oracle of the Dead in a 728 00:40:37,160 --> 00:40:40,440 Speaker 2: Roman era tunnel near the lake came up with this 729 00:40:40,480 --> 00:40:45,480 Speaker 2: whole scenario about how the oracle worked. Ogden writes, quote 730 00:40:45,680 --> 00:40:48,640 Speaker 2: he speculated that visitors to the oracle were led through 731 00:40:48,719 --> 00:40:52,440 Speaker 2: dark tunnels and across a hot, sulfurous spring that doubled 732 00:40:52,440 --> 00:40:56,480 Speaker 2: as the river Sticks. Priestly assistants, he suggested, used lamps 733 00:40:56,480 --> 00:40:59,800 Speaker 2: and wooden shadow puppets to project ghostly figures onto a 734 00:40:59,800 --> 00:41:02,719 Speaker 2: wall in a kind of ancient vision of a Disneyland 735 00:41:02,800 --> 00:41:07,640 Speaker 2: haunted house. So, okay, that sounds very interesting, but it 736 00:41:08,040 --> 00:41:11,560 Speaker 2: turns out no, this tunnel was actually a service tunnel 737 00:41:11,600 --> 00:41:15,600 Speaker 2: for a Roman bathhouse. And then there are a couple 738 00:41:15,640 --> 00:41:18,239 Speaker 2: of other sites of oracles of the dead that are 739 00:41:18,360 --> 00:41:22,439 Speaker 2: that were less well known. One is heraclea Pontica. That's 740 00:41:22,520 --> 00:41:24,960 Speaker 2: the one on the south coast of the Black Sea, 741 00:41:25,280 --> 00:41:27,880 Speaker 2: up on the north of what is today Turkey, or 742 00:41:27,920 --> 00:41:30,840 Speaker 2: at the time would have been Anatolia. This is the 743 00:41:31,239 --> 00:41:34,759 Speaker 2: place that Pausanias went to in that legend, and then 744 00:41:34,840 --> 00:41:38,560 Speaker 2: the other one, the fourth one is Cape Tynron, which 745 00:41:38,680 --> 00:41:43,680 Speaker 2: is down at the southern tip of the Peloponnesis, And 746 00:41:44,000 --> 00:41:46,080 Speaker 2: I'm not sure about the Black Sea location, but I 747 00:41:46,080 --> 00:41:49,080 Speaker 2: was looking up Cape Tynern and this one was also, 748 00:41:49,200 --> 00:41:52,600 Speaker 2: according to some ancient sources, a gateway to the underworld. 749 00:41:52,640 --> 00:41:54,600 Speaker 2: So it seems what a lot of these Oracle of 750 00:41:54,640 --> 00:41:58,640 Speaker 2: the Dead locations have in common is they are thought 751 00:41:58,719 --> 00:42:02,440 Speaker 2: to be in some sense of physical entry way into 752 00:42:02,520 --> 00:42:03,319 Speaker 2: the underworld. 753 00:42:04,160 --> 00:42:07,120 Speaker 1: Yeah, so it's not just a matter of having the 754 00:42:07,200 --> 00:42:10,439 Speaker 1: rituals or the expertise. It's like, are you in close 755 00:42:10,560 --> 00:42:15,320 Speaker 1: enough proximity to the underworld for that signal to reach them? 756 00:42:15,560 --> 00:42:17,840 Speaker 2: Now. In the last episode, we talked about those ancient 757 00:42:17,840 --> 00:42:23,920 Speaker 2: Mesopotamian tablets that shared specifics of their necromancy rituals, which 758 00:42:23,960 --> 00:42:27,279 Speaker 2: involved incantations, so you had special words to say and 759 00:42:27,480 --> 00:42:31,880 Speaker 2: appeals to specific gods who would sort of oversee the proceedings. 760 00:42:31,920 --> 00:42:35,520 Speaker 2: Like one of the tablets specified that you know, this 761 00:42:35,640 --> 00:42:39,760 Speaker 2: ritual is taking place under the auspices of the god Shamash. 762 00:42:39,800 --> 00:42:43,200 Speaker 2: And then they also had recipes for potions and concoctions 763 00:42:43,239 --> 00:42:45,880 Speaker 2: to make out of all kinds of stuff, you know, 764 00:42:46,000 --> 00:42:50,440 Speaker 2: dust from across roads, the end of a frog's intestines, crab, tallow, 765 00:42:50,920 --> 00:42:53,320 Speaker 2: hair of a dog, and a bunch of other stuff. 766 00:42:53,680 --> 00:42:56,440 Speaker 2: And in one case, I guess my favorite thing was 767 00:42:56,520 --> 00:42:59,280 Speaker 2: the ritual that involved a skull that you would address 768 00:42:59,320 --> 00:43:02,759 Speaker 2: as oh, sk skull of skulls, and the implication is 769 00:43:02,800 --> 00:43:05,920 Speaker 2: that the ghost would come into the skull and speak 770 00:43:05,960 --> 00:43:09,200 Speaker 2: out of it somehow. In this case, I wonder what 771 00:43:09,280 --> 00:43:13,840 Speaker 2: literally happened during these rituals, by the way, did I 772 00:43:13,880 --> 00:43:16,200 Speaker 2: think we don't really know, but I have to wonder, like, 773 00:43:16,280 --> 00:43:19,799 Speaker 2: did the skull somehow quote speak? If so, how was 774 00:43:19,840 --> 00:43:20,719 Speaker 2: that accomplished? 775 00:43:21,719 --> 00:43:23,640 Speaker 1: Yeah, because on one hand, you could have a scenario 776 00:43:23,640 --> 00:43:28,480 Speaker 1: where some manner of puppetry was even utilized. But I 777 00:43:28,520 --> 00:43:31,759 Speaker 1: guess perhaps more believable, at least by modern standards, would 778 00:43:31,760 --> 00:43:34,600 Speaker 1: be just sort of a physical focus of what's happening. 779 00:43:34,680 --> 00:43:38,239 Speaker 1: So perhaps the necromancer is listening to the skull and 780 00:43:39,680 --> 00:43:43,480 Speaker 1: that becomes the object of focus during the proceedings. 781 00:43:44,040 --> 00:43:48,799 Speaker 2: Right, So a question is do we have physical descriptions 782 00:43:48,840 --> 00:43:52,400 Speaker 2: of what would happen during these rituals during the ghost interactions? 783 00:43:52,640 --> 00:43:55,680 Speaker 2: For Greco Roman necromancy, and the answer is yes, we 784 00:43:55,760 --> 00:43:59,120 Speaker 2: do have some descriptions. One example Ogden gives that I 785 00:43:59,120 --> 00:44:03,279 Speaker 2: thought was interesting as the Greek playwright Escalus, in a 786 00:44:03,400 --> 00:44:07,160 Speaker 2: fragment of an otherwise lost work, describes a scene at 787 00:44:07,200 --> 00:44:11,000 Speaker 2: a lakeside oracle of the dead where blood from a 788 00:44:11,080 --> 00:44:14,680 Speaker 2: black sheep is poured into the water, and the implication 789 00:44:14,880 --> 00:44:17,360 Speaker 2: is that the ghosts would come up from the underworld 790 00:44:17,520 --> 00:44:20,840 Speaker 2: through the waters of the lake and drink the sheep's blood. 791 00:44:21,360 --> 00:44:23,960 Speaker 2: And this is interesting in that it connects to that 792 00:44:24,040 --> 00:44:28,080 Speaker 2: scene in Homer where it's implied that or not even implied, 793 00:44:28,120 --> 00:44:32,080 Speaker 2: it's explicitly stated that giving a ghost sheep's blood or 794 00:44:32,160 --> 00:44:36,359 Speaker 2: rams blood to drink would make it sort of temporarily 795 00:44:36,480 --> 00:44:39,320 Speaker 2: beefed up enough to party, Like now it can talk. 796 00:44:39,920 --> 00:44:42,759 Speaker 2: And I think this is really interesting, this idea that 797 00:44:42,800 --> 00:44:46,400 Speaker 2: you had to feed blood to a ghost so that 798 00:44:46,480 --> 00:44:50,319 Speaker 2: it could I don't know, become substantial or empowered enough 799 00:44:50,320 --> 00:44:51,319 Speaker 2: to interact with you. 800 00:44:51,920 --> 00:44:54,640 Speaker 1: Yeah, I mean it's the dead or lacking blood, and 801 00:44:54,960 --> 00:44:57,560 Speaker 1: give them blood and they can they can do living 802 00:44:57,600 --> 00:44:59,799 Speaker 1: things again, at least for a very short period of time. 803 00:45:00,120 --> 00:45:02,279 Speaker 2: But finally, coming back to that issue of like what 804 00:45:02,480 --> 00:45:05,520 Speaker 2: form does the delivery of information from the dead take 805 00:45:05,840 --> 00:45:10,279 Speaker 2: in these Greco Roman rituals, Like, how does the necromancer 806 00:45:10,360 --> 00:45:13,239 Speaker 2: have to deliver the information? And in that case, how 807 00:45:13,239 --> 00:45:17,400 Speaker 2: do they deal with like the information when you know, 808 00:45:17,480 --> 00:45:22,759 Speaker 2: not being specific or accurate. Well, Ogden says that the 809 00:45:22,840 --> 00:45:25,240 Speaker 2: contact with the ghost at an oracle of the dead 810 00:45:25,880 --> 00:45:31,319 Speaker 2: was done through dream incubation. Oh, this makes sense of things, right. 811 00:45:31,360 --> 00:45:34,280 Speaker 2: So this is similar to what was done at multiple 812 00:45:34,360 --> 00:45:37,600 Speaker 2: kinds of temples and shrines in the ancient world. One 813 00:45:37,640 --> 00:45:40,560 Speaker 2: example we've talked about on the show before was the 814 00:45:40,800 --> 00:45:44,160 Speaker 2: shrines of the healing god Asclepias, where you would want 815 00:45:44,200 --> 00:45:47,880 Speaker 2: to get healed from a disease or something troubling your body, 816 00:45:48,360 --> 00:45:50,560 Speaker 2: and you would to seek a cure. You might go 817 00:45:50,600 --> 00:45:53,080 Speaker 2: to a shrine of Asclepias and you would do some 818 00:45:53,200 --> 00:45:55,680 Speaker 2: kind of ritual, probably make a sacrifice or pay a 819 00:45:55,719 --> 00:45:59,200 Speaker 2: fee or something, and then you would go to sleep 820 00:45:59,400 --> 00:46:02,200 Speaker 2: and then you would have a dream there where Asclepias 821 00:46:02,280 --> 00:46:06,799 Speaker 2: would deliver to you information in the dream about what 822 00:46:06,840 --> 00:46:08,680 Speaker 2: you could do to cure your disease. 823 00:46:09,400 --> 00:46:10,160 Speaker 1: Yeah, okay. 824 00:46:10,520 --> 00:46:13,480 Speaker 2: In the case of the necromancer oracles, you would do 825 00:46:13,600 --> 00:46:16,440 Speaker 2: the prescribed rituals. You probably make some kind of sacrifice. 826 00:46:16,480 --> 00:46:19,120 Speaker 2: It seems very likely it might involve like a spilling 827 00:46:19,160 --> 00:46:21,640 Speaker 2: of some kind of animal blood to feed to the ghost, 828 00:46:22,200 --> 00:46:25,160 Speaker 2: and then you would go to sleep in the designated area, 829 00:46:25,239 --> 00:46:26,960 Speaker 2: and then the ghost would come to you in a 830 00:46:27,080 --> 00:46:31,000 Speaker 2: dream and tell you what you needed to know. And 831 00:46:31,280 --> 00:46:34,000 Speaker 2: this is interesting in multiple ways. Number One, it highlights 832 00:46:34,040 --> 00:46:38,120 Speaker 2: this thing in ancient Greek thinking where sleep was sort 833 00:46:38,120 --> 00:46:41,480 Speaker 2: of a state thought of as in some ways analogous 834 00:46:41,560 --> 00:46:45,719 Speaker 2: to or half way to death. So you're sort of 835 00:46:46,640 --> 00:46:50,279 Speaker 2: going out of the land of the living into this 836 00:46:50,520 --> 00:46:54,120 Speaker 2: half dead state of sleep in order to meet the ghost, 837 00:46:54,200 --> 00:46:57,480 Speaker 2: you know, as it comes out to deliver you information. 838 00:46:57,600 --> 00:46:59,759 Speaker 2: But then also in a practical sense, I could see 839 00:46:59,760 --> 00:47:02,759 Speaker 2: how this would mean that the priest or whatever, the 840 00:47:02,800 --> 00:47:05,640 Speaker 2: professional working at the oracle of the Dead is doing, 841 00:47:05,719 --> 00:47:09,080 Speaker 2: like they're not personally on the hook for like giving 842 00:47:09,120 --> 00:47:11,480 Speaker 2: you the information you need. And it might be in 843 00:47:11,520 --> 00:47:14,440 Speaker 2: some cases they did provide information, but it seems like 844 00:47:14,480 --> 00:47:17,439 Speaker 2: in a lot of cases they use dream incubation where 845 00:47:17,640 --> 00:47:19,160 Speaker 2: it's all internal to you. 846 00:47:19,600 --> 00:47:23,319 Speaker 1: Yeah, it's like they're just helping to facilitate the conversation 847 00:47:23,560 --> 00:47:26,200 Speaker 1: and then the conversation is left to you and your 848 00:47:26,239 --> 00:47:28,920 Speaker 1: dream state, and I guess in a more like you know, 849 00:47:29,800 --> 00:47:35,040 Speaker 1: skeptical approach here. Yeah, they're simply priming your brain for 850 00:47:35,239 --> 00:47:38,440 Speaker 1: some sort of a dream that could be either in 851 00:47:38,480 --> 00:47:41,840 Speaker 1: and of itself seemingly meaningful or could be picked apart 852 00:47:41,880 --> 00:47:45,760 Speaker 1: in made meaningful due to the priming. So it's interesting 853 00:47:45,800 --> 00:47:48,160 Speaker 1: how we kind of end up at the end of 854 00:47:48,160 --> 00:47:52,719 Speaker 1: this episode in similar territory to our previous look at 855 00:47:52,960 --> 00:47:57,080 Speaker 1: different cultures and times in which the dream world was 856 00:47:57,080 --> 00:48:01,000 Speaker 1: given special significance. You know, I mean, I'm not sure 857 00:48:01,040 --> 00:48:03,239 Speaker 1: you could necessarily make the case here because again this 858 00:48:03,320 --> 00:48:07,120 Speaker 1: could be maybe thought of as you know, an important right, 859 00:48:07,440 --> 00:48:11,680 Speaker 1: but not like a prime motivator in the trajectory of 860 00:48:11,920 --> 00:48:14,680 Speaker 1: a given culture. But still, you see, like the importance 861 00:48:14,719 --> 00:48:18,760 Speaker 1: of the dream space to individuals and trying to figure 862 00:48:18,800 --> 00:48:20,120 Speaker 1: out their problems. 863 00:48:20,600 --> 00:48:23,720 Speaker 2: Well, yeah, and it makes me see another parallel between 864 00:48:24,000 --> 00:48:26,120 Speaker 2: sleep and death here is that it seems like they 865 00:48:26,160 --> 00:48:31,560 Speaker 2: are both states in which people's capacities are to some 866 00:48:31,719 --> 00:48:35,640 Speaker 2: extent diminished but in other ways magnified. You know that, 867 00:48:35,800 --> 00:48:39,919 Speaker 2: like like during sleep you are closer to death, and 868 00:48:39,960 --> 00:48:44,919 Speaker 2: so of course you know your your consciousness is diminished 869 00:48:44,920 --> 00:48:48,160 Speaker 2: in a way you of course your your physical potency, 870 00:48:48,200 --> 00:48:50,320 Speaker 2: like you're not moving around while you're asleep, you're prone 871 00:48:50,400 --> 00:48:54,439 Speaker 2: and all that, so you are diminished or reduced in 872 00:48:54,560 --> 00:48:56,759 Speaker 2: one extent. But also it is the place where you 873 00:48:56,840 --> 00:49:01,520 Speaker 2: have access to wisdom beyond what's available to your mortal mind. 874 00:49:02,440 --> 00:49:05,640 Speaker 1: Yeah, of course, I can't help but be reminded of 875 00:49:05,640 --> 00:49:08,120 Speaker 1: Freddy Krueger and all of this. It's easy to think 876 00:49:08,120 --> 00:49:11,359 Speaker 1: of Freddy Krueger as a monster, but you know, he's 877 00:49:11,400 --> 00:49:14,040 Speaker 1: a monster in the general sense of the word. But 878 00:49:14,320 --> 00:49:18,080 Speaker 1: he is a ghost. He has a vengeful ghost that 879 00:49:18,560 --> 00:49:21,800 Speaker 1: then appears in your dreams. And I guess by virtue 880 00:49:21,800 --> 00:49:25,640 Speaker 1: of having access to dreams, he has privileged information about individuals. 881 00:49:25,920 --> 00:49:27,640 Speaker 1: I don't know that anyone ever really asks him for 882 00:49:27,680 --> 00:49:29,440 Speaker 1: advice on anything, though, I. 883 00:49:29,400 --> 00:49:31,000 Speaker 2: Mean it would be funny if you did. I don't 884 00:49:31,000 --> 00:49:32,399 Speaker 2: know what kind of advice he would give. 885 00:49:32,920 --> 00:49:34,919 Speaker 1: I mean, that could be a whole sequel right there 886 00:49:34,960 --> 00:49:39,440 Speaker 1: where somebody or some group or like, look, we need 887 00:49:39,800 --> 00:49:42,240 Speaker 1: we need the help of someone with access to dreams. 888 00:49:42,880 --> 00:49:45,959 Speaker 1: I guess specifically teenager dreams. I guess maybe this would 889 00:49:46,000 --> 00:49:48,400 Speaker 1: make sense for if you were designing a product to 890 00:49:48,440 --> 00:49:52,440 Speaker 1: appeal to teenagers, they're like who knows teenagers. Freddy Krueger, 891 00:49:52,760 --> 00:49:53,600 Speaker 1: you know what's cool? 892 00:49:53,800 --> 00:49:57,759 Speaker 2: Yeah? Yeah, Oh, to get advice on sweaters, it would 893 00:49:57,800 --> 00:50:00,520 Speaker 2: be like, Freddy Krueger, is this sweater cool? Is this 894 00:50:00,560 --> 00:50:03,200 Speaker 2: what's going to be hip this season? And he's always 895 00:50:03,239 --> 00:50:05,640 Speaker 2: just like Green and Red, that's what's going to be in. 896 00:50:05,960 --> 00:50:08,080 Speaker 1: Now he knows it's a classic look and it'll eventually, 897 00:50:08,160 --> 00:50:11,000 Speaker 1: you know, eventually the trends will come back around to it. 898 00:50:11,320 --> 00:50:14,200 Speaker 2: Okay, well in a cap part two right there, I believe. 899 00:50:14,280 --> 00:50:16,560 Speaker 1: So, yeah, we'll be back for at least a third 900 00:50:16,600 --> 00:50:19,920 Speaker 1: episode on necromancy, and in the meantime, reach out to us. 901 00:50:19,960 --> 00:50:22,640 Speaker 1: We'd love to hear your thoughts on these various and 902 00:50:22,800 --> 00:50:28,160 Speaker 1: ancient accounts of necromancier things that could be described as 903 00:50:28,239 --> 00:50:31,640 Speaker 1: necromantic and scope. Also, if you have thoughts in some 904 00:50:31,719 --> 00:50:35,480 Speaker 1: of the more pop culture things that we've mentioned here, 905 00:50:35,520 --> 00:50:38,319 Speaker 1: if you have thoughts on Freddy Krueger, Slimer or the 906 00:50:38,400 --> 00:50:42,319 Speaker 1: Ring certainly right in. I mean, there's ultimately a lot 907 00:50:42,360 --> 00:50:46,000 Speaker 1: you could dissect in the original Ghostbusters where you have 908 00:50:46,560 --> 00:50:50,320 Speaker 1: ghosts that resemble the people as they were in life, 909 00:50:50,360 --> 00:50:52,880 Speaker 1: and then ghosts that no longer look like human beings. 910 00:50:53,200 --> 00:50:57,560 Speaker 1: You also have what ancient Mesopotamian gods entering into the 911 00:50:57,600 --> 00:51:01,719 Speaker 1: picture with their be like servants. So there's a lot 912 00:51:01,719 --> 00:51:02,520 Speaker 1: to unwrap there. 913 00:51:02,920 --> 00:51:04,759 Speaker 2: Many knew what it was to roast in the belly 914 00:51:04,840 --> 00:51:05,879 Speaker 2: of a slore that day. 915 00:51:06,719 --> 00:51:11,080 Speaker 1: Indeed, all right, a reminder that's stuff to blow your mind. 916 00:51:11,160 --> 00:51:13,839 Speaker 1: Is primarily a science podcast, though of course we get 917 00:51:13,840 --> 00:51:18,440 Speaker 1: into the culture and history as well as especially obvious 918 00:51:18,440 --> 00:51:21,720 Speaker 1: in these episodes. We do listener mail episodes on Mondays, 919 00:51:21,719 --> 00:51:24,800 Speaker 1: we do a short form monster fact or artifact episode 920 00:51:24,840 --> 00:51:27,000 Speaker 1: on Wednesdays, and on Fridays we set aside most serious 921 00:51:27,000 --> 00:51:29,480 Speaker 1: concerns to just talk about a weird movie on Weird 922 00:51:29,560 --> 00:51:33,279 Speaker 1: House Cinema. Oh and one more thing. If you use 923 00:51:33,280 --> 00:51:36,440 Speaker 1: any of the various social media accounts and you follow us, 924 00:51:36,440 --> 00:51:38,319 Speaker 1: you may notice that there's a little more life than those. 925 00:51:38,360 --> 00:51:42,760 Speaker 1: Recently we have some people managing those for us once again. 926 00:51:43,120 --> 00:51:48,200 Speaker 1: And you also might notice some updated photos of me 927 00:51:48,280 --> 00:51:51,279 Speaker 1: and Joe. Well, that's because we visited the Museum of 928 00:51:51,320 --> 00:51:55,000 Speaker 1: Illusions in Atlanta. We were there what Thursday, September twenty first, 929 00:51:55,000 --> 00:52:00,400 Speaker 1: twenty twenty three. We have some great new photos. I 930 00:52:00,640 --> 00:52:03,000 Speaker 1: recommend that place to anyone who is in Atlanta looking 931 00:52:03,000 --> 00:52:05,480 Speaker 1: to engage with some illusions. It's a very fun place. 932 00:52:05,400 --> 00:52:08,880 Speaker 2: Huge thanks to our excellent audio producer, JJ Posway. If 933 00:52:08,920 --> 00:52:10,480 Speaker 2: you would like to get in touch with us with 934 00:52:10,600 --> 00:52:13,600 Speaker 2: feedback on this episode or any other, to suggest a 935 00:52:13,680 --> 00:52:15,880 Speaker 2: topic for the future, or just to say hello, you 936 00:52:15,880 --> 00:52:18,880 Speaker 2: can email us at contact at stuff to Blow your 937 00:52:18,960 --> 00:52:27,200 Speaker 2: Mind dot com. 938 00:52:27,320 --> 00:52:30,239 Speaker 3: Stuff to Blow Your Mind is production of iHeartRadio. For 939 00:52:30,320 --> 00:52:33,120 Speaker 3: more podcasts from my heart Radio, visit the iHeartRadio app, 940 00:52:33,280 --> 00:52:50,440 Speaker 3: Apple Podcasts, or wherever you listen to your favorite shows.