1 00:00:06,200 --> 00:00:09,280 Speaker 1: Hello, and welcome to Stuff to Blow Your Mind. My 2 00:00:09,440 --> 00:00:12,360 Speaker 1: name is Joe McCormick and it's Saturday, so we are 3 00:00:12,440 --> 00:00:16,120 Speaker 1: heading into the vault for an older episode of the show. 4 00:00:16,560 --> 00:00:19,599 Speaker 1: This is the first part of the series that Rob 5 00:00:19,600 --> 00:00:24,120 Speaker 1: and I did last year on the Urukiara Japanese mascots. 6 00:00:24,720 --> 00:00:32,840 Speaker 1: This originally published July ninth, twenty twenty four. Enjoy Welcome 7 00:00:32,880 --> 00:00:36,279 Speaker 1: to Stuff to Blow Your Mind, a production of iHeartRadio. 8 00:00:42,520 --> 00:00:45,120 Speaker 2: Hey, welcome to Stuff to Blow your Mind. My name 9 00:00:45,159 --> 00:00:46,640 Speaker 2: is Robert Lamb and. 10 00:00:46,560 --> 00:00:49,160 Speaker 1: I am Joe McCormick. And today on Stuff to Blow 11 00:00:49,200 --> 00:00:51,280 Speaker 1: Your Mind, we're going to be starting a series, probably 12 00:00:51,320 --> 00:00:56,040 Speaker 1: a couple of episodes on a cultural phenomenon, the wobbly 13 00:00:56,320 --> 00:01:01,240 Speaker 1: mascots of Japan known as Urukiara. Rob, what got you 14 00:01:01,320 --> 00:01:02,840 Speaker 1: interested in Urukiara? 15 00:01:03,640 --> 00:01:08,040 Speaker 2: Well, my family we recently visited Japan and it was 16 00:01:08,080 --> 00:01:14,039 Speaker 2: an amazing experience, highly recommended, you know, full of culinary, historic, natural, cultural, 17 00:01:14,280 --> 00:01:17,800 Speaker 2: and pop culture discoveries. We tried to cover just about 18 00:01:17,800 --> 00:01:20,839 Speaker 2: everything during our time there, from you know, Shinto shrines 19 00:01:20,920 --> 00:01:25,480 Speaker 2: and historic landmarks to Ghibli Park, the Tokyo Pokemon Center, 20 00:01:26,120 --> 00:01:28,480 Speaker 2: and you know, as with any visit to another country 21 00:01:28,600 --> 00:01:31,600 Speaker 2: and another culture. There's so much fun and wondered to 22 00:01:31,600 --> 00:01:33,480 Speaker 2: be had in the little things. And I think one 23 00:01:33,480 --> 00:01:36,920 Speaker 2: of our favorite pastimes, especially as we traveled around in 24 00:01:36,959 --> 00:01:40,399 Speaker 2: the country and especially as we use public transportation, was 25 00:01:40,480 --> 00:01:45,720 Speaker 2: the endless parade of these curious mascots, these uru kiyara, 26 00:01:46,240 --> 00:01:48,840 Speaker 2: and it was just, you know, every time we would 27 00:01:48,880 --> 00:01:50,880 Speaker 2: encounter another one, we were like, oh, look look at 28 00:01:50,880 --> 00:01:52,720 Speaker 2: this little one. We've got to and we have to 29 00:01:52,760 --> 00:01:56,120 Speaker 2: research it, you know, bust out our phones. Once we 30 00:01:56,120 --> 00:01:59,080 Speaker 2: were able to find ourselves seated or stationary on the train, 31 00:01:59,200 --> 00:02:03,040 Speaker 2: figure out who this individual is, what they represent, it 32 00:02:03,120 --> 00:02:04,680 Speaker 2: was a great deal of additional fun. 33 00:02:05,080 --> 00:02:07,920 Speaker 1: Now we'll go into a lot more detail about what 34 00:02:08,160 --> 00:02:11,080 Speaker 1: urukyara are in the forms they take in these episodes, 35 00:02:11,800 --> 00:02:16,160 Speaker 1: but generally they are characters that can appear in the 36 00:02:16,160 --> 00:02:20,560 Speaker 1: form of two D representations like drawings or also in 37 00:02:20,840 --> 00:02:24,400 Speaker 1: costumed embodied form. Were you mostly just seeing them like 38 00:02:24,440 --> 00:02:26,919 Speaker 1: on signs and in media and stuff, or did you 39 00:02:26,960 --> 00:02:29,680 Speaker 1: actually come across physically costumed erukiyara. 40 00:02:30,240 --> 00:02:38,360 Speaker 2: Sadly, we never encountered any physically costumed mascot character as kiara. Mostly, 41 00:02:38,520 --> 00:02:44,480 Speaker 2: I mean exclusively, we're encountering them on informational signs sometimes 42 00:02:44,720 --> 00:02:49,480 Speaker 2: you know, promotional material and so forth, and very rarely 43 00:02:49,520 --> 00:02:52,000 Speaker 2: on merchandise. I didn't encounter a lot of them that 44 00:02:52,000 --> 00:02:55,840 Speaker 2: were heavily merged, though some of them are as we'll discuss. 45 00:02:56,520 --> 00:02:58,360 Speaker 2: But yeah, it was like oftentimes would be like in 46 00:02:58,360 --> 00:03:00,160 Speaker 2: the midst of going from point A to point BE 47 00:03:00,840 --> 00:03:06,360 Speaker 2: and momentarily being distracted, but also momentarily being you know, 48 00:03:07,320 --> 00:03:09,800 Speaker 2: getting an emotional boost from seeing one of these little 49 00:03:09,840 --> 00:03:13,400 Speaker 2: cute characters and you know, and figuring out what they're 50 00:03:13,560 --> 00:03:14,360 Speaker 2: trying to say to you. 51 00:03:14,760 --> 00:03:18,480 Speaker 1: Yeah. So, oh, it's a pair of bipedal sentient Japanese 52 00:03:18,600 --> 00:03:22,720 Speaker 1: leaks who are talking about the agricultural products of this prefecture. 53 00:03:23,120 --> 00:03:28,360 Speaker 2: Exactly. Yeah, so yu Kyara have garnered a fair amount 54 00:03:28,360 --> 00:03:31,200 Speaker 2: of attention internationally already. I imagine many of you are 55 00:03:31,200 --> 00:03:33,720 Speaker 2: more than aware of them. I believe John Oliver did 56 00:03:33,720 --> 00:03:35,920 Speaker 2: a piece on them many years ago, and it has 57 00:03:35,920 --> 00:03:40,640 Speaker 2: continued to revisit the topic over the years. But for 58 00:03:40,720 --> 00:03:42,920 Speaker 2: those of you who are new to the concept, you 59 00:03:42,960 --> 00:03:46,520 Speaker 2: can basically start with the Western concept of a mascot character, 60 00:03:46,640 --> 00:03:49,680 Speaker 2: say a Ronald McDonald, you know, like there's an example 61 00:03:49,760 --> 00:03:54,440 Speaker 2: Ronald McDonald and his team of McDonald's mascots. They're sometimes 62 00:03:54,440 --> 00:04:00,720 Speaker 2: physical and costume or makeup form. They're oftentimes illustrative, sometime downplayed, 63 00:04:00,800 --> 00:04:05,360 Speaker 2: sometimes you know, exaggerated, but they're there and they represent 64 00:04:05,400 --> 00:04:08,080 Speaker 2: the brand. Then you have things like what the Starbucks 65 00:04:08,120 --> 00:04:12,720 Speaker 2: siren with with the double tail. You know, I don't 66 00:04:12,760 --> 00:04:14,960 Speaker 2: you know, I have never seen anyone dressed up as 67 00:04:14,960 --> 00:04:18,200 Speaker 2: that an official capacity for Starbucks, but it's very much 68 00:04:18,200 --> 00:04:20,640 Speaker 2: a part of the brand and you recognize it, like, Okay, 69 00:04:21,160 --> 00:04:22,560 Speaker 2: there it is. It's a creature, but it doesn't have 70 00:04:22,640 --> 00:04:25,600 Speaker 2: much personality, but you could say it's sort of a mascot. 71 00:04:26,000 --> 00:04:29,240 Speaker 1: Yes, I think the Starbucks Mermaid and Ronald McDonald are 72 00:04:29,600 --> 00:04:33,719 Speaker 1: a good comparison, except a couple of differences with most Eurokura. 73 00:04:33,880 --> 00:04:38,360 Speaker 1: I think they tend to be more shaped like pillows 74 00:04:38,400 --> 00:04:41,840 Speaker 1: than either of those characters, where Ronald McDonald and the 75 00:04:41,839 --> 00:04:45,120 Speaker 1: Starbucks Mermaid are more kind of humanoid like leaner more 76 00:04:45,200 --> 00:04:50,240 Speaker 1: humanoid representations most Erucuara, though there's some variation between them, 77 00:04:50,560 --> 00:04:54,239 Speaker 1: most of them are more like a large, walking plushy. 78 00:04:54,320 --> 00:04:57,200 Speaker 2: Yeah, like Grimace of the McDonald's crew would be a 79 00:04:57,240 --> 00:05:00,359 Speaker 2: better example. He would fit the mold more of the 80 00:05:00,480 --> 00:05:03,800 Speaker 2: euro Kiara, as would I would say the Michelin Man. 81 00:05:03,839 --> 00:05:07,039 Speaker 1: Yes, yeah, or the stay Puffed marshmallow Man exactly yes. 82 00:05:07,720 --> 00:05:11,279 Speaker 1: But another thing is that both of those are corporate mascots, 83 00:05:11,800 --> 00:05:14,720 Speaker 1: and so we're familiar with like corporate mascots in America, 84 00:05:14,800 --> 00:05:19,520 Speaker 1: like sports team mascots. But imagine if a broader range 85 00:05:19,520 --> 00:05:23,200 Speaker 1: of cultural institutions and objects could have mascots. So you 86 00:05:23,200 --> 00:05:25,640 Speaker 1: can have a mascot for a town, a mascot for 87 00:05:25,720 --> 00:05:29,600 Speaker 1: a region, a mascot for a piece of public infrastructure, 88 00:05:29,920 --> 00:05:32,400 Speaker 1: a mascot for an agricultural product. 89 00:05:32,880 --> 00:05:36,640 Speaker 2: Yeah, that's that's where it instantly begins to become my 90 00:05:36,720 --> 00:05:40,800 Speaker 2: obvious I think to do to guideen and Westerners that 91 00:05:41,440 --> 00:05:44,400 Speaker 2: you realize, oh, well, a chemical company that is not 92 00:05:44,560 --> 00:05:48,239 Speaker 2: marketing anything towards children will have one of these, as 93 00:05:48,279 --> 00:05:52,680 Speaker 2: will like the local sewage treatment plant. So it's it 94 00:05:52,760 --> 00:05:54,640 Speaker 2: runs in directions you might not expect. And then you 95 00:05:54,720 --> 00:05:56,960 Speaker 2: find or if I have found anyway sort of digging 96 00:05:56,960 --> 00:05:59,640 Speaker 2: into it, then there are there are like corporate companies 97 00:05:59,640 --> 00:06:01,400 Speaker 2: that you I'd expect to have gotten into it that 98 00:06:01,480 --> 00:06:05,400 Speaker 2: seemingly haven't, like, as far as I can tell, Pilot Pins, 99 00:06:05,440 --> 00:06:10,520 Speaker 2: the Pilot Corporation based in Japan. They have no uru 100 00:06:10,640 --> 00:06:13,360 Speaker 2: kiara that I can tell. Maybe I just couldn't find them. 101 00:06:13,400 --> 00:06:16,000 Speaker 2: But then so not every company company is getting in 102 00:06:16,040 --> 00:06:18,040 Speaker 2: on this, and it is it seems like it's more 103 00:06:18,040 --> 00:06:21,520 Speaker 2: often that you do find them in various city or 104 00:06:21,560 --> 00:06:27,080 Speaker 2: prefecture associated organizations. All right, So what does this word 105 00:06:27,200 --> 00:06:31,400 Speaker 2: mean euro kiara? It's actually fairly complex to break down 106 00:06:31,440 --> 00:06:34,640 Speaker 2: as a translation. One paper I was looking out for 107 00:06:34,680 --> 00:06:38,280 Speaker 2: this as a twenty sixteen paper called who is Hikonyan 108 00:06:38,600 --> 00:06:44,000 Speaker 2: The Phenomenon of Japanese Eurokiara by Jillian Ray Sutter, this 109 00:06:44,080 --> 00:06:47,560 Speaker 2: twenty sixteen publication, and they point out that the term 110 00:06:47,640 --> 00:06:51,760 Speaker 2: here is short for the code mixed uru mascot character, 111 00:06:52,000 --> 00:06:54,520 Speaker 2: So you already know what mascot character is and that 112 00:06:54,680 --> 00:06:59,240 Speaker 2: just becomes kiaru. But the uru here may be translated 113 00:06:59,320 --> 00:07:06,719 Speaker 2: as loose, easy, lazy, careless, half hearted, or lenient, according 114 00:07:06,720 --> 00:07:10,680 Speaker 2: to Sutter. And I've also seen lax and soft invoked 115 00:07:10,680 --> 00:07:11,760 Speaker 2: in translation as well. 116 00:07:12,280 --> 00:07:15,640 Speaker 1: Yeah, so I did a little digging on this word yurui, 117 00:07:16,040 --> 00:07:19,040 Speaker 1: which is spelled usually in English why you are you I? 118 00:07:19,960 --> 00:07:24,640 Speaker 1: And it seems to have some different clusters of connotations. 119 00:07:24,880 --> 00:07:27,480 Speaker 1: So Japanese speakers right in and correct me if I'm 120 00:07:27,480 --> 00:07:29,760 Speaker 1: getting anything wrong here, but I'm doing my best to 121 00:07:29,800 --> 00:07:32,240 Speaker 1: figure out all the different to untangle all this. It 122 00:07:32,280 --> 00:07:37,000 Speaker 1: seems like it literally means loose, slack, or soft, but 123 00:07:37,080 --> 00:07:42,760 Speaker 1: when applied to a person or creature, indicates something like relaxed, 124 00:07:43,160 --> 00:07:47,040 Speaker 1: chilled out, laid back, or lazy. So I think in 125 00:07:47,200 --> 00:07:50,440 Speaker 1: this facet of the words, meaning the dude from The 126 00:07:50,480 --> 00:07:54,360 Speaker 1: Big Lebowski would be a type of yurui. But it 127 00:07:54,400 --> 00:07:57,480 Speaker 1: would also seem to apply to characters that are more gentle, 128 00:07:57,920 --> 00:08:02,440 Speaker 1: light hearted, sweet, and non threatening. So something that is 129 00:08:02,560 --> 00:08:06,240 Speaker 1: yurui maybe has some overlap with cuteness, but is also 130 00:08:06,400 --> 00:08:10,360 Speaker 1: like no big deal. Also, an academic essay that I'm 131 00:08:10,400 --> 00:08:14,080 Speaker 1: going to cite later in this episode translates yurukiara as 132 00:08:14,360 --> 00:08:17,800 Speaker 1: wobbly characters, and that brings in another aspect of them. 133 00:08:17,840 --> 00:08:21,720 Speaker 1: I don't know if wobbliness is itself at all implied 134 00:08:21,760 --> 00:08:26,600 Speaker 1: by yurui, but the author who coined this term originally 135 00:08:27,120 --> 00:08:29,640 Speaker 1: specified that an important thing about them is that they 136 00:08:29,680 --> 00:08:33,040 Speaker 1: have sort of like awkward or unstable movements. I think 137 00:08:33,040 --> 00:08:36,320 Speaker 1: that's a key part of their cuteness appeal. But anyway, 138 00:08:36,559 --> 00:08:38,360 Speaker 1: I don't know if we really have a term in 139 00:08:38,400 --> 00:08:42,160 Speaker 1: English that connects all these different connotations that I'm seeing 140 00:08:42,160 --> 00:08:44,679 Speaker 1: with yurui. But the way I understand it is that 141 00:08:45,520 --> 00:08:50,240 Speaker 1: these yurui characters are They're soft, they're easy going, they're 142 00:08:50,280 --> 00:08:54,280 Speaker 1: a little bit awkward, they're cute, they're non threatening, and 143 00:08:54,520 --> 00:08:56,400 Speaker 1: they are not telling you to hurry up and get 144 00:08:56,440 --> 00:08:59,360 Speaker 1: those spreadsheets finished. They're they're just hanging out. 145 00:08:59,800 --> 00:09:02,720 Speaker 2: Yeah, I think that's that's pretty accurate from what I've 146 00:09:02,760 --> 00:09:05,720 Speaker 2: read and what i've seen. And the interesting thing is, though, 147 00:09:06,240 --> 00:09:08,400 Speaker 2: even though they are very lax and very chill, and 148 00:09:08,440 --> 00:09:11,720 Speaker 2: they might be doing nothing more than just being that 149 00:09:13,160 --> 00:09:18,400 Speaker 2: representing this company or this you know, public works department, 150 00:09:18,760 --> 00:09:24,840 Speaker 2: but also they can and sometimes are invoked in situations 151 00:09:25,160 --> 00:09:30,520 Speaker 2: or or in causes that are serious, but they keep 152 00:09:30,520 --> 00:09:33,720 Speaker 2: that laxness. So I'll get a specific example of this 153 00:09:33,800 --> 00:09:36,880 Speaker 2: in the second episode. We do. But it's like your 154 00:09:37,240 --> 00:09:40,280 Speaker 2: particular mascot may be like, Hey, I'm just being chill, 155 00:09:40,440 --> 00:09:44,640 Speaker 2: I'm vibing, I'm cute and approachable, but try not to 156 00:09:44,640 --> 00:09:45,640 Speaker 2: fall in the train tracks. 157 00:09:45,800 --> 00:09:49,720 Speaker 1: Yes, yeah, let me remind you about public health precautions, 158 00:09:49,760 --> 00:09:53,120 Speaker 1: but in a very non threatening, chilled out way. 159 00:09:53,400 --> 00:09:58,000 Speaker 2: Exactly now, they are pretty much without exception cute. I 160 00:09:58,040 --> 00:10:00,440 Speaker 2: think if you look around there are so any of them. 161 00:10:00,440 --> 00:10:04,079 Speaker 2: As we'll get into there, there's basically an unknown number 162 00:10:04,120 --> 00:10:08,199 Speaker 2: of them, and there's not uniform quality. Most of them 163 00:10:08,200 --> 00:10:11,800 Speaker 2: are amazing, but some of them there have been occasionally 164 00:10:11,800 --> 00:10:13,160 Speaker 2: one or two that I've seen where it's like, I 165 00:10:13,200 --> 00:10:15,760 Speaker 2: don't know that this concept is really working. Maybe they 166 00:10:15,760 --> 00:10:18,920 Speaker 2: should have workshopped this a little bit more, But they 167 00:10:18,920 --> 00:10:22,480 Speaker 2: are pretty much without exception cute, and therefore I think 168 00:10:22,520 --> 00:10:25,160 Speaker 2: they're a fine example of the larger Japanese concept of 169 00:10:25,200 --> 00:10:27,520 Speaker 2: cuteness kauai and its various subsets. 170 00:10:28,120 --> 00:10:30,000 Speaker 1: Rob, I don't know if you came across the same thing, 171 00:10:30,040 --> 00:10:32,640 Speaker 1: but there are a few that I almost understood to 172 00:10:32,720 --> 00:10:37,160 Speaker 1: be considered cute in the way that they fail to 173 00:10:37,200 --> 00:10:41,400 Speaker 1: be cute, that they're like something that is understood as 174 00:10:41,480 --> 00:10:44,760 Speaker 1: an attempt to be cute that is unsuccessful and is 175 00:10:44,800 --> 00:10:47,200 Speaker 1: in fact ugly, which itself is cute. 176 00:10:47,559 --> 00:10:49,280 Speaker 2: Yeah, yeah, I know what you're talking about. And this 177 00:10:49,400 --> 00:10:52,760 Speaker 2: might actually relate to some of the subsets of kauai 178 00:10:53,000 --> 00:10:56,000 Speaker 2: that I find pretty interesting, Like, for instance, there there 179 00:10:56,120 --> 00:10:58,480 Speaker 2: is or was I'm not sure if this term is 180 00:10:58,520 --> 00:11:01,760 Speaker 2: still relevant, but Kauai noir, which is dark cute, so 181 00:11:01,840 --> 00:11:06,360 Speaker 2: it's creepy cute, and therefore sometimes it may feel like 182 00:11:06,440 --> 00:11:08,800 Speaker 2: it's like falling short of true cuteness, or the mask 183 00:11:08,880 --> 00:11:10,640 Speaker 2: of cuteness is slipping away from horror. 184 00:11:11,280 --> 00:11:14,040 Speaker 1: One of the academic essays I was reading about Urkiara 185 00:11:14,160 --> 00:11:17,360 Speaker 1: talked about this concept of gross cute. It's a type 186 00:11:17,360 --> 00:11:20,800 Speaker 1: of cuteness in Japanese culture that didn't apply to any 187 00:11:20,800 --> 00:11:26,160 Speaker 1: particular URQR, but to other bear characters in cartoons specifically, 188 00:11:26,200 --> 00:11:27,960 Speaker 1: I think like a rotting zombie bear. 189 00:11:28,520 --> 00:11:32,320 Speaker 2: Oh okay, yeah, yeah, there was one called angry Bear. 190 00:11:32,400 --> 00:11:34,360 Speaker 2: I think I remember this was years and years ago, 191 00:11:34,400 --> 00:11:37,520 Speaker 2: that is like an actual bear and he ends up 192 00:11:37,559 --> 00:11:40,400 Speaker 2: mauling the cute human characters in his vicinity because he's 193 00:11:40,400 --> 00:11:44,160 Speaker 2: an actual bear. But there's yeah, there's this other area 194 00:11:44,320 --> 00:11:47,559 Speaker 2: that I believe is referred to as pitiful cute, and 195 00:11:47,679 --> 00:11:49,760 Speaker 2: I think there is also some sort of level of 196 00:11:49,800 --> 00:11:53,360 Speaker 2: crossover in Japanese language between pitiful and cute that maybe 197 00:11:53,360 --> 00:11:55,760 Speaker 2: doesn't like they're too separate in English and maybe they're 198 00:11:55,760 --> 00:11:59,440 Speaker 2: more connected in Japanese. It's my loose understanding, but you 199 00:11:59,559 --> 00:12:01,920 Speaker 2: have this hit aful cute area that I think arguably 200 00:12:01,960 --> 00:12:05,040 Speaker 2: includes such examples as Goodi Tama the Lazy Egg, which 201 00:12:05,040 --> 00:12:06,959 Speaker 2: I know a number of you are familiar with now 202 00:12:07,000 --> 00:12:09,920 Speaker 2: because he's really blown up and has his own Netflix series. 203 00:12:10,200 --> 00:12:13,400 Speaker 2: He's amazing. And then there's this other character that I 204 00:12:13,520 --> 00:12:17,800 Speaker 2: only discovered while in Japan, and this is a Panchu Yusagi. 205 00:12:18,200 --> 00:12:23,120 Speaker 2: She is like a little pink rabbit in like old 206 00:12:23,559 --> 00:12:27,160 Speaker 2: Granny underpants, and I think her name basically means like 207 00:12:27,480 --> 00:12:31,600 Speaker 2: Pamper's rabbit. And she goes about trying to do things 208 00:12:31,679 --> 00:12:34,440 Speaker 2: that are sweet and cute and have like sweet, cute, 209 00:12:34,440 --> 00:12:38,360 Speaker 2: meaningful experiences, generally in like two panel cartoons, and something 210 00:12:38,400 --> 00:12:40,760 Speaker 2: goes wrong, and so there is kind of this. She 211 00:12:40,840 --> 00:12:43,880 Speaker 2: often looks kind of weird in the second panel because 212 00:12:43,880 --> 00:12:48,360 Speaker 2: she's either embarrassed or she's angry expectations have not met 213 00:12:48,440 --> 00:12:49,160 Speaker 2: up with reality. 214 00:12:49,360 --> 00:12:52,440 Speaker 1: Yeah, you shared this with with JJ and me, and 215 00:12:52,760 --> 00:12:55,000 Speaker 1: I thought this was really funny. It seems like they're 216 00:12:55,000 --> 00:12:58,959 Speaker 1: often centered around but like an awkward social misunderstanding. Like 217 00:12:59,000 --> 00:13:02,440 Speaker 1: there was one comic US shared with somebody waving and 218 00:13:02,480 --> 00:13:04,800 Speaker 1: then this character waving back at them, but then it's 219 00:13:04,840 --> 00:13:07,160 Speaker 1: clear that the original character was waving for a cab. 220 00:13:07,520 --> 00:13:09,880 Speaker 2: Yeah, it's that sort of thing and it's really good, 221 00:13:09,880 --> 00:13:13,320 Speaker 2: and you don't most of it has no language associated 222 00:13:13,320 --> 00:13:14,960 Speaker 2: with it, so you can, you know, look it up 223 00:13:14,960 --> 00:13:17,280 Speaker 2: on Instagram and plow through them, which is what I did. 224 00:13:18,320 --> 00:13:19,960 Speaker 2: I mean, I also, I want to stress I also 225 00:13:19,960 --> 00:13:22,200 Speaker 2: did things like I saw Mount Fuji while I was there, 226 00:13:22,240 --> 00:13:24,240 Speaker 2: but I mostly end up talking about things like this. 227 00:13:25,559 --> 00:13:27,920 Speaker 1: Oh but wait, doesn't the Mount Fuji region have its 228 00:13:27,960 --> 00:13:28,600 Speaker 1: own mascot? 229 00:13:29,000 --> 00:13:32,880 Speaker 2: Oh? Yes, yeah, and I'll definitely come back to that. Yeah, 230 00:13:32,960 --> 00:13:35,080 Speaker 2: anywhere you go there, there's there's some sort of it 231 00:13:35,080 --> 00:13:37,200 Speaker 2: basically comes down to like how visible are they going 232 00:13:37,240 --> 00:13:40,280 Speaker 2: to be? You know, how many posters and so forth. 233 00:13:49,800 --> 00:13:52,120 Speaker 2: But I want to come back to just the concept 234 00:13:52,120 --> 00:13:55,760 Speaker 2: of cuteness and kwai and broader detail here, because I 235 00:13:55,760 --> 00:13:58,160 Speaker 2: think it is key. It's one of the key sort 236 00:13:58,160 --> 00:14:02,560 Speaker 2: of tripod legs or even like table legs to understanding 237 00:14:02,600 --> 00:14:05,960 Speaker 2: this whole concept. And I was looking around for a 238 00:14:05,960 --> 00:14:07,880 Speaker 2: good source on this, and I found an article on 239 00:14:07,960 --> 00:14:12,800 Speaker 2: Ian magazine titled The Great Regression by Tokyo based translator, 240 00:14:12,800 --> 00:14:15,600 Speaker 2: writer and speaker Matt Alt, who also co wrote a 241 00:14:15,600 --> 00:14:18,760 Speaker 2: trio of very fun books on Yo Kai Yuri and 242 00:14:18,880 --> 00:14:22,200 Speaker 2: Ninja's which two of those I've read with my son 243 00:14:22,240 --> 00:14:23,720 Speaker 2: and the other one I have on the shelf ready 244 00:14:23,760 --> 00:14:26,480 Speaker 2: to go, in addition to other books dealing with Japanese 245 00:14:26,520 --> 00:14:29,800 Speaker 2: culture that he's pinned over the years. And so this 246 00:14:30,680 --> 00:14:33,720 Speaker 2: article in general is a very good read. It deals 247 00:14:33,760 --> 00:14:37,240 Speaker 2: with this idea that there's like this larger trend in 248 00:14:37,280 --> 00:14:41,920 Speaker 2: the world of adults taking an interest in things associated 249 00:14:41,960 --> 00:14:46,960 Speaker 2: with childhood, arguably when they should not be, which I 250 00:14:47,000 --> 00:14:49,640 Speaker 2: want to stress here is a not a concept that 251 00:14:49,680 --> 00:14:52,280 Speaker 2: I feel one hundred percent okay with. It's just kind 252 00:14:52,280 --> 00:14:54,720 Speaker 2: of like a judgment call of how grown up spend 253 00:14:54,720 --> 00:14:56,040 Speaker 2: their lives and make their choices. 254 00:14:56,320 --> 00:14:58,720 Speaker 1: Well, yeah, we could take normative judgments out of it 255 00:14:58,760 --> 00:15:01,280 Speaker 1: and just talk about the phenomenon that it does seem 256 00:15:01,320 --> 00:15:03,040 Speaker 1: like there's been a clear trend, I think in the 257 00:15:03,080 --> 00:15:06,000 Speaker 1: last couple of decades, at least in my knowledge in 258 00:15:06,000 --> 00:15:10,120 Speaker 1: the US context of uh more, of a tendency for 259 00:15:10,280 --> 00:15:13,960 Speaker 1: adults living adult lives to engage with say media men 260 00:15:14,040 --> 00:15:17,360 Speaker 1: for children, I mean, especially like you know, nostalgic media 261 00:15:17,400 --> 00:15:20,240 Speaker 1: that they liked when they were kids, and you know, 262 00:15:20,280 --> 00:15:23,120 Speaker 1: you can ask an interesting questions about like what drives 263 00:15:23,160 --> 00:15:25,120 Speaker 1: that kind of that kind of interest. 264 00:15:25,520 --> 00:15:27,400 Speaker 2: Yeah. Yeah, And I want to stress that that that 265 00:15:27,680 --> 00:15:30,280 Speaker 2: the alt article here is very good and is ultimately 266 00:15:30,520 --> 00:15:33,960 Speaker 2: not trying to grind an act in that direction. But uh, 267 00:15:34,480 --> 00:15:36,680 Speaker 2: but my my sort of gut response to just the 268 00:15:36,720 --> 00:15:38,520 Speaker 2: concept of it is like, I end up, you know, 269 00:15:38,560 --> 00:15:40,840 Speaker 2: going back to that that old C. S. Lewis quote. 270 00:15:41,280 --> 00:15:42,760 Speaker 2: You know, when I became a man, I put away 271 00:15:42,840 --> 00:15:45,680 Speaker 2: childish things, including the fear of childishness and the desire 272 00:15:45,680 --> 00:15:48,680 Speaker 2: to be very grown up. You know, because like ultimately, 273 00:15:48,760 --> 00:15:51,520 Speaker 2: like what are adults supposed to be doing? You know, 274 00:15:52,240 --> 00:15:54,920 Speaker 2: you get into that whole question, and and and also 275 00:15:55,120 --> 00:15:57,680 Speaker 2: like the unreality of the idea that that in the 276 00:15:57,720 --> 00:16:01,160 Speaker 2: old days adults didn't do things like play games or 277 00:16:02,120 --> 00:16:05,040 Speaker 2: craft you know, fiction for children and so forth. 278 00:16:05,320 --> 00:16:08,320 Speaker 1: I feel like the most childish thing one could actually 279 00:16:08,320 --> 00:16:11,800 Speaker 1: say is like, you know, that's for babies. I'm not 280 00:16:11,840 --> 00:16:14,640 Speaker 1: a baby. Yeah, yeah, nothing makes you sound more like 281 00:16:14,680 --> 00:16:15,160 Speaker 1: a baby. 282 00:16:15,560 --> 00:16:20,760 Speaker 2: Yeah. So, anyway, in this article all lays out this idea, 283 00:16:20,880 --> 00:16:23,360 Speaker 2: this concept that many people in the contemporary Western world 284 00:16:23,440 --> 00:16:26,560 Speaker 2: have entered into a kind of global second childhood in 285 00:16:26,600 --> 00:16:30,640 Speaker 2: response to various social, economic, and global health factors over 286 00:16:30,640 --> 00:16:33,120 Speaker 2: the last decade or two, and this is wrapped up 287 00:16:33,120 --> 00:16:35,480 Speaker 2: in the whole idea. They're like the Great Regression, And 288 00:16:35,560 --> 00:16:39,160 Speaker 2: in this the idea is that has arguably occurred in 289 00:16:39,240 --> 00:16:42,400 Speaker 2: Japan during the nineties quote, when the youth and young 290 00:16:42,440 --> 00:16:45,680 Speaker 2: adults of a hyper connected post industrial society lose faith 291 00:16:45,680 --> 00:16:49,760 Speaker 2: in the future, the Great regression is inevitable. And I 292 00:16:49,800 --> 00:16:52,200 Speaker 2: have to admit. And he points out as well that 293 00:16:52,280 --> 00:16:55,720 Speaker 2: this sounds grim and again I personally feel a certain 294 00:16:55,720 --> 00:16:58,440 Speaker 2: amount of resistance to the idea. But he goes on 295 00:16:58,680 --> 00:17:02,040 Speaker 2: in an interesting direction here, arguing that this large scale 296 00:17:02,120 --> 00:17:05,080 Speaker 2: cultural interest in the things of childhood can be in 297 00:17:05,119 --> 00:17:08,360 Speaker 2: that positive and that this is where it gets into 298 00:17:08,400 --> 00:17:11,600 Speaker 2: the mindset that I can connect with alt Wrights. Quote. 299 00:17:12,119 --> 00:17:15,440 Speaker 2: Under the right circumstances, regression can nourish. It can be 300 00:17:15,480 --> 00:17:18,919 Speaker 2: a form of progression, a form of experimentation and creative play. 301 00:17:19,280 --> 00:17:21,480 Speaker 2: It can pave the way for new ways of thinking 302 00:17:21,520 --> 00:17:25,000 Speaker 2: and living. It can spawn new trends and identities and lifestyles. 303 00:17:25,320 --> 00:17:29,159 Speaker 2: These become essential tools for navigating the strange new frontiers 304 00:17:29,200 --> 00:17:32,520 Speaker 2: of modern life, and as we adopt them, they transform 305 00:17:32,640 --> 00:17:36,240 Speaker 2: our definition of what it means to lead healthy adult lives. 306 00:17:36,520 --> 00:17:40,639 Speaker 2: So the historic underpinning here is that is Alt lays 307 00:17:40,640 --> 00:17:44,399 Speaker 2: out Japan's post war economy was extremely ascended from the 308 00:17:44,480 --> 00:17:48,080 Speaker 2: nineteen seventies through roughly nineteen ninety one, and was even 309 00:17:48,119 --> 00:17:51,320 Speaker 2: expected to overtake the US economy, something that ended up 310 00:17:51,359 --> 00:17:56,679 Speaker 2: being echoed and warped in contemporary, certainly American culture at 311 00:17:56,680 --> 00:18:00,399 Speaker 2: the time, even in racist and hateful ways, up to 312 00:18:00,440 --> 00:18:05,359 Speaker 2: and including acts of physical violence. And it's also in 313 00:18:05,400 --> 00:18:07,960 Speaker 2: other ways, like you see it referenced in the sci 314 00:18:08,000 --> 00:18:12,199 Speaker 2: fi tapestries of you know, futuristic cyberpunk visions. You know, 315 00:18:12,280 --> 00:18:14,520 Speaker 2: this idea that the future there's something about the future 316 00:18:14,560 --> 00:18:18,760 Speaker 2: that will be predominantly Japanese, that sort of thing, and 317 00:18:18,800 --> 00:18:21,159 Speaker 2: you still see that in sort of like retro futuristic 318 00:18:21,240 --> 00:18:24,320 Speaker 2: cyberpunk visions. It like just becomes sort of baked in 319 00:18:24,359 --> 00:18:28,240 Speaker 2: to the concept and into the world building. But then 320 00:18:28,240 --> 00:18:32,439 Speaker 2: in nineteen ninety one, there's this economic burst. People coped 321 00:18:32,760 --> 00:18:35,600 Speaker 2: or didn't as best they could, and there was this 322 00:18:35,680 --> 00:18:38,879 Speaker 2: kind of slide away from the capitalist pursuit of the salarymen, 323 00:18:39,000 --> 00:18:44,199 Speaker 2: you know, the stereotypical you know, employee worker that's out 324 00:18:44,240 --> 00:18:46,479 Speaker 2: there just really busting it. And then you know, at 325 00:18:46,480 --> 00:18:47,960 Speaker 2: the end of the day, you know, you have a 326 00:18:47,960 --> 00:18:49,600 Speaker 2: few beers, and then you go to sleep, and you 327 00:18:49,600 --> 00:18:53,240 Speaker 2: wake up and you do it all again. And there 328 00:18:53,280 --> 00:18:55,720 Speaker 2: was a slide away from all of that into interest 329 00:18:55,760 --> 00:18:59,480 Speaker 2: that were previously more niche. And this all brings us 330 00:18:59,480 --> 00:19:02,960 Speaker 2: to kuai. Quote. Salarymen may have built Japan ink, but 331 00:19:03,080 --> 00:19:05,399 Speaker 2: when it crumbled, young people picked up the pieces. The 332 00:19:05,440 --> 00:19:09,240 Speaker 2: real trendsetters were young women, ranging from schoolgirls to office ladies, 333 00:19:09,560 --> 00:19:13,560 Speaker 2: the female counterparts of the salarymen. They began unabashedly incorporating 334 00:19:13,600 --> 00:19:17,800 Speaker 2: symbols of feminine childhood into their adult identities, upending entire 335 00:19:17,880 --> 00:19:21,240 Speaker 2: industries through the power of kuai, a Japanese word that 336 00:19:21,320 --> 00:19:24,679 Speaker 2: overlaps with cuteness, but which is also a state of 337 00:19:24,760 --> 00:19:29,280 Speaker 2: mind that refers to being adorable, playful, just begging for cuddles, 338 00:19:29,600 --> 00:19:32,679 Speaker 2: like a kitten or a baby. By nineteen ninety two, 339 00:19:32,840 --> 00:19:36,920 Speaker 2: One Woman's magazine anointed kauwai the most widely used, widely 340 00:19:37,000 --> 00:19:39,879 Speaker 2: loved habitual word in modern living Japanese. 341 00:19:40,760 --> 00:19:44,399 Speaker 1: So it's a kind of fascination, especially beginning with younger 342 00:19:44,440 --> 00:19:46,760 Speaker 1: women in Japan, but sort of taking over the whole 343 00:19:46,760 --> 00:19:50,440 Speaker 1: culture in a way and becoming a very economically important concept. 344 00:19:50,960 --> 00:19:54,680 Speaker 2: Yeah, absolutely, and one that even though you know, there's 345 00:19:54,720 --> 00:19:57,359 Speaker 2: a load about kuwai that's distinctly Japanese, and you know 346 00:19:57,400 --> 00:19:59,520 Speaker 2: we're already talking and we'll continue to talk about that, 347 00:19:59,720 --> 00:20:02,919 Speaker 2: but obviously it's also something that anyone can look at 348 00:20:02,960 --> 00:20:05,520 Speaker 2: and feel connection to, you know, it's ultimately it has 349 00:20:05,640 --> 00:20:08,760 Speaker 2: universal appeal. So anyway, all goes on to argument. While 350 00:20:08,800 --> 00:20:11,879 Speaker 2: critics love to see all of this, either in Japan 351 00:20:12,040 --> 00:20:15,639 Speaker 2: or elsewhere, as a moral failure, as an inward escape 352 00:20:15,640 --> 00:20:18,439 Speaker 2: into fantasy, he stresses that it's much more than that, 353 00:20:18,880 --> 00:20:21,920 Speaker 2: and in the example of Japanese pop culture, it didn't 354 00:20:21,960 --> 00:20:25,160 Speaker 2: just result in an endlessen we're inward gays, but also 355 00:20:25,240 --> 00:20:29,400 Speaker 2: resulted in new modes of social change, adaptation to changing times, 356 00:20:29,800 --> 00:20:32,840 Speaker 2: and the advancement of whole industries. So anyway, it's a 357 00:20:32,840 --> 00:20:35,199 Speaker 2: great article we're checking out in full. But I think 358 00:20:35,240 --> 00:20:37,120 Speaker 2: the key things to keep in mind for our purposes 359 00:20:37,119 --> 00:20:40,480 Speaker 2: here are that number one, there was a hyper charging 360 00:20:40,520 --> 00:20:44,399 Speaker 2: of kauwhai in Japanese culture during the nineteen nineties. And 361 00:20:44,480 --> 00:20:47,280 Speaker 2: again too, it doesn't occur in a bubble, but it 362 00:20:47,359 --> 00:20:52,280 Speaker 2: also isn't a bubble, if that makes sense, Like this 363 00:20:52,359 --> 00:20:54,320 Speaker 2: doesn't mean that there was nothing cute prior to that. 364 00:20:54,359 --> 00:20:57,160 Speaker 2: I mean, to the contrary, there was this strong element 365 00:20:57,200 --> 00:21:00,760 Speaker 2: of cuteness appreciation of like small deck or objects and 366 00:21:00,800 --> 00:21:03,359 Speaker 2: so forth in Japan, and this was like just a 367 00:21:03,440 --> 00:21:05,439 Speaker 2: hyper charging of that. And you can also point to 368 00:21:05,480 --> 00:21:09,680 Speaker 2: examples like Hello Kitty, one of the ambassadors of kawai 369 00:21:09,840 --> 00:21:13,440 Speaker 2: dates back to seventy five. And you know, as we've 370 00:21:13,440 --> 00:21:16,040 Speaker 2: discussed in the show before, you have this long standing 371 00:21:16,119 --> 00:21:20,040 Speaker 2: Japanese fascination with house cats, and cats feature very strongly 372 00:21:20,200 --> 00:21:24,280 Speaker 2: into various forms of kauwai, and also kawai as manifested 373 00:21:24,280 --> 00:21:27,560 Speaker 2: in Japanese handwriting goes back to the seventies and so forth, 374 00:21:28,040 --> 00:21:31,080 Speaker 2: and I think you can make similar observations about this. 375 00:21:31,359 --> 00:21:34,119 Speaker 2: You know, the ideas of regression over here. You know, 376 00:21:34,280 --> 00:21:37,240 Speaker 2: people were pointing out, oh you have you have adults 377 00:21:37,240 --> 00:21:39,200 Speaker 2: with no children going to Disney World, adults with no 378 00:21:39,320 --> 00:21:41,720 Speaker 2: children buying lego sets. You know, these are things that 379 00:21:42,280 --> 00:21:45,760 Speaker 2: pre existed any observations of widespread regression by decades, So 380 00:21:46,359 --> 00:21:47,959 Speaker 2: you know, none of this is coming out of nowhere. 381 00:21:48,119 --> 00:21:50,280 Speaker 1: I think it's hard to deny the appeal of legos 382 00:21:50,280 --> 00:21:53,600 Speaker 1: to anyone, the way they snap together that's just good. 383 00:21:54,280 --> 00:21:56,920 Speaker 2: Yeah, yeah, yeah. My son and I just built an ornithopter. 384 00:21:57,119 --> 00:22:01,920 Speaker 2: It was it was challenging and rewarding. Anyway, coming back 385 00:22:01,920 --> 00:22:05,440 Speaker 2: to urukiara again, it's just essential that these are not 386 00:22:05,480 --> 00:22:09,520 Speaker 2: just aimed at kids. They're representing a wide range of 387 00:22:09,640 --> 00:22:14,480 Speaker 2: regional governments or governmental agencies and all sorts of different businesses, 388 00:22:14,520 --> 00:22:18,080 Speaker 2: but not all businesses. For instance, I ran across one 389 00:22:18,320 --> 00:22:24,200 Speaker 2: very adorable pig urukiara that is a pink pig, very 390 00:22:24,200 --> 00:22:27,040 Speaker 2: cute inside of like bubbles, like he's covered from bubbles, 391 00:22:27,040 --> 00:22:29,000 Speaker 2: like he just got out of a bubble bath. His 392 00:22:29,080 --> 00:22:33,440 Speaker 2: name is Awabutta, and he is the mascot of Eagle 393 00:22:33,480 --> 00:22:37,240 Speaker 2: Star Chemicals. So it's companies, you know like that. I 394 00:22:37,240 --> 00:22:39,600 Speaker 2: don't know anything about Egle Star Chemicals, but I'm assuming 395 00:22:39,920 --> 00:22:43,879 Speaker 2: that they are not, you know, particularly like child oriented 396 00:22:43,920 --> 00:22:46,000 Speaker 2: in their marketing and so forth. But they have this 397 00:22:46,080 --> 00:22:47,040 Speaker 2: adorable mascot. 398 00:22:47,240 --> 00:22:49,359 Speaker 1: Why is the pig surrounded in bubbles? Oh no, this 399 00:22:49,480 --> 00:22:51,679 Speaker 1: is not a pig that's dissolving in a vat of 400 00:22:51,720 --> 00:22:56,920 Speaker 1: Why is it. No, he's happy, he's cute. Okay, it's 401 00:22:56,920 --> 00:22:59,080 Speaker 1: a happy pig. It does look happy, does not look 402 00:22:59,119 --> 00:22:59,800 Speaker 1: to be dissolving. 403 00:23:00,200 --> 00:23:05,640 Speaker 2: Now, as we've pointed out, these mascots, these zero kiara 404 00:23:05,760 --> 00:23:11,440 Speaker 2: often are personified and brought into physical reality via a costume. 405 00:23:12,200 --> 00:23:15,840 Speaker 2: And as Eddie y L Chang points out in the 406 00:23:15,920 --> 00:23:19,439 Speaker 2: twenty eighteen article, let the euro Kiara do the job, 407 00:23:20,240 --> 00:23:23,080 Speaker 2: they essentially have the life of a celebrity spokesperson. They 408 00:23:23,080 --> 00:23:26,560 Speaker 2: make public appearances again in suit form. They participate in 409 00:23:26,640 --> 00:23:30,040 Speaker 2: charity and outreach initiatives. And I have to read this 410 00:23:30,119 --> 00:23:33,560 Speaker 2: passage from Cheng's article. This was published in the Japanese 411 00:23:33,560 --> 00:23:40,199 Speaker 2: studies journal Mira, and this is brilliant quote. Urukiara do 412 00:23:40,320 --> 00:23:43,040 Speaker 2: not just have a realistic profile and job. Part of 413 00:23:43,080 --> 00:23:47,600 Speaker 2: their public relations work involves them having a life. For instance, 414 00:23:48,400 --> 00:23:50,720 Speaker 2: and he refers to a picture in the article. In Fig. 415 00:23:50,920 --> 00:23:56,400 Speaker 2: Seven we see Rinkachan from Katsuragi City in Nara Prefecture, 416 00:23:56,760 --> 00:24:01,040 Speaker 2: quote unquote falling for Sinto Kun and baked a cake 417 00:24:01,080 --> 00:24:03,879 Speaker 2: for him for his second birthday in an attempt to 418 00:24:03,920 --> 00:24:07,920 Speaker 2: win his heart and become his girlfriend. It is striking 419 00:24:07,960 --> 00:24:13,119 Speaker 2: that this was reported in the Nara kise Shimbun business newspaper, 420 00:24:13,359 --> 00:24:17,679 Speaker 2: an indication that yurukiara are considered by people as social 421 00:24:17,720 --> 00:24:20,840 Speaker 2: members in a world where the line between reality and 422 00:24:20,880 --> 00:24:24,199 Speaker 2: fantasy is often unclear. And I need to stress that 423 00:24:24,240 --> 00:24:27,320 Speaker 2: Sinto Kun is a young boy with deer antlers because 424 00:24:27,400 --> 00:24:30,359 Speaker 2: Nara is known for its it's deer and Rinkachan is 425 00:24:30,400 --> 00:24:33,280 Speaker 2: like a cartoon princess. And this is news of this 426 00:24:33,920 --> 00:24:39,240 Speaker 2: not even engagement but possible girlfriend boyfriend scenario was published 427 00:24:39,280 --> 00:24:40,760 Speaker 2: in what I can only imagine would be like if 428 00:24:40,800 --> 00:24:43,800 Speaker 2: there's a Wall Street Journal article about it in the US. 429 00:24:44,160 --> 00:24:44,800 Speaker 2: Uh huh. 430 00:24:45,240 --> 00:24:47,280 Speaker 1: Santo Kun, by the way, I should point out, is 431 00:24:47,720 --> 00:24:51,000 Speaker 1: one of the mascots that I had read described as 432 00:24:51,280 --> 00:24:54,639 Speaker 1: ugly and acute. Way, according to some people, it is 433 00:24:54,840 --> 00:24:58,480 Speaker 1: just a bold boy with antlers. Apparently some people find 434 00:24:58,480 --> 00:25:01,080 Speaker 1: the antlers off putting, but in a way that actually 435 00:25:01,160 --> 00:25:03,440 Speaker 1: comes full circle and makes it cute. 436 00:25:03,680 --> 00:25:05,159 Speaker 2: I would agree with that. I think that was the 437 00:25:05,400 --> 00:25:07,560 Speaker 2: roller coaster I went on when I first glimpsed him, 438 00:25:07,600 --> 00:25:10,399 Speaker 2: I was like, I don't know, okay, okay, it's cute. 439 00:25:10,920 --> 00:25:13,480 Speaker 2: By the way, if you really want to like supercharge 440 00:25:13,680 --> 00:25:18,280 Speaker 2: your knowledge of what these various UK area look like, 441 00:25:18,680 --> 00:25:22,320 Speaker 2: I highly recommend checking out the Instagram feed for Mondo mascots. 442 00:25:23,359 --> 00:25:25,680 Speaker 2: You can get hit by new ones every day. It's 443 00:25:25,720 --> 00:25:29,679 Speaker 2: a wonderful experience, especially if you are not in Japan 444 00:25:30,080 --> 00:25:32,720 Speaker 2: where you can encounter them in the wild. Now, one 445 00:25:32,760 --> 00:25:36,639 Speaker 2: thing that Sutter points out in her article that referenced 446 00:25:36,640 --> 00:25:39,960 Speaker 2: earlier is that, yeah, these mascots are not only far 447 00:25:40,000 --> 00:25:43,159 Speaker 2: more popular, but they're compared to say, US mascots, but 448 00:25:43,200 --> 00:25:46,480 Speaker 2: they're also far more numerous, and indeed their full number 449 00:25:46,600 --> 00:25:51,600 Speaker 2: is probably uncountable and potentially out of control, something that 450 00:25:51,640 --> 00:25:54,520 Speaker 2: has been a topic of some concern. I don't know 451 00:25:54,560 --> 00:25:58,320 Speaker 2: how ultimately how concerned you can get about mascots getting 452 00:25:58,320 --> 00:26:01,360 Speaker 2: out of control, but it has been on on everyone's 453 00:26:01,440 --> 00:26:02,160 Speaker 2: radar for a bit. 454 00:26:02,800 --> 00:26:04,240 Speaker 1: I'm going to go out on a limb and say 455 00:26:04,280 --> 00:26:05,280 Speaker 1: I'm not worried about it. 456 00:26:06,400 --> 00:26:10,920 Speaker 2: Well, they didn't. There are some details that everyone has 457 00:26:10,920 --> 00:26:12,920 Speaker 2: to take into account here. But she decides a twenty 458 00:26:13,000 --> 00:26:15,960 Speaker 2: fifteen story in The Guardian detailing a move by the 459 00:26:16,000 --> 00:26:18,760 Speaker 2: government of Osaka to cut down on the number of 460 00:26:18,760 --> 00:26:23,480 Speaker 2: mascots in Osaka government offices because this apparent and ultimately 461 00:26:23,480 --> 00:26:26,160 Speaker 2: this ended up resulting in there cutting down from something 462 00:26:26,200 --> 00:26:29,000 Speaker 2: like ninety two to sixty nine mascots in twenty fifteen. 463 00:26:29,800 --> 00:26:32,040 Speaker 2: I don't know if that held, if they've been able 464 00:26:32,040 --> 00:26:34,920 Speaker 2: to hold it at sixty nine or if that has 465 00:26:34,960 --> 00:26:38,640 Speaker 2: gone up again. And according to Bloomberg, that same year, 466 00:26:38,680 --> 00:26:43,359 Speaker 2: the Japanese government announced a nationwide crackdown on yurokiara from 467 00:26:43,359 --> 00:26:46,520 Speaker 2: a cost cutting standpoint. So again, it's not the idea 468 00:26:46,600 --> 00:26:49,720 Speaker 2: that people were saying, you know, I don't think that 469 00:26:49,800 --> 00:26:55,119 Speaker 2: the Kashiwa City sewerd Apartment needs its own mascot, though 470 00:26:55,320 --> 00:26:59,040 Speaker 2: it does or had one named Rinko Chan a lotus 471 00:26:59,080 --> 00:27:03,200 Speaker 2: ferry riding on Ali. It's not that they that that, 472 00:27:03,400 --> 00:27:06,640 Speaker 2: you know, politicians and government workers were saying, we can't 473 00:27:06,640 --> 00:27:08,520 Speaker 2: have things like cute things like this in life. They 474 00:27:08,520 --> 00:27:11,679 Speaker 2: were just saying, you know, it's costing too much money. Uh, 475 00:27:12,000 --> 00:27:13,879 Speaker 2: you know someone has to design them. If if you 476 00:27:13,880 --> 00:27:16,000 Speaker 2: have a suit, someone has to wear that suit. If 477 00:27:16,000 --> 00:27:18,639 Speaker 2: you're printing up a bunch of promotional materials with that character, 478 00:27:18,760 --> 00:27:21,520 Speaker 2: well then you know that's an added cost. And you know, 479 00:27:21,520 --> 00:27:24,200 Speaker 2: some of the estimates that I've read with particular mascots, 480 00:27:24,200 --> 00:27:26,199 Speaker 2: it was like it was getting pretty pricey, and I 481 00:27:26,240 --> 00:27:28,920 Speaker 2: get it, like, imagine if for stuff to blow your mind. 482 00:27:29,040 --> 00:27:32,160 Speaker 2: We decided, okay, not only do we need our own 483 00:27:32,560 --> 00:27:36,800 Speaker 2: eurokiarra for the show, but we need separate Eurokiara for 484 00:27:37,080 --> 00:27:40,400 Speaker 2: Weird House Cinema for each of our Wednesday short form shows. 485 00:27:40,720 --> 00:27:44,720 Speaker 2: Listener Mail needs one. We need a vault centric Eurokiara. 486 00:27:45,480 --> 00:27:47,600 Speaker 2: It would be a bit much, and I could understand 487 00:27:47,600 --> 00:27:52,640 Speaker 2: our corporate masters being a little resistant to the addition 488 00:27:53,040 --> 00:27:54,800 Speaker 2: of an additional four to five mascots. 489 00:27:55,080 --> 00:27:59,240 Speaker 1: Okay, here's what it is, a super Kowhi rendering of 490 00:27:59,359 --> 00:28:04,960 Speaker 1: Christoph Limb bear. But the old man version from the 491 00:28:04,960 --> 00:28:07,720 Speaker 1: beginning of Pilot er two just make it cute somehow. 492 00:28:08,480 --> 00:28:12,159 Speaker 2: I can imagine it. I can imagine, but I can 493 00:28:12,200 --> 00:28:14,920 Speaker 2: also imagine what it was that Lambar Productions being. 494 00:28:14,800 --> 00:28:16,200 Speaker 1: A little week ago. 495 00:28:16,480 --> 00:28:19,000 Speaker 2: Yeah, oh well there. Yeah, is there a way you 496 00:28:19,040 --> 00:28:22,000 Speaker 2: could animize it, like by thirty five percent? 497 00:28:22,320 --> 00:28:25,920 Speaker 1: Yeah, yeah, yeah, he would be He would have Lamb characteristics, 498 00:28:26,240 --> 00:28:28,840 Speaker 1: little tiny like buds of ram horns. 499 00:28:28,440 --> 00:28:31,800 Speaker 2: Maybe hmmm, okay, and then you have ramires and maybe 500 00:28:31,840 --> 00:28:33,320 Speaker 2: he's a bear. Hmmm. 501 00:28:33,680 --> 00:28:35,440 Speaker 1: I don't know we're getting there. 502 00:28:36,960 --> 00:28:40,440 Speaker 2: So anyway, I you know it is. As a guidgen tourist, 503 00:28:40,520 --> 00:28:42,240 Speaker 2: for my part, I never got tired of seeing this 504 00:28:42,320 --> 00:28:46,840 Speaker 2: endless parade of cute mascots. But I could see where 505 00:28:46,920 --> 00:28:48,360 Speaker 2: the prize could get out of hand. But on the 506 00:28:48,360 --> 00:28:51,560 Speaker 2: other side of the issue, I can you know, I see, 507 00:28:51,680 --> 00:28:54,640 Speaker 2: I realized not only my own enthusiasm, but I've also 508 00:28:54,640 --> 00:28:57,640 Speaker 2: seen this reference in various articles dealing with him, talking 509 00:28:57,640 --> 00:28:59,920 Speaker 2: about how they've really caught on not only with you 510 00:29:00,040 --> 00:29:03,720 Speaker 2: and these residents, but also with tourists, also becoming instrumental 511 00:29:03,760 --> 00:29:08,000 Speaker 2: in international relations. So, you know, I wonder if it's 512 00:29:08,000 --> 00:29:11,040 Speaker 2: something that while they maybe do the cost cutting, if 513 00:29:11,080 --> 00:29:13,600 Speaker 2: it's something they could lean into even more from like 514 00:29:13,600 --> 00:29:16,760 Speaker 2: a tourism standpoint, you know, you know, like a kind 515 00:29:16,760 --> 00:29:20,160 Speaker 2: of like a bird watcher's guide, but just for Eurookiaga. 516 00:29:20,480 --> 00:29:22,600 Speaker 1: Oh well, the way I understood it, especially some of 517 00:29:22,680 --> 00:29:27,520 Speaker 1: the like regional township mascots were specifically, at least in part, 518 00:29:27,600 --> 00:29:29,640 Speaker 1: aimed at attracting tourists. 519 00:29:29,640 --> 00:29:32,640 Speaker 2: Oh definitely. Yeah, there are ones that are associated with 520 00:29:32,880 --> 00:29:35,880 Speaker 2: directly with tourism. But it's like, I don't want to 521 00:29:35,920 --> 00:29:37,720 Speaker 2: just know about the tourism related ones. I want to 522 00:29:37,720 --> 00:29:41,280 Speaker 2: know about the sewage departments. You know, they're all so interesting. 523 00:29:42,240 --> 00:29:43,320 Speaker 2: I want to catch them all. 524 00:29:43,640 --> 00:29:46,560 Speaker 1: And there have been attempts to reckon with the multitudes 525 00:29:46,640 --> 00:29:49,719 Speaker 1: of mascots because I don't know if they're doing it 526 00:29:49,760 --> 00:29:52,720 Speaker 1: in the most recent years, but for a while there 527 00:29:52,880 --> 00:29:56,560 Speaker 1: they were holding in Japan a Eurokiara Grand Prix. 528 00:29:57,120 --> 00:30:01,120 Speaker 2: That's right. This began in twenty eleven as a way 529 00:30:01,160 --> 00:30:04,440 Speaker 2: to specifically to help revitalize various regions in Japan by 530 00:30:04,480 --> 00:30:07,840 Speaker 2: highlighting their mascots, and it featured like a really cool 531 00:30:07,840 --> 00:30:10,760 Speaker 2: website which is still around. You can look up in 532 00:30:10,800 --> 00:30:15,040 Speaker 2: lots of mascot pictures, and participants could vote online for 533 00:30:15,080 --> 00:30:18,800 Speaker 2: their favorites in both a regional and a business division. 534 00:30:20,000 --> 00:30:23,240 Speaker 2: But by twenty twenty apparently, I think the last one 535 00:30:23,280 --> 00:30:25,480 Speaker 2: was in twenty twenty, because it was deemed that this 536 00:30:25,560 --> 00:30:29,400 Speaker 2: had just become too competitive with competing regions and or 537 00:30:29,400 --> 00:30:32,960 Speaker 2: companies lobbying like super hard to get those online votes, 538 00:30:33,360 --> 00:30:35,920 Speaker 2: and it was just decided I'm not sure exactly who 539 00:30:35,920 --> 00:30:38,320 Speaker 2: decided this, but it was decided that, you know what, 540 00:30:38,720 --> 00:30:41,680 Speaker 2: this is betraying the spirit of what these characters should be, 541 00:30:41,720 --> 00:30:43,160 Speaker 2: and we're just not going to do it anymore. 542 00:30:43,320 --> 00:30:45,720 Speaker 1: I feel like if it were taken too seriously, it 543 00:30:45,720 --> 00:30:46,920 Speaker 1: would not be yurui. 544 00:30:48,000 --> 00:30:50,000 Speaker 2: That's right. It's supposed to be laid back, it's supposed 545 00:30:50,000 --> 00:30:52,680 Speaker 2: to be lax and ultimately, yeah, It's like, if you're 546 00:30:52,960 --> 00:30:55,760 Speaker 2: if you're putting all this effort into getting votes, you know, 547 00:30:55,880 --> 00:30:59,440 Speaker 2: that's not laid back. If you're spending you know, close 548 00:30:59,440 --> 00:31:02,200 Speaker 2: to a million on your lax character, I don't know 549 00:31:02,200 --> 00:31:05,320 Speaker 2: how lax they are anymore, you know, So I guess 550 00:31:05,320 --> 00:31:16,959 Speaker 2: we have to take that into consideration with these criticisms. 551 00:31:17,720 --> 00:31:21,840 Speaker 1: Now, where does this cultural concept come from? The term urukya? 552 00:31:22,720 --> 00:31:25,280 Speaker 1: Most of the sources I was looking at give credit 553 00:31:25,360 --> 00:31:28,800 Speaker 1: to a Japanese manga author and I think sort of 554 00:31:28,800 --> 00:31:33,160 Speaker 1: social critic and essayist named June Mura, who coined the 555 00:31:33,240 --> 00:31:38,240 Speaker 1: term urukyara in I've actually seen different years cited for this. 556 00:31:39,240 --> 00:31:41,560 Speaker 1: An essay that I'm going to get into in just 557 00:31:41,600 --> 00:31:44,120 Speaker 1: a bit pins it in the year two thousand and four. 558 00:31:44,440 --> 00:31:49,000 Speaker 1: But according to Mura, there are three characteristics that define 559 00:31:49,040 --> 00:31:53,280 Speaker 1: a urukyura. The one we've already mentioned is the concept 560 00:31:53,360 --> 00:31:58,920 Speaker 1: of urui, which has these connotations of like soft, loose, relaxed, 561 00:31:59,200 --> 00:32:03,800 Speaker 1: laid back, weak, gentle, non threatening, no big deal. The 562 00:32:03,840 --> 00:32:07,440 Speaker 1: second characteristic is a strong sense of love or passion 563 00:32:07,520 --> 00:32:11,320 Speaker 1: for the home region that they represent, and then third 564 00:32:11,720 --> 00:32:17,840 Speaker 1: is awkward, wobbly, strange, unique or unstable movements and that 565 00:32:17,880 --> 00:32:21,240 Speaker 1: seems like a very specific kind of criterion, But maybe 566 00:32:21,640 --> 00:32:24,360 Speaker 1: later in this series we'll come back to that and 567 00:32:24,640 --> 00:32:28,280 Speaker 1: zero in on the unstable movements, because I think that 568 00:32:28,440 --> 00:32:31,920 Speaker 1: is a more psychologically important criterion than one might assume 569 00:32:31,960 --> 00:32:35,640 Speaker 1: at first. An interesting thing about these criteria is that 570 00:32:35,720 --> 00:32:38,400 Speaker 1: they sort of implied that the character must have an 571 00:32:38,440 --> 00:32:41,640 Speaker 1: embodied form. So a lot of times these mascots only 572 00:32:41,640 --> 00:32:46,160 Speaker 1: appear as as drawings, as two dimensional representations, but it 573 00:32:46,360 --> 00:32:49,560 Speaker 1: implies that they must at some point move right to 574 00:32:49,640 --> 00:32:52,560 Speaker 1: have these strange, unstable movements, And so I think this 575 00:32:52,680 --> 00:32:56,120 Speaker 1: does connect to the fact that most of these characters 576 00:32:56,160 --> 00:32:59,520 Speaker 1: do have an embodied form or at some time in 577 00:32:59,600 --> 00:33:02,960 Speaker 1: place a human inside a suit. But anyway, I think 578 00:33:03,000 --> 00:33:05,080 Speaker 1: it would be useful to just look at a few 579 00:33:05,240 --> 00:33:07,800 Speaker 1: examples of Rukyr that stick out to us. 580 00:33:08,680 --> 00:33:11,080 Speaker 2: Yeah, yeah, And I want to start with one that 581 00:33:11,080 --> 00:33:12,760 Speaker 2: that ties into what we were talking about earlier about 582 00:33:12,760 --> 00:33:18,080 Speaker 2: tourism and both domestic and international, because the one I 583 00:33:18,080 --> 00:33:20,280 Speaker 2: want to highlight first is ultimately a pretty simple one. 584 00:33:20,320 --> 00:33:22,800 Speaker 2: This is not a complex or super weird one, but 585 00:33:22,920 --> 00:33:26,160 Speaker 2: one that that my family fell in love with rather quickly. 586 00:33:26,760 --> 00:33:29,800 Speaker 2: His name is Hako Geo and He is the mascot 587 00:33:30,000 --> 00:33:33,960 Speaker 2: of Hakone Geo Park. So Hakone is a beautiful mountain 588 00:33:34,000 --> 00:33:37,640 Speaker 2: area with sometimes views of Mount Fuji. It kind of 589 00:33:37,640 --> 00:33:40,120 Speaker 2: depends on you on where exactly you are in what 590 00:33:40,160 --> 00:33:42,360 Speaker 2: the clouds are doing, because it's it's a shy mountain. 591 00:33:42,480 --> 00:33:45,720 Speaker 2: Sometimes well, luckily we got we got a little peak 592 00:33:45,920 --> 00:33:50,120 Speaker 2: there at the peak, but you're not guaranteed that with 593 00:33:50,200 --> 00:33:52,400 Speaker 2: Mount Fuji. But anyway, it's full of This region is 594 00:33:52,440 --> 00:33:55,520 Speaker 2: full of natural hot springs. It has some fun museums. 595 00:33:56,560 --> 00:33:58,480 Speaker 2: The ways to get around are amazing because you have, 596 00:33:58,560 --> 00:34:02,280 Speaker 2: of course, you know, great trains, but then cable cars, gondolas, 597 00:34:02,560 --> 00:34:05,680 Speaker 2: pirate ships are part of the public transportation system there 598 00:34:05,680 --> 00:34:09,680 Speaker 2: to get across, criss crossing this lake there, and there's 599 00:34:09,800 --> 00:34:12,000 Speaker 2: in so much more. There are restaurants and so forth 600 00:34:12,120 --> 00:34:17,080 Speaker 2: is the fourth It's a beautiful area and every step 601 00:34:17,080 --> 00:34:20,719 Speaker 2: of the way we saw signage with Hako Geo there 602 00:34:21,400 --> 00:34:24,040 Speaker 2: to tell us what we were doing right, where to 603 00:34:24,120 --> 00:34:27,960 Speaker 2: go and how much we should be enjoying Halkone And 604 00:34:28,120 --> 00:34:31,640 Speaker 2: he does occasionally take physical form in a costume, but 605 00:34:31,760 --> 00:34:34,000 Speaker 2: we did not see him in such form. It was 606 00:34:34,040 --> 00:34:36,560 Speaker 2: not one of those days. Okay, So the design of 607 00:34:36,600 --> 00:34:39,400 Speaker 2: this character is nothing to elaborate. It is just a 608 00:34:39,520 --> 00:34:43,719 Speaker 2: cute person. I'm not sure if it's a boy or what. 609 00:34:45,200 --> 00:34:49,120 Speaker 2: They're very cartoony, just a bright, glorious face. They're so happy. 610 00:34:49,600 --> 00:34:52,680 Speaker 2: And this person is wearing a hat shaped like the 611 00:34:52,719 --> 00:34:55,400 Speaker 2: mountains of Halkoni, like three peaks, a bigger one in 612 00:34:55,440 --> 00:34:57,839 Speaker 2: the center, and it's just still amazing. I just felt 613 00:34:57,880 --> 00:35:01,400 Speaker 2: the looseness every time I looked at him. I was 614 00:35:01,440 --> 00:35:03,320 Speaker 2: a little surprised that there wasn't a lot of merch 615 00:35:03,360 --> 00:35:06,280 Speaker 2: for this guy, because by the end of our brief 616 00:35:06,280 --> 00:35:09,400 Speaker 2: study in Hakone like I wanted more. I was like, yes, 617 00:35:09,680 --> 00:35:12,160 Speaker 2: let me have a shot at the Hagajiyo merch, but 618 00:35:12,640 --> 00:35:14,759 Speaker 2: it didn't seem to be. There was barely any of it. 619 00:35:15,320 --> 00:35:18,400 Speaker 2: But of course this is not the case with every Eurokiara. 620 00:35:18,960 --> 00:35:22,120 Speaker 2: Some of them are merchandise superstars. 621 00:35:22,040 --> 00:35:25,400 Speaker 1: That's right. So if you know Rob and I, you 622 00:35:25,480 --> 00:35:27,480 Speaker 1: probably know that we're going to be drawn to some 623 00:35:27,560 --> 00:35:31,400 Speaker 1: of the weirder and more obscure mascots as we highlight 624 00:35:31,440 --> 00:35:34,000 Speaker 1: some more in the next episode or two. But we 625 00:35:34,040 --> 00:35:37,680 Speaker 1: should definitely mention the heavy hitters as well, and one 626 00:35:37,719 --> 00:35:41,279 Speaker 1: of the most famous Eurokiara in Japan and around the 627 00:35:41,280 --> 00:35:47,000 Speaker 1: world is Kumaman, which is a mascot created in the 628 00:35:47,080 --> 00:35:51,080 Speaker 1: year two thousand and nine to represent the Kumamoto Prefecture 629 00:35:51,239 --> 00:35:55,880 Speaker 1: of western Kshu and to boost local products, spur trade 630 00:35:55,960 --> 00:36:00,120 Speaker 1: and attract tourists. This character was debuted after at the 631 00:36:00,160 --> 00:36:03,239 Speaker 1: same time that a high speed rail line connecting the 632 00:36:03,600 --> 00:36:06,960 Speaker 1: region was completed in the year twenty eleven. I believe 633 00:36:07,640 --> 00:36:09,239 Speaker 1: now I will get to a source in just a 634 00:36:09,280 --> 00:36:12,719 Speaker 1: minute that disputes the essential nature of what I'm about 635 00:36:12,760 --> 00:36:15,040 Speaker 1: to describe, But I have to start just by reporting 636 00:36:15,080 --> 00:36:19,960 Speaker 1: my own perception and first impression looking at Kumaman, and 637 00:36:20,000 --> 00:36:24,600 Speaker 1: that is that Kumaman looks like an adorable bipedal black bear, 638 00:36:25,160 --> 00:36:28,800 Speaker 1: sort of pear shaped in the body, with a white muzzle, 639 00:36:29,200 --> 00:36:33,160 Speaker 1: large eyes with curious curved brows, sort of arched eyebrows 640 00:36:33,200 --> 00:36:38,360 Speaker 1: over them, and prominent bright red cherry cheeks. Kumaman was 641 00:36:38,440 --> 00:36:41,719 Speaker 1: the winner of the eurokiar A Grand Prix in twenty eleven. 642 00:36:41,760 --> 00:36:43,680 Speaker 1: I think that was the first year they had the competition, 643 00:36:44,480 --> 00:36:48,000 Speaker 1: So he's a big early winner and incredibly popular. 644 00:36:48,600 --> 00:36:55,000 Speaker 2: Yes, absolutely adorable, looking, very huggable, just yeah, phenomenally cute 645 00:36:55,400 --> 00:36:58,120 Speaker 2: and reassuring, very soft. Yeah. Yeah. 646 00:36:58,320 --> 00:37:01,799 Speaker 1: Now, like many Urukiura, momman plays a big role in 647 00:37:01,920 --> 00:37:06,479 Speaker 1: marketing and advertising for a particular region. In this case, again, 648 00:37:06,520 --> 00:37:11,280 Speaker 1: the Kumamoto Prefecture and Kumaman in particular has been judged 649 00:37:11,360 --> 00:37:15,040 Speaker 1: a huge success at this goal. I was reading an 650 00:37:15,120 --> 00:37:18,560 Speaker 1: I Triple E paper by Nakasato and Tanaka about using 651 00:37:18,600 --> 00:37:22,520 Speaker 1: machine image analysis to predict the popularity of these mascots. 652 00:37:23,040 --> 00:37:25,720 Speaker 1: By the way, the results of that was that people 653 00:37:25,719 --> 00:37:30,360 Speaker 1: seem to like bright colors, especially on the yellow green spectrum, 654 00:37:30,440 --> 00:37:32,800 Speaker 1: so bright yellow greens seem to be the most popular. 655 00:37:32,800 --> 00:37:35,759 Speaker 1: But Kumaman, of course, is an exception. Anyway, In the 656 00:37:35,800 --> 00:37:39,040 Speaker 1: intro of this article, they just happened to summarize a 657 00:37:39,520 --> 00:37:44,160 Speaker 1: Japanese news article which included a figure from the Kumamoto 658 00:37:44,239 --> 00:37:47,920 Speaker 1: branch of the Bank of Japan estimating that Kumaman alone 659 00:37:48,480 --> 00:37:52,200 Speaker 1: had generated one hundred and twenty four billion Japanese yen 660 00:37:52,400 --> 00:37:55,600 Speaker 1: worth of economic activity just in the two year period 661 00:37:55,640 --> 00:37:59,080 Speaker 1: from twenty eleven to twenty twelve. I tried to look 662 00:37:59,120 --> 00:38:01,760 Speaker 1: up a conversion rate, and that's something like seven hundred 663 00:38:01,760 --> 00:38:04,320 Speaker 1: and seventy million US dollars today. Don't know what that 664 00:38:04,360 --> 00:38:07,440 Speaker 1: would have been in twenty twelve. But yeah, so this 665 00:38:07,520 --> 00:38:12,799 Speaker 1: is a big business, an adorable creature, a beautiful, incredibly 666 00:38:12,840 --> 00:38:17,120 Speaker 1: cute design, a cultural phenomenon, but also a big money maker. 667 00:38:18,040 --> 00:38:20,440 Speaker 2: Yeah, you can't argue with those figures. No matter how 668 00:38:20,520 --> 00:38:23,640 Speaker 2: much it costs to design it or make the costume, 669 00:38:24,080 --> 00:38:25,520 Speaker 2: this guy paid off. Now. 670 00:38:25,560 --> 00:38:27,600 Speaker 1: The likeness of this character is used in all different 671 00:38:27,680 --> 00:38:30,839 Speaker 1: kinds of marketing contexts. Seems to he seems to pop 672 00:38:30,920 --> 00:38:34,120 Speaker 1: up in you know, photos, like in a costume with 673 00:38:34,280 --> 00:38:37,719 Speaker 1: a beautiful natural landscape behind him, like hey, you know, 674 00:38:37,800 --> 00:38:42,640 Speaker 1: come visit Kumamoto Prefecture, but also appears on the packaging 675 00:38:42,680 --> 00:38:46,520 Speaker 1: of products and so forth. But some uses of this 676 00:38:46,680 --> 00:38:52,160 Speaker 1: character go hard, and go hard, almost into bizarre territory. 677 00:38:53,080 --> 00:38:55,600 Speaker 1: One example is I found an article from twenty sixteen 678 00:38:55,680 --> 00:39:01,320 Speaker 1: about a recent promotion for Kumamoto tourism which involved filling 679 00:39:01,320 --> 00:39:05,160 Speaker 1: a hall in Osaka station with dozens and dozens of 680 00:39:05,280 --> 00:39:09,880 Speaker 1: kumaman representations of various sorts. Some are three dimensional models, 681 00:39:10,200 --> 00:39:13,680 Speaker 1: some are two D cutouts like you know, cardboard stands. 682 00:39:14,480 --> 00:39:17,960 Speaker 1: Some are banners that hang from light posts. One is 683 00:39:18,120 --> 00:39:21,759 Speaker 1: a giant, just a giant kumaman head that has like 684 00:39:21,800 --> 00:39:26,480 Speaker 1: spotlights aimed at it curiously a lot of these representations 685 00:39:26,520 --> 00:39:30,040 Speaker 1: have little variations on the character. So one is wearing 686 00:39:30,080 --> 00:39:33,319 Speaker 1: a pink scarf, one is holding an apple, one has 687 00:39:33,320 --> 00:39:37,480 Speaker 1: its eyes closed, usually they're wide open, So these strange 688 00:39:37,520 --> 00:39:42,319 Speaker 1: little variations, and all of these images are of this 689 00:39:42,480 --> 00:39:46,520 Speaker 1: same excruciatingly cute bear like organism. But the way they're 690 00:39:46,600 --> 00:39:49,480 Speaker 1: lined up in these columns stretching down the hall, it's 691 00:39:49,520 --> 00:39:51,520 Speaker 1: almost like you are looking at a bunch of storm 692 00:39:51,560 --> 00:39:54,759 Speaker 1: troopers standing at attention on the Death Star. It's a 693 00:39:54,800 --> 00:39:58,320 Speaker 1: bit menacing, and from what I can tell, Rob, I 694 00:39:58,360 --> 00:39:59,839 Speaker 1: don't know if you picked up on the same thing. 695 00:40:00,360 --> 00:40:04,080 Speaker 1: It seems like some cultural uses of yurukiara seem to 696 00:40:04,200 --> 00:40:06,000 Speaker 1: embrace this kind of irony. 697 00:40:06,440 --> 00:40:08,640 Speaker 2: Yeah, I know when I look at it, there's certainly 698 00:40:08,640 --> 00:40:11,719 Speaker 2: the feeling of like, okay, an army of kumaman's are 699 00:40:11,719 --> 00:40:14,560 Speaker 2: here for me. But also it's like, well, kumaman he 700 00:40:14,800 --> 00:40:17,560 Speaker 2: represents the way I want to feel. And now they're 701 00:40:17,600 --> 00:40:20,400 Speaker 2: all of them here, and they all have different expressions, 702 00:40:20,440 --> 00:40:24,400 Speaker 2: different emotional states. And I realized that maybe I'm not 703 00:40:24,480 --> 00:40:27,799 Speaker 2: one person either, Maybe I'm multiple people just spread out 704 00:40:27,840 --> 00:40:32,120 Speaker 2: across time, and that there's no there's no definite identity 705 00:40:32,200 --> 00:40:35,160 Speaker 2: or reality. I don't know that that was their intention. 706 00:40:36,000 --> 00:40:41,640 Speaker 1: Yeah, so another strange, ironic use of Kumaman. I was 707 00:40:41,680 --> 00:40:44,200 Speaker 1: not aware of this meme when it popped up, but apparently, 708 00:40:44,200 --> 00:40:48,400 Speaker 1: sometime around twenty eleven, this adorable, rosy cheeked bear became 709 00:40:48,480 --> 00:40:50,759 Speaker 1: the subject of a minor meme in which he was 710 00:40:50,800 --> 00:40:54,200 Speaker 1: depicted in front of something that's on fire, and the 711 00:40:54,239 --> 00:40:57,000 Speaker 1: text was always for the glory of Satan. 712 00:40:57,080 --> 00:41:00,960 Speaker 2: Of course, now this was not an official usage. 713 00:41:01,520 --> 00:41:04,239 Speaker 1: Memes on the Internet, and in fact, I want to 714 00:41:04,280 --> 00:41:07,120 Speaker 1: turn into an essay that in one part does address 715 00:41:07,560 --> 00:41:12,200 Speaker 1: perplexity of people over why Kumaman is used in this meme. 716 00:41:13,120 --> 00:41:15,400 Speaker 1: So I was trying to learn more about Kumaman and 717 00:41:15,440 --> 00:41:19,200 Speaker 1: I came across a fascinating essay on this character and 718 00:41:19,320 --> 00:41:23,920 Speaker 1: on the broader Rokyr phenomenon. It was called Kumaman Japan's 719 00:41:24,080 --> 00:41:29,280 Speaker 1: surprisingly Cheeky Mascot by Debor j Ochi in a book 720 00:41:29,360 --> 00:41:34,040 Speaker 1: called Introducing Japanese Popular Culture published twenty twenty three by Rutledge. 721 00:41:34,320 --> 00:41:38,000 Speaker 1: This book is edited by a professor of Japanese literature 722 00:41:38,040 --> 00:41:41,239 Speaker 1: at the University of Oregon named Elisa Friedman. But again 723 00:41:41,280 --> 00:41:43,840 Speaker 1: the essay is by Debor j Ochi. So I'm not 724 00:41:43,880 --> 00:41:46,960 Speaker 1: going to have time to get into everything the author 725 00:41:46,960 --> 00:41:48,600 Speaker 1: brings up in this article, but I'll go through and 726 00:41:48,680 --> 00:41:51,799 Speaker 1: hit some highlights that I thought were interesting. One is 727 00:41:51,800 --> 00:41:55,480 Speaker 1: about the literal origin of this character. So Kumaman began 728 00:41:55,600 --> 00:41:59,200 Speaker 1: as part of a regional advertising and pr campaign called 729 00:42:00,040 --> 00:42:03,960 Speaker 1: Uoto's Surprise, the goal of which was to give Kumamoto 730 00:42:04,080 --> 00:42:07,359 Speaker 1: residents a new sense of local pride and to sort 731 00:42:07,400 --> 00:42:10,840 Speaker 1: of delight tourists and visitors with what Kumamoto had to 732 00:42:10,880 --> 00:42:14,640 Speaker 1: offer in terms of natural landscapes and local cuisine. And 733 00:42:14,719 --> 00:42:18,200 Speaker 1: the story goes that originally, a Kumamoto born designer named 734 00:42:18,280 --> 00:42:21,920 Speaker 1: Koyama Kundo set out to design a logo just on 735 00:42:22,080 --> 00:42:26,279 Speaker 1: the theme of Kumamoto Surprise, but his art director, who 736 00:42:26,320 --> 00:42:32,560 Speaker 1: was named Mizuno Manabu, included as a surprise this new character, Kumaman, 737 00:42:33,000 --> 00:42:37,400 Speaker 1: which allegedly went through three thousand draft variations before he 738 00:42:37,480 --> 00:42:40,279 Speaker 1: reached his final form. That's how the story goes. I 739 00:42:40,320 --> 00:42:43,000 Speaker 1: don't know, three thousand drafts, what do you think I mean? 740 00:42:43,080 --> 00:42:44,760 Speaker 2: That's it's lots of evolution right there. 741 00:42:44,640 --> 00:42:50,600 Speaker 1: Right, yeah, oh yeah, all the generations. But what I've 742 00:42:50,640 --> 00:42:53,520 Speaker 1: already described him looks like a black bear with a 743 00:42:53,640 --> 00:42:57,239 Speaker 1: very cute face, a wide eyes, kind of curious expression, 744 00:42:57,320 --> 00:43:01,399 Speaker 1: the red rosy circles on the cheeks. But what were 745 00:43:01,520 --> 00:43:05,400 Speaker 1: the visual influences on Kumaman? According to this essay, the 746 00:43:05,440 --> 00:43:11,560 Speaker 1: creators have cited Santa Claus and a New York Yankees 747 00:43:11,719 --> 00:43:17,160 Speaker 1: baseball player named Matsui Hideki. I initially found this somewhat perplexing, 748 00:43:17,560 --> 00:43:20,279 Speaker 1: but it makes more sense the more I thought about it. 749 00:43:20,320 --> 00:43:23,239 Speaker 1: So I will say that Santa sort of has the 750 00:43:23,320 --> 00:43:31,080 Speaker 1: Kumaman build. And what all three sharing common is prominent cheeks. 751 00:43:31,360 --> 00:43:34,480 Speaker 1: So Santa Claus is often depicted with rosy red cheeks. 752 00:43:35,120 --> 00:43:37,080 Speaker 1: I don't know anything about baseball, so I was not 753 00:43:37,120 --> 00:43:39,120 Speaker 1: familiar with this player. But I looked up pictures of 754 00:43:39,120 --> 00:43:42,560 Speaker 1: Matsui Hideki, and the essay doesn't make this connection, but 755 00:43:42,760 --> 00:43:46,640 Speaker 1: I noticed he has in some pictures where he's got 756 00:43:46,680 --> 00:43:49,919 Speaker 1: a leaner physique, he has very prominent cheek bones, and 757 00:43:49,960 --> 00:43:52,719 Speaker 1: in other pictures where he's older, he has just a 758 00:43:52,880 --> 00:43:58,000 Speaker 1: very very like cute, you know, cute prominent cheeks. 759 00:43:58,640 --> 00:44:02,040 Speaker 2: Yeah. I mean I look at him and I'm like, okay, yeah, 760 00:44:02,200 --> 00:44:06,319 Speaker 2: hands on baseball player, prominent cheek bones. But it's hard 761 00:44:06,320 --> 00:44:08,800 Speaker 2: for me to imagine the transition from this plus Santa 762 00:44:08,800 --> 00:44:14,200 Speaker 2: Claus to equal Kumuman. But I believe it. I'll accept it. 763 00:44:14,239 --> 00:44:16,040 Speaker 1: Should we take a moment to say anything about the 764 00:44:16,120 --> 00:44:20,200 Speaker 1: role of Santa in Japanese culture, Like, despite the mostly 765 00:44:20,280 --> 00:44:23,520 Speaker 1: non Christian context, a number of people in Japan do 766 00:44:23,640 --> 00:44:26,440 Speaker 1: observe Christmas in some way, not as a religious holiday, 767 00:44:26,440 --> 00:44:29,160 Speaker 1: but just as a kind of a fun cultural holiday. 768 00:44:29,200 --> 00:44:32,440 Speaker 1: And there is some role for Santa Claus in Japanese 769 00:44:32,440 --> 00:44:33,520 Speaker 1: culture or Santa San. 770 00:44:33,920 --> 00:44:39,279 Speaker 2: Yeah, yes, Santa has proved to be an export in 771 00:44:39,320 --> 00:44:44,000 Speaker 2: some ways. I mean Japanese Christmas traditions also include Kentucky 772 00:44:44,080 --> 00:44:47,840 Speaker 2: Fried Chicken, which is its own whole story. But I 773 00:44:47,840 --> 00:44:50,520 Speaker 2: haven't researched Japanese Santa cultural a lot. I've looked into 774 00:44:50,640 --> 00:44:53,560 Speaker 2: Chinese embrace of Santa in the past, where he ended 775 00:44:53,640 --> 00:44:59,520 Speaker 2: up like basically entering the Chinese popular mindset during the 776 00:44:59,600 --> 00:45:02,640 Speaker 2: ninety and ended up playing a saxophone due to associations 777 00:45:02,640 --> 00:45:05,839 Speaker 2: with Bill Clinton playing a saxophone. Probably, Uh, these are 778 00:45:05,840 --> 00:45:09,400 Speaker 2: things that often happen like without you know, they just happen, 779 00:45:09,480 --> 00:45:12,080 Speaker 2: and you don't know how an idea is going to 780 00:45:12,120 --> 00:45:13,960 Speaker 2: move from one culture to the next. What it's going 781 00:45:14,040 --> 00:45:16,279 Speaker 2: to drag with it, and then when it gets over there, 782 00:45:16,280 --> 00:45:18,279 Speaker 2: you know where what kind of form it's going to 783 00:45:18,360 --> 00:45:21,799 Speaker 2: take up and take on, either temporarily or permanently. You know, 784 00:45:22,000 --> 00:45:25,360 Speaker 2: as as you know, something comes over from another culture 785 00:45:25,719 --> 00:45:29,239 Speaker 2: and whatever's novel about it may be accepted, you know. 786 00:45:29,239 --> 00:45:31,440 Speaker 2: And then there's also how does it fit into pre 787 00:45:31,520 --> 00:45:35,520 Speaker 2: existing values and ideas, you know, where does it sort 788 00:45:35,520 --> 00:45:38,919 Speaker 2: of like naturally fit and and so forth and so forth. 789 00:45:38,960 --> 00:45:40,640 Speaker 2: So I imagine there's a fair amount of that going 790 00:45:40,640 --> 00:45:44,239 Speaker 2: on with Santa being brought in. We've talked in the 791 00:45:44,280 --> 00:45:48,439 Speaker 2: past two about how in like in Chinese traditions, there 792 00:45:48,480 --> 00:45:52,120 Speaker 2: are these ideas of Chinese and mortals, you know that 793 00:45:52,600 --> 00:45:55,560 Speaker 2: in some ways like remind me of Santa Claus. You know, 794 00:45:55,640 --> 00:45:57,480 Speaker 2: the idea that it's an old man with a beard 795 00:45:57,480 --> 00:46:00,600 Speaker 2: that lives at the North Pole, and some you know, 796 00:46:00,719 --> 00:46:04,040 Speaker 2: translations of and understanding of the story, and so you're like, wow, 797 00:46:04,120 --> 00:46:06,279 Speaker 2: this kind of sounds like Santa Claus to me. So 798 00:46:07,160 --> 00:46:08,680 Speaker 2: I don't know all sorts of things like this I 799 00:46:08,680 --> 00:46:12,720 Speaker 2: think end up occurring when one cultural motif is brought 800 00:46:12,760 --> 00:46:13,520 Speaker 2: over into another. 801 00:46:14,400 --> 00:46:16,920 Speaker 1: I think you can also think about some cross cultural 802 00:46:16,960 --> 00:46:20,480 Speaker 1: similarities and characters like that, not necessarily as even having 803 00:46:20,640 --> 00:46:23,160 Speaker 1: influenced one another editing point, but there are just some 804 00:46:23,280 --> 00:46:25,440 Speaker 1: character types that are kind of easy for the mind 805 00:46:25,480 --> 00:46:28,160 Speaker 1: to get to. Yeah, and a lot of cultures will 806 00:46:28,239 --> 00:46:31,840 Speaker 1: come up with characters with some similar characteristics. 807 00:46:32,200 --> 00:46:36,959 Speaker 2: I think it gets to the appeal in general of Eurokiara, though, 808 00:46:37,000 --> 00:46:39,920 Speaker 2: because these are all individuals that you can look at 809 00:46:39,920 --> 00:46:42,960 Speaker 2: one and you don't need to know like how their 810 00:46:43,000 --> 00:46:45,520 Speaker 2: design came together. You don't need to know what they represent, 811 00:46:46,040 --> 00:46:49,040 Speaker 2: if anything. You don't have to know like what corporation 812 00:46:49,280 --> 00:46:52,520 Speaker 2: or prefecture they're associated with, but you just instantly get 813 00:46:52,920 --> 00:46:56,239 Speaker 2: why they're appealing. There's something about them that transcends all 814 00:46:56,320 --> 00:46:59,480 Speaker 2: language and cultural understanding, and you're like, yes, yes, come 815 00:46:59,480 --> 00:47:04,480 Speaker 2: into my life. You know. There's so many characters like 816 00:47:04,520 --> 00:47:06,560 Speaker 2: that in pop culture general. 817 00:47:16,160 --> 00:47:20,440 Speaker 1: Ochi in this essay mentions another possible influence on the 818 00:47:20,440 --> 00:47:23,520 Speaker 1: design of Kumaman, which is that he is thought in 819 00:47:23,600 --> 00:47:26,839 Speaker 1: some ways to resemble a sort of local stereotype of 820 00:47:26,880 --> 00:47:31,399 Speaker 1: the Qshu man, who is described as stocky, tough, and 821 00:47:31,600 --> 00:47:35,600 Speaker 1: subject to turbulent emotions. So I'm not sure I understand 822 00:47:35,600 --> 00:47:40,440 Speaker 1: this sort of intra Japanese stereotype perfectly, but I'm interpreting 823 00:47:40,480 --> 00:47:42,680 Speaker 1: it in the same way that we have regional stereotype 824 00:47:42,760 --> 00:47:45,719 Speaker 1: characters in America, like you know, the forget about It 825 00:47:45,800 --> 00:47:49,319 Speaker 1: New York man or the you know, the barbecue Texas man, 826 00:47:49,440 --> 00:47:50,080 Speaker 1: that kind of thing. 827 00:47:50,440 --> 00:47:53,120 Speaker 2: Okay, And so if you like, took this stereotype and 828 00:47:53,160 --> 00:47:55,480 Speaker 2: then made it cute, and then he used it to 829 00:47:55,520 --> 00:47:58,400 Speaker 2: represent the region, which you know that it sounds more 830 00:47:58,400 --> 00:48:00,319 Speaker 2: appealing the more I think about it, because you take 831 00:48:00,360 --> 00:48:02,239 Speaker 2: that which on some level and I don't know to 832 00:48:02,239 --> 00:48:05,040 Speaker 2: what degree they were doing this on any level with 833 00:48:05,120 --> 00:48:08,080 Speaker 2: this particular Japanese scenario, but you could imagine part of 834 00:48:08,120 --> 00:48:09,600 Speaker 2: it being, well, let's take this thing that might be 835 00:48:09,600 --> 00:48:12,839 Speaker 2: a little intimidating and we make it cute, you know, 836 00:48:12,880 --> 00:48:14,960 Speaker 2: we pull the fangs from it, and we turn it 837 00:48:15,000 --> 00:48:18,400 Speaker 2: around and make it something that ultimatelyions up attracting people. 838 00:48:19,160 --> 00:48:22,480 Speaker 1: Yes, but you know, there's another way that the cuteness 839 00:48:22,520 --> 00:48:25,759 Speaker 1: of these characters can be deceiving, because it seems to 840 00:48:25,800 --> 00:48:28,640 Speaker 1: me that certainly with Kumaman, and I think with many 841 00:48:28,680 --> 00:48:30,920 Speaker 1: of these other mascots that we'll get to in the 842 00:48:30,920 --> 00:48:35,120 Speaker 1: next episode. The more you dig, the more layers of 843 00:48:35,840 --> 00:48:41,280 Speaker 1: intended symbolic meaning and cultural reference seem to emerge. For example, 844 00:48:41,320 --> 00:48:44,520 Speaker 1: according to this essay, the the red rosy circles on 845 00:48:44,600 --> 00:48:48,840 Speaker 1: Kubaman's cheeks. Ochi says that the red circles symbolize that 846 00:48:48,960 --> 00:48:53,120 Speaker 1: Kumamoto is also known as the land of Fire, and 847 00:48:53,200 --> 00:48:55,799 Speaker 1: they are also supposed to be a reference to the 848 00:48:55,840 --> 00:48:59,640 Speaker 1: mark of a particular feudal lord of Kumamoto during the 849 00:48:59,680 --> 00:49:04,680 Speaker 1: token Goa Shogunate. And then also they are reminiscent of 850 00:49:04,719 --> 00:49:08,040 Speaker 1: the he Knu maru or the sun circle the rising Sun, 851 00:49:08,080 --> 00:49:11,640 Speaker 1: which is used on the Japanese flag. And the essay 852 00:49:11,680 --> 00:49:15,000 Speaker 1: points out that these red circle cheeks appear on other 853 00:49:15,200 --> 00:49:17,719 Speaker 1: Japanese characters, such as Pokemon's Pikachu. 854 00:49:18,320 --> 00:49:20,680 Speaker 2: That's right, yeah, now that you mention it, Pikachu has 855 00:49:20,719 --> 00:49:24,719 Speaker 2: those notable red spots. And then you've mentioned another one here, Opp'nman, 856 00:49:25,280 --> 00:49:27,440 Speaker 2: who I was not familiar with, but I looked up 857 00:49:27,440 --> 00:49:31,640 Speaker 2: pictures of this superhero ish character, and he has like 858 00:49:31,680 --> 00:49:34,359 Speaker 2: a big rosy red nose and then two big red 859 00:49:34,440 --> 00:49:38,320 Speaker 2: rosy cheeks, so his face is highlighted by three big 860 00:49:38,440 --> 00:49:39,560 Speaker 2: rosy red circles. 861 00:49:39,960 --> 00:49:44,040 Speaker 1: So anyway, I mentioned earlier that Kumaman is a big business, 862 00:49:44,200 --> 00:49:47,600 Speaker 1: and this is true. Kumaman not only exists as a 863 00:49:47,640 --> 00:49:50,880 Speaker 1: mascot promoting Kumamoto and its products, but also as a 864 00:49:51,680 --> 00:49:56,520 Speaker 1: motif in a type of consumer item known as fun chiguzu, 865 00:49:56,600 --> 00:49:59,239 Speaker 1: which is a term derived in part from English meaning 866 00:49:59,360 --> 00:50:02,480 Speaker 1: fancy go woods. And in the essays words these are 867 00:50:02,600 --> 00:50:07,400 Speaker 1: quote small cute decorative personal items often marketed to young women, 868 00:50:08,239 --> 00:50:11,960 Speaker 1: and an example given is Hello Kiddy merchandise. So some 869 00:50:12,040 --> 00:50:15,759 Speaker 1: of these characters, especially Kumaman, have been popular not just 870 00:50:15,960 --> 00:50:19,480 Speaker 1: in promotions, but as imagery in themselves, sought after for 871 00:50:20,600 --> 00:50:25,200 Speaker 1: their own value in the form of like cute decorative nickknacks. Now, Rob, 872 00:50:25,239 --> 00:50:28,239 Speaker 1: you brought this up earlier that your kiara are not 873 00:50:28,360 --> 00:50:32,759 Speaker 1: just visual images or likenesses, but characters, and their creators 874 00:50:32,880 --> 00:50:36,520 Speaker 1: give them narratives, backgrounds, and personalities. You brought up the 875 00:50:36,640 --> 00:50:40,239 Speaker 1: I think the romance between two different mascots, so they 876 00:50:40,280 --> 00:50:43,360 Speaker 1: have like histories and hobbies and preferences. I came across 877 00:50:43,400 --> 00:50:45,880 Speaker 1: references to at least one mascot that was said to 878 00:50:45,880 --> 00:50:50,480 Speaker 1: be a fan of heavy metal music, and maybe we'll 879 00:50:50,480 --> 00:50:53,520 Speaker 1: get back to that in a subsequent part here. But 880 00:50:53,640 --> 00:50:56,600 Speaker 1: the author of the essay mentions several things about Kumaman's bio. 881 00:50:56,640 --> 00:51:00,000 Speaker 1: In particular, so they say his birthday is March twelfth, 882 00:51:00,680 --> 00:51:03,479 Speaker 1: and he is five years old. I don't know if 883 00:51:03,520 --> 00:51:07,320 Speaker 1: he ages or if he is perpetually five years old. 884 00:51:08,120 --> 00:51:12,880 Speaker 1: I mentioned his arched eyebrows, which I initially interpreted as curious, 885 00:51:13,320 --> 00:51:16,279 Speaker 1: but another way of raading them is surprised, and in 886 00:51:16,320 --> 00:51:19,480 Speaker 1: this way he connects to the theme of Kumamoto surprise. 887 00:51:19,960 --> 00:51:22,839 Speaker 1: The creators do say that he is male, though this 888 00:51:22,920 --> 00:51:27,040 Speaker 1: is specified quote in the human not animal sense. 889 00:51:27,360 --> 00:51:27,680 Speaker 2: Okay. 890 00:51:28,440 --> 00:51:31,920 Speaker 1: They say he is curious and loves playful mischief, and 891 00:51:32,000 --> 00:51:35,080 Speaker 1: so an example of the playful mischief is that sometimes 892 00:51:35,080 --> 00:51:38,440 Speaker 1: at public events, when he's in costume form, he will 893 00:51:39,080 --> 00:51:43,000 Speaker 1: show off strange behavior that seems to baffle his human handlers. 894 00:51:43,080 --> 00:51:46,080 Speaker 1: One example given is that he will sit down on 895 00:51:46,120 --> 00:51:47,840 Speaker 1: the ground when it's time to dance. 896 00:51:49,320 --> 00:51:51,399 Speaker 2: Well, and that makes sense too when you get into 897 00:51:51,400 --> 00:51:55,000 Speaker 2: the fact that ultimately these mascots are going to be 898 00:51:55,040 --> 00:51:57,319 Speaker 2: portrayed by a person in a costume, and then it 899 00:51:57,320 --> 00:51:59,799 Speaker 2: becomes a performance hard then it becomes a basic like 900 00:52:00,480 --> 00:52:05,279 Speaker 2: silent clowning routine, and therefore, like some of the basics 901 00:52:05,360 --> 00:52:08,080 Speaker 2: of entertaining costume work. Are you going to be in 902 00:52:08,120 --> 00:52:09,359 Speaker 2: play now? 903 00:52:09,360 --> 00:52:11,439 Speaker 1: One thing that I thought was interesting that this essay 904 00:52:11,480 --> 00:52:16,600 Speaker 1: gets into is that often urukiara do speak, but from 905 00:52:16,640 --> 00:52:19,800 Speaker 1: what Ochi says, at least in the context of Kumaman, 906 00:52:20,000 --> 00:52:23,560 Speaker 1: they don't speak in person in the embodied form, so 907 00:52:23,600 --> 00:52:26,600 Speaker 1: the person in the costume is never going to make 908 00:52:26,640 --> 00:52:30,160 Speaker 1: a statement out loud, but the character may have their 909 00:52:30,200 --> 00:52:34,399 Speaker 1: words appear in print or be spoken for by an 910 00:52:34,440 --> 00:52:38,320 Speaker 1: attendant spokesperson. And I thought that was kind of interesting 911 00:52:38,360 --> 00:52:43,719 Speaker 1: because it reminded me of other characters. Specifically, I was 912 00:52:43,760 --> 00:52:47,960 Speaker 1: thinking of silent protagonists in video games, and examples of 913 00:52:48,000 --> 00:52:52,320 Speaker 1: this would be characters like Mario or Link from Legend 914 00:52:52,320 --> 00:52:56,040 Speaker 1: of Zelda, or Gordon Freeman in the Half Life games, 915 00:52:56,840 --> 00:53:00,839 Speaker 1: the protagonist of the Portal games. These are characters that 916 00:53:01,440 --> 00:53:04,799 Speaker 1: we never hear speak, at least not in sentences. We 917 00:53:04,880 --> 00:53:08,440 Speaker 1: might hear little exclamations or noises or single words, you know, 918 00:53:08,520 --> 00:53:12,359 Speaker 1: Mario might say yahoo or a little thing, but will 919 00:53:12,360 --> 00:53:16,600 Speaker 1: not like make a full statement. And these characters are 920 00:53:16,719 --> 00:53:21,440 Speaker 1: usually not understood to actually be mute within the storylines 921 00:53:21,480 --> 00:53:24,200 Speaker 1: of the games in which they appear. The way I've 922 00:53:24,200 --> 00:53:28,560 Speaker 1: always understood it is that within the story they can speak, 923 00:53:28,960 --> 00:53:32,160 Speaker 1: and the other characters have heard them speak and sometimes 924 00:53:32,200 --> 00:53:35,040 Speaker 1: react to them as if they are speaking in the moment, 925 00:53:35,600 --> 00:53:38,880 Speaker 1: but we do not hear them speak out loud ourselves. 926 00:53:39,400 --> 00:53:42,280 Speaker 1: And this seems to have some kind of magical relationship 927 00:53:42,600 --> 00:53:45,640 Speaker 1: to the fact that when we're playing the game we 928 00:53:45,960 --> 00:53:49,719 Speaker 1: are them. Some kind of magic would be broken if 929 00:53:49,760 --> 00:53:53,600 Speaker 1: we heard their voice speaking full coherent sentences, And so 930 00:53:53,719 --> 00:53:55,880 Speaker 1: that seemed in some ways parallel to the idea of 931 00:53:55,920 --> 00:53:59,120 Speaker 1: that like with Kumaman, you're not going to hear the 932 00:53:59,440 --> 00:54:03,400 Speaker 1: person in the suit speaking as Kumaman, but Kumaman is 933 00:54:03,520 --> 00:54:06,200 Speaker 1: understand understood to be able to speak. It's just that, 934 00:54:06,280 --> 00:54:08,480 Speaker 1: like words will only appear in print or something. 935 00:54:09,280 --> 00:54:10,960 Speaker 2: And I think that is that is a key difference 936 00:54:10,960 --> 00:54:13,760 Speaker 2: from some of the Western counterparts that you might compare 937 00:54:13,800 --> 00:54:18,279 Speaker 2: them to, like Grimace talks, Ronald McDonald talks. You know, 938 00:54:18,440 --> 00:54:21,319 Speaker 2: the Starbucks Mermaid doesn't talk, but the Starbucks Mermaid doesn't 939 00:54:21,320 --> 00:54:21,840 Speaker 2: do anything. 940 00:54:22,280 --> 00:54:25,439 Speaker 1: Yeah, And I wonder if a difference here is that 941 00:54:25,719 --> 00:54:31,120 Speaker 1: these mascots often represent localities or polities of some kind, 942 00:54:31,640 --> 00:54:35,719 Speaker 1: and so there are lots of people who are passively 943 00:54:35,800 --> 00:54:38,600 Speaker 1: being represented by them in some ways. So you know, 944 00:54:38,760 --> 00:54:41,600 Speaker 1: you sort of like are Kumaman if you are a 945 00:54:41,680 --> 00:54:45,200 Speaker 1: Kumamoto resident as sort of the avatar of your region. 946 00:54:45,640 --> 00:54:47,759 Speaker 1: So I wonder if there's a similar logic at work 947 00:54:47,760 --> 00:54:50,640 Speaker 1: that kind of prevents them from speaking in person, even 948 00:54:50,680 --> 00:54:53,840 Speaker 1: if they can be understood to have personalities in the 949 00:54:53,880 --> 00:54:56,840 Speaker 1: power of speech, just only being able to give quotes 950 00:54:56,840 --> 00:54:57,280 Speaker 1: in print. 951 00:54:57,640 --> 00:54:59,080 Speaker 2: I think that's a great point because some of these 952 00:54:59,120 --> 00:55:02,839 Speaker 2: images you included in our notes of Kuman in his 953 00:55:03,040 --> 00:55:08,040 Speaker 2: natural habitat like he looks like I want to feel 954 00:55:08,400 --> 00:55:11,200 Speaker 2: if I go there, you know, And I think that's intended. 955 00:55:12,000 --> 00:55:15,440 Speaker 2: So there's that aspect to it for sure, like he 956 00:55:16,320 --> 00:55:18,480 Speaker 2: represents that it would and it would destroy the magic 957 00:55:18,480 --> 00:55:20,239 Speaker 2: if he spoke. And I guess also you could add 958 00:55:20,280 --> 00:55:24,880 Speaker 2: maybe two that the various physical suit performances. I have 959 00:55:25,040 --> 00:55:28,839 Speaker 2: seen footage of of these various mascots. There's a kind 960 00:55:28,880 --> 00:55:31,200 Speaker 2: of shyness to them that is part of the cute factor. 961 00:55:31,320 --> 00:55:34,680 Speaker 2: You know. Sometimes they're peeking from behind doorways or you know, 962 00:55:34,760 --> 00:55:37,640 Speaker 2: around corners at you. They're being a little shy, and 963 00:55:37,680 --> 00:55:40,719 Speaker 2: that's part of their cuddliness. You know, like if they 964 00:55:40,719 --> 00:55:42,880 Speaker 2: were chasing you down, it would not be the same vibe. 965 00:55:43,480 --> 00:55:47,160 Speaker 1: Yeah. Now, there's a bunch of stuff about Kumaman that 966 00:55:47,200 --> 00:55:49,040 Speaker 1: I would like to get into, but I might save 967 00:55:49,160 --> 00:55:52,000 Speaker 1: some of it for part two, especially if we start 968 00:55:52,040 --> 00:55:58,279 Speaker 1: talking about connections between these characters and Yokai. But one 969 00:55:58,360 --> 00:56:01,040 Speaker 1: last thing I wanted to get to talking about Kumaman 970 00:56:01,160 --> 00:56:04,560 Speaker 1: right now is one of my favorite parts of this essay. 971 00:56:05,160 --> 00:56:08,960 Speaker 1: It is the insistence that, despite appearances, Kumaman is not 972 00:56:09,239 --> 00:56:13,400 Speaker 1: a bear. What Okay, he looks like a bear to me, 973 00:56:13,560 --> 00:56:15,759 Speaker 1: So what is he? Is he some kind some other 974 00:56:15,880 --> 00:56:18,759 Speaker 1: kind of animal that just looks like a bear. And 975 00:56:18,920 --> 00:56:22,760 Speaker 1: here I just have to simply read from Ochi's essay. 976 00:56:23,280 --> 00:56:26,560 Speaker 1: The answer makes reference to the concept of kigarumi, which 977 00:56:26,560 --> 00:56:29,600 Speaker 1: means costumed character. So a kigarumi is a person in 978 00:56:29,600 --> 00:56:34,520 Speaker 1: a costume, Ochi writes, quote, Another misconception about Kumaman is 979 00:56:34,560 --> 00:56:37,400 Speaker 1: that he is a bear, the animal he most resembles. 980 00:56:37,719 --> 00:56:41,120 Speaker 1: When I contacted Kumamoto Prefecture to use his image in 981 00:56:41,160 --> 00:56:44,200 Speaker 1: my chapter, I was told that any such statements must 982 00:56:44,239 --> 00:56:48,920 Speaker 1: be removed. Most Japanese people, along with foreign and domestic media, 983 00:56:48,960 --> 00:56:52,360 Speaker 1: say Kumaman is a bear and are surprised to learn otherwise. 984 00:56:52,760 --> 00:56:56,200 Speaker 1: Perhaps this reminds readers of the wildly popular news story 985 00:56:56,200 --> 00:57:00,680 Speaker 1: of August twenty fourteen, in which Sanrio insisted that Hello, 986 00:57:00,760 --> 00:57:02,320 Speaker 1: Kitty is not a cat. 987 00:57:02,719 --> 00:57:02,959 Speaker 2: Yep. 988 00:57:03,120 --> 00:57:06,320 Speaker 1: I remember that The paragraph goes on, not only is 989 00:57:06,400 --> 00:57:09,319 Speaker 1: Kumaman not a bear, he is not a human in 990 00:57:09,360 --> 00:57:12,279 Speaker 1: a fuzzy suit. As I was told by the Kumamoto 991 00:57:12,360 --> 00:57:16,320 Speaker 1: brand promotion office quote, the Kumaman you see in the 992 00:57:16,320 --> 00:57:20,200 Speaker 1: real world is not a kigaroomy. The thing you see 993 00:57:20,600 --> 00:57:22,040 Speaker 1: is his flesh and blood. 994 00:57:22,400 --> 00:57:22,840 Speaker 2: Wow. 995 00:57:23,400 --> 00:57:27,840 Speaker 1: So I this really got the gears going. So they're 996 00:57:27,920 --> 00:57:32,120 Speaker 1: not denying that the Kumaman costume looks like a bear. 997 00:57:32,760 --> 00:57:36,840 Speaker 1: They are denying that it is a costume, but it 998 00:57:36,920 --> 00:57:39,000 Speaker 1: is also not a real bear. 999 00:57:40,120 --> 00:57:43,480 Speaker 2: Hmmm. Yeah. And this I guess they're kind of like 1000 00:57:43,600 --> 00:57:47,680 Speaker 2: leaning into this kind of like on reality. This this 1001 00:57:48,280 --> 00:57:51,200 Speaker 2: this third case. You know, it's like it's it's it's 1002 00:57:51,200 --> 00:57:53,320 Speaker 2: almost like it's a supernatural being. Like you would say 1003 00:57:53,360 --> 00:57:55,680 Speaker 2: that like getting into the world of Yokai, which we'll 1004 00:57:55,720 --> 00:57:57,720 Speaker 2: get into more in the next episode. It's like saying, well, 1005 00:57:57,720 --> 00:58:00,680 Speaker 2: a kappa is not a turtle and it's not a man. 1006 00:58:01,280 --> 00:58:03,160 Speaker 2: It is and it would be wrong to say it's 1007 00:58:03,160 --> 00:58:05,680 Speaker 2: a hybrid of the two, either it is its own thing, yeah, 1008 00:58:05,680 --> 00:58:09,080 Speaker 2: and and yeah, oh boy, this is Yeah, it gets 1009 00:58:09,080 --> 00:58:11,640 Speaker 2: into I wonder if part of this, too, is like 1010 00:58:11,920 --> 00:58:16,760 Speaker 2: a Western impulse to need to strictly classify everything, like 1011 00:58:16,800 --> 00:58:20,320 Speaker 2: we need to know, you know, what species this particular 1012 00:58:20,760 --> 00:58:24,160 Speaker 2: mythological creature is without stopping to remind yourselves that it 1013 00:58:24,240 --> 00:58:27,600 Speaker 2: exists in myth and therefore it has special classification. 1014 00:58:28,040 --> 00:58:31,240 Speaker 1: Well, I was thinking about it in another way, which 1015 00:58:31,280 --> 00:58:34,680 Speaker 1: is that if you ask the question is Kumaman a bear? 1016 00:58:35,880 --> 00:58:39,040 Speaker 1: You could mean sort of two different things by that question. 1017 00:58:39,200 --> 00:58:43,280 Speaker 1: One is is a bear what it is supposed to resemble? 1018 00:58:44,120 --> 00:58:47,280 Speaker 1: And the other is a sort of literal or reductive question, 1019 00:58:47,480 --> 00:58:51,520 Speaker 1: like are you currently playing along with the game? So 1020 00:58:51,920 --> 00:58:55,480 Speaker 1: we have you know, normally, if a person in a 1021 00:58:55,520 --> 00:58:58,920 Speaker 1: costume or a cartoon representation of an animal, if I'm 1022 00:58:58,960 --> 00:59:01,440 Speaker 1: thinking about that, there are two possible ways to think 1023 00:59:01,480 --> 00:59:05,720 Speaker 1: about it. Either I'm playing along, which involves accepting the 1024 00:59:05,720 --> 00:59:09,480 Speaker 1: thing as the thing it resembles or represents, So a 1025 00:59:09,520 --> 00:59:13,200 Speaker 1: cartoon cat is a cat if I'm playing along, Or 1026 00:59:14,400 --> 00:59:18,560 Speaker 1: there's being reductive, which would be taking a literal, objective 1027 00:59:18,600 --> 00:59:22,240 Speaker 1: perspective and saying no, it's pixels. On a screen that 1028 00:59:22,320 --> 00:59:25,480 Speaker 1: are intended to look like a cat, or in the 1029 00:59:25,480 --> 00:59:27,840 Speaker 1: case of a person in a suit, it is a 1030 00:59:27,960 --> 00:59:30,720 Speaker 1: human being inside a suit that is supposed to look 1031 00:59:30,760 --> 00:59:33,560 Speaker 1: like a bear, and this is neither one. It's like 1032 00:59:33,720 --> 00:59:37,000 Speaker 1: they are still asking you to play along. They're saying no, no, no, 1033 00:59:37,000 --> 00:59:39,880 Speaker 1: we're not being literal and reductive that it's a human 1034 00:59:39,920 --> 00:59:42,919 Speaker 1: inside a suit. What it actually objectively is we're still 1035 00:59:42,960 --> 00:59:46,040 Speaker 1: playing the game, but we're not asking you to see 1036 00:59:46,040 --> 00:59:49,040 Speaker 1: the character as the thing. It looks like it is 1037 00:59:49,200 --> 00:59:52,560 Speaker 1: only what it is on the outside. No questions about 1038 00:59:52,560 --> 00:59:53,400 Speaker 1: what's underneath. 1039 00:59:54,160 --> 00:59:56,640 Speaker 2: Okay. It's kind of like the concept of KFE and 1040 00:59:56,680 --> 00:59:59,280 Speaker 2: pro wrestling. Then I guess it's like if you were 1041 00:59:59,280 --> 01:00:01,600 Speaker 2: to ask about, I don't know, the Undertaker and you 1042 01:00:01,640 --> 01:00:04,280 Speaker 2: were to say, well, was the Undertaker a zombie? No, 1043 01:00:04,360 --> 01:00:07,439 Speaker 2: he's not a zombie. Is the Undertaker like a guy 1044 01:00:07,480 --> 01:00:10,560 Speaker 2: from Texas pretending to be a zombie? No, he's not 1045 01:00:10,600 --> 01:00:13,480 Speaker 2: that either, He's this other thing. He's got to like 1046 01:00:13,520 --> 01:00:16,080 Speaker 2: approach it. You got to play the game, like you say, 1047 01:00:16,120 --> 01:00:19,600 Speaker 2: he is what he is, Yeah, he is as presented. 1048 01:00:21,080 --> 01:00:23,120 Speaker 1: So I thought that was like worthy of a symbiotics 1049 01:00:23,200 --> 01:00:26,680 Speaker 1: lecture or something. Interesting. I'm going to keep thinking on that. 1050 01:00:28,000 --> 01:00:28,200 Speaker 2: Oh. 1051 01:00:28,520 --> 01:00:30,360 Speaker 1: One very last thing I want to get to before 1052 01:00:30,440 --> 01:00:33,200 Speaker 1: we wrap up for today is there is a section 1053 01:00:33,280 --> 01:00:36,280 Speaker 1: of this essay where people are just trying to make 1054 01:00:36,320 --> 01:00:39,720 Speaker 1: sense of why kumaman is being used in the for 1055 01:00:39,760 --> 01:00:44,320 Speaker 1: the Glory of Satan memes. Now, I don't really know. 1056 01:00:44,440 --> 01:00:46,600 Speaker 1: I wasn't familiar with these memes back in the day. 1057 01:00:47,240 --> 01:00:50,000 Speaker 1: I didn't make them, obviously, but I if I had 1058 01:00:50,000 --> 01:00:52,200 Speaker 1: to guess, I would just think it's the irony. It's 1059 01:00:52,240 --> 01:00:55,520 Speaker 1: just like, he's cute, and thus it's funny to make 1060 01:00:55,560 --> 01:00:59,520 Speaker 1: a cute thing say something that is, you know, menacing 1061 01:00:59,600 --> 01:00:59,840 Speaker 1: or sin. 1062 01:01:00,440 --> 01:01:03,280 Speaker 2: Yeah. The juxposition is just like the Elmo you know, 1063 01:01:03,360 --> 01:01:04,120 Speaker 2: hell fire thing. 1064 01:01:04,200 --> 01:01:08,520 Speaker 1: Yeah, exactly. One thing mentioned here is a Japanese news 1065 01:01:08,560 --> 01:01:11,479 Speaker 1: report that's trying to make sense of the meme and 1066 01:01:11,920 --> 01:01:15,200 Speaker 1: says and they speculate that it may have dimmed from 1067 01:01:15,240 --> 01:01:19,200 Speaker 1: the similarity between the word kumaman and the word in 1068 01:01:19,280 --> 01:01:25,800 Speaker 1: English demon or the names of specific demons in Christianity 1069 01:01:26,200 --> 01:01:31,120 Speaker 1: mammon or ammon uh, and that I don't know. That 1070 01:01:31,160 --> 01:01:33,120 Speaker 1: just seemed like, I don't think that's what it is, 1071 01:01:33,160 --> 01:01:35,560 Speaker 1: but it's funny because that's the same kind of logic 1072 01:01:35,640 --> 01:01:38,439 Speaker 1: we sometimes employed, and we're like trying to figure out 1073 01:01:38,480 --> 01:01:41,800 Speaker 1: why something, why a cultural connection is made. It's like, 1074 01:01:41,840 --> 01:01:44,440 Speaker 1: maybe it has to do with these sound alike words, 1075 01:01:44,480 --> 01:01:46,600 Speaker 1: but like it, I really don't think that's it. 1076 01:01:46,960 --> 01:01:49,840 Speaker 2: Yeah, the Mammon thing came to my mind when we 1077 01:01:49,840 --> 01:01:52,640 Speaker 2: were talking about the hell fire thing earlier. But then 1078 01:01:52,680 --> 01:01:55,080 Speaker 2: I like, it's like it can't be it on a 1079 01:01:55,080 --> 01:01:57,600 Speaker 2: mainstream level, Like that's that's more of a like a 1080 01:01:57,640 --> 01:02:02,480 Speaker 2: deeper demonology cut that surely wasn't part of the decision 1081 01:02:02,480 --> 01:02:03,960 Speaker 2: making process. And it is me. 1082 01:02:04,480 --> 01:02:07,240 Speaker 1: But then apparently this same news report speculated in the 1083 01:02:07,280 --> 01:02:10,720 Speaker 1: other half that the answer is what is in my opinion, 1084 01:02:10,720 --> 01:02:13,760 Speaker 1: almost certainly correct. It's just the juxtaposition of like the 1085 01:02:13,840 --> 01:02:15,880 Speaker 1: cuteness and the evilness of Satan. 1086 01:02:16,160 --> 01:02:18,080 Speaker 2: Yeah. I mean, it's the same reason that the stay 1087 01:02:18,080 --> 01:02:20,720 Speaker 2: Puff marshmallow Man runs a muck. It's the reason that 1088 01:02:21,120 --> 01:02:24,360 Speaker 2: we have so many different stories horror tales that involve 1089 01:02:24,480 --> 01:02:28,440 Speaker 2: like a murderous Santa or monstrous Santa. It's the juxtaposition. 1090 01:02:28,600 --> 01:02:32,080 Speaker 2: It's the twisting, the flipping of the concept. 1091 01:02:32,400 --> 01:02:34,120 Speaker 1: Okay, do we need to break part one there? 1092 01:02:34,360 --> 01:02:36,000 Speaker 2: I think so. I think that's a good place to 1093 01:02:36,080 --> 01:02:38,440 Speaker 2: break it off, but we will be back in our 1094 01:02:38,520 --> 01:02:41,080 Speaker 2: next core episode of Stuff to Blow Your Mind with 1095 01:02:41,480 --> 01:02:47,720 Speaker 2: additional explorations of the world of Eurokiara, some more examples 1096 01:02:47,720 --> 01:02:49,640 Speaker 2: of note that we thought were pretty interesting. We'll also 1097 01:02:49,680 --> 01:02:52,200 Speaker 2: get into some of these connections that you know that 1098 01:02:52,280 --> 01:02:55,840 Speaker 2: get into you know, religion and folklore, so make sure 1099 01:02:55,880 --> 01:02:58,640 Speaker 2: you tune in for that, and in the meantime, certainly 1100 01:02:58,720 --> 01:03:02,000 Speaker 2: right in and share your favorites with us. We'd love 1101 01:03:02,040 --> 01:03:05,240 Speaker 2: to discuss that in future episodes of the Listener Mail 1102 01:03:05,320 --> 01:03:08,440 Speaker 2: episodes that we run on Mondays. Also, if you reside 1103 01:03:08,440 --> 01:03:11,680 Speaker 2: in Japan, have visited Japan, our Japanese and so forth, 1104 01:03:11,800 --> 01:03:13,760 Speaker 2: and have additional thoughts on all of this, yes, write in. 1105 01:03:13,960 --> 01:03:15,480 Speaker 2: We'd love to hear from you on all of that 1106 01:03:15,560 --> 01:03:17,960 Speaker 2: as well. Please remind you of the Stuff to Blow 1107 01:03:17,960 --> 01:03:20,240 Speaker 2: Your Mind is primarily a science and culture podcast, with 1108 01:03:20,280 --> 01:03:24,080 Speaker 2: core episodes on Tuesdays and Thursdays Monday's Lister Mail Wednesdays 1109 01:03:24,080 --> 01:03:26,320 Speaker 2: we have short form episodes, and on Fridays we set 1110 01:03:26,320 --> 01:03:28,200 Speaker 2: aside most series concerns to just talk about a weird 1111 01:03:28,200 --> 01:03:29,919 Speaker 2: film on Weird House Cinema. 1112 01:03:30,160 --> 01:03:33,600 Speaker 1: Huge thanks as always to our excellent audio producer jj Posway. 1113 01:03:33,800 --> 01:03:35,320 Speaker 1: If you would like to get in touch with us 1114 01:03:35,320 --> 01:03:37,840 Speaker 1: with feedback on this episode or any other, to suggest 1115 01:03:37,840 --> 01:03:40,280 Speaker 1: a topic for the future, or just to say hello, 1116 01:03:40,440 --> 01:03:42,959 Speaker 1: you can email us at contact at stuff to Blow 1117 01:03:42,960 --> 01:03:52,680 Speaker 1: your Mind dot com. Stuff to Blow Your Mind is 1118 01:03:52,720 --> 01:03:54,080 Speaker 1: production of iHeartRadio. 1119 01:03:54,440 --> 01:03:57,360 Speaker 2: For more podcasts from my heart Radio, visit the iHeartRadio app, 1120 01:03:57,560 --> 01:03:59,960 Speaker 2: Apple Podcasts, or wherever you listen to your favorite show 1121 01:04:00,040 --> 01:04:14,120 Speaker 2: house to talk about