1 00:00:00,520 --> 00:00:04,520 Speaker 1: Government's reducing the housing density plan yet again. First they 2 00:00:04,559 --> 00:00:06,880 Speaker 1: said two million new homes in Auckland, then a lowered 3 00:00:06,880 --> 00:00:09,560 Speaker 1: that to one point six. Now Bishops is one point four. 4 00:00:09,720 --> 00:00:12,160 Speaker 1: Richard Hill's Aukland City councilor hey Richard, how. 5 00:00:12,080 --> 00:00:14,400 Speaker 2: Are you cured it? How's it going good? 6 00:00:14,440 --> 00:00:17,360 Speaker 1: Does it actually matter this number? Does it actually mean anything? 7 00:00:19,440 --> 00:00:22,200 Speaker 2: I mean, the overall number, no matter what it is, 8 00:00:22,200 --> 00:00:25,360 Speaker 2: is a capacity target, So it's if every single person 9 00:00:26,160 --> 00:00:31,160 Speaker 2: develops their property to the fullest height and sur size possible, 10 00:00:31,480 --> 00:00:35,640 Speaker 2: like everyone. So kind of it's not It's always been 11 00:00:35,640 --> 00:00:40,519 Speaker 2: a theoretical figure anyway. But the one point four was 12 00:00:40,560 --> 00:00:43,320 Speaker 2: a surprise. I think the day before we were expected 13 00:00:43,400 --> 00:00:46,400 Speaker 2: one point six, as we we've been working on the 14 00:00:46,440 --> 00:00:48,600 Speaker 2: last six weeks, and then it changed to one point four. 15 00:00:48,800 --> 00:00:52,080 Speaker 2: But here's the complicated bit that everyone won't understand. But 16 00:00:52,640 --> 00:00:55,160 Speaker 2: the National Policy Statement for Urban Development, which is a 17 00:00:55,240 --> 00:00:59,920 Speaker 2: legal requirement, and that's the apps earning around stations and towns, 18 00:01:00,120 --> 00:01:04,120 Speaker 2: enters and all that sort of thing, will require us 19 00:01:04,120 --> 00:01:07,080 Speaker 2: to get to about one point six anyway, So the 20 00:01:07,120 --> 00:01:10,840 Speaker 2: one point four is really a moot point because to 21 00:01:10,920 --> 00:01:12,600 Speaker 2: do all the things that we legally have to do 22 00:01:13,160 --> 00:01:16,199 Speaker 2: across the city. It gets us to about one point six. 23 00:01:16,240 --> 00:01:17,560 Speaker 2: We're just slightly under. 24 00:01:19,240 --> 00:01:21,920 Speaker 1: So in short, in short, the one point four doesn't 25 00:01:21,920 --> 00:01:24,479 Speaker 1: mean much. Let's not read too much into it. 26 00:01:24,520 --> 00:01:26,320 Speaker 2: What what's just politics? Ifect where? 27 00:01:26,400 --> 00:01:29,399 Speaker 1: Yeah? Yeah, where does the does it change where you 28 00:01:30,480 --> 00:01:33,280 Speaker 1: zone where you allow high rises to go? 29 00:01:35,600 --> 00:01:39,360 Speaker 2: The number that changed not really, it means that we're not, 30 00:01:40,360 --> 00:01:44,080 Speaker 2: you know, I guess pushing to put it that little 31 00:01:44,080 --> 00:01:48,520 Speaker 2: bit further, maybe with a bit of additional height around 32 00:01:48,560 --> 00:01:52,160 Speaker 2: the place, but really we're still going to be zoning. 33 00:01:52,480 --> 00:01:54,920 Speaker 2: You know. Where this came from was that that mdrs 34 00:01:55,000 --> 00:01:58,160 Speaker 2: three stories on every single property. We've already moved to 35 00:01:58,200 --> 00:02:01,120 Speaker 2: a situation where it makes a bit more sense around 36 00:02:01,360 --> 00:02:04,440 Speaker 2: where infrastructure is and where the jobs are and things 37 00:02:04,480 --> 00:02:07,960 Speaker 2: like that. This again, we asked for this flexibility, but 38 00:02:08,040 --> 00:02:12,840 Speaker 2: we didn't ask through a solid number. But now now 39 00:02:12,880 --> 00:02:14,359 Speaker 2: it's largely the same as it was a couple of 40 00:02:14,400 --> 00:02:17,239 Speaker 2: days ago, because because we have to get to around 41 00:02:17,280 --> 00:02:18,639 Speaker 2: one point six anyway. 42 00:02:18,560 --> 00:02:20,240 Speaker 1: Right, Okay, it sounds like a bit of a waste 43 00:02:20,280 --> 00:02:23,360 Speaker 1: of time. Do you have maps, David Seamour says, you 44 00:02:23,360 --> 00:02:25,360 Speaker 1: guys have got maps. Have you been shown any maps 45 00:02:25,360 --> 00:02:26,880 Speaker 1: of where the houses will actually end. 46 00:02:26,919 --> 00:02:32,600 Speaker 2: Up, so we don't this. This is the confusion as well. 47 00:02:33,120 --> 00:02:36,120 Speaker 2: There's never a system where we just put in a 48 00:02:36,240 --> 00:02:38,799 Speaker 2: number and then a map spits out the other end. 49 00:02:39,240 --> 00:02:41,200 Speaker 2: The way it works is we put all the different 50 00:02:41,360 --> 00:02:44,760 Speaker 2: controls in, so you know, six stories around centers and 51 00:02:45,160 --> 00:02:48,640 Speaker 2: ten stories around translations, and move it around here, et cetera, 52 00:02:48,760 --> 00:02:53,680 Speaker 2: and then you put all that data into the system 53 00:02:54,240 --> 00:02:56,680 Speaker 2: and all the controls change the shape of the map. 54 00:02:56,880 --> 00:02:59,120 Speaker 2: We haven't done that work. I've been working six weeks 55 00:02:59,160 --> 00:03:03,480 Speaker 2: with everyone to get them to understand the one point 56 00:03:03,520 --> 00:03:05,600 Speaker 2: six and say here are the options how you could 57 00:03:05,600 --> 00:03:07,840 Speaker 2: do it, where you might remove it from. Then it 58 00:03:07,840 --> 00:03:10,760 Speaker 2: has to go into like a whole modeling system because 59 00:03:10,800 --> 00:03:14,040 Speaker 2: every part of the city is different. So some areas 60 00:03:14,080 --> 00:03:16,880 Speaker 2: have sections that are like six hundred square meters and 61 00:03:16,919 --> 00:03:19,239 Speaker 2: then other parts of the city about eight or nine hundred. 62 00:03:19,320 --> 00:03:24,320 Speaker 2: So every time you move some of the zoning, then 63 00:03:24,360 --> 00:03:26,560 Speaker 2: that means something quite different in each part of the city. 64 00:03:26,600 --> 00:03:29,320 Speaker 2: So it's not just as simple as clicking a switch 65 00:03:29,400 --> 00:03:32,640 Speaker 2: or pressing a button as some people think, which changes 66 00:03:32,680 --> 00:03:35,160 Speaker 2: the maps. So there's no map. There's no magical maps 67 00:03:35,160 --> 00:03:36,160 Speaker 2: that we've got anywhere. 68 00:03:36,520 --> 00:03:38,640 Speaker 1: Lichend Hell's Aorten Council. I appreciate your time. 69 00:03:39,480 --> 00:03:42,440 Speaker 2: For more from Early Edition with Ryan Bridge, Listen live 70 00:03:42,560 --> 00:03:45,560 Speaker 2: to news talks. It'd be from five am weekdays, or 71 00:03:45,640 --> 00:03:47,560 Speaker 2: follow the podcast on iHeartRadio