1 00:00:00,160 --> 00:00:03,320 Speaker 1: Labour's keeping this policy, the policy train rolling, I should 2 00:00:03,360 --> 00:00:05,960 Speaker 1: say this time it's all about video games. If elected, 3 00:00:06,040 --> 00:00:09,600 Speaker 1: they plan to expand the game development Rebate, which gives 4 00:00:09,680 --> 00:00:12,119 Speaker 1: Kiwi studios access to forty million bucks a year to 5 00:00:12,119 --> 00:00:15,600 Speaker 1: grow the industry. Joe Joy rather Keen is executive director 6 00:00:15,680 --> 00:00:18,080 Speaker 1: of the Game Developers Association. With me this morning, Joy, 7 00:00:18,120 --> 00:00:20,079 Speaker 1: good morning, good morning. 8 00:00:20,120 --> 00:00:21,080 Speaker 2: How are you very well? 9 00:00:21,120 --> 00:00:27,880 Speaker 1: Thank you? How many studios use the current subsidy. 10 00:00:26,840 --> 00:00:30,280 Speaker 2: At the moment we have forty one studios accessing the subsidy. 11 00:00:30,440 --> 00:00:32,600 Speaker 1: And is all the money, because I think it's up 12 00:00:32,640 --> 00:00:35,240 Speaker 1: to forty million a year, is all the money that's 13 00:00:35,280 --> 00:00:37,960 Speaker 1: currently on the table being taken up being used? 14 00:00:38,920 --> 00:00:42,840 Speaker 2: No, not at all. So this particular well the twenty 15 00:00:42,840 --> 00:00:47,080 Speaker 2: twenty five financial year, we had twenty four million used 16 00:00:47,080 --> 00:00:49,159 Speaker 2: out of that forty million allocation. 17 00:00:49,400 --> 00:00:52,320 Speaker 1: Right, And is that because people there aren't enough companies 18 00:00:52,600 --> 00:00:54,520 Speaker 1: out there to actually take it or people don't know 19 00:00:54,560 --> 00:00:54,920 Speaker 1: about it. 20 00:00:56,400 --> 00:01:00,520 Speaker 2: It's definitely more and not enough people qualify for it. 21 00:01:01,200 --> 00:01:04,640 Speaker 2: So we have a lot of developers that are small, 22 00:01:04,720 --> 00:01:08,520 Speaker 2: maybe one to three staff, that are turning over less 23 00:01:08,560 --> 00:01:13,360 Speaker 2: than two hundred dollars, and so they weren't able to 24 00:01:13,560 --> 00:01:17,639 Speaker 2: access the rebate based on that entry qualification right. 25 00:01:17,480 --> 00:01:20,080 Speaker 1: And they will now be at well, assuming labor gets 26 00:01:20,120 --> 00:01:22,600 Speaker 1: into power then they would be eligible for it. What 27 00:01:22,760 --> 00:01:25,440 Speaker 1: constitutions gaming, What do you actually have to be doing? 28 00:01:27,400 --> 00:01:30,399 Speaker 2: So it's actually game development, so it's the creation of 29 00:01:31,200 --> 00:01:37,120 Speaker 2: video games essentially, and it's an industry that's It's very interesting. Actually, 30 00:01:38,040 --> 00:01:40,000 Speaker 2: when you're making a video game, you don't normally have 31 00:01:40,120 --> 00:01:42,560 Speaker 2: any income at all, so it's very hard to make 32 00:01:42,600 --> 00:01:45,959 Speaker 2: a video game without money. And then once your game 33 00:01:46,040 --> 00:01:47,920 Speaker 2: is made and you release it to the world, then 34 00:01:47,960 --> 00:01:52,320 Speaker 2: you might make money. So what the rebate actually does 35 00:01:52,360 --> 00:01:57,160 Speaker 2: is it just helps give the studios a bit more 36 00:01:57,200 --> 00:01:59,880 Speaker 2: resource to be able to go off and make the 37 00:02:00,160 --> 00:02:02,720 Speaker 2: games and get them out there. We have a fabulous, 38 00:02:02,720 --> 00:02:07,840 Speaker 2: fabulous development agency called Code who helped the smaller studios 39 00:02:07,840 --> 00:02:11,000 Speaker 2: get ready for launching games and to ensure that they 40 00:02:11,000 --> 00:02:12,840 Speaker 2: are successful games very quickly. 41 00:02:12,840 --> 00:02:15,200 Speaker 1: How many businesses have used it have been successful? Do 42 00:02:15,240 --> 00:02:15,480 Speaker 1: we know? 43 00:02:17,760 --> 00:02:23,680 Speaker 2: Oh? Actually most of them. So we have companies like 44 00:02:23,720 --> 00:02:27,680 Speaker 2: pick Park who are award winning developers, Dinosaur Polo Club, 45 00:02:27,960 --> 00:02:30,440 Speaker 2: Grindy Gear Games and they pass of Excel too, which 46 00:02:30,480 --> 00:02:34,400 Speaker 2: is New Zealand's most successful game at the moment, but 47 00:02:35,120 --> 00:02:38,000 Speaker 2: every game that comes out just really seems to resonate 48 00:02:38,120 --> 00:02:41,160 Speaker 2: and the world curn't good enough of New Zealand developed games. 49 00:02:41,280 --> 00:02:43,280 Speaker 1: Droy appreciate your time this morning. Thanks for being with me. 50 00:02:43,400 --> 00:02:47,080 Speaker 1: Joy Keen New Zealand Game Developers Association for more from 51 00:02:47,120 --> 00:02:50,400 Speaker 1: Early Edition with Ryan Bridge. 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