WEBVTT - Episode 76: Monster Hunter

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<v Speaker 1>Hello, welcome to another edition of Nerdificent. We are inching

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<v Speaker 1>our way to Spook October. I am one half of

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<v Speaker 1>your host, Danny Fernandez, sitting across from me as always

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<v Speaker 1>if episode seventy six in the books, the last episode

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<v Speaker 1>that was such a good episode, we're burning through him

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<v Speaker 1>were I think we are going to have to do

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<v Speaker 1>a live? Really yeah, because yeah, just because uh, why

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<v Speaker 1>won't you date me? Is hidden a hundred and they're

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<v Speaker 1>doing a live And I was like, yeah, we probably

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<v Speaker 1>should do a lot to do it. But if we

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<v Speaker 1>do it, you all have to show up. It's like

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<v Speaker 1>me like when I first moved to l A, I

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<v Speaker 1>didn't have a birthday party for a couple of years

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<v Speaker 1>because I was like nervous that no one would come.

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<v Speaker 1>And then on my thirtieth birthday party, I was like,

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<v Speaker 1>I'm doing so much cool stuff, like I know everybody

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<v Speaker 1>will come, and like everybody did, so it's really cool.

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<v Speaker 1>So but that's always been you know, as a little kid,

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<v Speaker 1>that's always like your worst nightmare that you have something

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<v Speaker 1>and like no one's going to come. That happened. It

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<v Speaker 1>was when it was the same thing. I just moved.

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<v Speaker 1>I was the new Kidden for some reason, I not

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<v Speaker 1>only tried to have a birthday party, but I decided

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<v Speaker 1>to have it in a completely different city. Like I

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<v Speaker 1>went to school in Downey and it was in Long Beach,

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<v Speaker 1>so literally no one came because it was just inconvenient

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<v Speaker 1>and barely anyone knew me except for one person, Everett Minor.

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<v Speaker 1>I will never forget his name because he was the

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<v Speaker 1>only person who was the one person who still talked

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<v Speaker 1>to him. No, I mean we we went separate ways.

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<v Speaker 1>He still I mean, I check with you know, we're

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<v Speaker 1>free to get an Emmy. You need to be like

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<v Speaker 1>an Everett mind. I have like my one person that

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<v Speaker 1>I'm like. I will be like, I don't care if

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<v Speaker 1>I think anybody. I have to think this one person

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<v Speaker 1>for I'll shout out Everett Minor. If I get Emmy,

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<v Speaker 1>do it? Do it? Yes? What are you speaking out about? This?

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<v Speaker 1>What I'm sinking out about is the Casta Grandes, which

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<v Speaker 1>is on Nickelodeon in's premiering I believe in October. Super Dope.

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<v Speaker 1>It is a spinoff from the Loudhouse, which was super

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<v Speaker 1>successful all and it follows the Latin Next Family and

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<v Speaker 1>it's really cool. I'm so excited that it exists and

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<v Speaker 1>that there's more space for us to play, especially in animation.

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<v Speaker 1>I can't wait to show my niece and nephew and

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<v Speaker 1>for me to watch it. Frankly, Um, but I'm really

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<v Speaker 1>really excited. I mean, that was something that I thought,

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<v Speaker 1>even though even though I was working with an animation studio,

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<v Speaker 1>I'm like, we are the only ones that don't have

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<v Speaker 1>an animated like, you know, we need an animated show

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<v Speaker 1>and with a family. And then and then they did

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<v Speaker 1>it and Lolo did it, and I was like, dang it,

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<v Speaker 1>now i gotta rework my pitch, which is but I'm

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<v Speaker 1>pitching something else. But um, I'm just really excited that

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<v Speaker 1>it exists, and it's just it warms my heart. Yeah,

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<v Speaker 1>and you gotta. Naomi has to watch it, yeah, I

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<v Speaker 1>mean she will. She's working on her Spanish. She's a bilingual. Yeah, yeah,

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<v Speaker 1>she she. I mean, she pretty much understands and speaks

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<v Speaker 1>both languages. Any well, her English sentences are finally coming

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<v Speaker 1>together because she, you know, uh, spoke a lot of Spanish. First.

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<v Speaker 1>What I'm goofing on what I'm goofing, what I was about,

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<v Speaker 1>I'm goofing about what I'm goofing out about him this week.

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<v Speaker 1>Oh my gosh, twenty years older. Yeah, I'm like, oh

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<v Speaker 1>my god, what I'm goofing about. Uh, you know, we're

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<v Speaker 1>I just got my hands on Gears five and so

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<v Speaker 1>I'm getting ready to launch into that. I'm a big

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<v Speaker 1>fan of the Gears war franchise. But there's just been

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<v Speaker 1>We're in that wonderful period of video games because you

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<v Speaker 1>have the Summer drought, were not that many games come out,

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<v Speaker 1>and now we're hitting fall and we're just we had

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<v Speaker 1>Gears five, Borderland's three is out, and then we have

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<v Speaker 1>the Call of Duty Modern Warfare Bay to Dry. There's

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<v Speaker 1>just so many good video games. And then Ice Born

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<v Speaker 1>has already been released, which is the new DLC for

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<v Speaker 1>Monster Hunter World has been released for the consoles and

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<v Speaker 1>now we're patiently waiting for it to roll out on PC.

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<v Speaker 1>And the reason I mentioned that is because this week

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<v Speaker 1>we're talking about my favorite game franchise ever, Monster Hunter.

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<v Speaker 1>Monster Hunter. Uh. It was funny because you know Danny

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<v Speaker 1>when and when she said, I was like, I don't

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<v Speaker 1>know about this game. I'm like, no one does. It's

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<v Speaker 1>it's like like truly, like honestly, it was a fringe

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<v Speaker 1>title up until Monster Hunter World, and people kind of

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<v Speaker 1>got excited about it, and then more games came out

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<v Speaker 1>and it kind of just went back to like a

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<v Speaker 1>dedicated fan base. I've been playing this game, it has

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<v Speaker 1>to be like over a decade now, but I started

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<v Speaker 1>playing it on the PSP even though it originally started

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<v Speaker 1>on the PlayStation. Uh, but this is just gonna be

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<v Speaker 1>the episode where I am going to yell about Monster

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<v Speaker 1>Hunter and get Danny's thoughts and opinions on it. And

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<v Speaker 1>then when I come over and watch some James Bonds

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<v Speaker 1>and I was going to say, is this your equivalent

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<v Speaker 1>of like when we did Wonder Woman, which I'm obsessed with,

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<v Speaker 1>except for people actually watch Wonder Woman. You know what,

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<v Speaker 1>you know, there's gonna be some Monster Hunter fans. Monster

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<v Speaker 1>Hunter isn't the same as Wonder Woman. No, you're right,

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<v Speaker 1>it isn't. I think one woman laps at times over

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<v Speaker 1>So you didn't play it on PS two knows when

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<v Speaker 1>it came out on PS two. So the cool thing

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<v Speaker 1>about Monster Hunter that made it interesting to me back

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<v Speaker 1>then was it was just the simple hunting game where

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<v Speaker 1>four players can team up to hunt giant monsters, but

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<v Speaker 1>it used the PS two's kind of at the time

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<v Speaker 1>fairly new technology of online play, the PlayStation online system.

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<v Speaker 1>This was that early PlayStation online system, PlayStation network when

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<v Speaker 1>it was free. Uh uh so, But like my this

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<v Speaker 1>is also when like Final Fantasy eleven was coming out

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<v Speaker 1>and using it, my dad was you know, he was

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<v Speaker 1>already I was already barely able to use the PS two,

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<v Speaker 1>so adding like another factor to it was just possible.

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<v Speaker 1>So I never got to play it. Wait, so you

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<v Speaker 1>owned a PS two, but you had limited like your

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<v Speaker 1>did your dad put time limits on you? Essentially, so

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<v Speaker 1>we had a PlayStation and then we had it taken

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<v Speaker 1>away from us because we were playing it too much.

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<v Speaker 1>And then one Christmas, I like, I wrote a long

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<v Speaker 1>like letter and contract to my dad begging him to

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<v Speaker 1>allow me to get a play I was like, I

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<v Speaker 1>am willing to um to give up my Christmas gift

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<v Speaker 1>to get a PS two and that you know, I

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<v Speaker 1>will share it with my siblings and it will be

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<v Speaker 1>a gift for all of us. But I am wasting

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<v Speaker 1>my gift for it and how and I like did

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<v Speaker 1>all these rules. I made a contract of of all

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<v Speaker 1>the things that I will make sure I do before

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<v Speaker 1>I play it. So like all the chores and then

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<v Speaker 1>my homework will be done. And that if I if

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<v Speaker 1>he feels that I'm not, oh, you know, honoring the contract,

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<v Speaker 1>that he can show it to me and I will

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<v Speaker 1>immediately do whatever he had just the long plea and

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<v Speaker 1>it actually worked, and uh we got a PS two

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<v Speaker 1>and like Cooper that year. But because of that, it

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<v Speaker 1>was always kind of on that we were only able

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<v Speaker 1>to play it on the weekends, and it was it

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<v Speaker 1>was kind of like, you know, my parents weren't spending

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<v Speaker 1>that much money on a lot of the games. Uh,

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<v Speaker 1>So I was always playing PlayStation Underground demos, which if

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<v Speaker 1>you if you don't remember PlayStation Underground, it was like

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<v Speaker 1>a service you can sign up for where they would

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<v Speaker 1>send you a game disc with multiple demos on it

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<v Speaker 1>and you would and that's that's pretty much how how

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<v Speaker 1>I played new games was I would just play these

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<v Speaker 1>demos because I just couldn't get the money yet to

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<v Speaker 1>buy new games until I started, uh going to high school,

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<v Speaker 1>being able to like save up my lunch money to

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<v Speaker 1>like get stuff at games. Stop treating a minute, you know.

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<v Speaker 1>I did that not with a video game, but with

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<v Speaker 1>a cat I wanted. I used to be a cat

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<v Speaker 1>person I wanted to catch Little Danny wanted to catch

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<v Speaker 1>so badly that I did a whole power point like

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<v Speaker 1>on why I should have a cat, Like did a

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<v Speaker 1>report on like why I deserve to have a cat,

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<v Speaker 1>and my parents got me like this little tabby cat.

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<v Speaker 1>I was gonna say, when you think of PS two,

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<v Speaker 1>what is the game that pops in your head? Oh? See,

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<v Speaker 1>it's funny because the fun of Fantasy seven, I've said

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<v Speaker 1>it many times, is my favorite game of all time,

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<v Speaker 1>and I want to think of that, but that definitely

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<v Speaker 1>that's a that's a PS one game that I remember

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<v Speaker 1>when I think of PlayStation to the game that kind

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<v Speaker 1>of sticks out to me the most is the game

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<v Speaker 1>I probably put more the most time in, which was

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<v Speaker 1>Kingdom Hearts, because that was the game I played a

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<v Speaker 1>lot of. But you're going to be like a Grand

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<v Speaker 1>Theft Auto. Oh yeah, Grand Theft Auto essentially ruined, Uh,

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<v Speaker 1>my little brother's attempts to play video games because he

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<v Speaker 1>was just you know, when you're young, you're just dumb.

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<v Speaker 1>You're just that's that's the only way to describe it.

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<v Speaker 1>And we had g t A and we we would

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<v Speaker 1>play and everyone you know, this was when kids when

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<v Speaker 1>you're a teenager, so you didn't really play the story mode.

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<v Speaker 1>You just took turns, getting as many stars as you

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<v Speaker 1>can and seeing how long you can survive. And my

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<v Speaker 1>little brother would join in, and I remember he, uh,

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<v Speaker 1>We're driving one time and someone was walking across the street,

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<v Speaker 1>and to try and be funny, he was like, you

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<v Speaker 1>run that person over and get like, get some points.

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<v Speaker 1>And they're like, you can't play g t A anymore.

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<v Speaker 1>And I was so scared when he said because the

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<v Speaker 1>time I thought, I thought like we were all going

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<v Speaker 1>to get into trouble, but it was just him and

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<v Speaker 1>I was like, oh, and it was perfect because any

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<v Speaker 1>anytime you'd be like can I play him? Like, no,

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<v Speaker 1>you got banned from playing it, so you gotta sit there.

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<v Speaker 1>What about a Saga genesis? Oh, Saga Genesis always gonna

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<v Speaker 1>be Sonic and yes, Sonic, That's what I was thinking too,

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<v Speaker 1>because especially Sonic and Knuckles. You had the cartridge where

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<v Speaker 1>you can stick Sonic too up in the top and

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<v Speaker 1>you would be able to use Knuckles in that. It

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<v Speaker 1>was it was dope and I never had a genesis.

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<v Speaker 1>This was before my dad married my step mom and

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<v Speaker 1>they were dating and I would go over their house,

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<v Speaker 1>and I remember I said, I wanted them to get

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<v Speaker 1>married just so I can play that saga genesis. Yeah,

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<v Speaker 1>mine was Sonic uh a Laddin and I think Earthworm Gym,

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<v Speaker 1>Earthworm Gym's That's that's a true classic, right, Yeah, yeah,

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<v Speaker 1>I'm surprised that hasn't gotten a remake yet, but it's

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<v Speaker 1>probably the way. Probably, Yes, let's go through the nitty gritty.

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<v Speaker 1>The Monster Hunder franchise as a series of fantasy themed

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<v Speaker 1>action role playing video games that started with the game

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<v Speaker 1>Monster Hunter for PlayStation two, was released in two thousand four,

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<v Speaker 1>and titles have been a release across a variety of

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<v Speaker 1>platforms including PC, home console, portable consoles, mobile devices, and

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<v Speaker 1>the series has been developed and published by Capcom. I

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<v Speaker 1>wanna even hit that harder because I don't think it

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<v Speaker 1>really drives home just the struggle that is being a

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<v Speaker 1>Monster Hunter fan. So it started off on PS two

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<v Speaker 1>Monster Hunter, and then the series primarily took place on

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<v Speaker 1>PSP PlayStation portable, which was this the was which was

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<v Speaker 1>the kind of opponent to the DS. So for the

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<v Speaker 1>longest I was playing Monster Hunter, uh, you know, it's

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<v Speaker 1>been long. I don't know. The statue of Limitation, but

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<v Speaker 1>for free, because you used to be able to hack

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<v Speaker 1>the PSP and you would just be able to download

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<v Speaker 1>the games like emulators and put them on a flash

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<v Speaker 1>drive and play. So that's how I got into it.

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<v Speaker 1>We'll get into the mechanics of the game of how

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<v Speaker 1>I was playing it wrong for so long, like all

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<v Speaker 1>my PSP career, I can't even see how I was

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<v Speaker 1>having fun with it, because it's actually the reason it

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<v Speaker 1>has such a small fan base. So there are a

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<v Speaker 1>lot of games that are made in Japan, uh that

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<v Speaker 1>don't really make it to the mainstream American market, and

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<v Speaker 1>a lot of times these games are just kind of

0:11:33.480 --> 0:11:36.880
<v Speaker 1>canna have this hardness to it. I think that this

0:11:36.880 --> 0:11:39.480
<v Speaker 1>this kind of trend grew with games like Dark Souls

0:11:39.480 --> 0:11:42.199
<v Speaker 1>and Souls type games where it's known to be hard,

0:11:42.320 --> 0:11:45.760
<v Speaker 1>and that's fine, but I find that early odds like

0:11:45.840 --> 0:11:49.000
<v Speaker 1>the two thousand four round Monster Hunter, the games like these,

0:11:49.960 --> 0:11:52.280
<v Speaker 1>they never had a chance. And I don't want to

0:11:52.320 --> 0:11:55.640
<v Speaker 1>say it's because we never gravitated towards them. I think

0:11:55.640 --> 0:11:58.760
<v Speaker 1>it also was just kind of the publishers looking at

0:11:58.800 --> 0:12:01.240
<v Speaker 1>it as like the American art audience would never kind

0:12:01.240 --> 0:12:03.880
<v Speaker 1>of gravitate towards these games. Okay, so the series took

0:12:03.920 --> 0:12:09.560
<v Speaker 1>off in explosively in Japan with Monster Hunter Freedom on PSP,

0:12:10.320 --> 0:12:12.640
<v Speaker 1>but like you were saying, it wasn't as popular in

0:12:12.679 --> 0:12:16.280
<v Speaker 1>Western markets, and they equate that to the fact that

0:12:16.320 --> 0:12:20.240
<v Speaker 1>Western markets favored home consoles and computers during the mid

0:12:20.240 --> 0:12:23.600
<v Speaker 1>two thousands. Yeah, and that's that's actually also a very

0:12:23.640 --> 0:12:26.720
<v Speaker 1>important point about that. So one of the things about

0:12:27.240 --> 0:12:30.240
<v Speaker 1>you remember how I mentioned that this was a multiplayer game.

0:12:30.800 --> 0:12:35.720
<v Speaker 1>So the PSP versions were multiplayer, but they're only multiplayer locally.

0:12:36.320 --> 0:12:39.120
<v Speaker 1>And the reason and that's a that's a very good

0:12:39.120 --> 0:12:42.920
<v Speaker 1>thing you pointed out. Uh. So in Japan there was

0:12:42.960 --> 0:12:45.319
<v Speaker 1>already a culture of people meeting up and playing their

0:12:45.360 --> 0:12:48.960
<v Speaker 1>PSPs in public places, so they didn't have a trouble

0:12:49.000 --> 0:12:52.679
<v Speaker 1>with trouble with that. But out in America, the PSP

0:12:52.880 --> 0:12:56.640
<v Speaker 1>also wasn't a high selling handheld game. Uh, you know,

0:12:56.679 --> 0:12:58.400
<v Speaker 1>we were more into the D s out here. The

0:12:58.480 --> 0:13:01.080
<v Speaker 1>DS was crushing the ps B, so you already have

0:13:01.240 --> 0:13:04.920
<v Speaker 1>that issue there also with that the DS, uh you know,

0:13:05.440 --> 0:13:07.840
<v Speaker 1>and I think it was specifically the D sides when

0:13:07.880 --> 0:13:10.520
<v Speaker 1>it really started taking off. The DS introduced like the

0:13:10.600 --> 0:13:13.640
<v Speaker 1>Nintendo Network where you can play online, and we were

0:13:14.200 --> 0:13:18.079
<v Speaker 1>out here in America, we already were adapting to online

0:13:18.120 --> 0:13:21.800
<v Speaker 1>multiplayer games, especially in the around here. You have the

0:13:21.800 --> 0:13:25.160
<v Speaker 1>PlayStation Network, and then Xbox three six, you know they're

0:13:25.360 --> 0:13:28.040
<v Speaker 1>they kicked off Xbox Live. And then you had like

0:13:28.120 --> 0:13:31.520
<v Speaker 1>Halo two, one and two. So we were very into

0:13:31.720 --> 0:13:36.720
<v Speaker 1>online multiplayer and not necessarily that into meeting up that

0:13:36.720 --> 0:13:39.079
<v Speaker 1>that's where the problem persists. So now you have Monster

0:13:39.160 --> 0:13:43.120
<v Speaker 1>Hunter sitting on a console that is not widely except

0:13:43.520 --> 0:13:47.240
<v Speaker 1>used out here and using a multiplayer format that isn't

0:13:47.320 --> 0:13:50.640
<v Speaker 1>very popular out here, and that actually was kind of

0:13:50.679 --> 0:13:52.760
<v Speaker 1>a problem. So the way that a lot of people

0:13:52.800 --> 0:13:56.600
<v Speaker 1>got around it out here, uh, and the old head

0:13:56.640 --> 0:13:58.800
<v Speaker 1>Monster Hunter people will remember this is there was a

0:13:58.920 --> 0:14:00.800
<v Speaker 1>service I forget the aim of it, but you would

0:14:00.880 --> 0:14:04.400
<v Speaker 1>use this app and you would locally connect your PSP

0:14:04.800 --> 0:14:08.560
<v Speaker 1>to this app on your computer that would locally connected

0:14:08.679 --> 0:14:11.720
<v Speaker 1>online to other people. So you were had like so

0:14:11.800 --> 0:14:14.520
<v Speaker 1>you would have to go to a forum, find people

0:14:14.840 --> 0:14:16.880
<v Speaker 1>and then agree to use this app to do it

0:14:16.920 --> 0:14:19.880
<v Speaker 1>because there was no type of online multiplayer yet. It

0:14:20.000 --> 0:14:22.840
<v Speaker 1>was all local on PSP. And this was for the

0:14:22.960 --> 0:14:25.680
<v Speaker 1>run of the PSP version, like all of the ps

0:14:25.680 --> 0:14:27.520
<v Speaker 1>and that was the thing, so it jumped from ps

0:14:27.880 --> 0:14:30.680
<v Speaker 1>to to PSP, and then it was pretty much PSP

0:14:30.920 --> 0:14:33.880
<v Speaker 1>versions until we had to swap over to when it

0:14:33.960 --> 0:14:36.200
<v Speaker 1>started coming out for the three d S and the

0:14:36.280 --> 0:14:39.720
<v Speaker 1>d S system So then the d S systems kind

0:14:39.720 --> 0:14:42.040
<v Speaker 1>of got I think the first one still was local,

0:14:42.120 --> 0:14:44.920
<v Speaker 1>and then the one after that is when we started

0:14:44.920 --> 0:14:47.680
<v Speaker 1>getting online multiplayer, and in sometime around that time, we

0:14:47.720 --> 0:14:50.080
<v Speaker 1>also had a version come out for the Wii when

0:14:50.080 --> 0:14:53.360
<v Speaker 1>it came to the d S and then that's when

0:14:53.400 --> 0:14:56.200
<v Speaker 1>it started picking up a little more because you were able.

0:14:56.240 --> 0:14:59.240
<v Speaker 1>And then Moss Round Generations was the last one that

0:14:59.320 --> 0:15:02.920
<v Speaker 1>kind of released before World, which was a first the

0:15:02.960 --> 0:15:08.720
<v Speaker 1>first time since um since the first um Mon will

0:15:08.800 --> 0:15:10.520
<v Speaker 1>not the first one the first time since the WE

0:15:10.760 --> 0:15:13.720
<v Speaker 1>version that it was released on consoles because and there

0:15:13.840 --> 0:15:15.840
<v Speaker 1>was a big deal for Monster Hunter fans because we

0:15:15.840 --> 0:15:18.680
<v Speaker 1>are now leaving the handheld universe to get a full

0:15:18.800 --> 0:15:21.760
<v Speaker 1>graphic overhaul and kind of a lot of quality of

0:15:22.200 --> 0:15:25.720
<v Speaker 1>life improvements in Monster Hunter. But that's all nitty gritty

0:15:25.760 --> 0:15:27.640
<v Speaker 1>stuff within the game that I'm gonna say for when

0:15:27.680 --> 0:15:29.720
<v Speaker 1>we're breaking down that part. This is just Monster Hunter

0:15:29.760 --> 0:15:32.560
<v Speaker 1>in general. But now we're at Monster Hunter World. I

0:15:32.640 --> 0:15:36.120
<v Speaker 1>will mention because as a Monster Hunter old head, I

0:15:36.160 --> 0:15:38.080
<v Speaker 1>will have to mention some of the things we lost

0:15:38.120 --> 0:15:40.800
<v Speaker 1>in it going to the major consoles. Uh. And by

0:15:40.840 --> 0:15:43.520
<v Speaker 1>major consoles, I mean it was released on the Xbox

0:15:43.600 --> 0:15:46.400
<v Speaker 1>One and the PS four, and then the switch version

0:15:46.440 --> 0:15:50.720
<v Speaker 1>got Monster Hunter Generation Ultimate, not the World one, which

0:15:51.520 --> 0:15:55.520
<v Speaker 1>is jarring if people got into World for the first time.

0:15:55.560 --> 0:15:57.840
<v Speaker 1>And then you will talk to me about so the

0:15:57.840 --> 0:15:59.960
<v Speaker 1>original did you ever play the original Monster Hunter? And

0:16:00.360 --> 0:16:03.040
<v Speaker 1>I never played the original monster so your first Monster

0:16:03.080 --> 0:16:08.320
<v Speaker 1>Hunter was So Monster Hunter came out for the PlayStation two.

0:16:08.560 --> 0:16:12.040
<v Speaker 1>The Monster Hunter two was released on the PlayStation two

0:16:12.160 --> 0:16:16.520
<v Speaker 1>as well. But then the UM, the an enhanced version

0:16:16.880 --> 0:16:23.200
<v Speaker 1>UM came out for the PSP called Monster Hunter Freedom Too.

0:16:24.040 --> 0:16:27.480
<v Speaker 1>So I came in during that time Monster Hunter Freedom

0:16:27.600 --> 0:16:31.680
<v Speaker 1>to see. And the way they have these these listed

0:16:31.880 --> 0:16:35.120
<v Speaker 1>is the most chunkiest way on the wiki because the way,

0:16:35.280 --> 0:16:37.920
<v Speaker 1>the the fact of the matter is the way Monster

0:16:38.040 --> 0:16:41.880
<v Speaker 1>Hunter has kind of been released. And if you listen

0:16:41.960 --> 0:16:46.080
<v Speaker 1>to our Street Fighter episode, I mentioned how capcom loves

0:16:46.400 --> 0:16:51.000
<v Speaker 1>re releasing games. Uh, this that's the story of Monster Hunter.

0:16:51.080 --> 0:16:53.640
<v Speaker 1>A lot of times Monster Hunter will instead of having

0:16:53.680 --> 0:16:56.360
<v Speaker 1>a DLC, will just be rereleased with new monsters and

0:16:56.480 --> 0:17:00.640
<v Speaker 1>new weapons. So you had Monster Monster Hunter which was

0:17:00.720 --> 0:17:03.760
<v Speaker 1>on PlayStation two, and then an enhanced version was released

0:17:03.760 --> 0:17:06.439
<v Speaker 1>for PS two called Monster Hunter G and initially it

0:17:06.480 --> 0:17:08.560
<v Speaker 1>was only released in Japan, but was later released in

0:17:08.560 --> 0:17:12.080
<v Speaker 1>North America for the PSP, and that was Monster onund

0:17:12.080 --> 0:17:14.840
<v Speaker 1>of Freedom and then a WE version was later released

0:17:14.840 --> 0:17:17.280
<v Speaker 1>but only in Japan. So that's Monster Under Freedom. So

0:17:17.320 --> 0:17:21.520
<v Speaker 1>that was the first PSP one I I dabbled in

0:17:21.600 --> 0:17:24.080
<v Speaker 1>that I that was the first one I played technically,

0:17:24.480 --> 0:17:28.600
<v Speaker 1>but I the time I first played it on PSP,

0:17:29.040 --> 0:17:32.479
<v Speaker 1>there was also the Monster Hunter of Freedom too that

0:17:32.560 --> 0:17:35.439
<v Speaker 1>was available, which was Monster Hunter Too that came out

0:17:35.560 --> 0:17:39.520
<v Speaker 1>um on. It was the Monster Under two came out

0:17:39.520 --> 0:17:44.679
<v Speaker 1>on February sixte UH in Japan, and then UH it

0:17:44.760 --> 0:17:50.240
<v Speaker 1>only came out on the PSP in two thousand seven August.

0:17:51.240 --> 0:17:54.240
<v Speaker 1>So that's the first one I like actually played over

0:17:54.280 --> 0:17:56.600
<v Speaker 1>and over and over and over, and that was Monster

0:17:56.680 --> 0:18:02.000
<v Speaker 1>under Freedom too. Then they later dropped another UH like

0:18:02.840 --> 0:18:06.199
<v Speaker 1>expansion called Master Hunter Freedom Unite, which is yet another

0:18:06.280 --> 0:18:10.359
<v Speaker 1>re release. And then you had Monster Hunters Try which

0:18:10.520 --> 0:18:14.119
<v Speaker 1>came out for the Wii, and that one was that

0:18:14.160 --> 0:18:16.199
<v Speaker 1>one was the one that was talking about that came

0:18:16.200 --> 0:18:19.480
<v Speaker 1>out on the Wii, and then eventually they came out

0:18:19.520 --> 0:18:22.400
<v Speaker 1>with a PSP version and a PS three but only

0:18:22.440 --> 0:18:25.640
<v Speaker 1>in Japan called Monster Hunter Portable the third and then

0:18:26.119 --> 0:18:28.680
<v Speaker 1>the Enhanced version, and this is when we made the

0:18:28.720 --> 0:18:31.680
<v Speaker 1>big jump to the three D S. Monster Hunters three

0:18:31.760 --> 0:18:33.840
<v Speaker 1>Ultimate is what came out for the three D S.

0:18:34.040 --> 0:18:37.600
<v Speaker 1>But like I said, it wasn't um. This was still

0:18:37.680 --> 0:18:42.320
<v Speaker 1>like poor local. I've never heard someone monster Hunters so

0:18:42.359 --> 0:18:46.199
<v Speaker 1>many times. The funny thing is like, looking back, I

0:18:46.240 --> 0:18:48.000
<v Speaker 1>was like, oh yeah, I was just kind of playing

0:18:48.040 --> 0:18:51.040
<v Speaker 1>the same game for and over again with just the

0:18:51.119 --> 0:18:53.239
<v Speaker 1>bunch of But yeah, so that's pretty much. So my

0:18:53.280 --> 0:18:58.440
<v Speaker 1>first one was Monster Hunter Freedom and if I love you,

0:18:58.600 --> 0:19:01.119
<v Speaker 1>I cannot wait to hear out the characters and what

0:19:01.240 --> 0:19:03.640
<v Speaker 1>these monsters look like. We're going to take a really

0:19:03.720 --> 0:19:06.960
<v Speaker 1>quick break and then you are going to you are

0:19:07.000 --> 0:19:09.919
<v Speaker 1>going to paint a picture of the Monster Hunter world

0:19:10.400 --> 0:19:12.600
<v Speaker 1>for people that have never played it, like me. We'll

0:19:12.640 --> 0:19:23.720
<v Speaker 1>be right back and we're back. So little Iffy, how

0:19:23.760 --> 0:19:26.560
<v Speaker 1>old were you? Oh? This was oh man, if we

0:19:27.240 --> 0:19:29.239
<v Speaker 1>so we got to go into major storytime. So I

0:19:29.280 --> 0:19:33.639
<v Speaker 1>was I was an adult technically I was eighteen but

0:19:33.920 --> 0:19:36.600
<v Speaker 1>the way I the way I got into this was

0:19:36.640 --> 0:19:38.760
<v Speaker 1>I wanted to hack my PSP and I was this

0:19:38.800 --> 0:19:40.959
<v Speaker 1>was when I was still going to community college, as

0:19:40.960 --> 0:19:42.680
<v Speaker 1>when I was like, yeah, I just found some dude

0:19:42.680 --> 0:19:45.840
<v Speaker 1>on Craigslist. So I looked. So I looked up on

0:19:45.920 --> 0:19:48.959
<v Speaker 1>Craig's list somebody who was hacking PSPs. And then I

0:19:49.000 --> 0:19:52.639
<v Speaker 1>went and it was this like like this like Latino

0:19:52.760 --> 0:19:55.439
<v Speaker 1>cat my age and we were like in his garage

0:19:55.480 --> 0:19:56.960
<v Speaker 1>and he was like, man, you're so cool. I'm gonna

0:19:56.960 --> 0:19:58.879
<v Speaker 1>show you how to do it. He was like, He's like,

0:19:58.920 --> 0:20:00.640
<v Speaker 1>and then you can do it from money if you want.

0:20:00.640 --> 0:20:02.240
<v Speaker 1>And I was like, no, I'm not gonna like meet

0:20:02.280 --> 0:20:04.480
<v Speaker 1>up with strangers, but I'll do it for my friends,

0:20:04.520 --> 0:20:06.840
<v Speaker 1>you know. So he like told me how to do it,

0:20:07.119 --> 0:20:11.400
<v Speaker 1>and so so I was probably like um young eighteen

0:20:11.520 --> 0:20:15.040
<v Speaker 1>college's and so I was playing primarily by myself because

0:20:15.080 --> 0:20:16.919
<v Speaker 1>I tried to do that Internet thing. I tried to

0:20:16.960 --> 0:20:19.480
<v Speaker 1>explain to you, it was just too hard because I

0:20:19.480 --> 0:20:22.159
<v Speaker 1>think I needed one more like peripheral, because I needed

0:20:22.200 --> 0:20:27.640
<v Speaker 1>a like wireless dongle that would uh basically wirelessly connected

0:20:27.640 --> 0:20:29.840
<v Speaker 1>to my PSP, and that just was too You have

0:20:29.920 --> 0:20:31.879
<v Speaker 1>to use eBay to find it. I just it was

0:20:31.920 --> 0:20:34.360
<v Speaker 1>too much effort, so I let it go. And then

0:20:34.400 --> 0:20:37.679
<v Speaker 1>when it came to the Three DS, my good friend

0:20:38.080 --> 0:20:41.639
<v Speaker 1>and cousin Brian had a play group and we they

0:20:41.680 --> 0:20:43.960
<v Speaker 1>all met together and played. So I started meeting up

0:20:44.000 --> 0:20:46.719
<v Speaker 1>with them and we would go to the house and

0:20:46.720 --> 0:20:49.320
<v Speaker 1>this was actually the group we we got real into.

0:20:49.440 --> 0:20:52.280
<v Speaker 1>Um we were real in the Hero Escape and we

0:20:52.280 --> 0:20:55.600
<v Speaker 1>we had these huge Hero Escape battles that spiraled into

0:20:55.800 --> 0:20:57.480
<v Speaker 1>kind of we'll have to do an episode on that,

0:20:57.600 --> 0:21:00.000
<v Speaker 1>but it spiraled into where we started creating our own

0:21:00.400 --> 0:21:03.360
<v Speaker 1>pieces and figures, and literally it became a mad dash

0:21:03.440 --> 0:21:07.560
<v Speaker 1>where it's like, if we can find a figure, a

0:21:07.600 --> 0:21:10.520
<v Speaker 1>toy that was the size of a Hero Escape figure,

0:21:10.800 --> 0:21:12.880
<v Speaker 1>would make a card for it. So we as soon

0:21:12.960 --> 0:21:18.160
<v Speaker 1>we had Spider Man, Goku, you know, any g I, Joe's,

0:21:18.240 --> 0:21:20.760
<v Speaker 1>anything we can find, and we just blew this game

0:21:20.840 --> 0:21:23.600
<v Speaker 1>off the roof, which is funny because the way it

0:21:23.600 --> 0:21:25.919
<v Speaker 1>goes all the way, it's kind of come full circle

0:21:25.960 --> 0:21:29.000
<v Speaker 1>as I now have the Magic the Gathering tabletop Battle

0:21:29.040 --> 0:21:32.560
<v Speaker 1>of the Planes Walkers tabletop game, which is what Hero

0:21:32.760 --> 0:21:36.440
<v Speaker 1>Escape it turned into. So Hero Escape kind of uh

0:21:36.960 --> 0:21:40.080
<v Speaker 1>got bought by Hasbro and then they kind of took

0:21:40.119 --> 0:21:43.199
<v Speaker 1>that property and made the Magic of the Gathering tabletop game.

0:21:43.280 --> 0:21:46.520
<v Speaker 1>When I found that out, it was like a mind freak. Okay,

0:21:46.560 --> 0:21:50.080
<v Speaker 1>so you you are playing this game, what a track like?

0:21:50.200 --> 0:21:52.840
<v Speaker 1>Why did is it? Why did it become like a

0:21:52.880 --> 0:21:54.800
<v Speaker 1>game that you were hooked on about? It made be

0:21:54.880 --> 0:21:57.399
<v Speaker 1>hooked on it. It's the perfect weed game. So the

0:21:57.480 --> 0:22:00.879
<v Speaker 1>way the game primarily works is you don't you're you

0:22:00.960 --> 0:22:04.040
<v Speaker 1>customize the hero character. It is a nameless character that

0:22:04.240 --> 0:22:09.040
<v Speaker 1>you can change. Uh. They can turn into every skin

0:22:09.119 --> 0:22:12.320
<v Speaker 1>color and you can be a male or female, and

0:22:12.440 --> 0:22:16.120
<v Speaker 1>you can get many different hairstyles. You can get Goku hair,

0:22:16.480 --> 0:22:21.119
<v Speaker 1>high Samurai hair, and an afro. And the story generally

0:22:21.160 --> 0:22:23.840
<v Speaker 1>are all the same. You are this like lowly hunter

0:22:24.160 --> 0:22:27.679
<v Speaker 1>and in this world, uh, everyone wants to be the

0:22:27.760 --> 0:22:30.760
<v Speaker 1>greatest hunter. It's a it's a typical anime shown in

0:22:30.960 --> 0:22:33.639
<v Speaker 1>Start and you have to work your way up in

0:22:33.960 --> 0:22:37.720
<v Speaker 1>using the hunter boards and so you you have a

0:22:37.760 --> 0:22:40.919
<v Speaker 1>list of hunts that the village needs for various reasons,

0:22:41.080 --> 0:22:45.479
<v Speaker 1>and as you get do better hunts, you can have

0:22:45.520 --> 0:22:48.000
<v Speaker 1>a chance to upgrade as a hunter and raise your

0:22:48.080 --> 0:22:51.360
<v Speaker 1>hunter rank until you're strong enough to fight like an

0:22:51.359 --> 0:22:56.280
<v Speaker 1>elder dragon. Uh. And instead of having like stats and

0:22:56.520 --> 0:22:59.200
<v Speaker 1>classes and all that, there are stats will get into

0:22:59.280 --> 0:23:02.560
<v Speaker 1>that in the tricking us with it. But really, if

0:23:02.720 --> 0:23:04.919
<v Speaker 1>you choose your weapon and you can play however you

0:23:04.960 --> 0:23:09.439
<v Speaker 1>want so uh, you know you can use like in

0:23:09.520 --> 0:23:11.639
<v Speaker 1>the most most of them. You can use like a

0:23:11.720 --> 0:23:15.480
<v Speaker 1>long sword, which is a wildly long sword like looks

0:23:15.480 --> 0:23:18.280
<v Speaker 1>like Sefros blade. You can use a great sword, which

0:23:18.320 --> 0:23:22.520
<v Speaker 1>looks like a buster sword from Cloud. Uh. You have bows,

0:23:22.920 --> 0:23:24.800
<v Speaker 1>you have a gun bow, you have a lance, you

0:23:24.800 --> 0:23:26.920
<v Speaker 1>have a gun lance, and these are all weapons you

0:23:27.000 --> 0:23:30.119
<v Speaker 1>can use. There are no restrictions. No one weapon is

0:23:30.160 --> 0:23:33.840
<v Speaker 1>better than the other. It's really just based on play style,

0:23:34.000 --> 0:23:37.439
<v Speaker 1>like however you want to play, and the way you

0:23:37.480 --> 0:23:41.560
<v Speaker 1>acquire new weapons is you hunt monsters. You farm the monsters,

0:23:41.560 --> 0:23:44.680
<v Speaker 1>so you hunt them multiple times and use their parts

0:23:44.760 --> 0:23:48.480
<v Speaker 1>to the monster parts to make armor and weapons. So

0:23:48.880 --> 0:23:52.359
<v Speaker 1>it's that's pretty much the game is the cycle of

0:23:52.440 --> 0:23:56.159
<v Speaker 1>hunting monsters, and it's a very similar style to a

0:23:56.200 --> 0:23:58.359
<v Speaker 1>lot of your Dark Soul Souls type game in the

0:23:58.440 --> 0:24:01.800
<v Speaker 1>sense that, like some you will be able to, like

0:24:01.840 --> 0:24:03.840
<v Speaker 1>once your armor is strong, you'll be able to like

0:24:03.960 --> 0:24:06.400
<v Speaker 1>bust through them easy, but lots of times you're kind

0:24:06.400 --> 0:24:08.840
<v Speaker 1>of following the patterns of the monsters, Like they have

0:24:08.880 --> 0:24:13.160
<v Speaker 1>different attack patterns, they have different moves. If they get enraged,

0:24:13.160 --> 0:24:16.320
<v Speaker 1>they'll you know, they'll change up their attack patterns, and

0:24:16.359 --> 0:24:20.120
<v Speaker 1>it's kind of learning that and finessing that and they

0:24:20.160 --> 0:24:23.320
<v Speaker 1>there's always a randomness to it. It's it's kind of

0:24:23.359 --> 0:24:25.560
<v Speaker 1>has that rogue like element in the sense that the

0:24:25.680 --> 0:24:28.560
<v Speaker 1>monsters are all different sizes. They tend to be around

0:24:28.600 --> 0:24:32.280
<v Speaker 1>the same health point, but there's different things that can happen.

0:24:32.320 --> 0:24:35.760
<v Speaker 1>Sometimes you're on a map um and there's multiple monsters,

0:24:36.080 --> 0:24:38.280
<v Speaker 1>so you can be trying to hunt one monsters, but

0:24:38.400 --> 0:24:42.600
<v Speaker 1>it gets uh, you get another monster who joins in

0:24:42.640 --> 0:24:45.159
<v Speaker 1>on the fight, and now you're fighting two monsters. So

0:24:45.240 --> 0:24:47.760
<v Speaker 1>that's why even though you're fighting the same monster over

0:24:47.800 --> 0:24:50.879
<v Speaker 1>and over again, it doesn't get boring. It's it's fun

0:24:50.920 --> 0:24:54.280
<v Speaker 1>because you're like, okay, uh, you never know what's going

0:24:54.320 --> 0:24:59.360
<v Speaker 1>to happen. Who is Polico? Okay, So the policos are

0:24:59.760 --> 0:25:04.399
<v Speaker 1>the little tiny cats that that help you on your hunt.

0:25:05.160 --> 0:25:08.119
<v Speaker 1>Very cute. Yeah, they're they're the cutest ones and like

0:25:08.280 --> 0:25:13.760
<v Speaker 1>as the game progressed in the series, Yeah, you they

0:25:13.800 --> 0:25:17.680
<v Speaker 1>stand like people. They talk to you, they call you mouster.

0:25:18.440 --> 0:25:22.760
<v Speaker 1>Uh yeah, and they and as the game progress, you

0:25:22.800 --> 0:25:25.200
<v Speaker 1>can make armor for them and so like you can.

0:25:25.280 --> 0:25:29.960
<v Speaker 1>I'm a Meosis, Yeah, meaosis and mister okay, I always

0:25:29.960 --> 0:25:32.080
<v Speaker 1>play a male character. They say anything, I mean, do

0:25:32.119 --> 0:25:36.320
<v Speaker 1>they talk like? Yeah? Words other than that. Okay, it's

0:25:36.320 --> 0:25:39.760
<v Speaker 1>not like a group situation. Yeah, yeah, no, they they

0:25:39.760 --> 0:25:42.720
<v Speaker 1>it's not they were they saying that they're trying to

0:25:42.760 --> 0:25:46.400
<v Speaker 1>help you. Uh. You know some games you hire them

0:25:46.480 --> 0:25:49.280
<v Speaker 1>and you would train them separately. Uh. One of the

0:25:49.320 --> 0:25:52.920
<v Speaker 1>cool things that you know the newer Monster Hunter world

0:25:52.920 --> 0:25:55.240
<v Speaker 1>has implemented is they level up with you as you

0:25:55.320 --> 0:25:58.960
<v Speaker 1>hunt instead of like having to do separate training regimens.

0:25:59.480 --> 0:26:03.520
<v Speaker 1>And uh. Typically the flow of most Monster Hunter games

0:26:03.640 --> 0:26:06.879
<v Speaker 1>is you get a quest. Then there's a setup portion

0:26:07.000 --> 0:26:09.400
<v Speaker 1>so you can go and you can get different items

0:26:09.400 --> 0:26:11.479
<v Speaker 1>you may need for the quest. If it's in a

0:26:11.600 --> 0:26:14.879
<v Speaker 1>particularly cold area, you'll need a hot drink. If it's

0:26:14.880 --> 0:26:16.600
<v Speaker 1>in a hot area, and you'll need a cold drink

0:26:16.640 --> 0:26:18.760
<v Speaker 1>to keep your character from being too cold or hot.

0:26:19.160 --> 0:26:22.080
<v Speaker 1>You'll if you want to capture instead of killing the monster,

0:26:22.160 --> 0:26:25.600
<v Speaker 1>you'll need to get trapped and trapped parts. If you

0:26:25.640 --> 0:26:28.040
<v Speaker 1>are using a bow, then you'll need like, you know,

0:26:28.119 --> 0:26:30.639
<v Speaker 1>your arrows. If you're using like a gun lance, you

0:26:30.680 --> 0:26:34.760
<v Speaker 1>have different weapons you load for that. And you also

0:26:34.920 --> 0:26:38.280
<v Speaker 1>can choose your meal and the meals uh they have

0:26:38.440 --> 0:26:40.879
<v Speaker 1>some pre made ones or you can like choose every

0:26:40.880 --> 0:26:43.280
<v Speaker 1>part of the meal. But the meal will give you

0:26:43.359 --> 0:26:46.080
<v Speaker 1>some type of stat boost, whether it be like extra

0:26:46.119 --> 0:26:49.720
<v Speaker 1>health or extra stamina or both and damage up in

0:26:49.960 --> 0:26:52.440
<v Speaker 1>different things like that. And it does a really cute

0:26:52.440 --> 0:26:56.080
<v Speaker 1>eating animation, and then you start your quest and now

0:26:56.280 --> 0:26:58.639
<v Speaker 1>it's pretty it's pretty simple, and the fact that you

0:26:58.800 --> 0:27:01.400
<v Speaker 1>just eat and you do well. Back in the day,

0:27:01.480 --> 0:27:04.520
<v Speaker 1>there were some combinations that would make you sick and

0:27:04.720 --> 0:27:08.399
<v Speaker 1>debuff you like if you made a bad food combination,

0:27:08.520 --> 0:27:10.879
<v Speaker 1>you would set off in a quest and just have

0:27:11.040 --> 0:27:14.840
<v Speaker 1>worse stats because you didn't do a good combo. Uh.

0:27:14.920 --> 0:27:17.960
<v Speaker 1>And and then you set off to your quest. And

0:27:18.000 --> 0:27:21.239
<v Speaker 1>the quest uh in monster own are usually sets you

0:27:21.280 --> 0:27:26.560
<v Speaker 1>in different types of maps. So typically uh, there's a

0:27:26.680 --> 0:27:31.200
<v Speaker 1>frost a snowy map, a desert map, a jungle map.

0:27:31.520 --> 0:27:35.520
<v Speaker 1>It's just like yeah, and just like a regular kind

0:27:35.520 --> 0:27:39.120
<v Speaker 1>of planes map and every and that's kind of part

0:27:39.119 --> 0:27:41.240
<v Speaker 1>of the challenges the monster and you never know what

0:27:41.359 --> 0:27:43.800
<v Speaker 1>part of the maps, so the maps are usually sectored

0:27:43.840 --> 0:27:48.040
<v Speaker 1>off into different sections. There's usually anywhere from ten to

0:27:48.119 --> 0:27:50.760
<v Speaker 1>twelve sections of a map. Do you always have a

0:27:50.800 --> 0:27:56.119
<v Speaker 1>polico assigned to you in the later games? Yeah, in

0:27:56.160 --> 0:27:58.560
<v Speaker 1>the later games you do, I believe in the world

0:27:58.600 --> 0:28:03.960
<v Speaker 1>if I remember correctly, you can have to too, yes, uh,

0:28:04.119 --> 0:28:06.520
<v Speaker 1>or that might be generations. I'm mixing it up with

0:28:07.080 --> 0:28:09.600
<v Speaker 1>you can when it's you and another person. When there's

0:28:09.640 --> 0:28:12.040
<v Speaker 1>just two of you, you still get to have your polico.

0:28:12.119 --> 0:28:13.960
<v Speaker 1>If you do any more than two, then you can't

0:28:14.000 --> 0:28:17.120
<v Speaker 1>have your policos with you. Then it's only uh, it's

0:28:17.119 --> 0:28:20.360
<v Speaker 1>only player characters. But the policos can you can set

0:28:20.440 --> 0:28:23.960
<v Speaker 1>up how they operate. They can either be attackers, you

0:28:24.000 --> 0:28:27.639
<v Speaker 1>can have them do healing things to you. I typically

0:28:27.640 --> 0:28:30.159
<v Speaker 1>do that way because I use great sword, and with

0:28:30.280 --> 0:28:32.479
<v Speaker 1>great sword it's a very it does a lot of damage,

0:28:32.480 --> 0:28:35.199
<v Speaker 1>but it's very slow, so you're leaving yourself open a

0:28:35.200 --> 0:28:37.679
<v Speaker 1>lot of times because if you miss, you're doing a slow,

0:28:37.800 --> 0:28:41.120
<v Speaker 1>long attack, and so I get hit a lot. So

0:28:41.360 --> 0:28:44.880
<v Speaker 1>I'm looking at apparently you can have MegaMan. Oh yeah,

0:28:45.080 --> 0:28:47.240
<v Speaker 1>so that was one of the big cool things about

0:28:47.280 --> 0:28:50.800
<v Speaker 1>Monster Hunter is They did a lot of cross crossover events,

0:28:51.120 --> 0:28:54.480
<v Speaker 1>so they they just did one with Final Fantasy where

0:28:54.520 --> 0:28:57.920
<v Speaker 1>you can fight a behemoth from Final Fantasy and then

0:28:58.480 --> 0:29:02.040
<v Speaker 1>you can get a big ragon called Rathelos in Final

0:29:02.120 --> 0:29:06.440
<v Speaker 1>Fantasy fourteen. Um and they always had this, It was

0:29:06.480 --> 0:29:11.160
<v Speaker 1>so funny. They always have this big um U s

0:29:11.240 --> 0:29:15.239
<v Speaker 1>a j uh collab that they always did and I

0:29:15.280 --> 0:29:17.200
<v Speaker 1>was like, what is this and it always was super

0:29:17.240 --> 0:29:19.440
<v Speaker 1>cool blue and they always had world details and it

0:29:19.480 --> 0:29:21.440
<v Speaker 1>was U s a j U s a j And

0:29:21.480 --> 0:29:23.240
<v Speaker 1>one day I finally looked it up and it was

0:29:23.360 --> 0:29:27.280
<v Speaker 1>for Universal Studios of Japan. Like they would always do

0:29:27.440 --> 0:29:29.760
<v Speaker 1>a collab with them so that you can get like

0:29:29.840 --> 0:29:33.920
<v Speaker 1>this Universal Studios of Japan Monster Hunter gear. But they've

0:29:33.960 --> 0:29:37.160
<v Speaker 1>done you know, Mega Man. I'm going to imagine, so

0:29:37.280 --> 0:29:41.240
<v Speaker 1>it's essentially literally MegaMan, you know, in like block form

0:29:41.360 --> 0:29:43.840
<v Speaker 1>that is like fighting like it looks like that style

0:29:44.320 --> 0:29:48.240
<v Speaker 1>next to Monster Hunter, like three D style. I'm just

0:29:48.280 --> 0:29:51.160
<v Speaker 1>gonna imagine that under his suit is a little cat.

0:29:51.360 --> 0:29:54.760
<v Speaker 1>Oh yeah, that's exactly what's under Yeah, it's the armor

0:29:54.840 --> 0:29:56.560
<v Speaker 1>that you put on the cat. So there's a time

0:29:56.760 --> 0:29:59.840
<v Speaker 1>cat uh. You can. They did a crossover with fairy

0:30:00.040 --> 0:30:02.400
<v Speaker 1>Tail so you're able to make it look like a fairytale.

0:30:02.560 --> 0:30:04.560
<v Speaker 1>I want to show you somebody on Reddit did a

0:30:04.600 --> 0:30:08.760
<v Speaker 1>tutorial they made their Polico into beers from driving that one.

0:30:08.840 --> 0:30:14.280
<v Speaker 1>Oh yeah, coloring, and there's tons of tutorials too. So

0:30:14.920 --> 0:30:17.120
<v Speaker 1>here's the thing that they changed in the world, which

0:30:17.160 --> 0:30:20.360
<v Speaker 1>I'm glad they did. So remember how I said Japanese

0:30:20.400 --> 0:30:22.800
<v Speaker 1>games can be like so hard. This is something they

0:30:22.920 --> 0:30:25.680
<v Speaker 1>never explained in the game and something that you literally

0:30:25.760 --> 0:30:30.600
<v Speaker 1>found out through going to wikis. But the way stats

0:30:30.640 --> 0:30:33.920
<v Speaker 1>worked in the earlier Monster Hunter games is you would

0:30:33.920 --> 0:30:36.520
<v Speaker 1>have to get so you you would get armor, and

0:30:36.520 --> 0:30:39.880
<v Speaker 1>they'd have a stat so it might say damage plus two,

0:30:40.640 --> 0:30:45.840
<v Speaker 1>damage plus three, or defense plus two, defense plus three,

0:30:45.880 --> 0:30:50.400
<v Speaker 1>et cetera. Right now, a normal video game player would think, oh,

0:30:50.440 --> 0:30:54.280
<v Speaker 1>if I put this on, then I'll get damage plus

0:30:54.320 --> 0:30:58.640
<v Speaker 1>two and damage plus three. Not in Monster Hunter and

0:30:58.760 --> 0:31:01.600
<v Speaker 1>Monster Hunter the earlier games you had to get. So

0:31:01.640 --> 0:31:04.600
<v Speaker 1>the way it worked was you had a stat boost

0:31:04.680 --> 0:31:08.480
<v Speaker 1>of small, medium, are large. And the way you get

0:31:08.480 --> 0:31:10.880
<v Speaker 1>those stat boosts is whether you can get the statu

0:31:11.240 --> 0:31:16.000
<v Speaker 1>I think it was ten, fifteen or twenty, and so

0:31:16.080 --> 0:31:20.080
<v Speaker 1>that means that if you put a strength plus two

0:31:20.920 --> 0:31:23.160
<v Speaker 1>then you didn't have strength plus two. That means you

0:31:23.200 --> 0:31:25.239
<v Speaker 1>have to find strength plus three. And when you have

0:31:25.320 --> 0:31:28.680
<v Speaker 1>a strength uh, and then you get two more pieces

0:31:29.200 --> 0:31:31.520
<v Speaker 1>or no, I think it was five ten fifty strength

0:31:31.520 --> 0:31:35.160
<v Speaker 1>plus three, then you have a strength attack up small.

0:31:36.040 --> 0:31:38.920
<v Speaker 1>So that so that's why I said I wasn't really

0:31:38.960 --> 0:31:41.960
<v Speaker 1>playing it until later when my play group explained that

0:31:42.000 --> 0:31:45.240
<v Speaker 1>to me. So that also kind of made it difficult

0:31:45.280 --> 0:31:47.240
<v Speaker 1>for players because then it made it kind of hard

0:31:47.240 --> 0:31:50.080
<v Speaker 1>to mix and match your armor because you know, you know, nerds,

0:31:50.120 --> 0:31:53.600
<v Speaker 1>we like to stylize our characters. You couldn't really mix

0:31:53.640 --> 0:31:56.880
<v Speaker 1>and match your armor because you needed like certain a

0:31:56.960 --> 0:31:59.480
<v Speaker 1>certain amount of the armor to work well. Now in

0:31:59.600 --> 0:32:01.800
<v Speaker 1>monster a world, what you see is what you get.

0:32:01.920 --> 0:32:04.840
<v Speaker 1>If it's like plus two attack, then you get plus

0:32:04.840 --> 0:32:07.520
<v Speaker 1>two attack. And so now people are getting really creative

0:32:07.560 --> 0:32:10.120
<v Speaker 1>with their looks and all the different things you can

0:32:10.160 --> 0:32:13.400
<v Speaker 1>do with it. We have to take another really quick break.

0:32:13.600 --> 0:32:16.240
<v Speaker 1>We're going to hop back into Monster Hunter right after this.

0:32:25.080 --> 0:32:26.760
<v Speaker 1>So if he wanted to say, did you ever play

0:32:26.840 --> 0:32:29.960
<v Speaker 1>Monster Hunter Stories? No, I skipped it because it was

0:32:30.040 --> 0:32:35.600
<v Speaker 1>just a little too cartoony and not in shade, because, um,

0:32:35.640 --> 0:32:39.640
<v Speaker 1>it looks a lot like Pokemon. Um, it looks really

0:32:39.680 --> 0:32:43.520
<v Speaker 1>cute though it's straight up. Yeah, it actually kind of

0:32:43.520 --> 0:32:46.000
<v Speaker 1>looks like Digimon to be honest. Yeah, no it was.

0:32:46.040 --> 0:32:48.480
<v Speaker 1>It was kind of you know, hit or miss for

0:32:48.520 --> 0:32:51.600
<v Speaker 1>different people in the Monster Hunter community. Uh, it's just

0:32:52.560 --> 0:32:54.880
<v Speaker 1>for me. I was like, it's just not monster like

0:32:54.920 --> 0:32:57.800
<v Speaker 1>I fall. I go to Monster Hunter to hunt monsters,

0:32:57.840 --> 0:33:00.720
<v Speaker 1>not really do this like whole lower base thing. But

0:33:02.080 --> 0:33:04.560
<v Speaker 1>a few people like it, I wanted to say. Also,

0:33:04.720 --> 0:33:08.000
<v Speaker 1>there was a Monster Hunter the Reel, which was a

0:33:08.120 --> 0:33:11.440
<v Speaker 1>ride that opened in Universal Studios Japan for about half

0:33:11.440 --> 0:33:14.200
<v Speaker 1>a year in you could have gone on it. Yeah,

0:33:14.240 --> 0:33:16.080
<v Speaker 1>I know. I wasn't able to make it out there.

0:33:16.120 --> 0:33:18.400
<v Speaker 1>It was a big deal, like all that was a

0:33:18.400 --> 0:33:20.480
<v Speaker 1>big thing. And now there's gonna be a Monster Round

0:33:20.600 --> 0:33:23.360
<v Speaker 1>movie coming out, which at first everyone was like, I

0:33:23.360 --> 0:33:26.400
<v Speaker 1>don't know, but then like leaked footage of the trailer

0:33:26.440 --> 0:33:28.520
<v Speaker 1>came out. Now everyone's kind of on board with it,

0:33:28.560 --> 0:33:32.160
<v Speaker 1>so we'll see what it's supposed to drop in. Feel

0:33:32.160 --> 0:33:35.160
<v Speaker 1>like we would have seen more of it if it

0:33:35.880 --> 0:33:39.280
<v Speaker 1>was But um, did you check any of the leaked footage? Like,

0:33:39.320 --> 0:33:41.320
<v Speaker 1>did you look at any of it? No? I really

0:33:41.360 --> 0:33:44.959
<v Speaker 1>don't like looking at like trailers. I like to just

0:33:45.000 --> 0:33:47.480
<v Speaker 1>go in blind. So I'm pretty much of what what

0:33:47.840 --> 0:33:51.719
<v Speaker 1>you are? You don't watch any trailers, you know? Uh?

0:33:52.120 --> 0:33:54.840
<v Speaker 1>Really funny Mark was that way about my friend Mark

0:33:54.880 --> 0:33:57.000
<v Speaker 1>Ellis was that way about anything Star Wars because he's like,

0:33:57.000 --> 0:33:58.800
<v Speaker 1>I'm already going to see it. I don't need to

0:33:58.880 --> 0:34:02.160
<v Speaker 1>watch I was in percent already seeing it. Don't need

0:34:02.240 --> 0:34:04.640
<v Speaker 1>anything to be spoiled. I feel like trailers are cut

0:34:04.680 --> 0:34:07.160
<v Speaker 1>really badly now. They give too much away. They do,

0:34:07.480 --> 0:34:11.560
<v Speaker 1>so that's why. So my my theory about that is

0:34:11.600 --> 0:34:13.239
<v Speaker 1>because they're trying to get the people that are not

0:34:13.360 --> 0:34:16.360
<v Speaker 1>in that fandom. Us that are in the fandom, we're like, oh,

0:34:16.400 --> 0:34:18.239
<v Speaker 1>we're already going to see it, We're already down. But

0:34:18.360 --> 0:34:21.359
<v Speaker 1>they need to kind of get the other part of

0:34:21.400 --> 0:34:25.279
<v Speaker 1>the audience here in America to be on board with it,

0:34:25.719 --> 0:34:27.759
<v Speaker 1>you know, like the people that don't actually follow this

0:34:27.880 --> 0:34:30.759
<v Speaker 1>in the news all the time. So sometimes they'll drop

0:34:30.800 --> 0:34:32.719
<v Speaker 1>some of the whoa cool, Oh she's in it, and

0:34:32.719 --> 0:34:34.440
<v Speaker 1>it's like, why did you give that away? Why did

0:34:34.440 --> 0:34:36.640
<v Speaker 1>you show us that the villain or this part? You know,

0:34:36.640 --> 0:34:39.799
<v Speaker 1>why did you? But it's for them to also be

0:34:39.840 --> 0:34:42.680
<v Speaker 1>in it. Yeah, you're right, it looks like Mila Djovivic

0:34:43.120 --> 0:34:46.480
<v Speaker 1>is going to be Oh, It's a September has a

0:34:46.560 --> 0:34:53.360
<v Speaker 1>drop date of September four, directed by Paul ws Anderson. Uh,

0:34:53.440 --> 0:34:56.040
<v Speaker 1>and it looks like the synopsis says, behind our world,

0:34:56.200 --> 0:34:59.480
<v Speaker 1>there's another, a world of dangerous and powerful monsters that

0:34:59.600 --> 0:35:01.960
<v Speaker 1>rule their domain with dead Lee for well, you know what,

0:35:02.239 --> 0:35:06.040
<v Speaker 1>I love her for doing this, and Resident Evil and

0:35:06.080 --> 0:35:10.280
<v Speaker 1>any other video game franchises that she has capitalized on. Uh.

0:35:10.360 --> 0:35:13.879
<v Speaker 1>When Lieutenant Artemis and her loyal soldiers are transported from

0:35:13.920 --> 0:35:17.600
<v Speaker 1>our world to the New World, the unflappable Lieutenant receives

0:35:17.640 --> 0:35:19.920
<v Speaker 1>a shock of her life in her desperate battle for

0:35:19.960 --> 0:35:25.200
<v Speaker 1>survival against enormous enemies with incredible powers and unstoppable terrifying

0:35:25.239 --> 0:35:27.960
<v Speaker 1>attack I love whoever did this just had a thesaurus.

0:35:28.680 --> 0:35:31.719
<v Speaker 1>Artemists will team up with a mysterious man, Tony Jaw,

0:35:32.040 --> 0:35:35.680
<v Speaker 1>who has found a way to fight back. Yeah. I

0:35:35.680 --> 0:35:37.960
<v Speaker 1>think that's the thing people really don't like is the

0:35:38.000 --> 0:35:41.000
<v Speaker 1>combining world's premise, where it's like, no, you just have

0:35:41.719 --> 0:35:44.440
<v Speaker 1>the like world has a pretty good story. World has

0:35:44.480 --> 0:35:48.120
<v Speaker 1>the more the most cohesive story out of all the

0:35:48.160 --> 0:35:51.040
<v Speaker 1>monster hunters. And that's saying a lot because World really

0:35:51.080 --> 0:35:54.239
<v Speaker 1>doesn't have much of a story. It's generally the same thing.

0:35:54.280 --> 0:35:57.560
<v Speaker 1>You're a young plucky hunter coming to a new town,

0:35:58.000 --> 0:36:00.440
<v Speaker 1>but now it's being attacked by an elder a dragon

0:36:00.480 --> 0:36:02.800
<v Speaker 1>and they don't know why, you know, and I feel

0:36:02.800 --> 0:36:04.920
<v Speaker 1>like you could just do that. Are you excited at

0:36:04.920 --> 0:36:08.040
<v Speaker 1>all that more people will be exposed to this franchise? Yeah,

0:36:08.080 --> 0:36:10.319
<v Speaker 1>but World actually did such a good job with that.

0:36:10.360 --> 0:36:14.399
<v Speaker 1>World is actually one of Capcom's highest selling games. They

0:36:14.480 --> 0:36:17.960
<v Speaker 1>sold over I think it was fifty million units in total.

0:36:18.640 --> 0:36:21.600
<v Speaker 1>More than seventy percent of world sales were outside of Japan,

0:36:21.640 --> 0:36:24.120
<v Speaker 1>which was a major milestone for Capcom. It looks like

0:36:24.160 --> 0:36:27.120
<v Speaker 1>we will also have Ron Perlman. Yeah, T I T

0:36:27.320 --> 0:36:31.920
<v Speaker 1>I is dropping in Megan Good who was just in shazamne.

0:36:32.400 --> 0:36:37.200
<v Speaker 1>Here's my thing. It's it's never a good sign when

0:36:37.280 --> 0:36:42.240
<v Speaker 1>people stuff like too many slebs in a like video

0:36:42.280 --> 0:36:44.880
<v Speaker 1>game film, because like when you really think of like

0:36:44.960 --> 0:36:47.879
<v Speaker 1>all major kind of I guess you want to say,

0:36:47.960 --> 0:36:52.640
<v Speaker 1>like fantasy or sci fi franchise, how like you really

0:36:52.800 --> 0:36:56.279
<v Speaker 1>don't have that many like name names, like you'll have

0:36:56.320 --> 0:36:59.640
<v Speaker 1>a few, but you typically try and save the budget

0:36:59.680 --> 0:37:02.319
<v Speaker 1>for v effects. You know, if you're dropping all that

0:37:02.360 --> 0:37:04.719
<v Speaker 1>money with t I ron PERLM and all that. It

0:37:04.800 --> 0:37:06.960
<v Speaker 1>makes me afraid how much money you're gonna have left

0:37:06.960 --> 0:37:10.360
<v Speaker 1>to make the giant dragons that take place in this game,

0:37:11.200 --> 0:37:14.120
<v Speaker 1>which you know, I guess we can run down a

0:37:14.120 --> 0:37:19.360
<v Speaker 1>lot of the monsters. Uh So, typically every monster in

0:37:19.440 --> 0:37:22.640
<v Speaker 1>a game starts off with your level one being like

0:37:22.840 --> 0:37:28.759
<v Speaker 1>tiny raptor esque monsters and ending in gigantic, larger than

0:37:28.800 --> 0:37:32.080
<v Speaker 1>life monsters. One of the bigger kind of well known

0:37:32.160 --> 0:37:35.600
<v Speaker 1>monsters in the game has been the Rathian and the Raphaelos,

0:37:36.520 --> 0:37:41.400
<v Speaker 1>which are two wyverns that are the worst to fight.

0:37:41.719 --> 0:37:44.080
<v Speaker 1>Uh they were the worst to fight until we learned

0:37:44.080 --> 0:37:47.560
<v Speaker 1>about basil geese, which we'll talk a little bit more later.

0:37:48.560 --> 0:37:51.840
<v Speaker 1>But like so, the Rathian and Raphalos are the two dragons,

0:37:52.160 --> 0:37:55.960
<v Speaker 1>and they have poison tail. So you'll be fighting them

0:37:56.400 --> 0:37:59.520
<v Speaker 1>and they'll shoot fire and you'll dodge all that, and

0:37:59.560 --> 0:38:01.560
<v Speaker 1>then in the in they will poke you with their

0:38:01.600 --> 0:38:03.759
<v Speaker 1>poison tail, and now you have to run away from

0:38:03.800 --> 0:38:06.040
<v Speaker 1>the fight and let your pelico get all beat up

0:38:06.080 --> 0:38:08.560
<v Speaker 1>while you try and heal from poison. Because the poison

0:38:08.680 --> 0:38:12.800
<v Speaker 1>is pretty brutal in Monster Hunter, mostly because it takes

0:38:12.840 --> 0:38:15.080
<v Speaker 1>away your health a lot. But those are kind of

0:38:15.080 --> 0:38:18.239
<v Speaker 1>like the the big wyverns you have. I enjoy this

0:38:18.880 --> 0:38:21.840
<v Speaker 1>praying mantis looking thing. What was what's the name of

0:38:21.840 --> 0:38:26.759
<v Speaker 1>that one? It looks like a taruk maybe Egyptian mantis.

0:38:26.840 --> 0:38:30.080
<v Speaker 1>Monster Hunter xx oh this was Japan only. Oh no,

0:38:30.200 --> 0:38:32.840
<v Speaker 1>but that that Monster Hunter x X. That that's the

0:38:32.840 --> 0:38:37.200
<v Speaker 1>one that came out as Monster Hunters generations alter um

0:38:37.280 --> 0:38:39.880
<v Speaker 1>because I but I do own Monster Hunter xx because

0:38:39.920 --> 0:38:42.520
<v Speaker 1>that's how much I love Monster Hunter. And this nibble

0:38:42.640 --> 0:38:49.719
<v Speaker 1>snarf these words is great. Zeno gray is great. It's

0:38:49.760 --> 0:38:53.400
<v Speaker 1>like a little electric fox. That's pretty cool. The nibble

0:38:53.480 --> 0:38:56.960
<v Speaker 1>snarf is a sand swimmer. It looks like a giant

0:38:57.640 --> 0:38:59.440
<v Speaker 1>what I'm looking at looks kind of like a worm

0:38:59.680 --> 0:39:03.239
<v Speaker 1>ish thing. And then a zam trios. A zam trios

0:39:03.239 --> 0:39:06.080
<v Speaker 1>straight up looks like street sharks. And oh yeah, that's

0:39:06.160 --> 0:39:09.480
<v Speaker 1>that's the puffy one. Um yeah, oh yeah, nibble snarf

0:39:09.520 --> 0:39:13.520
<v Speaker 1>is great. The great sword for that using its parts

0:39:13.600 --> 0:39:17.120
<v Speaker 1>is really cool. Nibble snarf is nasty though, because nibble

0:39:17.120 --> 0:39:20.480
<v Speaker 1>snarf goes under the sand and it's also a desert level,

0:39:20.560 --> 0:39:23.440
<v Speaker 1>so you have to drink uh so much water to

0:39:23.560 --> 0:39:28.359
<v Speaker 1>stay cool. Um. But but like the nibble snarf will

0:39:28.400 --> 0:39:30.799
<v Speaker 1>just pop up from underground and just try and swallow you.

0:39:31.040 --> 0:39:36.880
<v Speaker 1>So it looks like monstros Fromocio. Try and find zam Trios.

0:39:37.120 --> 0:39:39.799
<v Speaker 1>Remember when we did our Street Street Sharks episode and

0:39:39.840 --> 0:39:41.440
<v Speaker 1>I was like playing around on d V and art

0:39:41.520 --> 0:39:43.239
<v Speaker 1>and saw things that I shouldn't have seen. But it

0:39:43.280 --> 0:39:46.160
<v Speaker 1>was essentially street sharks in human form, like in what

0:39:46.200 --> 0:39:48.480
<v Speaker 1>they would look like in a in a live action

0:39:48.920 --> 0:39:51.879
<v Speaker 1>and it was like buff and erotic. Um, that's what

0:39:51.960 --> 0:39:56.640
<v Speaker 1>zam Trios looks like in some of these iterations of him.

0:39:57.120 --> 0:39:59.879
<v Speaker 1>Las see this is zam Trios gets real puffy like that.

0:40:00.160 --> 0:40:03.600
<v Speaker 1>Oh yeah, looks like a street shark that's been stung

0:40:03.640 --> 0:40:07.440
<v Speaker 1>by bees. This is the one that I saw, Iffy,

0:40:07.560 --> 0:40:10.719
<v Speaker 1>I mean, doesn't that look like art? Yeah, zam zam

0:40:10.800 --> 0:40:14.319
<v Speaker 1>Trios is rough. That puffy thing he does when he

0:40:14.520 --> 0:40:16.799
<v Speaker 1>like sucks up all the air is like he kind

0:40:16.840 --> 0:40:19.040
<v Speaker 1>of it's harder to hit him, and he can like

0:40:19.360 --> 0:40:22.920
<v Speaker 1>roll uh, he can roll over and it's not a

0:40:22.960 --> 0:40:25.880
<v Speaker 1>bad it's not a good time. Um. And you know,

0:40:25.960 --> 0:40:28.000
<v Speaker 1>so these are like kind of like your bigger monsters

0:40:28.040 --> 0:40:32.200
<v Speaker 1>that you're hunting. There's a lot of life in Monster Hunter. Uh,

0:40:32.239 --> 0:40:33.840
<v Speaker 1>if you go to a map, it's not just going

0:40:33.880 --> 0:40:36.040
<v Speaker 1>to be that one monster. There's you know a lot

0:40:36.040 --> 0:40:39.240
<v Speaker 1>of herbivores that you can kind of bully, uh, usually

0:40:39.280 --> 0:40:41.520
<v Speaker 1>for their meat so you can like raise your stamina.

0:40:41.880 --> 0:40:43.920
<v Speaker 1>But then you also have these weird bugs that are

0:40:43.960 --> 0:40:48.160
<v Speaker 1>there from time to time, like vest Boyd's. They're the

0:40:48.200 --> 0:40:51.759
<v Speaker 1>worst because the way they work is they like slowly

0:40:51.840 --> 0:40:53.799
<v Speaker 1>inched towards you, and you think, oh, there's no way

0:40:53.840 --> 0:40:55.920
<v Speaker 1>this thing is gonna get me. But if you're fighting

0:40:55.960 --> 0:40:59.640
<v Speaker 1>like a giant monster and you're not paying attention, it

0:40:59.640 --> 0:41:02.000
<v Speaker 1>can thing you and then it will paralyze you, and

0:41:02.040 --> 0:41:04.680
<v Speaker 1>then you're just stuck on the ground for about five seconds.

0:41:04.840 --> 0:41:08.040
<v Speaker 1>And that's when Zantrios just, you know, just lays all

0:41:08.120 --> 0:41:12.280
<v Speaker 1>on you. I really like is Barroth. It's a giant

0:41:13.480 --> 0:41:16.080
<v Speaker 1>almost looks like a t Rex with a hammer head.

0:41:16.800 --> 0:41:20.960
<v Speaker 1>And that one he's real tricky because that the hammer

0:41:21.000 --> 0:41:25.680
<v Speaker 1>point of his um his head is extremely hard. So

0:41:25.719 --> 0:41:28.040
<v Speaker 1>if you try and hit him with a blade, if

0:41:28.040 --> 0:41:30.839
<v Speaker 1>you're if it's not sharp enough, it'll bounce off. Now,

0:41:30.880 --> 0:41:33.319
<v Speaker 1>if you're someone like me who's a great sword user,

0:41:33.360 --> 0:41:36.640
<v Speaker 1>you're charging up for like six seconds to like bring

0:41:36.640 --> 0:41:38.359
<v Speaker 1>the blade down and do a big hit if they

0:41:38.480 --> 0:41:41.719
<v Speaker 1>like shift and then put their head there. You just

0:41:41.800 --> 0:41:44.120
<v Speaker 1>wasted all that time and it's a it's a bad time.

0:41:44.160 --> 0:41:46.600
<v Speaker 1>It's gonna you're gonna hear a lot of me complaining

0:41:46.680 --> 0:41:52.879
<v Speaker 1>about charging up. Um. I love these names. It kind

0:41:52.880 --> 0:41:55.839
<v Speaker 1>of just like there's one called tigx. Oh. Yeah, tig

0:41:55.840 --> 0:41:59.080
<v Speaker 1>Rex was the that dude back in the UH and

0:41:59.400 --> 0:42:01.719
<v Speaker 1>that was like your first like why vern that you

0:42:01.760 --> 0:42:06.360
<v Speaker 1>went against in the earlier monster hunters and tires would

0:42:06.360 --> 0:42:10.000
<v Speaker 1>move super fast around the map, which made which kind

0:42:10.000 --> 0:42:13.479
<v Speaker 1>of taught you to learn to understand the timing because

0:42:13.480 --> 0:42:15.600
<v Speaker 1>you're not gonna be able to chase it around, so

0:42:15.640 --> 0:42:18.440
<v Speaker 1>your move is either going to be knowing where it's

0:42:18.440 --> 0:42:21.239
<v Speaker 1>gonna land and hitting it or baiting it to try

0:42:21.320 --> 0:42:25.800
<v Speaker 1>to attack, you defend against it and punishing punishing it it. UH.

0:42:25.840 --> 0:42:28.000
<v Speaker 1>But this is also where the fun of having teammates

0:42:28.000 --> 0:42:30.040
<v Speaker 1>can help, because if you have someone with the bow

0:42:30.080 --> 0:42:32.400
<v Speaker 1>that can keep harassing it till like it tries to

0:42:32.440 --> 0:42:34.640
<v Speaker 1>go after the teammate and you defend it with a blade.

0:42:34.920 --> 0:42:36.960
<v Speaker 1>There's all. Like I said, there's no one way to

0:42:37.040 --> 0:42:39.600
<v Speaker 1>play monster Hunter. Like even when you go to just

0:42:39.640 --> 0:42:42.440
<v Speaker 1>straight up hunt quests. You can kill the monster or

0:42:42.680 --> 0:42:45.799
<v Speaker 1>you can, uh, you can capture it, and there's so

0:42:45.880 --> 0:42:48.280
<v Speaker 1>you can use a trap. There's like three different traps.

0:42:48.280 --> 0:42:50.440
<v Speaker 1>You can use the pitfall trap and the electric trap,

0:42:51.040 --> 0:42:53.360
<v Speaker 1>um and I think there's one more trap I'm missing.

0:42:53.880 --> 0:42:57.120
<v Speaker 1>And when they're trapped, then you can throw a tranquilizer

0:42:57.160 --> 0:42:59.399
<v Speaker 1>at it and if the monster is weak enough then

0:42:59.400 --> 0:43:02.319
<v Speaker 1>it falls us leap. Yeah, which means I also didn't

0:43:02.360 --> 0:43:06.319
<v Speaker 1>go into the stages of the fight. So when you're

0:43:06.360 --> 0:43:07.960
<v Speaker 1>on a hunt, you usually have to hunt a monster,

0:43:08.520 --> 0:43:11.480
<v Speaker 1>and there are stages to the fight because after you,

0:43:11.480 --> 0:43:13.799
<v Speaker 1>you know, do enough damage to each monster, it's gonna

0:43:13.920 --> 0:43:16.200
<v Speaker 1>leave the area that it's in, you know how I said.

0:43:16.239 --> 0:43:18.480
<v Speaker 1>It's the map is broken up in the quadrants. It'll

0:43:18.560 --> 0:43:21.800
<v Speaker 1>leave an area and uh, sometimes it will need to feed.

0:43:22.040 --> 0:43:24.720
<v Speaker 1>It will leave an area to feed and say it feeds,

0:43:24.920 --> 0:43:27.600
<v Speaker 1>and then you chase it down some more. You chase

0:43:27.640 --> 0:43:29.520
<v Speaker 1>it down some more until it gets really tired and

0:43:29.520 --> 0:43:31.279
<v Speaker 1>then I don't want to take a nap. And then

0:43:31.320 --> 0:43:33.920
<v Speaker 1>when it takes a nap, that's usually the last phase

0:43:33.960 --> 0:43:37.040
<v Speaker 1>before you can kill it or capture it. And that's

0:43:37.040 --> 0:43:40.480
<v Speaker 1>pretty much it it's like rents repeat those things. Now.

0:43:40.640 --> 0:43:43.800
<v Speaker 1>The tricky things once again to look back to the

0:43:43.880 --> 0:43:48.200
<v Speaker 1>hardness of the games is there's actually a like clear

0:43:48.280 --> 0:43:51.120
<v Speaker 1>path that you need to take for these games. Like

0:43:52.360 --> 0:43:55.279
<v Speaker 1>most people, if you didn't know this, you just did

0:43:55.360 --> 0:43:58.800
<v Speaker 1>all the hunts and then eventually you get an urgent quest.

0:43:59.040 --> 0:44:01.920
<v Speaker 1>But there actually are specific hunts you you do for

0:44:02.080 --> 0:44:04.560
<v Speaker 1>urgent quests, so if you know those hunts, you can

0:44:04.600 --> 0:44:08.239
<v Speaker 1>kind of streamline your kind of rank ups. So like

0:44:08.239 --> 0:44:11.160
<v Speaker 1>like usually it's like these two monsters at this level,

0:44:11.520 --> 0:44:13.480
<v Speaker 1>then you'll get your urgent quests, and then at the

0:44:13.480 --> 0:44:15.680
<v Speaker 1>next level it will be like three or four monsters

0:44:16.000 --> 0:44:18.200
<v Speaker 1>and then you just hit those instead of doing all

0:44:18.280 --> 0:44:20.960
<v Speaker 1>of it, and then once you get to the last one,

0:44:21.360 --> 0:44:24.600
<v Speaker 1>you'll get a credit role. And then eventually they added

0:44:24.600 --> 0:44:27.400
<v Speaker 1>a level called G Rank, which were super hard versions

0:44:27.400 --> 0:44:30.759
<v Speaker 1>of monsters and it and it was cool because it

0:44:30.880 --> 0:44:33.200
<v Speaker 1>kept the stats of like the how many hunts you

0:44:33.239 --> 0:44:36.360
<v Speaker 1>did with which weapon, what's the biggest version of a

0:44:36.400 --> 0:44:39.560
<v Speaker 1>monsque you fought the smallest version, etcetera. And gonna have

0:44:39.560 --> 0:44:41.760
<v Speaker 1>to come over and maybe play it. Mainly just because

0:44:41.800 --> 0:44:45.000
<v Speaker 1>I like the cat a lot. The Polticos are great,

0:44:45.040 --> 0:44:47.360
<v Speaker 1>see and then and then, and that isn't even talking

0:44:47.400 --> 0:44:49.640
<v Speaker 1>about the I think it's called the mill and the

0:44:49.680 --> 0:44:53.840
<v Speaker 1>minks and the Milnx. There's the evil version of Policos

0:44:53.880 --> 0:44:56.920
<v Speaker 1>that are on maps that will attack you and steal

0:44:56.960 --> 0:44:59.560
<v Speaker 1>your items. Uh so you and the only way you

0:44:59.600 --> 0:45:01.680
<v Speaker 1>can get your item back as if you hit kill

0:45:01.800 --> 0:45:04.319
<v Speaker 1>them first, and you don't really get to kill them,

0:45:04.360 --> 0:45:07.360
<v Speaker 1>they just kind of get knocked out and disappear. Honestly,

0:45:07.760 --> 0:45:09.880
<v Speaker 1>I want somebody to come up with a tutorial on

0:45:09.960 --> 0:45:12.640
<v Speaker 1>how to make your Polico a dog. I mean that

0:45:12.680 --> 0:45:16.560
<v Speaker 1>would be crazy. Oh also, since you love Polico so much,

0:45:16.600 --> 0:45:19.680
<v Speaker 1>I forgot to tell you. In Generations there was a

0:45:19.719 --> 0:45:22.040
<v Speaker 1>whole new mode they created to where you can play

0:45:22.200 --> 0:45:25.200
<v Speaker 1>as the Polico. So you so so you would get

0:45:25.239 --> 0:45:28.759
<v Speaker 1>to do hunts as a Polico. And what was cool

0:45:28.760 --> 0:45:31.920
<v Speaker 1>about it is you had unlimited gathering stuff. So you know,

0:45:32.120 --> 0:45:35.200
<v Speaker 1>not only do you need monster parts for different armors

0:45:35.239 --> 0:45:38.880
<v Speaker 1>and weapons, but sometimes you'll need resources like different ores

0:45:39.000 --> 0:45:42.520
<v Speaker 1>from mining stuff. Sometimes you might need a bug or two.

0:45:42.719 --> 0:45:46.440
<v Speaker 1>Sometimes you might need different vines or plants or bones,

0:45:46.680 --> 0:45:49.440
<v Speaker 1>and these are all things you just find from gathering

0:45:49.600 --> 0:45:52.360
<v Speaker 1>on the level, so it's not just about hunting monsters,

0:45:52.480 --> 0:45:55.880
<v Speaker 1>is also about going around gathering resources from the map.

0:45:56.400 --> 0:45:58.719
<v Speaker 1>And that new mode was cool because you were just

0:45:58.760 --> 0:46:00.799
<v Speaker 1>able to kind of just be a kitty and just

0:46:00.960 --> 0:46:05.320
<v Speaker 1>run around and gather the resources semi stress free because

0:46:05.400 --> 0:46:07.840
<v Speaker 1>monsters still were live and active on these maps and

0:46:07.880 --> 0:46:13.880
<v Speaker 1>they did hunt you down. Hello mioster e st Um.

0:46:14.920 --> 0:46:17.120
<v Speaker 1>This has been enlightening on a subject that I have

0:46:17.280 --> 0:46:19.840
<v Speaker 1>never played. Yeah, yeah, that's this has been me talking

0:46:19.960 --> 0:46:22.880
<v Speaker 1>too much about Monster Hunter. But you know, if you're

0:46:22.920 --> 0:46:25.160
<v Speaker 1>interested in the game, the best place to start right now,

0:46:25.280 --> 0:46:28.040
<v Speaker 1>honestly is Monster in the World. They streamlined a lot

0:46:28.120 --> 0:46:30.840
<v Speaker 1>of the stuff. There's so many quality of life updates,

0:46:31.920 --> 0:46:34.040
<v Speaker 1>but you know, if you do only have a switch,

0:46:34.560 --> 0:46:39.200
<v Speaker 1>there is uh that either one available is Generations Ultimate

0:46:40.040 --> 0:46:42.759
<v Speaker 1>and I just would say go on the monster on

0:46:42.840 --> 0:46:46.880
<v Speaker 1>a wiki and everything I just mentioned it'll have for you,

0:46:47.000 --> 0:46:49.640
<v Speaker 1>which is the key quest that you need to do

0:46:49.960 --> 0:46:54.040
<v Speaker 1>in order to upgrade. And just like general stat combos

0:46:54.120 --> 0:46:56.880
<v Speaker 1>that you can do, and now that it's going to

0:46:56.960 --> 0:46:58.920
<v Speaker 1>be dropping in, you can have a leg up on

0:46:58.960 --> 0:47:02.759
<v Speaker 1>your friends who have ever watched it played it. Yeah, exactly,

0:47:03.480 --> 0:47:06.279
<v Speaker 1>when everyone's asking you all these monster Hunter facts. When

0:47:06.320 --> 0:47:08.000
<v Speaker 1>this movie that is for sure not going to be

0:47:08.080 --> 0:47:10.520
<v Speaker 1>a flop comes out in twenty day, you don't know.

0:47:11.800 --> 0:47:15.640
<v Speaker 1>The photos look cool. I mean everything about it looks cool,

0:47:16.040 --> 0:47:19.520
<v Speaker 1>but it just feels like the recipe. It's like when

0:47:19.560 --> 0:47:21.960
<v Speaker 1>you're looking at a recipe, We're like, man, this this

0:47:22.120 --> 0:47:24.080
<v Speaker 1>gumbo looks good, but I saw what you put in it.

0:47:25.480 --> 0:47:27.879
<v Speaker 1>How could you talk about Lee lu Dallas that way?

0:47:28.280 --> 0:47:32.040
<v Speaker 1>Oh look, Mila knows how I feel about She can

0:47:32.120 --> 0:47:37.640
<v Speaker 1>do no wrong, Multi pass t I however, I am

0:47:38.080 --> 0:47:41.279
<v Speaker 1>at Ms Danny Fernandez friends on all the things. Please

0:47:41.360 --> 0:47:43.320
<v Speaker 1>catch me at New York Comic Con. I have a

0:47:43.360 --> 0:47:46.080
<v Speaker 1>bunch of panels that I announced I updated it. I'm

0:47:46.080 --> 0:47:49.680
<v Speaker 1>actually gonna be there Thursday through Sunday, so I have

0:47:49.840 --> 0:47:52.520
<v Speaker 1>panels glore. I'm also rejoining sci Fi Wire to do

0:47:52.680 --> 0:47:57.320
<v Speaker 1>the Great Debate that's Friday night there. I'm also on

0:47:57.400 --> 0:48:00.840
<v Speaker 1>a Latin XT panel on Thursday and on Sunday I

0:48:00.960 --> 0:48:03.799
<v Speaker 1>have a panel with the Disney Princesses. All super cool.

0:48:03.920 --> 0:48:06.319
<v Speaker 1>Check it out. I would love to meet you at

0:48:06.320 --> 0:48:09.800
<v Speaker 1>New York Comic Con, and you know me if you

0:48:09.880 --> 0:48:13.640
<v Speaker 1>away on Twitter and Instagram, if D's on Twitch, I

0:48:13.760 --> 0:48:15.680
<v Speaker 1>will not be a New York Comic Con. And if

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<v Speaker 1>you're sad in Texas that you're not at New York

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<v Speaker 1>Comic Con, white women will be performing at the Troll

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<v Speaker 1>Comedy Fest in Houston, So pull up see us do

0:48:24.200 --> 0:48:27.960
<v Speaker 1>some some canedy. And uh yeah, besides that, you know,

0:48:28.040 --> 0:48:30.960
<v Speaker 1>I'll be goofing around town, uh doing stuff, just stuff.

0:48:30.960 --> 0:48:33.800
<v Speaker 1>Follow me on Twitter and you'll know where I'll be at. But,

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<v Speaker 1>like we always say, stay neardy.