1 00:00:00,200 --> 00:00:02,680 Speaker 1: This portion of the Joe Show podcast is powered by 2 00:00:02,720 --> 00:00:05,279 Speaker 1: Fair and Faarah Tampa Accident Attorneys. 3 00:00:05,559 --> 00:00:08,959 Speaker 2: I'll never forget, you know, forget when he passed. Did that? 4 00:00:08,960 --> 00:00:11,800 Speaker 2: That was a tough moment for me. Joe Show's Laven 5 00:00:11,880 --> 00:00:13,080 Speaker 2: ninety three three f l Z and. 6 00:00:13,000 --> 00:00:14,960 Speaker 1: I don't want to be down right now. I think 7 00:00:14,960 --> 00:00:20,159 Speaker 1: it's wrong to be down in this current moment. It 8 00:00:20,320 --> 00:00:22,560 Speaker 1: is a good morning, after all, isn't it a good morning, 9 00:00:23,200 --> 00:00:27,760 Speaker 1: having a great morning? I am, yeah, But it's just 10 00:00:28,280 --> 00:00:31,560 Speaker 1: sometimes I think about him. What a close friend named 11 00:00:31,640 --> 00:00:36,560 Speaker 1: Arthur passed away from tuberculosis and I woke. I'm trying 12 00:00:36,560 --> 00:00:39,000 Speaker 1: to I can't say tuberculosis, that's. 13 00:00:40,800 --> 00:00:41,120 Speaker 3: Flag. 14 00:00:41,240 --> 00:00:44,159 Speaker 1: Yeah, you can just say TV next time he was 15 00:00:44,159 --> 00:00:48,159 Speaker 1: a cowboy, Oh yeah, yeah, and they didn't medicine back then. 16 00:00:48,960 --> 00:00:50,920 Speaker 1: You play red dead redemption too, Katie. 17 00:00:51,440 --> 00:00:58,240 Speaker 2: I can't say, I have Heyne ninety three what fictional 18 00:00:58,520 --> 00:01:02,320 Speaker 2: or nonfictional? We be fictional? Be fictional character? What fictional? 19 00:01:02,480 --> 00:01:08,600 Speaker 2: He doesn't read Kenny completely honest? Can I redo this? Break? 20 00:01:08,680 --> 00:01:14,840 Speaker 4: No? I feel like I said, now you're killing Give 21 00:01:14,840 --> 00:01:16,720 Speaker 4: me the end of the sea, give me the end 22 00:01:16,720 --> 00:01:18,480 Speaker 4: of this. Let me rede this, let me rede this. 23 00:01:18,520 --> 00:01:19,800 Speaker 4: I gotta, I gotta redo it over. 24 00:01:21,760 --> 00:01:23,400 Speaker 2: A little bit. Hold on, let me redo this one. 25 00:01:24,240 --> 00:01:24,880 Speaker 5: Let me do it. 26 00:01:24,880 --> 00:01:25,280 Speaker 2: Okay. 27 00:01:25,640 --> 00:01:28,640 Speaker 1: This is the unfortunate part about live radio is we 28 00:01:28,680 --> 00:01:31,080 Speaker 1: can't like delete and redo, so I gotta, I. 29 00:01:31,040 --> 00:01:32,880 Speaker 2: Gotta redo it in real edit anything. 30 00:01:33,120 --> 00:01:37,800 Speaker 1: Nope, So let me try this again. And you're talking 31 00:01:37,840 --> 00:01:41,400 Speaker 1: at the end of the day, hot Mike, Everyone be quiet. 32 00:01:44,520 --> 00:01:46,880 Speaker 1: My friend died the other day. No, he didn't die 33 00:01:46,920 --> 00:01:49,440 Speaker 1: the other day. Back then, Hey, do you mind looking 34 00:01:49,520 --> 00:01:51,200 Speaker 1: up when he died? What was the year of Red 35 00:01:51,200 --> 00:01:52,200 Speaker 1: Dead Redemption. 36 00:01:53,480 --> 00:01:56,600 Speaker 2: The actual video game or the time Erado game? 37 00:01:56,600 --> 00:01:59,480 Speaker 1: And eight ninety three? I want to know about a 38 00:02:00,000 --> 00:02:05,600 Speaker 1: fictional death that got you eight four ninety three October 39 00:02:05,680 --> 00:02:11,160 Speaker 1: twenty eighteen. He was a cowboy. There were no cowboys 40 00:02:12,120 --> 00:02:16,280 Speaker 1: twenty eight time that the game released. Crazy, No, when 41 00:02:16,440 --> 00:02:18,960 Speaker 1: Arthur died, what was the year? Had it been the 42 00:02:19,000 --> 00:02:24,239 Speaker 1: eighteen hundreds? Eighteen ninety nine? I told you I remembered alone. 43 00:02:25,200 --> 00:02:29,040 Speaker 1: The year was eighteen ninety nine, and my friend Arthur 44 00:02:29,120 --> 00:02:32,720 Speaker 1: passed away. I'll never forget that day. Good morning everyone, 45 00:02:32,760 --> 00:02:34,760 Speaker 1: by the way, it's a good morning. And I hate 46 00:02:34,800 --> 00:02:37,360 Speaker 1: to talk about death in this way, but sometimes you 47 00:02:37,440 --> 00:02:41,160 Speaker 1: got to eight hundred four ninety three ninety three. Like 48 00:02:41,200 --> 00:02:43,960 Speaker 1: I said, it was eighteen ninety nine when my good 49 00:02:43,960 --> 00:02:47,880 Speaker 1: friend Arthur Morgan passed away of tuberculosis. 50 00:02:48,000 --> 00:02:49,799 Speaker 2: He got sick. They didn't have medicine back then. 51 00:02:52,000 --> 00:02:55,120 Speaker 1: That death got to me that video games arguably the 52 00:02:55,120 --> 00:02:58,680 Speaker 1: greatest video game of all time. When he died, messed 53 00:02:58,760 --> 00:03:03,040 Speaker 1: up Mace Windu when he died, messed up Anakin Skywalker, 54 00:03:03,080 --> 00:03:06,200 Speaker 1: when Anakin dies, and then Darth Vader's born messed up 55 00:03:06,600 --> 00:03:11,760 Speaker 1: what was a fictional death that he did? You cry? 56 00:03:12,000 --> 00:03:15,600 Speaker 1: Did it make your weak worse? Do you still feel 57 00:03:15,639 --> 00:03:18,360 Speaker 1: like really sad about it? Because you know, when a 58 00:03:18,360 --> 00:03:21,000 Speaker 1: fictional character dies in the video game, the video game 59 00:03:21,080 --> 00:03:21,359 Speaker 1: is done. 60 00:03:21,360 --> 00:03:23,079 Speaker 2: They got to come up with a new character. That's 61 00:03:24,480 --> 00:03:28,959 Speaker 2: what are they gonna do? He's dead? Oh yeah, doesn't 62 00:03:28,960 --> 00:03:29,360 Speaker 2: it sucks? 63 00:03:29,400 --> 00:03:29,760 Speaker 5: It does? 64 00:03:30,680 --> 00:03:31,480 Speaker 2: I never knew that? 65 00:03:31,760 --> 00:03:35,960 Speaker 1: Oh yeah? And with Red Dead Redemption right, I'm getting nerdy. 66 00:03:35,960 --> 00:03:37,800 Speaker 1: But and I want to know your guys' answers. But 67 00:03:37,880 --> 00:03:41,720 Speaker 1: imagine this. So they come out with the first one, 68 00:03:41,960 --> 00:03:44,080 Speaker 1: then they go back in time for the second one, 69 00:03:44,720 --> 00:03:47,120 Speaker 1: and the main character of the second one isn't in 70 00:03:47,200 --> 00:03:49,520 Speaker 1: the first game. So the whole entire time you're playing it, 71 00:03:49,560 --> 00:03:51,080 Speaker 1: you are kind of thinking in the back of your 72 00:03:51,120 --> 00:03:53,880 Speaker 1: head like where does he go? And then you're thinking, well, 73 00:03:53,920 --> 00:03:55,680 Speaker 1: if I'm going to beat the game, he's got to live, 74 00:03:56,120 --> 00:03:58,320 Speaker 1: so he probably just like runs away. 75 00:03:59,520 --> 00:04:03,320 Speaker 2: No, he died. I threw that right in there at 76 00:04:03,360 --> 00:04:04,040 Speaker 2: the end of the game. 77 00:04:04,120 --> 00:04:06,920 Speaker 6: A fictional character for me, and I feel like everybody, 78 00:04:07,000 --> 00:04:09,720 Speaker 6: even like my niece and nephew, when they do watch it, 79 00:04:10,040 --> 00:04:12,440 Speaker 6: Mufasa like, let's be real, look what I was just 80 00:04:12,480 --> 00:04:12,920 Speaker 6: looking up. 81 00:04:13,560 --> 00:04:16,880 Speaker 4: I see dad, wake up. 82 00:04:17,000 --> 00:04:18,320 Speaker 6: Stop, don't do that. 83 00:04:18,960 --> 00:04:19,560 Speaker 5: Don't do that. 84 00:04:20,360 --> 00:04:22,320 Speaker 2: No. And when they did, like the live action one, 85 00:04:22,520 --> 00:04:23,440 Speaker 2: the one with the Beyonce. 86 00:04:23,920 --> 00:04:26,039 Speaker 6: Yeah, I went to the theater and I saw it 87 00:04:26,040 --> 00:04:27,840 Speaker 6: with my mom and I actually had to leave the 88 00:04:27,839 --> 00:04:29,680 Speaker 6: theater at the part when it was coming because I 89 00:04:29,720 --> 00:04:29,880 Speaker 6: was like. 90 00:04:29,880 --> 00:04:31,359 Speaker 2: I'm gonna cry, but don't worry. I was in the 91 00:04:31,360 --> 00:04:34,160 Speaker 2: hallway at amc still crying. The Mufasa thing. 92 00:04:34,200 --> 00:04:38,520 Speaker 6: In fact, it is, oh, that is a not good one, 93 00:04:38,880 --> 00:04:40,719 Speaker 6: but it does not good sticks with you forever. 94 00:04:40,880 --> 00:04:42,680 Speaker 2: What a good one? Yeah, that makes sense. 95 00:04:43,480 --> 00:04:47,200 Speaker 6: Powerful move is very so that was yours. 96 00:04:47,440 --> 00:04:48,400 Speaker 2: That is a rough one. 97 00:04:48,480 --> 00:04:52,360 Speaker 1: It is what other characters die, and especially like when 98 00:04:52,400 --> 00:04:52,960 Speaker 1: you think of. 99 00:04:55,600 --> 00:04:58,240 Speaker 2: As far as Disney goes. Oh wait, no the guy 100 00:04:58,279 --> 00:05:00,280 Speaker 2: from up Oh stop. 101 00:05:00,360 --> 00:05:03,279 Speaker 6: I cannot watch that movie. 102 00:05:03,600 --> 00:05:05,680 Speaker 2: I've never really seen that. You cry a lot at 103 00:05:05,680 --> 00:05:06,800 Speaker 2: the end. It feels like a death. 104 00:05:06,880 --> 00:05:10,200 Speaker 6: Is that the Grandpa? Yeah, okay, that's really sad. You 105 00:05:10,360 --> 00:05:13,599 Speaker 6: really cry at the beginning. The beginning took me out. 106 00:05:13,640 --> 00:05:21,120 Speaker 6: Oh and Wally too. Wow, our plug is named after Wally. 107 00:05:21,240 --> 00:05:23,240 Speaker 6: But that movie makes me so emotional. 108 00:05:23,880 --> 00:05:27,719 Speaker 2: Hey, Brian, what fictional death made you cry? 109 00:05:29,440 --> 00:05:33,159 Speaker 3: That was kind of like a spoiler. But Joel from 110 00:05:33,200 --> 00:05:36,719 Speaker 3: the Last of Us, have you ever watched the show? 111 00:05:38,120 --> 00:05:39,000 Speaker 2: I didn't watch the show. 112 00:05:39,000 --> 00:05:40,680 Speaker 1: I didn't play the video game, and I need to 113 00:05:40,720 --> 00:05:45,000 Speaker 1: because the University Studio's house for like the Haunted. 114 00:05:45,480 --> 00:05:47,719 Speaker 2: Why am I horror Nights? 115 00:05:47,760 --> 00:05:51,000 Speaker 3: Yeah? Yeah, I didn't get I wanted to go to 116 00:05:51,040 --> 00:05:51,520 Speaker 3: the house. 117 00:05:51,360 --> 00:05:54,000 Speaker 5: But was lone was too long? But I was playing 118 00:05:54,000 --> 00:05:55,920 Speaker 5: the video played in the video game is like way, 119 00:05:56,560 --> 00:05:57,279 Speaker 5: it's way worse. 120 00:05:57,800 --> 00:06:01,880 Speaker 2: Is it like wors Like it's it's even more emotional. 121 00:06:03,000 --> 00:06:03,680 Speaker 3: Yeah, it's more. 122 00:06:03,600 --> 00:06:05,880 Speaker 5: Emotional because, like you know, because on the show and 123 00:06:05,920 --> 00:06:09,159 Speaker 5: the video game is different. But basically, like you know, 124 00:06:09,240 --> 00:06:10,840 Speaker 5: you know how you control character and all that, you 125 00:06:10,880 --> 00:06:13,159 Speaker 5: know you can make different actions but like it's like 126 00:06:13,160 --> 00:06:14,599 Speaker 5: a cut scene, say, like you know you can't do 127 00:06:14,640 --> 00:06:17,120 Speaker 5: anything about it, and you're just watching him get beat 128 00:06:17,200 --> 00:06:17,680 Speaker 5: up to death. 129 00:06:18,320 --> 00:06:22,720 Speaker 1: See, And that's what's frustrating. That's what's really frustrating. Now 130 00:06:22,760 --> 00:06:27,920 Speaker 1: another video game, Star Wars episode three, Well, what's cool 131 00:06:27,960 --> 00:06:31,039 Speaker 1: about this video game is you can change the ending 132 00:06:31,600 --> 00:06:36,040 Speaker 1: so you can choose to not kill Mace Wind. And 133 00:06:36,080 --> 00:06:38,120 Speaker 1: I'll never forget my brother throwing a controller at me 134 00:06:38,160 --> 00:06:41,760 Speaker 1: because I was still like I'm killing him. Sorry, Brian, 135 00:06:41,839 --> 00:06:44,760 Speaker 1: You're the best, Chloe. This one made me cry. I'm 136 00:06:44,839 --> 00:06:47,560 Speaker 1: so happy to hear that we're all nerds, Chloe, go ahead, 137 00:06:47,880 --> 00:06:52,760 Speaker 1: you nerds. It has to be Princess Leah. How about 138 00:06:52,800 --> 00:06:57,600 Speaker 1: when she fake dies when she's flying out and she's 139 00:06:57,600 --> 00:07:00,160 Speaker 1: in space and she's like frozen, and everyone thinks it's 140 00:07:00,160 --> 00:07:02,159 Speaker 1: her last moment and then she comes back in with 141 00:07:02,240 --> 00:07:02,720 Speaker 1: the forest. 142 00:07:02,720 --> 00:07:09,440 Speaker 2: Thoughts on that one? Fair enough? How about this one? 143 00:07:09,520 --> 00:07:13,600 Speaker 1: How about when they blow up the ship the transporter 144 00:07:14,240 --> 00:07:17,480 Speaker 1: in Chewbacca's on it, the prisoner transport, and they blow 145 00:07:17,480 --> 00:07:19,920 Speaker 1: it up and Chewbacca's on it. Everyone thinks Chewbacca is dead, 146 00:07:19,920 --> 00:07:21,080 Speaker 1: but he was not on the ship. 147 00:07:21,400 --> 00:07:22,600 Speaker 2: It was tough. It was a tough moment. 148 00:07:22,840 --> 00:07:29,160 Speaker 3: Remember that moment. Yeah, I was a little shocked about that, Chloe. 149 00:07:29,200 --> 00:07:32,120 Speaker 1: We haven't asked Jed yet, Jed, what what are those 150 00:07:32,800 --> 00:07:34,920 Speaker 1: fictional deaths that really got to you? 151 00:07:35,040 --> 00:07:38,400 Speaker 7: I have two, Joe. The first one being Bubba from 152 00:07:38,560 --> 00:07:42,040 Speaker 7: Forrest Company. Yeah, that was heartbreaking, especially when you're a 153 00:07:42,080 --> 00:07:44,320 Speaker 7: ten year old kid watching that movie the first time, 154 00:07:44,480 --> 00:07:48,560 Speaker 7: never watched it. And then is it Thomas j from 155 00:07:48,600 --> 00:07:55,640 Speaker 7: My Girl. Yeah, it's like one of the heh, my god. 156 00:07:55,720 --> 00:07:58,360 Speaker 2: And I'm gonna get emotional. G Baby from Hart Yeah, 157 00:07:58,440 --> 00:08:02,440 Speaker 2: g Bab from Harball, Grow Longer Games, stop it. I 158 00:08:02,680 --> 00:08:05,520 Speaker 2: got messed up this morning. Yeah, I'm gonna do this 159 00:08:05,640 --> 00:08:09,440 Speaker 2: job because I was thinking about eighteen. 160 00:08:10,960 --> 00:08:11,520 Speaker 4: Organized. 161 00:08:12,400 --> 00:08:14,880 Speaker 1: This portion of The Joe Show podcast is powered by 162 00:08:14,920 --> 00:08:17,480 Speaker 1: Fair and Farah, Tampa accident attorneys.