1 00:00:00,120 --> 00:00:02,880 Speaker 1: So once again the video game industry is going great. 2 00:00:02,880 --> 00:00:05,320 Speaker 1: Guns jobs are up nearly twenty one percent over the 3 00:00:05,320 --> 00:00:07,600 Speaker 1: past year, and this is thanks to that tax rebate 4 00:00:07,680 --> 00:00:10,080 Speaker 1: system that gives back twenty cents on every dollar that 5 00:00:10,160 --> 00:00:13,040 Speaker 1: has spent in creating a video game. Stephen Knightley is 6 00:00:13,080 --> 00:00:15,600 Speaker 1: the COO of Rocket Works Games and is with us. 7 00:00:15,600 --> 00:00:19,119 Speaker 1: Hey Stephen, good morning. So what is going on you guys? 8 00:00:19,120 --> 00:00:22,040 Speaker 2: On the up and up we are and look, it's 9 00:00:22,079 --> 00:00:24,639 Speaker 2: really great to see this rebate scheme was put in 10 00:00:24,640 --> 00:00:26,599 Speaker 2: a year or ago. It's actually delivering on what it 11 00:00:26,680 --> 00:00:29,200 Speaker 2: was supposed to do, which was create jobs and keep 12 00:00:29,720 --> 00:00:31,520 Speaker 2: awesome good jobs in New Zealand. 13 00:00:31,640 --> 00:00:33,800 Speaker 1: Yeah, I see though it's a forty million dollar pop, 14 00:00:33,840 --> 00:00:35,760 Speaker 1: but only about twenty three has been used. Why is 15 00:00:35,800 --> 00:00:36,960 Speaker 1: money being left on the table? 16 00:00:38,200 --> 00:00:40,239 Speaker 2: Hey, I think the governmentor set it up to be 17 00:00:41,000 --> 00:00:43,839 Speaker 2: good stewards of public money. Really under the cap on it, 18 00:00:44,200 --> 00:00:46,640 Speaker 2: any one studio can only get up to three million 19 00:00:46,680 --> 00:00:49,640 Speaker 2: dollars on it, so they've just managed the funds well. 20 00:00:50,240 --> 00:00:52,080 Speaker 2: We actually think I should probably be increased a bit 21 00:00:52,120 --> 00:00:54,520 Speaker 2: with the obviously money there. Put it this way, they 22 00:00:54,520 --> 00:00:57,840 Speaker 2: increase that cap to studio. There are jobs, there are 23 00:00:57,880 --> 00:01:00,480 Speaker 2: more jobs that more people who were just employ if 24 00:01:00,520 --> 00:01:03,200 Speaker 2: we could use that funds more. 25 00:01:03,640 --> 00:01:06,479 Speaker 1: Do you think this has stopped businesses going to Australia, 26 00:01:06,480 --> 00:01:07,680 Speaker 1: which was the original plan. 27 00:01:08,640 --> 00:01:11,480 Speaker 2: Yes, it has. Look for instance my own studio. Look, 28 00:01:11,520 --> 00:01:14,720 Speaker 2: I went to Queensland, Queensland and spoke with the government 29 00:01:14,720 --> 00:01:16,680 Speaker 2: over there. We looked at opening a new team up 30 00:01:16,720 --> 00:01:19,760 Speaker 2: over there, and instead we've kept a team in Auckland 31 00:01:19,760 --> 00:01:21,520 Speaker 2: and hiring people in Auckland instead. 32 00:01:21,800 --> 00:01:23,120 Speaker 1: So why did you do that though, Because you can 33 00:01:23,160 --> 00:01:25,080 Speaker 1: actually get more money out of Australia. I mean their 34 00:01:25,080 --> 00:01:26,320 Speaker 1: rebate is what thirty. 35 00:01:26,080 --> 00:01:30,880 Speaker 2: Cents, well, thirty cents from the federal government Australia plus 36 00:01:30,920 --> 00:01:33,360 Speaker 2: ten or fifteen cents from the state governments. I could 37 00:01:33,400 --> 00:01:38,080 Speaker 2: have got forty five dollars in Queensland. Yeah. Correct, So 38 00:01:38,600 --> 00:01:40,640 Speaker 2: I know a question people often had about these type 39 00:01:40,640 --> 00:01:42,160 Speaker 2: of rebates as oh, was it a race to the 40 00:01:42,160 --> 00:01:44,520 Speaker 2: bottom and all that. No it isn't. It's a pretty 41 00:01:44,560 --> 00:01:48,600 Speaker 2: modest rebate. Weok. We also think there's great talent, great 42 00:01:48,640 --> 00:01:51,560 Speaker 2: people in New Zealand. So look, one of the interesting 43 00:01:51,600 --> 00:01:53,800 Speaker 2: things about the games industry in New Zealand is it's 44 00:01:53,840 --> 00:01:56,840 Speaker 2: mostly bounded and run by New Zealanders. It's not a 45 00:01:56,880 --> 00:02:00,120 Speaker 2: case of big multinationals coming in and setting up. Look, we've 46 00:02:00,120 --> 00:02:02,400 Speaker 2: got to it a little bit of key reloyalty. We 47 00:02:02,840 --> 00:02:04,800 Speaker 2: believe in our people and back up people. There's probably 48 00:02:04,920 --> 00:02:07,760 Speaker 2: enough to compensate for the thing that Australia does of 49 00:02:07,840 --> 00:02:08,160 Speaker 2: them more. 50 00:02:09,040 --> 00:02:11,760 Speaker 1: Stephen, I really appreciate having a chat to you. Look 51 00:02:11,800 --> 00:02:14,240 Speaker 1: after yourself, have a nice morning at Stephen Knightley Coo 52 00:02:14,320 --> 00:02:15,920 Speaker 1: rocket Works game and keep up the good work. By 53 00:02:15,960 --> 00:02:17,840 Speaker 1: the way, one of the businesses claiming the rebate is 54 00:02:17,840 --> 00:02:20,880 Speaker 1: an outfit called Splitting Points Studios. Now you won't have 55 00:02:20,880 --> 00:02:22,600 Speaker 1: heard of them, but you might have heard of the 56 00:02:22,639 --> 00:02:25,639 Speaker 1: game that they've produced, which is Grow a Garden, which 57 00:02:25,680 --> 00:02:29,160 Speaker 1: is on Roadblocks. Roadblocks is massive with the kids, and 58 00:02:29,200 --> 00:02:32,800 Speaker 1: the game is if Roadblocks is massive. This game is enormous. 59 00:02:33,400 --> 00:02:36,639 Speaker 1: One Saturday last month, it had sixteen point four million 60 00:02:36,639 --> 00:02:38,760 Speaker 1: people around the world playing at exactly the same time, 61 00:02:38,760 --> 00:02:40,760 Speaker 1: which is a new record. The record was held by 62 00:02:40,840 --> 00:02:44,120 Speaker 1: Fortnite beforehand five years ago. Some point in twenty twenty, 63 00:02:44,320 --> 00:02:47,079 Speaker 1: fifteen point three million people were playing Fortnite at the 64 00:02:47,120 --> 00:02:49,640 Speaker 1: same time, just being beaten by the Kiwi game sixteen 65 00:02:49,680 --> 00:02:50,440 Speaker 1: point four million. 66 00:02:51,080 --> 00:02:54,000 Speaker 2: For more from the mic Asking Breakfast. 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