1 00:00:00,000 --> 00:00:01,920 Speaker 1: Today is the day that we cround the best in 2 00:00:01,960 --> 00:00:04,760 Speaker 1: mid Canibury, thinks to EA Networks. However, we've struck a 3 00:00:04,760 --> 00:00:08,039 Speaker 1: bit of an issue. It appears from the Facebook page 4 00:00:08,080 --> 00:00:12,119 Speaker 1: that we don't actually have a clear winner, so I've 5 00:00:12,119 --> 00:00:15,280 Speaker 1: had to bring in the heavy artillery. Would you believe 6 00:00:15,320 --> 00:00:19,079 Speaker 1: there's such thing as the National Playground Awards? Well play 7 00:00:19,079 --> 00:00:21,680 Speaker 1: Spase to be exact. The man who helps bring this 8 00:00:21,840 --> 00:00:25,239 Speaker 1: together annually from an outfit called Recreation of Heroa is 9 00:00:25,320 --> 00:00:29,400 Speaker 1: Karen Smith. Wanting to draw on his guidance, I began 10 00:00:29,480 --> 00:00:32,840 Speaker 1: by naturally asking what is it that you look for? How, Karen, 11 00:00:33,240 --> 00:00:35,440 Speaker 1: do you judge the best playground in the country. 12 00:00:35,520 --> 00:00:38,560 Speaker 2: Play elements definitely key path to it, but it's more 13 00:00:38,640 --> 00:00:41,560 Speaker 2: about what community has been the same and the journey, 14 00:00:41,640 --> 00:00:45,080 Speaker 2: you know, what reflects the playground and the local identities, 15 00:00:45,080 --> 00:00:47,479 Speaker 2: What are the stories and what are the needs in 16 00:00:47,479 --> 00:00:49,360 Speaker 2: that area too. You know a lot of really good 17 00:00:49,360 --> 00:00:52,159 Speaker 2: playgrounds have met a bit of a gap where you know, 18 00:00:52,200 --> 00:00:55,000 Speaker 2: people don't have the toys in at home and they 19 00:00:55,000 --> 00:00:57,200 Speaker 2: need the space to release a bit of energy and 20 00:00:57,240 --> 00:00:59,200 Speaker 2: maybe connects as a bit of a community, you know. 21 00:00:59,320 --> 00:01:01,440 Speaker 2: So I think that's what makes it a good playground, 22 00:01:01,480 --> 00:01:02,600 Speaker 2: it becomes that community. 23 00:01:02,960 --> 00:01:06,680 Speaker 1: What's the most unusual or creative feature that you've spotted 24 00:01:06,680 --> 00:01:07,320 Speaker 1: in a playground? 25 00:01:07,400 --> 00:01:10,640 Speaker 2: Karen, It was a bit of a hard one because 26 00:01:11,360 --> 00:01:13,520 Speaker 2: I come from a pretty wacky world of playgrounds and 27 00:01:13,760 --> 00:01:15,800 Speaker 2: parks and things like that, so we always see some 28 00:01:15,880 --> 00:01:17,600 Speaker 2: weird stuff and we kind of getne to it. But 29 00:01:18,040 --> 00:01:21,280 Speaker 2: probably the wackiest would be just a bit down the 30 00:01:21,360 --> 00:01:24,319 Speaker 2: road from you and Homadu, the steampunk playground there, and 31 00:01:24,560 --> 00:01:26,720 Speaker 2: you look at that on first inspection you go, oh, 32 00:01:26,760 --> 00:01:29,600 Speaker 2: that's pretty wacky. But they've really embraced the steampunk side 33 00:01:29,600 --> 00:01:32,319 Speaker 2: of things. You know, there's lots of really cool design 34 00:01:32,400 --> 00:01:35,080 Speaker 2: features in their playground down there. So heads off to 35 00:01:35,080 --> 00:01:37,880 Speaker 2: Omadou for being a bit weird, being a bit imaginative, 36 00:01:37,920 --> 00:01:39,840 Speaker 2: and really leaning into that sort of local identity. 37 00:01:39,880 --> 00:01:43,960 Speaker 1: They've done a couple of nearby parks which locals are 38 00:01:43,959 --> 00:01:46,880 Speaker 1: prepared to travel for and always rave about. Then you 39 00:01:47,000 --> 00:01:50,120 Speaker 1: see play at Caroline Bay, and then also in christ 40 00:01:50,200 --> 00:01:53,120 Speaker 1: Church that Margaret Mayhey playground, which happens to be just 41 00:01:53,160 --> 00:01:56,040 Speaker 1: across the road from our christ Church end in my office, 42 00:01:56,320 --> 00:01:59,160 Speaker 1: So that's dangerously convenient. Why do you think it is 43 00:01:59,200 --> 00:02:01,720 Speaker 1: that people are drawing into those spaces, like what makes 44 00:02:01,760 --> 00:02:03,560 Speaker 1: them elite? 45 00:02:04,080 --> 00:02:07,440 Speaker 2: Yeah, a great question. The Margaret Mahee Playground was probably 46 00:02:07,440 --> 00:02:10,160 Speaker 2: one of the first sort of true destination spaces. And 47 00:02:10,360 --> 00:02:12,800 Speaker 2: I'll probably get kicked in the comments on from my 48 00:02:12,919 --> 00:02:15,120 Speaker 2: areas around this, but that was probably truly one of 49 00:02:15,120 --> 00:02:17,720 Speaker 2: those ones where it was it was post rebuild and 50 00:02:17,760 --> 00:02:19,359 Speaker 2: it was a real sense of you know, bringing people 51 00:02:19,400 --> 00:02:21,840 Speaker 2: back into the CBD and christ Church and it's a 52 00:02:21,880 --> 00:02:25,600 Speaker 2: really good example of a big destination space which sort 53 00:02:25,600 --> 00:02:28,560 Speaker 2: of catered to a large amount of different play opportunities, 54 00:02:28,560 --> 00:02:32,160 Speaker 2: which is really great in Caroline Bay and Timado. That 55 00:02:32,480 --> 00:02:37,399 Speaker 2: was a awesome example of community engagement actually led by 56 00:02:37,560 --> 00:02:41,000 Speaker 2: a bunch of community volunteers. So they did a fantastic 57 00:02:41,120 --> 00:02:45,720 Speaker 2: job working with Timito District Council delivering probably the undeliverable. 58 00:02:46,160 --> 00:02:48,359 Speaker 2: You know, they really leant on a lot of sponsorship, 59 00:02:48,400 --> 00:02:53,359 Speaker 2: goodwill and in sourcing money and creative ways, and they've 60 00:02:53,400 --> 00:02:57,240 Speaker 2: delivered an outstanding playground and you know, something that people 61 00:02:57,240 --> 00:02:59,839 Speaker 2: are willing to travel to, and I think that's really remarkable. 62 00:03:01,000 --> 00:03:03,720 Speaker 1: What's your measure of success when you've got the kidlets 63 00:03:03,760 --> 00:03:04,320 Speaker 1: in tow. 64 00:03:06,040 --> 00:03:09,720 Speaker 2: My measure of success is if they're still playing after 65 00:03:09,800 --> 00:03:13,880 Speaker 2: half an hour. If they're sort of bored within ten 66 00:03:13,960 --> 00:03:16,520 Speaker 2: minutes or you know, bored under their half an hour area, 67 00:03:16,639 --> 00:03:19,400 Speaker 2: then it's missed the mark a little bit somewhere. Whereas 68 00:03:19,400 --> 00:03:22,639 Speaker 2: if it's given them the space, because imagination least to 69 00:03:22,680 --> 00:03:25,120 Speaker 2: sort of creative play ideas and things like that. So 70 00:03:25,520 --> 00:03:28,120 Speaker 2: if it gives them an opportunity to be curious, to 71 00:03:28,320 --> 00:03:30,040 Speaker 2: play in a way that they feel and not sort 72 00:03:30,040 --> 00:03:32,919 Speaker 2: of you know, if some playgrounds are built and developed 73 00:03:33,040 --> 00:03:35,560 Speaker 2: to dictate how you can play, and some are built 74 00:03:35,560 --> 00:03:37,800 Speaker 2: and developed so it's up to the kids on how 75 00:03:37,800 --> 00:03:39,560 Speaker 2: they use the space, and I think those ones are 76 00:03:39,560 --> 00:03:41,280 Speaker 2: the real success story. You look at sort of the 77 00:03:41,320 --> 00:03:44,200 Speaker 2: built environment right where your slides and your monkey bars 78 00:03:44,200 --> 00:03:46,400 Speaker 2: and your swings and things like that, there are a 79 00:03:46,560 --> 00:03:48,720 Speaker 2: myriad of other play items. You know that the world 80 00:03:48,760 --> 00:03:50,760 Speaker 2: is kind of endless in their world now, it's amazing 81 00:03:50,760 --> 00:03:53,760 Speaker 2: what's out there. But you know, those natural elements as 82 00:03:53,800 --> 00:03:56,600 Speaker 2: well are equally as important, I believe as well. So 83 00:03:57,200 --> 00:03:59,120 Speaker 2: if you can, if you can have sort of areas 84 00:03:59,120 --> 00:04:02,160 Speaker 2: which bring into maybe a bit more of the environment, 85 00:04:02,200 --> 00:04:05,160 Speaker 2: you know, the tile and understanding their own backyard a 86 00:04:05,160 --> 00:04:07,920 Speaker 2: little bit more, that's great. Water play. If you can, 87 00:04:08,000 --> 00:04:10,400 Speaker 2: if you've got the ability to do it, that's fantastic, 88 00:04:10,440 --> 00:04:12,600 Speaker 2: you know. I often talk about the power of water. 89 00:04:13,040 --> 00:04:15,520 Speaker 2: You think about a really hot day and you've been 90 00:04:15,600 --> 00:04:17,600 Speaker 2: knacked from work and you have a shower, you feel 91 00:04:17,600 --> 00:04:19,520 Speaker 2: a million backs. So it's the same for kids. You know. 92 00:04:19,560 --> 00:04:22,040 Speaker 2: It's the whole touch and feel and sensory element of 93 00:04:22,480 --> 00:04:25,120 Speaker 2: water which can actually be quite a calming but also 94 00:04:25,240 --> 00:04:27,760 Speaker 2: brilliant play aspect to any sort of playground. 95 00:04:28,560 --> 00:04:31,479 Speaker 1: Although a consequence of that can be I took young 96 00:04:31,520 --> 00:04:35,120 Speaker 1: Ellis to the Timuld playground on the weekend and you 97 00:04:35,200 --> 00:04:38,000 Speaker 1: have some residents in the ponds nearby, the duckies and 98 00:04:38,040 --> 00:04:41,080 Speaker 1: the swans, and she wasn't too keen about them chasing 99 00:04:41,160 --> 00:04:41,560 Speaker 1: after it. 100 00:04:41,839 --> 00:04:44,720 Speaker 2: No, Yeah, and that can cause some machine, specially this 101 00:04:44,760 --> 00:04:46,400 Speaker 2: time of year when they might be protecting some of 102 00:04:46,440 --> 00:04:50,800 Speaker 2: their own own little lies of course. Yeah, but hey, look, 103 00:04:50,920 --> 00:04:55,680 Speaker 2: if there's a chance to write a swan, go for it, 104 00:04:52,920 --> 00:04:53,040 Speaker 2: you know,