WEBVTT - Crowdsourcing Creativity for Toy & Game Design

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<v Speaker 1>Now really.

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<v Speaker 2>Really now, really well and welcome to really know really

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<v Speaker 2>with Jason Alexander and Peter Tilden, who remind you we

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<v Speaker 2>are constantly trying to source a large crowd of subscribers

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<v Speaker 2>and hoping you will be one. And speaking of crowdsourcing,

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<v Speaker 2>many industries, including toy and game makers, increasingly depend on

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<v Speaker 2>crowdsourcing for fresh ideas. Outsourcing creativity to the masses can

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<v Speaker 2>offer valuable feedback, but that data can also be misinterpreted, misunderstood,

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<v Speaker 2>or create just plain bogus ideas. That said, the annual

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<v Speaker 2>toy business in the United States is one hundred billion

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<v Speaker 2>dollar industry, by far the biggest toy market in the world.

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<v Speaker 3>But apparently the little elves and.

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<v Speaker 2>The toy making factories are running out of ideas, so

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<v Speaker 2>now they're turning to all of us to do the

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<v Speaker 2>creating for them.

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<v Speaker 3>Seems we've become the elves. Really no really.

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<v Speaker 2>To break down the inner workings of today's toy and

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<v Speaker 2>game world, Jason and Peter turned to an old friend,

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<v Speaker 2>David Fuhrer, who has created and licensed more than three

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<v Speaker 2>hundred toys games in household products, generating retail sales of

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<v Speaker 2>a one billion dollars and he's also the holder of

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<v Speaker 2>the Guinness World Record for being the fastest backwards talker.

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<v Speaker 2>So now backwards here are nasaug Rednecks, len rettap Netlett.

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<v Speaker 4>Episode number seven, five, nine or three six.

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<v Speaker 5>I don't, I have no idea. I have no idea.

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<v Speaker 4>I do.

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<v Speaker 5>We've done a lot of these.

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<v Speaker 4>We have done at least win no, Mark Maren, I've

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<v Speaker 4>never heard that phrase about us, you Mark, We've probably

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<v Speaker 4>into this by way. And when I say this number

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<v Speaker 4>people listening really no, really really know. We're about seventy

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<v Speaker 4>or eighty episodes in.

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<v Speaker 5>Yeah, yeah, look at us, and we are a cottage indust.

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<v Speaker 4>So this episode was again the generation of this episode

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<v Speaker 4>is I'm seeing New York Time article and the headline

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<v Speaker 4>has got an idea for toy toy makers want to

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<v Speaker 4>hear from you, And I'm thinking of.

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<v Speaker 5>That, is that just restricted to the toy industry. I

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<v Speaker 5>got an idea for a rocket science project. Rocket scientists

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<v Speaker 5>would like to hear from all the industry, exclusive to

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<v Speaker 5>all these industry are doing it.

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<v Speaker 4>But I saw it in the toy industry and I

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<v Speaker 4>thought to myself the Sebastian amount of skopkale joke where

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<v Speaker 4>you said, he goes into the supermarket and now you've

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<v Speaker 4>got to scan your items, And he said, it's like

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<v Speaker 4>they all got together one and said, you know what

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<v Speaker 4>you do it? Yeah, that's it's like the toy companies.

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<v Speaker 4>I would think, and we have a specialist here knows

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<v Speaker 4>from the toy business. But I would think like if

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<v Speaker 4>you called if I called, like a toy company in

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<v Speaker 4>the seventies and said, hey, I got an idea for

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<v Speaker 4>a game, they say, hey, kid, yeah, thanks, ye, thank

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<v Speaker 4>you so much. We have professionals doing this now because

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<v Speaker 4>you can crowd source people. It's ideas that it's easy

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<v Speaker 4>to put it out there and say, yeah, it's crowdsourcing

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<v Speaker 4>that idea for.

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<v Speaker 5>Me, for me, because I'm being serious now, I know

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<v Speaker 5>what like a kickstarter is, that's crowdfunding.

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<v Speaker 4>Crowdsourcing his ideas getting finding a group of people who

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<v Speaker 4>are fascinated by this kind of thing that can help

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<v Speaker 4>you develop stuff or you can actually test ideas out,

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<v Speaker 4>like is this we're going to limited edition freedom chip

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<v Speaker 4>with liquorice that somebody recommended? Twenty thousand more people responded,

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<v Speaker 4>we like this idea you put out and you lose

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<v Speaker 4>your sure, but there you go, But that's crowdsourcing. Thank

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<v Speaker 4>you well, but crowdsourcing ideas.

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<v Speaker 5>Remember, I think every project we've ever done, it sounds

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<v Speaker 5>like it must have been crowdsource.

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<v Speaker 4>Then under that you're using the public today with AI now,

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<v Speaker 4>but also the opportunity because of the Internet to get

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<v Speaker 4>quick response times. You can test stuff out. You used

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<v Speaker 4>to focus group stuff when you did games or anything

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<v Speaker 4>with a group of twelve people, and you may be

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<v Speaker 4>lucky to do a bunch of focus groups and see what.

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<v Speaker 4>Hopefully their real answer was sure, because focus groups are

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<v Speaker 4>tough too, because somebody always takes over and dominates. You

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<v Speaker 4>never know if it's the real thing. I asked the question.

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<v Speaker 4>There was a very many people hated the girl. Focus

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<v Speaker 4>groups can be obviously very detrimental, so I wanted to

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<v Speaker 4>find out, especially in the toy world, because it's so

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<v Speaker 4>quickly changing how you come up with the toy. So

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<v Speaker 4>you and I didn't know you knew this girl.

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<v Speaker 5>Also, there's also anything but having a grand little grand child.

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<v Speaker 5>You can go out and spend one thousand dollars on

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<v Speaker 5>Fisher Price and the ever been research and this is

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<v Speaker 5>developmental can put a marble and an empty plastic bottle

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<v Speaker 5>and that kid will play with that, you know.

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<v Speaker 4>Okay, to your point, we'll find out about that. But

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<v Speaker 4>I remember years ago somebody said, I bought a three

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<v Speaker 4>hundred dollars toy from my son. He's playing with the

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<v Speaker 4>box to sit in the pay. David fere is somebody

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<v Speaker 4>I knew from way back when I first got out here. David,

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<v Speaker 4>I think came on because of his skill set, and

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<v Speaker 4>we'll do a little of that later on, where he

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<v Speaker 4>has a Guinness WORL Burke of Records, ability to talk backwards,

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<v Speaker 4>which is mad, it's insane. But I met him because

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<v Speaker 4>I think he came on the radio show when I launched,

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<v Speaker 4>because he had just launched the nerve football that had

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<v Speaker 4>the vortex that had the tail on it, which I

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<v Speaker 4>think has sold more than just about any toy.

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<v Speaker 5>And I saw it was John Ellen john Away through

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<v Speaker 5>it like seven football fields or something like that, one

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<v Speaker 5>of the football guys, and I think David realized that,

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<v Speaker 5>and I go, well, of course he can do it.

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<v Speaker 4>David had friends like you and I. He'd see them

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<v Speaker 4>throw football and go these are and that more.

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<v Speaker 5>Yeah, so we're going to make a ball that even

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<v Speaker 5>a guy like that.

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<v Speaker 4>Could throw exactly. And since I've seen David, he has

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<v Speaker 4>either license or created over a billion dollars in sales

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<v Speaker 4>or with the toys that he has done.

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<v Speaker 5>You think he keeps any of that?

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<v Speaker 4>Oh yeah, I think the clothing looks good, shoes look good. Shot. Okay,

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<v Speaker 4>you know he's sitting right here.

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<v Speaker 6>Oh I love that you loved you sneaking into the

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<v Speaker 6>mic like this right estimating his he's four feet from us,

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<v Speaker 6>you know, because if he's like me on Celebrity net Worth,

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<v Speaker 6>they always get it right.

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<v Speaker 4>It's a David fear. Thank you for coming. Welcome sir.

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<v Speaker 4>Good to see your my old friend Dave. I haven't

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<v Speaker 4>seen you, David in quite a while, but we met

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<v Speaker 4>and I think eighty eight or eighty.

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<v Speaker 7>Now look exactly the same, Peter, because your eyes.

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<v Speaker 4>Are drying out. What's that about the time that you

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<v Speaker 4>came out with the football?

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<v Speaker 7>Football was nineteen ninety two, so it would be about

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<v Speaker 7>the right time exactly.

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<v Speaker 4>And how many of those suckers did you sell?

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<v Speaker 6>You know?

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<v Speaker 8>Well, it's in its thirtieth year and I think we're

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<v Speaker 8>at something around forty five million?

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<v Speaker 5>Did they do?

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<v Speaker 4>Is it like the record business? Other businesses? Will you

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<v Speaker 4>got to sue to get an audit that shows what

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<v Speaker 4>they were.

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<v Speaker 8>So they do a quarterly royalty report, so you know,

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<v Speaker 8>every and I never know what's going to be in

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<v Speaker 8>the envelope, and every quarter I always think it's the last.

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<v Speaker 7>But it's gone on for thirty years.

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<v Speaker 5>So how is it? Alway?

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<v Speaker 8>By the way, Elway was the spokesperson, and yeah, I

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<v Speaker 8>mean at the very beginning, it was a rather simple

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<v Speaker 8>product and I showed it to twenty four companies. Everybody

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<v Speaker 8>rejected it. And then I was at a trade show

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<v Speaker 8>in Japan and I was sitting across the table from

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<v Speaker 8>this gentleman named John Barber, who was president of a

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<v Speaker 8>small toy company in northern California. And John said, oh,

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<v Speaker 8>you had an inventor. He was a Scottish guy, and

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<v Speaker 8>I do a poor accident, and he said.

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<v Speaker 5>He's going to say you that it was from the

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<v Speaker 5>very Jewish section.

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<v Speaker 8>He said, you have one product that you think is great,

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<v Speaker 8>and that's the one I want to see.

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<v Speaker 7>And I thought about it.

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<v Speaker 8>I said, I told him about this product that everyone

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<v Speaker 8>had rejected, and he actually called me two days later

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<v Speaker 8>and said send me that product, and I overnighted it

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<v Speaker 8>and the next day he called me and he said,

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<v Speaker 8>we love this product, we want to do it, and

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<v Speaker 8>they actually improved the product. They put it through wind

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<v Speaker 8>tunnel tests at Stamford, and then they hired John Elway

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<v Speaker 8>at the height of his career to promote the toy,

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<v Speaker 8>and it became the best selling toy football in the world.

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<v Speaker 5>But you know what's crazy about that is not that

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<v Speaker 5>this is going to be what the whole episode is about,

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<v Speaker 5>but look at that. So what I think has to happen,

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<v Speaker 5>But I don't know in what order is somebody has

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<v Speaker 5>to look at a football and go, boy, that's most

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<v Speaker 5>people can't throw that damn thing. Then I want to

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<v Speaker 5>fix that problem. Then here's how you fix that problem.

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<v Speaker 5>Then here's my first I guess with glue, you stuck

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<v Speaker 5>a tail on a small I mean, how us through?

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<v Speaker 2>You know?

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<v Speaker 5>Two, I've got a thing I can show somebody.

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<v Speaker 8>Yeah, I mean you identified it correctly as I couldn't

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<v Speaker 8>throw a football. So I you mentioned before and a

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<v Speaker 8>net moron in the football field.

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<v Speaker 7>I was that guy.

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<v Speaker 8>So I was actually at the time working with a

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<v Speaker 8>couple of other inventors and we were trying to come

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<v Speaker 8>up with aspirational sports toys. What are things that kids

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<v Speaker 8>want to do that they can't ordinarily do. I hit

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<v Speaker 8>a home run, dunk a basketball, throw a long bomb

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<v Speaker 8>with the football. And we were working on ideas to

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<v Speaker 8>try to accomplish those things, and one of them was

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<v Speaker 8>the football, and it actually the you know, it was

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<v Speaker 8>solving an everyday problem with a basic play pattern, which

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<v Speaker 8>is sort of behind a lot of the inventions. But

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<v Speaker 8>in this case, I had a nerf javelin in my office,

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<v Speaker 8>which was a foam javelin, and I had a foam football,

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<v Speaker 8>and one.

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<v Speaker 7>Day we drilled a hole through this football. We stuck the.

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<v Speaker 8>Javelin and we had a giant version of the vortex

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<v Speaker 8>football and started throwing it around and.

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<v Speaker 5>I just saw that it increased the distance.

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<v Speaker 8>Yeah, I mean it was aerodynamic. It straightened out automatically

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<v Speaker 8>in the air, and no matter how poorly you threw it,

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<v Speaker 8>it went into a perfect spiral. And so I, who

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<v Speaker 8>couldn't throw football, it would suddenly heave this thing and

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<v Speaker 8>it would go three quarters of the way across the

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<v Speaker 8>football field.

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<v Speaker 4>But this is like the movie business, where you've got

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<v Speaker 4>to convince somebody there are toys that don't get made.

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<v Speaker 4>They could be huge hits. Because the guys who are

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<v Speaker 4>the gatekeepers, yeah, just decide for some reason, is there

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<v Speaker 4>a method to the madness in the toy industry or

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<v Speaker 4>is this crowdsourcing a gift now because you can get

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<v Speaker 4>almost immediate response from people and ideas from people, it's.

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<v Speaker 7>A little of both, you know.

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<v Speaker 8>And the toy companies they've become most of the big

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<v Speaker 8>ones have become very bureaucratic and retail is very limited,

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<v Speaker 8>so we have Walmart and Target and Amazon selling most products.

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<v Speaker 8>So the bigger toy companies have become brand oriented, so

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<v Speaker 8>for example, Mattel, you're gonna have Barbie and Hot Wheels.

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<v Speaker 8>You know, Hasbro's g I Joe, Spinmaster has a lot

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<v Speaker 8>of brands, and so there's a lot less innovation and

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<v Speaker 8>unless you know, what they're looking for is products that

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<v Speaker 8>fill out their brands, and a lot of the innovation

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<v Speaker 8>that comes from the inventors often ends up at smaller,

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<v Speaker 8>more entrepreneurial companies.

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<v Speaker 4>Now are the mom and pop brick and mortar stores

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<v Speaker 4>still around that you can have a regional breakthrough that

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<v Speaker 4>breaks out and.

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<v Speaker 8>Then they're out there, but they're limited. Now there's fewer

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<v Speaker 8>and fewer of those stores that are out.

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<v Speaker 4>There, So you have to take anything you come up

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<v Speaker 4>with now to those three places. That's it.

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<v Speaker 8>Well, I don't go directly to retail, So as an inventor,

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<v Speaker 8>we typically go to the toy companies and the big

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<v Speaker 8>ones all have inventor liaison people and they put out

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<v Speaker 8>wish lists, so you have some parameters in which you

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<v Speaker 8>might be working.

0:10:37.880 --> 0:10:40.320
<v Speaker 4>But if I'm competing, like I know a Marvel toy,

0:10:40.360 --> 0:10:43.280
<v Speaker 4>it's another Marvel toy. We know what that does, as

0:10:43.280 --> 0:10:46.560
<v Speaker 4>opposed to pick up David's thing, which could grow into

0:10:46.640 --> 0:10:50.360
<v Speaker 4>a brand, but it's easier just to do another Marvel toy.

0:10:50.800 --> 0:10:52.000
<v Speaker 4>Does that happen or are you.

0:10:52.040 --> 0:10:55.439
<v Speaker 7>Talk absolutely absolutely, because.

0:10:55.480 --> 0:10:58.079
<v Speaker 5>That's the thing I was picking up. But you said

0:10:58.280 --> 0:11:01.120
<v Speaker 5>they know the parameters looking for it, and I go

0:11:01.600 --> 0:11:05.440
<v Speaker 5>that that hits my business tu in a way that

0:11:05.480 --> 0:11:07.440
<v Speaker 5>always wrangled me. So when I thought I had a

0:11:07.480 --> 0:11:08.959
<v Speaker 5>good idea for a show, or Peter and I thought

0:11:08.960 --> 0:11:10.160
<v Speaker 5>we had a good idea for show, and we go

0:11:10.200 --> 0:11:13.560
<v Speaker 5>to pitch and then network would say, well, that's not

0:11:13.679 --> 0:11:16.199
<v Speaker 5>what we do, and I go, I mean, that's not

0:11:16.240 --> 0:11:18.720
<v Speaker 5>what you do. All you want to do is make

0:11:18.840 --> 0:11:21.680
<v Speaker 5>something that people are interested in and want to watch.

0:11:22.080 --> 0:11:26.280
<v Speaker 5>What you're saying, oh, we don't do comedies that have

0:11:26.320 --> 0:11:28.880
<v Speaker 5>a house in them. It's the stupidest thing I've ever heard.

0:11:29.120 --> 0:11:33.520
<v Speaker 5>So when, for instance, no toy company would have said

0:11:33.559 --> 0:11:36.840
<v Speaker 5>to you, our parameters are, we're looking for something like

0:11:36.880 --> 0:11:39.600
<v Speaker 5>a beanie baby, a little stuffed animal that does nothing.

0:11:40.080 --> 0:11:42.240
<v Speaker 5>You can't play with it. It sits on the shelf,

0:11:42.320 --> 0:11:44.400
<v Speaker 5>and any single one of them is worth three thousand

0:11:45.080 --> 0:11:45.719
<v Speaker 5>anything like that.

0:11:45.800 --> 0:11:47.480
<v Speaker 4>And then no one's going to ever say that I

0:11:48.280 --> 0:11:50.000
<v Speaker 4>have no value and the guy's going to be worth

0:11:50.080 --> 0:11:53.160
<v Speaker 4>a trillion dollars. And by Santa Barbara, Yeah, I mean.

0:11:53.760 --> 0:11:55.199
<v Speaker 7>You're one hundred percent right.

0:11:55.240 --> 0:11:57.200
<v Speaker 8>And I always try to tune that out and and

0:11:57.400 --> 0:12:00.160
<v Speaker 8>try to just you know, like what I like to

0:12:00.200 --> 0:12:03.240
<v Speaker 8>do is look at concepts that solve an everyday problem

0:12:03.720 --> 0:12:06.880
<v Speaker 8>or add an innovation to a classic play pattern.

0:12:07.200 --> 0:12:08.480
<v Speaker 7>And that's what we did with the football.

0:12:08.559 --> 0:12:10.680
<v Speaker 4>Okay, could give some of your other examples of some

0:12:10.720 --> 0:12:14.240
<v Speaker 4>of your other big things, because people will know. Awwad aqueduquidodle. Yeah.

0:12:14.240 --> 0:12:18.360
<v Speaker 8>So aquadoodle is a drawing activity preschool drawing activity toy,

0:12:18.480 --> 0:12:22.920
<v Speaker 8>and it uses an interesting technology, a hydrochromatic ink, which

0:12:22.960 --> 0:12:26.120
<v Speaker 8>was a water activated color change and This was actually

0:12:26.160 --> 0:12:30.480
<v Speaker 8>created by the Pilot Pen company from Japan. So basically

0:12:30.520 --> 0:12:33.600
<v Speaker 8>what aquadoodle is, it's a matt that's about the size

0:12:33.640 --> 0:12:38.360
<v Speaker 8>of a small table, and the parent fills a pen

0:12:38.520 --> 0:12:40.880
<v Speaker 8>with water and when they write on this mat, it's

0:12:40.920 --> 0:12:44.200
<v Speaker 8>like a colorful marker. So it was the first time

0:12:44.280 --> 0:12:47.199
<v Speaker 8>that a preschool child could create on a large surface

0:12:47.240 --> 0:12:49.360
<v Speaker 8>without making a mess, because after a few minutes it

0:12:49.440 --> 0:12:53.439
<v Speaker 8>dries and goes away. And so this was the concept

0:12:54.040 --> 0:12:56.640
<v Speaker 8>that I collaborated with Pilot on. But I would say

0:12:56.640 --> 0:12:59.120
<v Speaker 8>the brilliant part of this invention and the patented part

0:12:59.160 --> 0:13:02.200
<v Speaker 8>of this invention was theirs And so I was, you know,

0:13:02.280 --> 0:13:04.600
<v Speaker 8>my responsibility was to try to come up with a

0:13:04.640 --> 0:13:05.440
<v Speaker 8>marketable idea.

0:13:05.520 --> 0:13:07.200
<v Speaker 5>Wait with the product, Yeah.

0:13:07.640 --> 0:13:09.640
<v Speaker 4>What else? You had a couple of the hw mongst

0:13:09.679 --> 0:13:10.960
<v Speaker 4>ones that went gigantic.

0:13:11.559 --> 0:13:14.880
<v Speaker 8>I've had, you know, about three hundred. Most recently, we

0:13:14.920 --> 0:13:18.720
<v Speaker 8>had something called Twisty Pets, which is a bracelet that

0:13:18.800 --> 0:13:21.520
<v Speaker 8>you can bend and twist like a balloon animal and

0:13:21.559 --> 0:13:23.679
<v Speaker 8>it turns it into a little pet. And that was

0:13:24.320 --> 0:13:27.840
<v Speaker 8>the best selling girls collectible.

0:13:27.320 --> 0:13:28.839
<v Speaker 7>In the world until the pandemic hit.

0:13:29.160 --> 0:13:31.520
<v Speaker 4>When you say selling world's collectible, how many.

0:13:32.280 --> 0:13:37.160
<v Speaker 8>Oh tens of millions, So, and what was the retail price?

0:13:37.400 --> 0:13:40.280
<v Speaker 8>The retail price was low, it was it was about

0:13:40.320 --> 0:13:43.560
<v Speaker 8>seven ninety nine to fourteen ninety nine, depending how many

0:13:43.600 --> 0:13:44.840
<v Speaker 8>were configured in a package.

0:13:44.960 --> 0:13:47.640
<v Speaker 4>Seven ninety nine times tons of millions is still a

0:13:47.679 --> 0:13:48.240
<v Speaker 4>big number.

0:13:48.720 --> 0:13:49.559
<v Speaker 7>It was a big number.

0:13:49.600 --> 0:13:49.840
<v Speaker 4>It was.

0:13:50.160 --> 0:13:52.079
<v Speaker 7>Yeah. Do you ever take something like that? It was

0:13:52.080 --> 0:13:53.040
<v Speaker 7>a couple of hundred million.

0:13:53.120 --> 0:13:54.680
<v Speaker 4>Do you go to a Taylor Swift and say she

0:13:54.679 --> 0:13:56.360
<v Speaker 4>does bracelet's why don't we come up with something that

0:13:56.400 --> 0:13:59.120
<v Speaker 4>we can do with Taylor Swift for young girls that

0:13:59.240 --> 0:14:02.560
<v Speaker 4>are in her dember effic that she may approve as

0:14:02.600 --> 0:14:03.800
<v Speaker 4>her own item.

0:14:05.360 --> 0:14:07.720
<v Speaker 7>Yeah, Away, that's a great idea.

0:14:08.760 --> 0:14:12.200
<v Speaker 4>A wing Jason and Peter on the phone, tell him

0:14:12.240 --> 0:14:12.520
<v Speaker 4>the hole.

0:14:12.559 --> 0:14:15.160
<v Speaker 5>Don't let her hang up her she's in the showers.

0:14:15.160 --> 0:14:15.800
<v Speaker 5>She'll be right back.

0:14:15.880 --> 0:14:16.120
<v Speaker 4>Yeah.

0:14:16.960 --> 0:14:19.120
<v Speaker 7>Do you ever do that reverse interineting? You think about it.

0:14:19.160 --> 0:14:21.320
<v Speaker 7>But you know what I usually do is I've chose.

0:14:21.400 --> 0:14:22.520
<v Speaker 7>You know, there's different ways.

0:14:22.280 --> 0:14:24.720
<v Speaker 8>To launch a product, and the business model that I've

0:14:24.720 --> 0:14:27.600
<v Speaker 8>always used was licensing. We're all go to a company

0:14:28.320 --> 0:14:30.760
<v Speaker 8>and I would license them the product in exchange for

0:14:30.800 --> 0:14:33.320
<v Speaker 8>a royalty, as opposed to launching it myself. And then

0:14:33.360 --> 0:14:38.120
<v Speaker 8>trying to do the marketing, the manufacturing, the distribution, because we've.

0:14:37.920 --> 0:14:40.520
<v Speaker 4>Known her since she's thirteen fourteen, and the bracelet thing

0:14:40.560 --> 0:14:43.360
<v Speaker 4>has always been her deal. So bracelet it turns into

0:14:43.400 --> 0:14:44.040
<v Speaker 4>something else.

0:14:44.280 --> 0:14:46.560
<v Speaker 7>Well, if you can introduce me to Tyler Swift.

0:14:47.080 --> 0:14:49.520
<v Speaker 5>Good, Sorry, don't know it, not even a good idea.

0:14:49.640 --> 0:14:52.080
<v Speaker 1>I'll tell me when you get her what year that

0:14:52.160 --> 0:14:53.840
<v Speaker 1>would be the partner.

0:14:54.440 --> 0:14:56.640
<v Speaker 4>David's a lot of toys. I'm curious back to the

0:14:56.680 --> 0:14:59.960
<v Speaker 4>crowdsourcing thing. Is that the is that? I mean? I know,

0:15:00.000 --> 0:15:04.160
<v Speaker 4>notice like Jason and I saw Starbucks is using Ikea, Disney, Nestley.

0:15:04.480 --> 0:15:06.640
<v Speaker 4>But toy companies seem to be doing it more than

0:15:06.680 --> 0:15:09.640
<v Speaker 4>the other because I guess people have certain ideas on

0:15:09.760 --> 0:15:12.680
<v Speaker 4>what they think a good toy will be. Do they

0:15:12.720 --> 0:15:15.880
<v Speaker 4>know what? Does the average person know what a good

0:15:15.880 --> 0:15:18.720
<v Speaker 4>toy will be? Or doesn't have a clue? You know?

0:15:19.000 --> 0:15:20.960
<v Speaker 8>No, I think the average person does, and I think

0:15:21.000 --> 0:15:23.920
<v Speaker 8>the collective you know, brains of everybody is better than

0:15:24.000 --> 0:15:26.640
<v Speaker 8>just one. But I mean, I've always heard great ideas

0:15:26.880 --> 0:15:30.080
<v Speaker 8>over the years from moms and dads like of you

0:15:30.320 --> 0:15:33.680
<v Speaker 8>new parents, you know, the toy industry, there's been a

0:15:33.720 --> 0:15:37.440
<v Speaker 8>contraction of age so because of video games and so on,

0:15:37.560 --> 0:15:40.200
<v Speaker 8>the toy industry is mostly a preschool business now.

0:15:40.280 --> 0:15:42.120
<v Speaker 5>And that's what I was going to ask. It would

0:15:42.120 --> 0:15:44.320
<v Speaker 5>seem to me that not only in the toy industry,

0:15:44.360 --> 0:15:49.680
<v Speaker 5>but in the game industry. Yeah, that electronic or computer

0:15:49.800 --> 0:15:53.400
<v Speaker 5>based gaming has usurped what I thought of as traditional

0:15:53.440 --> 0:15:56.000
<v Speaker 5>gaming when I was a kid, or even when I

0:15:56.040 --> 0:15:57.480
<v Speaker 5>go to a friend's party and they go, we're gonna

0:15:57.480 --> 0:15:59.760
<v Speaker 5>have a game night. You know, we're not turning into

0:15:59.800 --> 0:16:02.920
<v Speaker 5>a like tronic stuff, but it seems like it has usurped.

0:16:03.240 --> 0:16:05.760
<v Speaker 8>Yeah, all the games have made a huge comeback games

0:16:05.760 --> 0:16:07.200
<v Speaker 8>and puzzles since the pandemic.

0:16:07.280 --> 0:16:22.440
<v Speaker 5>Really, that electronic or computer based gaming has usurped what

0:16:22.600 --> 0:16:25.600
<v Speaker 5>I thought of as traditional gaming when I was a kid,

0:16:25.680 --> 0:16:27.400
<v Speaker 5>Or even when I go to a friends party and

0:16:27.440 --> 0:16:28.840
<v Speaker 5>they go, we're gonna have a game night. You know,

0:16:29.120 --> 0:16:32.240
<v Speaker 5>we're not turning to electronic stuff, but it seems like

0:16:32.320 --> 0:16:33.440
<v Speaker 5>it has usurped.

0:16:34.200 --> 0:16:36.680
<v Speaker 8>Yeah, all the games have made a huge comeback games

0:16:36.680 --> 0:16:40.120
<v Speaker 8>and puzzles since the pandemic. Really, And also there's been

0:16:40.160 --> 0:16:42.760
<v Speaker 8>a lot more of your talk about crowdsourcing, but you also,

0:16:43.040 --> 0:16:47.200
<v Speaker 8>you know crowdfunding, so there's an opportunity now for game

0:16:47.240 --> 0:16:50.880
<v Speaker 8>inventors to launch things on Kickstarter and these other platforms,

0:16:51.280 --> 0:16:53.360
<v Speaker 8>and then the world tells you whether the product's going

0:16:53.440 --> 0:16:53.920
<v Speaker 8>to work or not.

0:16:54.120 --> 0:16:57.440
<v Speaker 4>It's funny because David Gumenheim don't our producers and always

0:16:57.440 --> 0:16:59.600
<v Speaker 4>adds their show at the end. When we were prepping

0:16:59.640 --> 0:17:04.960
<v Speaker 4>for this, this one young girl crowds funded almost a

0:17:05.000 --> 0:17:08.000
<v Speaker 4>million bucks for a Dungeons and Dragons type game. And

0:17:08.040 --> 0:17:10.120
<v Speaker 4>it's a pamphlet. I mean has the world in there,

0:17:10.119 --> 0:17:12.200
<v Speaker 4>but it's a pamphlet, And I go, so, what you

0:17:12.320 --> 0:17:15.119
<v Speaker 4>do with the other nine hundred and seventy three thousand dollars?

0:17:15.440 --> 0:17:17.359
<v Speaker 4>How does a booklet like that? Or how does a

0:17:17.400 --> 0:17:19.399
<v Speaker 4>game that you're creating that it's like a Dungeons and

0:17:19.480 --> 0:17:21.960
<v Speaker 4>Dragons type game? What do you how's a out a

0:17:21.960 --> 0:17:22.679
<v Speaker 4>million bucks?

0:17:23.680 --> 0:17:26.480
<v Speaker 8>She must have made an amazing video that explained the product.

0:17:27.200 --> 0:17:30.040
<v Speaker 8>Because most of them don't succeed, but when they do,

0:17:30.400 --> 0:17:33.679
<v Speaker 8>they can be wildly successful. And that's also when the

0:17:33.680 --> 0:17:36.439
<v Speaker 8>bigger toy companies will come in often and license the

0:17:36.480 --> 0:17:37.680
<v Speaker 8>product from that inventor.

0:17:38.200 --> 0:17:42.639
<v Speaker 5>But I boy, I'm so such a lodite stuff that

0:17:42.800 --> 0:17:47.240
<v Speaker 5>I'm sure is obvious. It eludes me. What is the

0:17:47.320 --> 0:17:52.560
<v Speaker 5>incentive for me other than maybe ragging rights. If you,

0:17:52.720 --> 0:17:56.160
<v Speaker 5>if I crowdsource something, they get nothing, right, I mean

0:17:56.160 --> 0:17:57.480
<v Speaker 5>if I you, if you.

0:17:57.520 --> 0:18:00.879
<v Speaker 4>Crowdsource the idea, you mean, take somebody's idea, Do you

0:18:00.920 --> 0:18:02.160
<v Speaker 4>have to give somebody something?

0:18:02.240 --> 0:18:04.879
<v Speaker 8>At some point they get Sometimes it's just getting the

0:18:04.920 --> 0:18:07.439
<v Speaker 8>product itself or some kind of gift you right, But

0:18:07.480 --> 0:18:10.200
<v Speaker 8>they don't necessarily No, it's just the world who wants

0:18:10.280 --> 0:18:11.760
<v Speaker 8>to support an inventor.

0:18:11.800 --> 0:18:12.800
<v Speaker 7>They want to support.

0:18:12.520 --> 0:18:16.280
<v Speaker 5>Innovation that to me, would I would be so I

0:18:16.359 --> 0:18:18.720
<v Speaker 5>guess I've just been burned too many times. I'd been

0:18:18.720 --> 0:18:22.120
<v Speaker 5>nervous about developing something that way. Other than yes, it's

0:18:22.119 --> 0:18:23.800
<v Speaker 5>something to do, Yes, you want to be but people,

0:18:24.200 --> 0:18:26.680
<v Speaker 5>But if I had invented, you know, if I had

0:18:26.720 --> 0:18:29.000
<v Speaker 5>been on the crowdsource team that came up with beanie

0:18:29.000 --> 0:18:34.040
<v Speaker 5>babies and so they made five billions, surely I must

0:18:34.040 --> 0:18:35.240
<v Speaker 5>get more than a piggy.

0:18:35.520 --> 0:18:38.680
<v Speaker 4>I mean, yeah, but it's the rare piggy.

0:18:41.160 --> 0:18:43.480
<v Speaker 8>It is risky for inventors too, because you know, they're

0:18:43.520 --> 0:18:47.640
<v Speaker 8>exposing their idea and often they don't really have intellectual

0:18:47.680 --> 0:18:49.040
<v Speaker 8>property that will protect them.

0:18:49.560 --> 0:18:52.960
<v Speaker 4>So so kids and preschool is it and anything over

0:18:53.000 --> 0:18:55.359
<v Speaker 4>that is really the dungeons and dragons and role playing

0:18:55.400 --> 0:18:56.760
<v Speaker 4>games and internet stuff.

0:18:56.880 --> 0:18:59.919
<v Speaker 8>Yeah, or you know sports innovations or bracelets, that's what

0:19:00.040 --> 0:19:02.320
<v Speaker 8>I I You know, we did Twisty Pets for example.

0:19:02.440 --> 0:19:04.520
<v Speaker 4>You do commercial It used to be with three networks,

0:19:04.520 --> 0:19:06.680
<v Speaker 4>you do commercials. Nobody sees it Saturday morning.

0:19:06.840 --> 0:19:09.600
<v Speaker 7>Yeah, and now it's all where do you now? Well,

0:19:09.600 --> 0:19:10.760
<v Speaker 7>it's mostly YouTube.

0:19:11.040 --> 0:19:13.040
<v Speaker 4>So it's all YouTube? Is it? Influencers?

0:19:13.440 --> 0:19:16.240
<v Speaker 7>A lot of influencer marketing in the toy industry.

0:19:16.359 --> 0:19:19.320
<v Speaker 4>You gotta find a seven year old you can afford. Yes,

0:19:20.960 --> 0:19:24.000
<v Speaker 4>I mean the unboxing kids making like two hundred million

0:19:24.040 --> 0:19:25.520
<v Speaker 4>dollars a year he wanted.

0:19:26.240 --> 0:19:29.000
<v Speaker 7>He won't even come to the phone for It's much

0:19:29.000 --> 0:19:31.680
<v Speaker 7>harder to reach kids down Yeah.

0:19:31.840 --> 0:19:32.560
<v Speaker 5>Who we got that?

0:19:33.520 --> 0:19:35.439
<v Speaker 4>You don't want to he's not talking to you.

0:19:36.720 --> 0:19:38.120
<v Speaker 5>Oh that's very funny.

0:19:38.359 --> 0:19:40.760
<v Speaker 4>Well, you know the problem. The thing is it's probably

0:19:40.920 --> 0:19:43.600
<v Speaker 4>really accurate. I had Laura Lauren. We've been trying to

0:19:43.600 --> 0:19:46.080
<v Speaker 4>get the kid who unboxes, and I think they laugh

0:19:46.240 --> 0:19:49.160
<v Speaker 4>every time we call because he's visiting opening a box

0:19:49.200 --> 0:19:53.520
<v Speaker 4>for fifty million dollars, right exactly? Do you know about that?

0:19:53.600 --> 0:19:53.719
<v Speaker 5>Right?

0:19:53.760 --> 0:19:54.600
<v Speaker 4>All the unboxing? Yeah?

0:19:54.600 --> 0:19:56.600
<v Speaker 7>Absolutely, so if they unbox.

0:19:56.280 --> 0:19:56.880
<v Speaker 4>Money, your game.

0:19:56.920 --> 0:19:58.040
<v Speaker 5>He knows about it backwards.

0:19:58.400 --> 0:20:01.680
<v Speaker 4>Yeah, yeah, the first game. Talk about the first game,

0:20:01.720 --> 0:20:02.440
<v Speaker 4>because that's.

0:20:02.280 --> 0:20:03.560
<v Speaker 7>How it was, the backwards game.

0:20:03.800 --> 0:20:06.680
<v Speaker 4>Yeah, explain. Explain your skill in the game, because it's

0:20:06.680 --> 0:20:07.280
<v Speaker 4>so bizarre.

0:20:07.560 --> 0:20:10.399
<v Speaker 8>So growing up, I had this unusual ability that you know,

0:20:10.840 --> 0:20:12.840
<v Speaker 8>I used to get yelled at by my parents to

0:20:12.840 --> 0:20:15.440
<v Speaker 8>shut up, and then I wasn't able to go on television.

0:20:15.480 --> 0:20:17.040
<v Speaker 8>And then they were very proud of the fact that

0:20:17.080 --> 0:20:20.359
<v Speaker 8>I talked backwards the first time, the first time. Do

0:20:20.359 --> 0:20:22.159
<v Speaker 8>you remember your first backward phrase?

0:20:23.359 --> 0:20:24.400
<v Speaker 7>Probably mom and Dad.

0:20:24.480 --> 0:20:29.760
<v Speaker 5>No, it's a balance drum.

0:20:29.880 --> 0:20:33.080
<v Speaker 4>Yeah, I got it what I did?

0:20:34.440 --> 0:20:39.280
<v Speaker 5>You mentioned what was wall, which is slow, but I

0:20:39.320 --> 0:20:40.240
<v Speaker 5>didn't think you got it.

0:20:40.320 --> 0:20:40.960
<v Speaker 4>Okay, do this.

0:20:41.080 --> 0:20:42.800
<v Speaker 8>In school, I would call all my friends by their

0:20:42.880 --> 0:20:46.199
<v Speaker 8>names backwards, and then, uh, you know, nobody paid much attention.

0:20:46.320 --> 0:20:48.680
<v Speaker 8>I went off to summer camp when I was ten

0:20:48.760 --> 0:20:51.640
<v Speaker 8>years old, at Camp Eagle Cove and Upstate New York.

0:20:51.880 --> 0:20:54.080
<v Speaker 8>Got on the stage at the talent at the Camp

0:20:54.160 --> 0:20:56.520
<v Speaker 8>talent show, and I sang the Star Spangled Banner backwards

0:20:56.560 --> 0:20:58.560
<v Speaker 8>and then I took words from the audience and and

0:20:58.600 --> 0:21:01.600
<v Speaker 8>I from that day forward, I was I was Camp famous.

0:21:02.000 --> 0:21:07.200
<v Speaker 8>And then the game Camp, so I took that same

0:21:07.240 --> 0:21:09.280
<v Speaker 8>little act, and then I would do it at school,

0:21:09.400 --> 0:21:13.240
<v Speaker 8>and then in college, I would perform at Boston University,

0:21:13.280 --> 0:21:16.160
<v Speaker 8>where Jason also went. And a classmate of mine started

0:21:16.160 --> 0:21:18.600
<v Speaker 8>working for the David Letterman Show after we graduated, and

0:21:18.640 --> 0:21:21.480
<v Speaker 8>I got a call one day what I like to

0:21:21.480 --> 0:21:24.879
<v Speaker 8>be on the David Letterman Show, and that it was

0:21:24.920 --> 0:21:28.480
<v Speaker 8>actually as a regular guest spot. And so the funny

0:21:28.520 --> 0:21:30.600
<v Speaker 8>thing is is I broke the record of being bumped

0:21:30.600 --> 0:21:32.760
<v Speaker 8>more than any guest ever on the David Letterman Show.

0:21:32.760 --> 0:21:35.679
<v Speaker 8>They flew me to New York six times. I was

0:21:35.720 --> 0:21:37.440
<v Speaker 8>going to be the last guest, and they ran out

0:21:37.440 --> 0:21:39.480
<v Speaker 8>of time each time. They put me in a hotel,

0:21:39.520 --> 0:21:42.280
<v Speaker 8>and I was making a living after I graduated college

0:21:42.440 --> 0:21:44.640
<v Speaker 8>by being bumped off The Letterman Show because they'd pay

0:21:44.680 --> 0:21:47.200
<v Speaker 8>the It was like five hundred dollars something like that.

0:21:47.720 --> 0:21:49.600
<v Speaker 7>Whatever the union set on.

0:21:50.040 --> 0:21:52.760
<v Speaker 8>So I got on, and then he had me on

0:21:52.800 --> 0:21:55.320
<v Speaker 8>a couple more times as the guy who sings backwards,

0:21:55.720 --> 0:21:58.959
<v Speaker 8>and I started thinking, how can I commercialize this idea?

0:21:59.280 --> 0:22:02.680
<v Speaker 8>And I met a game inventor and he suggested, let's

0:22:02.720 --> 0:22:05.800
<v Speaker 8>create a game around talking backwards, and then Random House

0:22:06.920 --> 0:22:09.960
<v Speaker 8>licensed this game. It was a backwards talking game where

0:22:10.080 --> 0:22:12.600
<v Speaker 8>players would hear word backwards with a clue and then

0:22:12.600 --> 0:22:15.280
<v Speaker 8>they had to shout out the answer forward. So I'll

0:22:15.320 --> 0:22:18.400
<v Speaker 8>test you out. It's a six letter fruit that begins

0:22:18.400 --> 0:22:22.359
<v Speaker 8>with B a nanab banana.

0:22:22.520 --> 0:22:25.480
<v Speaker 4>Do me a favor, Let's do this. I got some phrases. Okay,

0:22:25.520 --> 0:22:29.560
<v Speaker 4>see how they sound backwards? Okay, absolutely, they're actually phrases

0:22:29.600 --> 0:22:32.480
<v Speaker 4>you may know from a TV show that was somewhat popular.

0:22:33.040 --> 0:22:45.280
<v Speaker 1>Okay, do me a favorite, Let's do this.

0:22:45.440 --> 0:22:48.200
<v Speaker 4>I got some phrases. Okay, see how they sound backwards?

0:22:48.320 --> 0:22:50.400
<v Speaker 1>Okay, absolutely, they're actually.

0:22:50.400 --> 0:22:53.040
<v Speaker 4>Phrases you may know from a TV show that was

0:22:53.040 --> 0:22:53.840
<v Speaker 4>somewhat popular.

0:22:54.400 --> 0:22:56.720
<v Speaker 1>Okay, here we go.

0:22:56.760 --> 0:22:59.400
<v Speaker 4>What does this sound like? I'm disturbed, I'm depressed, I'm inadequate.

0:22:59.440 --> 0:23:02.919
<v Speaker 7>I've got it, my debrus, debrust it is.

0:23:02.960 --> 0:23:06.359
<v Speaker 8>I'm disturbed. I'm depressed as my dessert head. And what's that?

0:23:06.520 --> 0:23:07.159
<v Speaker 8>What was the last one?

0:23:07.160 --> 0:23:09.560
<v Speaker 4>I'm an adequate, herb, I'm depressed, I'm inadequate.

0:23:10.040 --> 0:23:13.400
<v Speaker 7>My knee is inadequate.

0:23:14.200 --> 0:23:16.679
<v Speaker 4>You're giving me. It's not you, it's me.

0:23:16.800 --> 0:23:22.119
<v Speaker 8>Routine m Tom mc why in a two R? In

0:23:22.200 --> 0:23:24.520
<v Speaker 8>a two R was routine? If you're trying to follow

0:23:24.560 --> 0:23:27.840
<v Speaker 8>along in I T U O R when.

0:23:27.680 --> 0:23:31.520
<v Speaker 5>You do this, are you seeing it backwards? How?

0:23:31.640 --> 0:23:35.000
<v Speaker 8>Yeah? So I'm seeing it very quickly exactly the way

0:23:35.000 --> 0:23:36.240
<v Speaker 8>that it's spelled backwards.

0:23:36.240 --> 0:23:37.960
<v Speaker 7>I'm not reversing sounds.

0:23:37.720 --> 0:23:40.640
<v Speaker 5>Right, So are you when you're seeing it in your head?

0:23:40.720 --> 0:23:43.360
<v Speaker 5>Are you seeing it forward but saying it backwards?

0:23:43.880 --> 0:23:44.080
<v Speaker 4>Yeah?

0:23:44.119 --> 0:23:44.720
<v Speaker 7>I'm kind of.

0:23:44.880 --> 0:23:46.919
<v Speaker 8>You know, It's like if you're I was writing on

0:23:46.960 --> 0:23:49.720
<v Speaker 8>an invisible blackboard, like as I'm hearing it. It's kind

0:23:49.760 --> 0:23:52.080
<v Speaker 8>of a combination of a hearing and a visual thing.

0:23:52.320 --> 0:23:54.680
<v Speaker 8>It's hard for me to explain, but it's instant. It's

0:23:54.680 --> 0:23:57.159
<v Speaker 8>almost like translating another language.

0:23:56.840 --> 0:24:00.960
<v Speaker 5>Become any other. So the thing that makes your brain

0:24:01.000 --> 0:24:03.760
<v Speaker 5>able to do that, does it have another wrinkle of

0:24:03.760 --> 0:24:04.280
<v Speaker 5>some kind?

0:24:04.400 --> 0:24:04.600
<v Speaker 4>Is it?

0:24:04.760 --> 0:24:09.399
<v Speaker 8>I'm still trying to figure it out, you know. I

0:24:09.400 --> 0:24:14.480
<v Speaker 8>I always think it's a completely useless ability, but uh,

0:24:14.760 --> 0:24:17.560
<v Speaker 8>maybe you know I visualize things very well. I'm not

0:24:17.880 --> 0:24:20.840
<v Speaker 8>very talented as it comes to drawing or painting or anything,

0:24:20.880 --> 0:24:22.439
<v Speaker 8>but I can kind of see what I want and

0:24:22.440 --> 0:24:24.800
<v Speaker 8>that's why I think it's It's helped me a lot

0:24:24.840 --> 0:24:25.760
<v Speaker 8>in my business.

0:24:25.960 --> 0:24:27.879
<v Speaker 4>It's not a lie if you believe it.

0:24:27.960 --> 0:24:32.040
<v Speaker 7>Ste Ton of eelfiroy develop m it's his d s T.

0:24:32.200 --> 0:24:36.520
<v Speaker 7>I not was ton a lie? Was eel eel being lie?

0:24:37.240 --> 0:24:40.159
<v Speaker 7>If I believe it was, that was it.

0:24:40.200 --> 0:24:43.199
<v Speaker 8>If you have fi as, if you as oy and

0:24:43.280 --> 0:24:46.000
<v Speaker 8>believe was a vel eb and it was.

0:24:45.960 --> 0:24:49.600
<v Speaker 4>T Oh yeah, Well the jerk store called they're running

0:24:49.600 --> 0:24:49.920
<v Speaker 4>out of you.

0:24:50.880 --> 0:24:53.320
<v Speaker 7>Oh hi, hey at krige erots de loch to not

0:24:53.480 --> 0:24:58.800
<v Speaker 7>tea can nor faux again. I could go back and

0:24:58.880 --> 0:24:59.800
<v Speaker 7>prove that I'm doing.

0:25:00.720 --> 0:25:05.280
<v Speaker 4>I felt the what your parents felt when you did it.

0:25:05.400 --> 0:25:05.880
<v Speaker 4>Oh my god.

0:25:07.359 --> 0:25:10.720
<v Speaker 8>Usually usually somebody will say, like super califragilist to guests

0:25:10.760 --> 0:25:13.640
<v Speaker 8>yellow days. That's just something you've done a million times,

0:25:14.119 --> 0:25:17.280
<v Speaker 8>say said all, said Cela jar for like repus or

0:25:17.320 --> 0:25:20.240
<v Speaker 8>I get tongue twisters, or their names like Jason Alexander

0:25:20.520 --> 0:25:21.679
<v Speaker 8>no sech Rednick Cila.

0:25:22.160 --> 0:25:23.359
<v Speaker 7>Do you have a middle name Jason?

0:25:23.680 --> 0:25:26.200
<v Speaker 5>Well that's not my real name, so Jay Scott Greenspan,

0:25:26.359 --> 0:25:26.560
<v Speaker 5>I know.

0:25:26.840 --> 0:25:30.479
<v Speaker 7>Are the naps all right?

0:25:30.520 --> 0:25:35.120
<v Speaker 4>Here we go? Thanks for listeningte So to another episode.

0:25:34.720 --> 0:25:40.720
<v Speaker 7>Of Ratona Epos d Foe Jill are On, Yilli, are.

0:25:42.119 --> 0:25:43.879
<v Speaker 5>You know what we should have called it? Y are On?

0:25:45.040 --> 0:25:47.000
<v Speaker 4>We are going to be calling ear there well thank

0:25:47.040 --> 0:25:53.879
<v Speaker 4>you David for coming in with you than you comes ons? Yes,

0:25:53.960 --> 0:25:56.479
<v Speaker 4>Google Home, what do you think? Hello? Where are we?

0:25:56.760 --> 0:25:57.400
<v Speaker 4>Where are we?

0:25:57.440 --> 0:25:58.159
<v Speaker 5>I don't even know?

0:25:58.480 --> 0:26:02.399
<v Speaker 9>You guys really nailed the accuracy today.

0:26:02.400 --> 0:26:03.360
<v Speaker 5>You should be really.

0:26:03.200 --> 0:26:03.840
<v Speaker 4>Proud of yourself.

0:26:03.880 --> 0:26:04.160
<v Speaker 5>Spot.

0:26:04.200 --> 0:26:08.040
<v Speaker 10>I have a quiz for you today to test your

0:26:08.080 --> 0:26:08.840
<v Speaker 10>toy knowledge.

0:26:08.960 --> 0:26:12.240
<v Speaker 4>Okay, oh, okay, all right, so here you go.

0:26:12.760 --> 0:26:15.960
<v Speaker 10>Name one of the most popular toys of all time

0:26:17.040 --> 0:26:22.920
<v Speaker 10>released in nineteen eighty that sold four point five million

0:26:23.280 --> 0:26:26.800
<v Speaker 10>units of this puzzle toy that year.

0:26:27.600 --> 0:26:27.840
<v Speaker 4>Cute.

0:26:29.000 --> 0:26:32.320
<v Speaker 5>Yes, well, okay, that was I didn't know it was

0:26:32.359 --> 0:26:35.360
<v Speaker 5>a buzz in show. I was waiting. You know, when

0:26:35.400 --> 0:26:38.080
<v Speaker 5>you play Jeopardy, if you buzz in before Rebecca finishes

0:26:38.119 --> 0:26:41.120
<v Speaker 5>the question, you're locked out. Did you know that? Did

0:26:41.160 --> 0:26:42.240
<v Speaker 5>you know that? Mister game?

0:26:42.359 --> 0:26:42.679
<v Speaker 7>Yeah?

0:26:42.800 --> 0:26:44.639
<v Speaker 4>Yeah, all right, David, go ahead.

0:26:44.920 --> 0:26:49.480
<v Speaker 10>All right, well Jason push said bell in the middle. There,

0:26:49.520 --> 0:26:50.359
<v Speaker 10>so it's fair.

0:26:50.480 --> 0:26:53.520
<v Speaker 5>So all right, all right.

0:26:53.480 --> 0:26:59.320
<v Speaker 10>Here comes another one. What children's plush toy was released.

0:26:58.800 --> 0:27:01.719
<v Speaker 9>In July nineteen teen ninety.

0:27:01.200 --> 0:27:06.840
<v Speaker 5>Six, Cabbage scrash Doll, Tickle Me Elmo, Tickle Me Elmo.

0:27:07.840 --> 0:27:09.439
<v Speaker 1>Correct, Tickle Me Elmo.

0:27:10.000 --> 0:27:14.040
<v Speaker 7>The second one, tickle me Yeah.

0:27:14.040 --> 0:27:16.760
<v Speaker 8>I was gonna say first came into Tycho Toys as

0:27:16.760 --> 0:27:20.240
<v Speaker 8>a tickle me monkey. Oh and there was an executive

0:27:20.240 --> 0:27:22.640
<v Speaker 8>there named Stan Clutton who had the idea, well, why

0:27:22.640 --> 0:27:26.320
<v Speaker 8>don't we put it Sesame Street, make Elmo good character.

0:27:26.440 --> 0:27:28.360
<v Speaker 5>Except they didn't come out that light. It came out

0:27:28.359 --> 0:27:30.679
<v Speaker 5>this is how it went, tickle me Monkey. What kind

0:27:30.720 --> 0:27:33.320
<v Speaker 5>of an idiot would put out a thing called tickle

0:27:33.440 --> 0:27:36.040
<v Speaker 5>me monkey? Tickle me elmock?

0:27:38.200 --> 0:27:39.919
<v Speaker 4>Did stand? Now, when you work for a toy company

0:27:39.960 --> 0:27:41.399
<v Speaker 4>like that and your stand and you come up with that,

0:27:42.040 --> 0:27:43.960
<v Speaker 4>do you get bonus or do you created it while

0:27:43.960 --> 0:27:45.680
<v Speaker 4>you work for the company, so you don't get.

0:27:45.600 --> 0:27:47.920
<v Speaker 7>You work for the company, you work for hire.

0:27:48.000 --> 0:27:50.359
<v Speaker 4>So every time one of those cells he goes damn.

0:27:50.400 --> 0:27:53.520
<v Speaker 4>So yeah, I hand open my tickling a monkey.

0:27:53.760 --> 0:27:56.560
<v Speaker 5>I walked out of here with with my tickle.

0:27:56.600 --> 0:27:58.240
<v Speaker 4>Big bird could have been tickled big bird.

0:27:58.320 --> 0:28:01.000
<v Speaker 10>Nobody would have bought it, all right, You had to

0:28:01.040 --> 0:28:04.800
<v Speaker 10>master the tickle technology, all right. Now they're getting harder,

0:28:05.119 --> 0:28:11.840
<v Speaker 10>they're getting harder. What was Nintendo's first breakout toy?

0:28:13.200 --> 0:28:19.000
<v Speaker 5>Nintendo's first breakout toy? Would that be the game Boy

0:28:19.240 --> 0:28:21.840
<v Speaker 5>Electronic Palm Palm?

0:28:22.320 --> 0:28:25.080
<v Speaker 4>No, I don't know, say okay, don't put judgment on

0:28:25.119 --> 0:28:26.679
<v Speaker 4>the answer. I'm taking a shot here, you know.

0:28:26.960 --> 0:28:30.119
<v Speaker 8>I you know, David, I'm trying to think with the

0:28:30.119 --> 0:28:34.639
<v Speaker 8>first breakout toy. I just remember the original box that

0:28:34.680 --> 0:28:36.520
<v Speaker 8>they had. It was a baseball game.

0:28:36.840 --> 0:28:39.280
<v Speaker 5>It's not it's not the time of got you would

0:28:39.280 --> 0:28:42.320
<v Speaker 5>have come way late. No, it's not electronic.

0:28:42.440 --> 0:28:43.960
<v Speaker 9>It's the ultra hand.

0:28:44.520 --> 0:28:51.240
<v Speaker 5>Sorry, now, the ultra hand. About that on the family.

0:28:53.600 --> 0:28:54.280
<v Speaker 1>How dare you.

0:28:55.720 --> 0:28:56.160
<v Speaker 5>Was in jail?

0:28:57.480 --> 0:29:00.680
<v Speaker 4>It'll be out next year? First year for good?

0:29:01.000 --> 0:29:02.360
<v Speaker 5>What was the lt I don't I don't know.

0:29:02.400 --> 0:29:06.920
<v Speaker 10>The ultra It was an extendable contraption designed to pick

0:29:07.000 --> 0:29:08.200
<v Speaker 10>up things from a distance.

0:29:08.720 --> 0:29:11.920
<v Speaker 9>It's basically what the gift the old people because.

0:29:12.800 --> 0:29:16.760
<v Speaker 4>Used that to get the mailing from a high shelf.

0:29:16.800 --> 0:29:19.120
<v Speaker 7>Then need to be read Richards.

0:29:18.800 --> 0:29:22.240
<v Speaker 5>From the Fantastic four. I can get the cup without

0:29:22.240 --> 0:29:23.320
<v Speaker 5>getting out of my chair.

0:29:24.080 --> 0:29:26.360
<v Speaker 7>I could use that at buffets. You know, when you

0:29:26.400 --> 0:29:27.800
<v Speaker 7>reach over something, you bet it.

0:29:28.000 --> 0:29:30.760
<v Speaker 4>I dropped my toast. Where's the extended arm?

0:29:31.200 --> 0:29:31.560
<v Speaker 5>All right?

0:29:32.120 --> 0:29:32.280
<v Speaker 1>Right?

0:29:32.280 --> 0:29:35.160
<v Speaker 5>All right? Break out the long shoehorn?

0:29:35.400 --> 0:29:39.560
<v Speaker 4>Very good? Okay, what would you pay?

0:29:39.640 --> 0:29:41.680
<v Speaker 5>All right? All right? The comb over?

0:29:41.960 --> 0:29:46.480
<v Speaker 9>Okay, now here was the what was what.

0:29:46.160 --> 0:29:50.880
<v Speaker 10>Was legos first tour Legos first toy.

0:29:51.480 --> 0:29:52.960
<v Speaker 9>Lego's first toy.

0:29:54.840 --> 0:30:01.800
<v Speaker 5>Uh, Legos first A long and I don't want to

0:30:01.840 --> 0:30:02.120
<v Speaker 5>go there.

0:30:03.320 --> 0:30:04.760
<v Speaker 3>You're not going to guess if you don't know what

0:30:04.800 --> 0:30:05.080
<v Speaker 3>you're not.

0:30:06.720 --> 0:30:12.200
<v Speaker 10>It's the Lego Duck, released in nineteen thirty five.

0:30:12.320 --> 0:30:14.320
<v Speaker 9>It was the first toy marketed by Lego.

0:30:14.400 --> 0:30:16.120
<v Speaker 1>It was made of birch wood.

0:30:18.120 --> 0:30:20.239
<v Speaker 7>And did you have to assemble it together or it

0:30:20.280 --> 0:30:21.080
<v Speaker 7>was just a duck?

0:30:22.040 --> 0:30:24.720
<v Speaker 9>It was a ducket had wheels. I think the wheels

0:30:24.760 --> 0:30:25.360
<v Speaker 9>were like.

0:30:25.640 --> 0:30:28.120
<v Speaker 5>Oh, is this like the little pull toy duck that?

0:30:28.760 --> 0:30:31.600
<v Speaker 9>Yeah, the wooden duck that was on wheels.

0:30:31.840 --> 0:30:34.760
<v Speaker 5>Yeah, but that was like a child's Pulto Yeah, like

0:30:35.080 --> 0:30:36.800
<v Speaker 5>as they were learning to walk.

0:30:37.000 --> 0:30:37.320
<v Speaker 4>Yeah.

0:30:38.040 --> 0:30:40.160
<v Speaker 10>Lego, as we know, while first came up with the

0:30:41.280 --> 0:30:44.239
<v Speaker 10>binding bricks is what they initially called them, but that

0:30:44.240 --> 0:30:46.920
<v Speaker 10>didn't come until nineteen forty nine.

0:30:47.160 --> 0:30:50.760
<v Speaker 5>Well, you don't come up with binding bricks, which is yeah, yeah,

0:30:51.000 --> 0:30:53.120
<v Speaker 5>you got right out a duck or too before.

0:30:52.880 --> 0:30:55.480
<v Speaker 9>You get all right, well this one, this one is

0:30:55.520 --> 0:30:56.479
<v Speaker 9>our final question.

0:30:56.720 --> 0:30:59.960
<v Speaker 5>Yeah, it's a b C or D Okay.

0:31:00.280 --> 0:31:04.560
<v Speaker 10>So what was the most popular toy from last year?

0:31:04.600 --> 0:31:08.160
<v Speaker 10>From twenty twenty three, according to the Toy.

0:31:08.000 --> 0:31:18.000
<v Speaker 11>Zone, A Barbie b Lego c PS five or D

0:31:18.360 --> 0:31:20.960
<v Speaker 11>Ludo that was Lulo.

0:31:21.560 --> 0:31:23.320
<v Speaker 5>I know Cludo, I don't know Ludo.

0:31:23.680 --> 0:31:25.600
<v Speaker 4>M M again one more time, barb.

0:31:25.480 --> 0:31:31.760
<v Speaker 10>A Barbie Harbenheimer b Lego CPS five that would be

0:31:31.800 --> 0:31:34.959
<v Speaker 10>play station const consoles.

0:31:36.680 --> 0:31:39.080
<v Speaker 9>And D Ludo.

0:31:39.160 --> 0:31:41.040
<v Speaker 4>I think it's Lego, but I think I read that somewhere.

0:31:41.080 --> 0:31:41.760
<v Speaker 4>I think good.

0:31:41.960 --> 0:31:43.200
<v Speaker 7>I think it's Lego too.

0:31:43.320 --> 0:31:46.000
<v Speaker 8>Ludo seems like it's a trick question, so maybe it's

0:31:46.120 --> 0:31:48.520
<v Speaker 8>whatever Ludo is, but I'm sure that it's Uh.

0:31:48.960 --> 0:31:51.000
<v Speaker 7>I believe it's Lego. Google.

0:31:51.960 --> 0:31:53.920
<v Speaker 10>It was according to and I don't want to go

0:31:53.960 --> 0:31:57.560
<v Speaker 10>against our guests, but according to the Toy Zone, it.

0:31:57.640 --> 0:32:01.680
<v Speaker 9>Was Ludo as a worldwide best seller.

0:32:02.920 --> 0:32:06.800
<v Speaker 10>It's a board game, a very very simple board game,

0:32:07.200 --> 0:32:08.600
<v Speaker 10>and apparently it did very.

0:32:08.480 --> 0:32:11.680
<v Speaker 9>Well in places that are not necessarily here.

0:32:11.840 --> 0:32:13.320
<v Speaker 4>I just kind of bring this up before we go,

0:32:13.360 --> 0:32:15.880
<v Speaker 4>because it's crackcasing me up. The deadliest toys ever made

0:32:15.960 --> 0:32:19.840
<v Speaker 4>were lawn darts, Peepy Klorus, a slip and slide which

0:32:19.840 --> 0:32:22.320
<v Speaker 4>you know, clackers, which could kill you one blackers.

0:32:22.360 --> 0:32:25.880
<v Speaker 5>I had a terrible tragic blacker accident face or whatever. Oh,

0:32:25.920 --> 0:32:27.000
<v Speaker 5>I almost took out an eye.

0:32:27.120 --> 0:32:30.320
<v Speaker 4>I mean with two balls of crack, but the best ones.

0:32:30.320 --> 0:32:32.440
<v Speaker 4>And it just made me laugh. There was a vacuum

0:32:32.480 --> 0:32:35.800
<v Speaker 4>form where you actually put a hot it's a hot plate.

0:32:36.400 --> 0:32:38.320
<v Speaker 4>You get a get to hot place a blasting on.

0:32:38.680 --> 0:32:40.680
<v Speaker 4>But the Gilbert you never heard of this. I bet

0:32:40.720 --> 0:32:44.840
<v Speaker 4>the Gilbert glass blowing set in the nineteen fifties was

0:32:45.120 --> 0:32:47.600
<v Speaker 4>a mister Gilbert came up with it. Whose other famous

0:32:47.640 --> 0:32:50.840
<v Speaker 4>story other than the Gilbert glass miloning set was the

0:32:50.960 --> 0:32:55.040
<v Speaker 4>atomic energy lab where you actually had a briefcase type

0:32:55.080 --> 0:32:57.600
<v Speaker 4>thing which is only available for in it was a

0:32:57.680 --> 0:33:00.280
<v Speaker 4>radioactive place that was a Geiger counter, and you ray

0:33:00.360 --> 0:33:05.000
<v Speaker 4>pieces of uranium, radioactive uranium.

0:33:04.720 --> 0:33:06.720
<v Speaker 7>And on the package he said safe for eight out

0:33:06.760 --> 0:33:07.000
<v Speaker 7>of ten?

0:33:08.600 --> 0:33:10.840
<v Speaker 4>Is that the best he gave out uranium? And then

0:33:10.880 --> 0:33:13.440
<v Speaker 4>he also came up with the erector, said Gilbert, but

0:33:13.480 --> 0:33:14.400
<v Speaker 4>the two the two.

0:33:15.040 --> 0:33:18.600
<v Speaker 5>Uranium was such a hard, terribly difficult thing to get.

0:33:18.680 --> 0:33:19.520
<v Speaker 5>He's giving it away.

0:33:19.560 --> 0:33:20.520
<v Speaker 4>And it's.

0:33:23.000 --> 0:33:26.280
<v Speaker 8>Remember our creepy crawlers, you know, when you just burned yourself.

0:33:27.800 --> 0:33:31.920
<v Speaker 4>By the way, just had three types of urandium, three

0:33:31.920 --> 0:33:33.920
<v Speaker 4>different types. So when you went to kitch your good

0:33:34.000 --> 0:33:35.200
<v Speaker 4>kid good night and you say turn off the.

0:33:35.240 --> 0:33:37.240
<v Speaker 5>Nightlight, and you said, that's not the night we became

0:33:37.520 --> 0:33:38.520
<v Speaker 5>the Easy Bake Oven.

0:33:41.160 --> 0:33:42.760
<v Speaker 4>But you could see your kid all night long because

0:33:42.760 --> 0:33:45.480
<v Speaker 4>he's glowing as he goes to the bathroom. Google him.

0:33:45.520 --> 0:33:46.320
<v Speaker 4>Thank you, David.

0:33:46.320 --> 0:33:48.480
<v Speaker 9>It's good for Halloween, David, Halloween.

0:33:48.600 --> 0:33:50.400
<v Speaker 4>Thank you very much for coming in. Good luck with

0:33:50.440 --> 0:33:53.560
<v Speaker 4>the laugh Factory. Thank you the Laugh Factory. Your next

0:33:53.560 --> 0:33:56.840
<v Speaker 4>great game or toy? Well, he's he's always in the

0:33:56.920 --> 0:33:57.920
<v Speaker 4>nine million things.

0:33:58.160 --> 0:34:01.400
<v Speaker 7>Thank you for joining us on Thank you We no

0:34:01.520 --> 0:34:05.040
<v Speaker 7>really Yillier on Yillier. I like it, I think with

0:34:05.160 --> 0:34:06.400
<v Speaker 7>no sug Red Cela and.

0:34:06.480 --> 0:34:09.200
<v Speaker 4>Right where what else are you saying? Would you add?

0:34:09.320 --> 0:34:12.040
<v Speaker 8>I said, with no saj Rednick Cela to not read

0:34:12.120 --> 0:34:15.360
<v Speaker 8>up ned lit with Jason Alexander and Peter Tilden and

0:34:15.400 --> 0:34:21.560
<v Speaker 8>our special guest Lace Ups Davad raherhaff Me the backwards Talker.

0:34:21.800 --> 0:34:22.200
<v Speaker 4>There you go.

0:34:23.560 --> 0:34:26.160
<v Speaker 2>Time as another episode of Really No Really he comes

0:34:26.200 --> 0:34:28.160
<v Speaker 2>to a close. I know you're wondering, what is the

0:34:28.280 --> 0:34:32.000
<v Speaker 2>best selling toy of all time? Well, I will snap

0:34:32.120 --> 0:34:34.239
<v Speaker 2>that answer together for you in a moment, but first

0:34:34.320 --> 0:34:37.360
<v Speaker 2>let's thank our guest, David Feuer. You can follow David

0:34:37.400 --> 0:34:40.120
<v Speaker 2>on X where he is at fun Enough one, two, three,

0:34:40.520 --> 0:34:43.600
<v Speaker 2>that's f u n A n UF one two three.

0:34:44.840 --> 0:34:48.520
<v Speaker 2>Find all pertinent links in our show notes, our little

0:34:48.600 --> 0:34:51.960
<v Speaker 2>show hangs out on Instagram, TikTok, YouTube, and threads at

0:34:52.040 --> 0:34:54.959
<v Speaker 2>really No Really podcast, And of course you can share

0:34:55.040 --> 0:34:57.800
<v Speaker 2>your thoughts and feedback with us online at really noreally

0:34:57.920 --> 0:35:01.360
<v Speaker 2>dot com. If you have a really some amazing fact

0:35:01.400 --> 0:35:04.359
<v Speaker 2>or story that boggles your mind, share it with us

0:35:04.480 --> 0:35:06.520
<v Speaker 2>and if we use it, we will send you a

0:35:06.640 --> 0:35:07.280
<v Speaker 2>little gift.

0:35:07.640 --> 0:35:10.560
<v Speaker 3>Nothing life changing, obviously, but it's the thought that counts.

0:35:11.239 --> 0:35:13.840
<v Speaker 2>Check out our full episodes on YouTube, hit that subscribe

0:35:13.880 --> 0:35:16.080
<v Speaker 2>button and take that bell. So here updated when we

0:35:16.160 --> 0:35:19.400
<v Speaker 2>release new videos and episodes, which we do each Tuesday,

0:35:19.719 --> 0:35:22.840
<v Speaker 2>so listen and follow us on the iHeartRadio app, Apple

0:35:22.920 --> 0:35:26.640
<v Speaker 2>podcasts or wherever you get your podcasts. And now the

0:35:26.719 --> 0:35:29.520
<v Speaker 2>answer to the question, what's the best selling toy of

0:35:29.640 --> 0:35:32.719
<v Speaker 2>all time? Well, she makes a popular movie, but it's

0:35:32.760 --> 0:35:35.239
<v Speaker 2>not Barbie. They drive a lot of sales, but it

0:35:35.400 --> 0:35:38.440
<v Speaker 2>isn't Hot Wheels. They're fun and soft and won't put

0:35:38.480 --> 0:35:40.920
<v Speaker 2>out in an eye, but it isn't Nerve. Although all

0:35:41.000 --> 0:35:43.360
<v Speaker 2>of those are in the top ten with huge sales,

0:35:44.120 --> 0:35:47.560
<v Speaker 2>but the all time sales leader is Lego which was

0:35:47.640 --> 0:35:51.160
<v Speaker 2>founded by Ole Kirk Christensen in nineteen thirty two and

0:35:51.280 --> 0:35:53.920
<v Speaker 2>grew from a small workshop that made wooden toys to

0:35:54.040 --> 0:35:57.360
<v Speaker 2>a global powerhouse. The name comes from the Danish phrase

0:35:57.600 --> 0:36:02.240
<v Speaker 2>leg go, which means play well. Initially manufactured as wooden blocks,

0:36:02.360 --> 0:36:06.960
<v Speaker 2>Lego created the iconic plastic interlocking bricks in nineteen fifty eight,

0:36:07.200 --> 0:36:10.279
<v Speaker 2>and those bricks are the biggest selling toy of all time.

0:36:10.760 --> 0:36:13.640
<v Speaker 3>Lego makes around seven hundred million bricks annually.

0:36:13.840 --> 0:36:17.040
<v Speaker 2>To date, it's estimated they've made well over six hundred

0:36:17.239 --> 0:36:21.400
<v Speaker 2>billion Lego pieces. The brand has expanded to include board games,

0:36:21.520 --> 0:36:25.200
<v Speaker 2>retail stores, video games, films, and theme parks, and the

0:36:25.280 --> 0:36:28.359
<v Speaker 2>size of their individual Lego kits have ballooned as well.

0:36:28.800 --> 0:36:31.479
<v Speaker 2>In twenty twenty, the largest was the nine thousand piece

0:36:31.560 --> 0:36:34.440
<v Speaker 2>replica of the Roman Colisseum that was topped by the

0:36:34.520 --> 0:36:38.520
<v Speaker 2>Titanic at nine thousand ninety pieces, and finally they achieved

0:36:38.719 --> 0:36:42.160
<v Speaker 2>ten thousand pieces with the replica of the Eiffel Tower.

0:36:42.360 --> 0:36:47.280
<v Speaker 2>Congrats Lego, which said backwards is starg knock Ogel.

0:36:47.120 --> 0:36:50.239
<v Speaker 3>Which I'm sure means something fascinating in Danish as well.

0:36:52.640 --> 0:37:00.680
<v Speaker 2>Now really no realist production of eye Heart Radio and

0:37:00.719 --> 0:37:01.719
<v Speaker 2>Bloise entertainment

0:37:06.000 --> 0:37:06.400
<v Speaker 3>MHM,