1 00:00:07,133 --> 00:00:10,453 Speaker 1: You're listening to the Saturday Morning with Jack Team podcast 2 00:00:10,573 --> 00:00:11,973 Speaker 1: from News Talk zedb. 3 00:00:14,053 --> 00:00:31,093 Speaker 2: Manja song names such Bound mord Any of you were 4 00:00:31,213 --> 00:00:34,053 Speaker 2: Jack Taime on newstalks 'b Who else could pull off 5 00:00:34,053 --> 00:00:39,253 Speaker 2: turning one of the world's biggest pop stars into a chimpanzee? 6 00:00:39,813 --> 00:00:43,933 Speaker 3: Who else but Wetter Effects. Weta, of course, is well 7 00:00:43,973 --> 00:00:47,373 Speaker 3: known for incredible visual effects and TV and film, and 8 00:00:47,373 --> 00:00:50,893 Speaker 3: when megastar Robbie Williams said make me an ape, it 9 00:00:50,973 --> 00:00:53,653 Speaker 3: was only natural that Weta were the ones who got 10 00:00:53,653 --> 00:00:56,053 Speaker 3: the call. And the man who was responsible for that 11 00:00:56,133 --> 00:01:00,213 Speaker 3: incredible transformation in the film Better Man was visual effects 12 00:01:00,293 --> 00:01:03,533 Speaker 3: supervisor Luke Miller. He was nominated for an OSCAR for 13 00:01:03,613 --> 00:01:06,253 Speaker 3: his work and he joins us this morning. Kilder, Welcome 14 00:01:06,253 --> 00:01:06,853 Speaker 3: to the show. 15 00:01:07,653 --> 00:01:09,173 Speaker 4: Thank you, very happy to be here. 16 00:01:09,373 --> 00:01:12,453 Speaker 3: Visual effects supervisor. Does that mean that you're the guy 17 00:01:12,533 --> 00:01:17,053 Speaker 3: sitting behind the computer hitting refresh or rendering the images? 18 00:01:17,093 --> 00:01:18,773 Speaker 3: Does it mean that you're the guy in front of 19 00:01:18,813 --> 00:01:21,293 Speaker 3: the green screen with the funny little balls and a 20 00:01:21,293 --> 00:01:23,173 Speaker 3: weird outfit. What is your job? 21 00:01:24,933 --> 00:01:29,173 Speaker 4: Well, typically, a visual effects supervisor is responsible for the 22 00:01:29,253 --> 00:01:31,733 Speaker 4: visual effects component of a movie. I think pretty much 23 00:01:31,893 --> 00:01:34,893 Speaker 4: these days every movie will have a visual effects component. 24 00:01:35,573 --> 00:01:40,533 Speaker 4: Most of it will be invisible, and it's everything from 25 00:01:40,573 --> 00:01:44,253 Speaker 4: sort of designing the shots, how to work with the 26 00:01:44,293 --> 00:01:48,453 Speaker 4: director to delivery of the final work that will then 27 00:01:48,533 --> 00:01:49,213 Speaker 4: go into the film. 28 00:01:49,333 --> 00:01:52,893 Speaker 3: And so is it your job to coordinate all the 29 00:01:52,933 --> 00:01:55,453 Speaker 3: different things that encompass visual effect. 30 00:01:56,173 --> 00:01:58,093 Speaker 4: Yeah, to sort of plan how we're going to tackle 31 00:01:58,133 --> 00:02:02,133 Speaker 4: the work, what the best way to do it is, yeah, 32 00:02:02,213 --> 00:02:05,573 Speaker 4: how to make sure things are efficient, and then also 33 00:02:05,613 --> 00:02:07,413 Speaker 4: presenting that work back to the director. 34 00:02:07,573 --> 00:02:09,933 Speaker 3: So theoretically, if I was making a film about a 35 00:02:10,013 --> 00:02:12,853 Speaker 3: meteor blazing towards Earth that was going to destroy the 36 00:02:13,013 --> 00:02:15,613 Speaker 3: entire planet, and I came to you and said, right, 37 00:02:15,973 --> 00:02:18,333 Speaker 3: what is the best way to do this? What is 38 00:02:18,373 --> 00:02:20,613 Speaker 3: the best way to render this image on the big screen? 39 00:02:20,653 --> 00:02:22,493 Speaker 3: Would it be your job to say, Well, we could 40 00:02:22,533 --> 00:02:26,733 Speaker 3: do it by say, getting a basketball in front of 41 00:02:26,733 --> 00:02:29,933 Speaker 3: a green screen and putting it putting it across the screen, 42 00:02:30,293 --> 00:02:33,093 Speaker 3: or we could use this kind of sophisticated computing in 43 00:02:33,213 --> 00:02:36,973 Speaker 3: order to make that image from scratch like it. Would 44 00:02:36,973 --> 00:02:40,173 Speaker 3: it be your call to decide how best to make it? 45 00:02:40,893 --> 00:02:43,853 Speaker 4: Yeah, exactly, I'll be talking you out of the basketball 46 00:02:43,933 --> 00:02:47,853 Speaker 4: green screen plan for starters, and just yes saying Okay, 47 00:02:47,853 --> 00:02:49,413 Speaker 4: if we want to produce a shot like that, this 48 00:02:49,453 --> 00:02:51,253 Speaker 4: will be the best way to do it. And obviously, 49 00:02:51,333 --> 00:02:53,653 Speaker 4: you know you've got making the shots themselves, but also 50 00:02:53,893 --> 00:02:56,613 Speaker 4: the cast and everyone else involved and how they integrate 51 00:02:56,653 --> 00:02:59,253 Speaker 4: with the media, and so it's sort of just trying 52 00:02:59,253 --> 00:03:01,733 Speaker 4: to plan out how to get the best, most realistic 53 00:03:01,893 --> 00:03:05,253 Speaker 4: looking results with all of those different variables. 54 00:03:05,333 --> 00:03:07,533 Speaker 3: In bold how much money are variable. 55 00:03:08,693 --> 00:03:13,413 Speaker 4: That's a huge variable, always the main one. Everyone wants. 56 00:03:13,613 --> 00:03:20,013 Speaker 4: Everyone wants more for less, So being creative and efficient 57 00:03:20,173 --> 00:03:23,613 Speaker 4: is always the name of the game. But yeah, also 58 00:03:24,013 --> 00:03:26,253 Speaker 4: making sure that you're fulfilling the vision of the director. 59 00:03:26,493 --> 00:03:29,413 Speaker 3: So for example, to use the media or example, once again, 60 00:03:29,453 --> 00:03:31,413 Speaker 3: if I came to you and I said, I want 61 00:03:31,413 --> 00:03:33,933 Speaker 3: to have a perfectly realistic media you're coming to earth, 62 00:03:34,253 --> 00:03:36,813 Speaker 3: but I've got five grand to do it, you'd be like, right, 63 00:03:36,893 --> 00:03:38,933 Speaker 3: I know, I know a green screen and we've got 64 00:03:38,933 --> 00:03:42,293 Speaker 3: some fishing line. Whereas if I said, you know, not 65 00:03:42,293 --> 00:03:45,093 Speaker 3: not money is no object, but perhaps I've got a 66 00:03:45,133 --> 00:03:48,773 Speaker 3: I've got a Hollywood blockbuster kind of budget at my fingertips, 67 00:03:48,813 --> 00:03:50,853 Speaker 3: then you might have a completely different approach. 68 00:03:51,813 --> 00:03:53,773 Speaker 4: Yeah, I mean the approach might be similar, but it 69 00:03:53,853 --> 00:03:56,413 Speaker 4: might be the way in which we frame the shots. 70 00:03:56,413 --> 00:03:58,893 Speaker 4: For example, you know, like an epic wide of the 71 00:03:58,973 --> 00:04:01,453 Speaker 4: media crashing through space is obviously going to have a 72 00:04:01,493 --> 00:04:04,053 Speaker 4: lot of components to it. But then you can sort 73 00:04:04,053 --> 00:04:06,013 Speaker 4: of you know, push in, get closer to the media 74 00:04:06,053 --> 00:04:09,253 Speaker 4: and not the whole media. You know, there's always solutions 75 00:04:09,293 --> 00:04:12,653 Speaker 4: to the visual problem that you're trying to solve, but 76 00:04:12,693 --> 00:04:16,373 Speaker 4: you don't necessarily some can have more cost of implications 77 00:04:16,413 --> 00:04:19,253 Speaker 4: than others, so you know, it's always about finding the 78 00:04:19,333 --> 00:04:19,853 Speaker 4: right balance. 79 00:04:20,253 --> 00:04:22,213 Speaker 3: You've been working in the industry for a few years now, 80 00:04:22,253 --> 00:04:24,013 Speaker 3: but how does one get to a point where you 81 00:04:24,133 --> 00:04:25,413 Speaker 3: know what the best solution is? 82 00:04:27,093 --> 00:04:29,653 Speaker 4: I think the best solution is always changing. You know, 83 00:04:30,173 --> 00:04:33,013 Speaker 4: technology has been advancing at a rate of knots for 84 00:04:33,053 --> 00:04:34,973 Speaker 4: many years throughout my whole career, and the things that 85 00:04:34,973 --> 00:04:36,413 Speaker 4: we used to be able to do twenty years ago, 86 00:04:36,533 --> 00:04:39,733 Speaker 4: you know, would take like, you know, nothing to do now, 87 00:04:40,893 --> 00:04:44,653 Speaker 4: and also what audiences want as well, Like, there's definitely 88 00:04:46,053 --> 00:04:49,053 Speaker 4: a very big onus at the moment on practical and 89 00:04:49,453 --> 00:04:53,413 Speaker 4: integrating with that kind of practical component. So what does 90 00:04:53,493 --> 00:04:57,773 Speaker 4: that mean? Think, well, there's always a physical component to 91 00:04:57,853 --> 00:04:59,293 Speaker 4: most of the work that we do. Right, we go 92 00:04:59,373 --> 00:05:03,173 Speaker 4: onto move sets. There are actors, there's sets, there's locations. 93 00:05:04,173 --> 00:05:06,333 Speaker 4: There's the special effects team, which are the people who 94 00:05:06,373 --> 00:05:10,933 Speaker 4: actually make things explode, you know, on set, and our 95 00:05:11,013 --> 00:05:14,533 Speaker 4: work invariably dovetails into everything that they do. And so 96 00:05:16,573 --> 00:05:23,213 Speaker 4: you know, the kind of in the work between all 97 00:05:23,253 --> 00:05:26,773 Speaker 4: of the tangible work that say, goes into a movie 98 00:05:26,853 --> 00:05:28,933 Speaker 4: and the digital stuff which we're responsible for. 99 00:05:29,053 --> 00:05:31,813 Speaker 3: Right, So that's interesting that audience is kind of what 100 00:05:31,853 --> 00:05:34,853 Speaker 3: you're saying, is they actually value more real stuff today. 101 00:05:35,693 --> 00:05:39,133 Speaker 3: Do you think do you think is that because the 102 00:05:39,373 --> 00:05:42,253 Speaker 3: unreal for one of a better term, or digitized, you know, 103 00:05:42,333 --> 00:05:45,653 Speaker 3: forms of storytelling have become much more ubiquitous and much 104 00:05:45,653 --> 00:05:49,733 Speaker 3: more available. Actually people are kind of thirsting for stuff 105 00:05:49,773 --> 00:05:51,253 Speaker 3: that's more grounded in reality. 106 00:05:52,373 --> 00:05:55,293 Speaker 4: I think people just really enjoy it when there's something 107 00:05:55,413 --> 00:05:59,813 Speaker 4: that you can physically touch, you know, like you can see. 108 00:06:00,293 --> 00:06:02,093 Speaker 4: I don't think it really actually makes that much difference 109 00:06:02,133 --> 00:06:04,053 Speaker 4: to the enjoyment of the movie, especially if the work 110 00:06:04,133 --> 00:06:06,093 Speaker 4: is seemless. I think most of the time people don't know. 111 00:06:06,493 --> 00:06:08,653 Speaker 4: But I think when there's when you can sort of 112 00:06:09,133 --> 00:06:11,813 Speaker 4: you know, see it behind the scene shot and see 113 00:06:11,813 --> 00:06:14,453 Speaker 4: that this castle actually existed, and you can go visit it. 114 00:06:14,493 --> 00:06:17,493 Speaker 4: You know, it's the same reason why places like Hobbiton 115 00:06:17,693 --> 00:06:20,053 Speaker 4: are so popular to go and visit now, because they're there. 116 00:06:20,093 --> 00:06:21,493 Speaker 4: You know, you can see them, you can walk up 117 00:06:21,533 --> 00:06:23,853 Speaker 4: to the doors, and if they only ever existed as 118 00:06:23,893 --> 00:06:26,333 Speaker 4: a digital thing, then you don't you sort of lose 119 00:06:26,373 --> 00:06:28,653 Speaker 4: that connection a little bit with it. So, you know, 120 00:06:28,813 --> 00:06:31,613 Speaker 4: I think for a long time, more and more digital 121 00:06:31,653 --> 00:06:34,373 Speaker 4: work was being used, and I think that's been sort 122 00:06:34,413 --> 00:06:38,493 Speaker 4: of slowly, sort of pared back in collaboration with all 123 00:06:38,533 --> 00:06:40,813 Speaker 4: the practical work so that you do get the best 124 00:06:40,813 --> 00:06:41,813 Speaker 4: of both worlds. 125 00:06:42,013 --> 00:06:44,693 Speaker 3: You said that most of the time people watching movies 126 00:06:44,773 --> 00:06:48,333 Speaker 3: don't notice, and you said earlier that good visual effects 127 00:06:48,373 --> 00:06:51,133 Speaker 3: are usually invisible, but they might be invisible to someone 128 00:06:51,213 --> 00:06:53,493 Speaker 3: like me. What's it like for you going to the 129 00:06:53,533 --> 00:06:55,813 Speaker 3: movies and watching someone else's work. Do you find yourself 130 00:06:55,813 --> 00:06:58,093 Speaker 3: constantly critiquing the visual effects? 131 00:06:59,013 --> 00:07:01,533 Speaker 4: I yeah, it depends like it depends on the movie. 132 00:07:02,173 --> 00:07:04,733 Speaker 4: And I always think this is a testament to how 133 00:07:05,453 --> 00:07:08,013 Speaker 4: good the film is. Is if I'm sitting there totally 134 00:07:08,053 --> 00:07:10,053 Speaker 4: engrossed in the story and the work is flying by 135 00:07:10,093 --> 00:07:12,413 Speaker 4: and I haven't paid any attention to it, then I 136 00:07:12,453 --> 00:07:15,373 Speaker 4: know it's a great film. If I'm sitting there studying 137 00:07:15,453 --> 00:07:18,773 Speaker 4: the work that's been done, then obviously it's not got 138 00:07:18,813 --> 00:07:19,373 Speaker 4: my attention. 139 00:07:19,573 --> 00:07:19,853 Speaker 2: Yeah. 140 00:07:19,933 --> 00:07:21,933 Speaker 3: Yeah, but it must happen sometimes, and you must have 141 00:07:21,973 --> 00:07:24,013 Speaker 3: a much more discerning eye for it than you know, 142 00:07:24,053 --> 00:07:25,813 Speaker 3: the average punter going along to the movies. 143 00:07:26,493 --> 00:07:29,093 Speaker 4: Oh absolutely, Yeah. There's certain films which I you know, 144 00:07:29,213 --> 00:07:31,013 Speaker 4: I just haven't been able to watch properly, and in 145 00:07:31,053 --> 00:07:32,813 Speaker 4: particular ones that I've worked on as well. You know, 146 00:07:32,933 --> 00:07:36,293 Speaker 4: that's the most impossible thing to watch objectively. You just 147 00:07:36,373 --> 00:07:38,413 Speaker 4: end up looking at the things that you wish you'd done. 148 00:07:38,453 --> 00:07:38,773 Speaker 2: You know. 149 00:07:39,213 --> 00:07:41,413 Speaker 3: It does it change when it's on a big screen 150 00:07:41,453 --> 00:07:44,253 Speaker 3: as well? Like there what you know, if you're looking 151 00:07:44,293 --> 00:07:46,053 Speaker 3: at something in an edit suite and maybe you've got 152 00:07:46,053 --> 00:07:49,013 Speaker 3: a couple of computer monitors, well you can I'm just 153 00:07:49,973 --> 00:07:51,933 Speaker 3: imagining here that it might be easier to look at 154 00:07:51,933 --> 00:07:54,373 Speaker 3: a tiny blemish or something that's not quite perfect and say, oh, 155 00:07:54,373 --> 00:07:56,213 Speaker 3: well that's not that noticeable. But then when you put 156 00:07:56,213 --> 00:07:58,813 Speaker 3: it up on a screen that's sixty feet across, it's 157 00:07:58,853 --> 00:07:59,893 Speaker 3: kind of a different experience. 158 00:08:01,013 --> 00:08:03,373 Speaker 4: Yeah, I mean we do, we do actually view stuff 159 00:08:03,413 --> 00:08:06,333 Speaker 4: throughout the whole process, and pretty big screens for this reason, 160 00:08:06,493 --> 00:08:10,213 Speaker 4: and but one thing. When we finish touching the work, 161 00:08:11,133 --> 00:08:14,173 Speaker 4: you know it hasn't had the final color adjustments done 162 00:08:14,213 --> 00:08:16,213 Speaker 4: to it. The sound isn't there yet. There's still a 163 00:08:16,213 --> 00:08:19,413 Speaker 4: lot more that happens afterwards, and so you know, when 164 00:08:19,413 --> 00:08:21,933 Speaker 4: you actually see the work in the context of the 165 00:08:21,933 --> 00:08:25,933 Speaker 4: film and not looping over on repeat, you know, you 166 00:08:25,973 --> 00:08:28,973 Speaker 4: see it fly by. With all of the additional work 167 00:08:28,973 --> 00:08:33,133 Speaker 4: that comes from the sound and post production teams. A 168 00:08:33,133 --> 00:08:35,733 Speaker 4: lot of things you obsess over didn't actually matter that 169 00:08:35,813 --> 00:08:38,453 Speaker 4: much in the end, and sometimes some detail that you 170 00:08:38,453 --> 00:08:43,053 Speaker 4: didn't think mattered, you're like, oh, man, more attention to that. 171 00:08:43,213 --> 00:08:44,813 Speaker 3: So tell us, tell us how you got involved with 172 00:08:44,853 --> 00:08:45,333 Speaker 3: better Man. 173 00:08:46,813 --> 00:08:51,693 Speaker 4: So we were doing some pre visualization work wedder, which 174 00:08:51,773 --> 00:08:56,133 Speaker 4: is typically a process that happens before you shoot. It's 175 00:08:56,253 --> 00:08:58,133 Speaker 4: you do. You do it in the computer. It's a 176 00:08:58,253 --> 00:09:02,813 Speaker 4: very quick and cost effective way of working out what 177 00:09:02,853 --> 00:09:05,773 Speaker 4: your shots look like, the camera angles, what the action 178 00:09:05,853 --> 00:09:08,693 Speaker 4: should be, and you can try lots of things out 179 00:09:08,773 --> 00:09:12,693 Speaker 4: quite quickly, and so they did. The ten musical sequences 180 00:09:12,693 --> 00:09:15,613 Speaker 4: in the movie were all pre visualized before we started shooting, 181 00:09:16,453 --> 00:09:19,933 Speaker 4: and it comes very cost heavy to try and do 182 00:09:20,013 --> 00:09:23,693 Speaker 4: that on the day when you're actually trying to film, 183 00:09:24,493 --> 00:09:26,693 Speaker 4: and so after seeing a couple of those sequences, I 184 00:09:26,733 --> 00:09:30,053 Speaker 4: read the script and that was me. I was all 185 00:09:30,053 --> 00:09:33,093 Speaker 4: in at that point to want to take on the challenge. 186 00:09:32,773 --> 00:09:36,373 Speaker 3: Because it's such a unique film. I I think I 187 00:09:36,413 --> 00:09:38,253 Speaker 3: think most of our audience will will have seen it, 188 00:09:38,333 --> 00:09:39,773 Speaker 3: or will at the very least be aware of it. 189 00:09:39,853 --> 00:09:42,453 Speaker 3: I just remember when I first saw the trailer and 190 00:09:42,653 --> 00:09:46,053 Speaker 3: I was like, hang on, there's an ape. Robbie Williams 191 00:09:46,413 --> 00:09:48,453 Speaker 3: is being played by an ape. Said it was kind 192 00:09:48,453 --> 00:09:52,693 Speaker 3: of like a second take. Did you have the same experience. 193 00:09:53,453 --> 00:09:56,413 Speaker 4: No, I mean I grew up in the nineties and 194 00:09:56,453 --> 00:09:59,453 Speaker 4: I was around Robbie's career the whole time. I'm very 195 00:09:59,493 --> 00:10:03,133 Speaker 4: familiar with the backdrop of which the movie takes place 196 00:10:03,253 --> 00:10:05,333 Speaker 4: and him as a character, and it just it was 197 00:10:05,413 --> 00:10:08,173 Speaker 4: just a natural fit. The other thing I find with 198 00:10:08,813 --> 00:10:11,093 Speaker 4: a lot of musical biopics is they typically cast an 199 00:10:11,133 --> 00:10:14,333 Speaker 4: actor who looks similar, or they make them look similar 200 00:10:14,413 --> 00:10:17,453 Speaker 4: through hair and makeup, but they're never quite there. There 201 00:10:17,573 --> 00:10:20,253 Speaker 4: was like, you know, like a very close replica of 202 00:10:20,293 --> 00:10:23,253 Speaker 4: that person, and sometimes it can actually bump you out 203 00:10:23,253 --> 00:10:27,493 Speaker 4: of the film a little bit. By making Robbie an 204 00:10:27,493 --> 00:10:29,093 Speaker 4: ape in the film. 205 00:10:28,853 --> 00:10:30,413 Speaker 3: You continue get a practice. 206 00:10:31,093 --> 00:10:31,413 Speaker 1: Yeah. 207 00:10:31,853 --> 00:10:36,613 Speaker 4: I mean we were very faithful to the costumes that 208 00:10:36,693 --> 00:10:39,373 Speaker 4: he wore, the hairstars that he had. You know, everything 209 00:10:39,453 --> 00:10:43,093 Speaker 4: is anchored in reality, but the actual physical look of 210 00:10:43,173 --> 00:10:46,253 Speaker 4: Robbie is very removed from the real Robbie. 211 00:10:46,253 --> 00:10:48,773 Speaker 3: It's such a good point. I'm speaking with Luke Miller 212 00:10:48,853 --> 00:10:52,653 Speaker 3: from Weta Effects about his job and specifically about his 213 00:10:52,853 --> 00:10:56,493 Speaker 3: role on the Robbie Williams biopic Better Man. There's that 214 00:10:56,613 --> 00:10:58,733 Speaker 3: one scene I've got to ask you about the scene 215 00:10:58,773 --> 00:11:01,973 Speaker 3: for Rock DJ. So we've got the numbers here, five 216 00:11:02,573 --> 00:11:06,333 Speaker 3: three hundred and thirty four frames, five digital costume chat, 217 00:11:06,733 --> 00:11:10,373 Speaker 3: fifty dancers, all filmed on location on Regent Street. I 218 00:11:10,373 --> 00:11:12,093 Speaker 3: think it seems like three and a half minutes long. 219 00:11:12,253 --> 00:11:14,173 Speaker 3: How did you go about a challenge like that? 220 00:11:15,373 --> 00:11:16,893 Speaker 4: I was going to say, I think it's five hundred 221 00:11:16,973 --> 00:11:17,893 Speaker 4: dances we had. 222 00:11:18,013 --> 00:11:22,173 Speaker 3: And five hundred okay, Yeah. 223 00:11:22,373 --> 00:11:27,333 Speaker 4: So we'd obviously planned out meticulously where we were going 224 00:11:27,413 --> 00:11:30,573 Speaker 4: to go, we'd pre visualize the whole move, we'd figured 225 00:11:30,573 --> 00:11:33,053 Speaker 4: out where we could actually physically move a camera down 226 00:11:33,093 --> 00:11:38,813 Speaker 4: the street, and we rehearsed for four days straight in 227 00:11:38,853 --> 00:11:41,333 Speaker 4: a sort of aircraft hangar. It is the only place 228 00:11:41,333 --> 00:11:42,893 Speaker 4: that was big enough that we could sort of tape 229 00:11:42,933 --> 00:11:46,053 Speaker 4: out Regent Street on the floor to practice where everyone 230 00:11:46,093 --> 00:11:49,053 Speaker 4: needed to be. And then we shot for four nights 231 00:11:49,093 --> 00:11:53,773 Speaker 4: straight in doing the different sections. And you know, there's 232 00:11:53,853 --> 00:11:58,693 Speaker 4: so so many variables in a shot like that. You know, 233 00:11:58,733 --> 00:12:01,853 Speaker 4: there's certain things like one example is the pogo sticks 234 00:12:01,893 --> 00:12:05,933 Speaker 4: the boys take. That boys all had to learn how 235 00:12:05,933 --> 00:12:08,053 Speaker 4: to pogo stick in sync to the music at a 236 00:12:08,053 --> 00:12:13,693 Speaker 4: particular time, and that stuff can't be can't be fixed 237 00:12:14,533 --> 00:12:16,733 Speaker 4: after the fact in post. That has to happen on 238 00:12:16,813 --> 00:12:19,973 Speaker 4: the street in front of the camera. And so it 239 00:12:20,053 --> 00:12:22,133 Speaker 4: was very typical for every single night for us to 240 00:12:22,133 --> 00:12:25,773 Speaker 4: do over forty takes for each section to be able 241 00:12:25,813 --> 00:12:28,213 Speaker 4: to then stitch it together to make the oner. 242 00:12:28,453 --> 00:12:33,933 Speaker 3: It's just like a fantastical logistical operation, but it's just 243 00:12:34,053 --> 00:12:36,853 Speaker 3: all of these different kind of components and dynamics that 244 00:12:36,893 --> 00:12:39,893 Speaker 3: you have to somehow coordinate to pull off something like 245 00:12:39,933 --> 00:12:42,613 Speaker 3: that is kind of extraordinary, but pull it off. You did. 246 00:12:42,693 --> 00:12:45,613 Speaker 3: Congratulations on your Oscar nomination this year. 247 00:12:45,613 --> 00:12:46,053 Speaker 1: How was that? 248 00:12:47,133 --> 00:12:50,293 Speaker 4: Oh, that was an incredible experience. I was, you know, 249 00:12:50,853 --> 00:12:55,053 Speaker 4: Better Man was definitely one of the outside movies. I 250 00:12:55,133 --> 00:13:00,413 Speaker 4: think in the in the race and you know, it 251 00:13:00,493 --> 00:13:04,173 Speaker 4: was very It was very proud and a humbling moment 252 00:13:04,253 --> 00:13:10,893 Speaker 4: for on that stage one and represent all the work 253 00:13:10,973 --> 00:13:13,253 Speaker 4: that all the artists, production everyone had put into it. 254 00:13:13,813 --> 00:13:15,653 Speaker 4: Obviously I would have loved to have gone one step 255 00:13:15,693 --> 00:13:19,653 Speaker 4: further and of won, but you know, even even just 256 00:13:19,653 --> 00:13:21,013 Speaker 4: getting nominated was incredible. 257 00:13:21,133 --> 00:13:23,693 Speaker 3: Yeah, yeah, it's amazing. So where do you see the 258 00:13:24,093 --> 00:13:26,493 Speaker 3: kind of field going? Are we heading towards a world 259 00:13:26,533 --> 00:13:28,733 Speaker 3: where you can just go to a computer and type 260 00:13:28,733 --> 00:13:31,853 Speaker 3: and a prompt and basically it'll have the perfect meeting 261 00:13:31,973 --> 00:13:33,053 Speaker 3: or crashing towards Earth? 262 00:13:34,853 --> 00:13:38,373 Speaker 4: I think that will There is a possibility that that 263 00:13:38,653 --> 00:13:41,613 Speaker 4: world exists. But the problem is is that you still 264 00:13:41,693 --> 00:13:45,213 Speaker 4: need to tell stories. And you know, one thing I 265 00:13:45,253 --> 00:13:49,253 Speaker 4: find especially with AI, is it can only draw on 266 00:13:49,293 --> 00:13:52,013 Speaker 4: what exists in the world up unto that point, right, 267 00:13:52,133 --> 00:13:54,333 Speaker 4: It can't come up with new ideas, and so you 268 00:13:54,413 --> 00:13:59,053 Speaker 4: still need people to tell come up with stories, and 269 00:13:59,573 --> 00:14:02,733 Speaker 4: to tell real ideas. I mean, I think one area 270 00:14:02,773 --> 00:14:05,773 Speaker 4: it's grateful is sort of doing some of the menial 271 00:14:05,853 --> 00:14:09,613 Speaker 4: tasks than the visual effects space, the stuff which you know, 272 00:14:09,693 --> 00:14:12,293 Speaker 4: people get very frustrated with monotonous tasks that you just 273 00:14:12,333 --> 00:14:15,053 Speaker 4: do over and over again. Absolutely we'll give that to 274 00:14:15,093 --> 00:14:18,533 Speaker 4: the machines. But I think we'll always need human beings 275 00:14:18,573 --> 00:14:19,893 Speaker 4: to tell stories. 276 00:14:19,973 --> 00:14:22,093 Speaker 3: Yeah, I hope. So look at such a pleasure to 277 00:14:22,493 --> 00:14:24,253 Speaker 3: speak with you. Thank you so much for giving us 278 00:14:24,253 --> 00:14:26,733 Speaker 3: your time, and congratulations on the success of better Man. 279 00:14:27,533 --> 00:14:28,453 Speaker 4: Awesome. Thank you Jack. 280 00:14:28,693 --> 00:14:31,733 Speaker 3: That is Luke Miller from Wetter Effects. He was nominated 281 00:14:31,773 --> 00:14:35,053 Speaker 3: for an Oscar for his work on better Man. A 282 00:14:35,173 --> 00:14:37,813 Speaker 3: visual effects supervisor. Sounds like a hell of a job. 283 00:14:37,853 --> 00:14:39,853 Speaker 3: Bay And if you missed out on seeing the Oscar 284 00:14:39,893 --> 00:14:42,453 Speaker 3: nominated better Man in Cinema's good news. It's going to 285 00:14:42,453 --> 00:14:45,813 Speaker 3: be on Neon from the twenty sixth of July, so 286 00:14:45,933 --> 00:14:48,773 Speaker 3: a week today, better Man will hit Neon will have 287 00:14:48,773 --> 00:14:50,053 Speaker 3: all the details on the news talks. 288 00:14:50,053 --> 00:14:53,693 Speaker 1: He'd be websites for more from Saturday Morning with Jack Tame. 289 00:14:53,893 --> 00:14:57,093 Speaker 1: Listen live to news talks he'd be from nine am Saturday, 290 00:14:57,333 --> 00:14:59,373 Speaker 1: or follow the podcast on iHeartRadio.