WEBVTT - 5 things about buying property in the metaverse

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<v Speaker 1>Hello, I'm Don Tan from the C Money M team

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<v Speaker 1>with the five things you need to know about buying

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<v Speaker 1>property in the metaverse. The metaverse is expected to generate

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<v Speaker 1>up to $5 trillion in economic value by 2030 as

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<v Speaker 1>it promises a richer environment to work, shop play and

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<v Speaker 1>socialize online on this podcast. We'll hear from Samuel Huber,

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<v Speaker 1>CEO of Land Vault, a virtual construction firm

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<v Speaker 1>that helps brands build their presence in the Metaverse. Sam,

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<v Speaker 1>thanks for joining us. Thanks for having me. So first off,

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<v Speaker 1>tell me something about yourself and what you do in

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<v Speaker 1>the metaverse,

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<v Speaker 2>run a company called Land Vault, which we qualify as

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<v Speaker 2>a construction company but in the virtual worlds. So we

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<v Speaker 2>provide a full end to end solution for big brands

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<v Speaker 2>and even governments now who want to create metaverse experiences

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<v Speaker 2>and worlds. So we take care of the creation

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<v Speaker 2>layer, helping them come up with amazing ideas and bringing

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<v Speaker 2>that to life in virtual worlds. But we also build

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<v Speaker 2>the technology to then deploy the content monetize the content

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<v Speaker 2>and help them with an end to end solution, mastercard,

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<v Speaker 2>for example, who was basically trying to create a virtual

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<v Speaker 2>event for their teams and to educate their customers about

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<v Speaker 2>specifically one of the initiatives that they support for three months.

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<v Speaker 2>We run multiple events during that platform. Another example is

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<v Speaker 2>Standard Chartered the bank.

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<v Speaker 2>Their activation was more around hiring and talent acquisition specifically

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<v Speaker 2>as they were trying to build a web three team.

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<v Speaker 2>So they thought, where are we going to find a

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<v Speaker 2>web three audience? Let's find them in the metaverse. We

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<v Speaker 2>were also involved with the fashion week last year where

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<v Speaker 2>we were basically selling virtual product for big brands like

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<v Speaker 2>Tommy Hilfiger, l'oreal and so on. And that generated a

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<v Speaker 2>significant amount of sales. So there's different things that you

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<v Speaker 2>can achieve in the metaverse. We like to think of

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<v Speaker 2>it as a 3d version of the internet.

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<v Speaker 2>So things that you can do on the internet, like

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<v Speaker 2>targeting new users, building communities or selling products are things

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<v Speaker 2>that you can also do in the metaverse. But in

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<v Speaker 2>three dimension, we have clients from financial services to fashion

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<v Speaker 2>to automotive. We even work with big governments now in

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<v Speaker 2>the Middle East who are using the metaverse as a

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<v Speaker 2>tourism platform. What best way to showcase a country like

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<v Speaker 2>Dubai than recreating it in three dimension. Showcasing the best entertainment,

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<v Speaker 2>the best hotels, the best restaurant

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<v Speaker 2>actually visit it in three dimension before you actually go

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<v Speaker 2>there and enter the master suite in the Bour Arab

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<v Speaker 2>and understand what it would feel to be there, you know,

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<v Speaker 2>you are actually more likely to end up visiting or

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<v Speaker 2>purchasing it. So it's a great showcase. And we like

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<v Speaker 2>to think that the metaverse is the next best thing

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<v Speaker 2>after reality.

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<v Speaker 1>How big is the market opportunity here? In terms of

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<v Speaker 1>the value of virtual

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<v Speaker 2>land, the value of virtual land is really about what

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<v Speaker 2>you can make of it, what you can develop from it.

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<v Speaker 2>It's a little bit

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<v Speaker 2>like in the real world where land itself, how valuable

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<v Speaker 2>it is. It's hard to know, but it's really about

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<v Speaker 2>what you can build on top of it. Can you

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<v Speaker 2>build a business on top of that land? And it's

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<v Speaker 2>pretty much the same in the metaverse. You have areas

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<v Speaker 2>of the virtual world where you have maybe more celebrities.

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<v Speaker 2>So it's more expensive. But at the end of the day,

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<v Speaker 2>it's about the capabilities of the platform. What can you

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<v Speaker 2>build on that land? So for example, if you can

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<v Speaker 2>build an E commerce shop in 3D to sell your

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<v Speaker 2>virtual clothes and you can make a million dollars a month,

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<v Speaker 2>then

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<v Speaker 2>that's the opportunity. That's what the land enables you to do.

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<v Speaker 2>Think of the land as a three dimensional website. It's

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<v Speaker 2>not about how many websites you have. It's about how

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<v Speaker 2>much traffic you can drive to a website and what

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<v Speaker 2>do you do with that audience if you are able

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<v Speaker 2>to convert your users? So they buy your product, you

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<v Speaker 2>only need one location, one business. So it's the same

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<v Speaker 2>in the verse, you don't need to have a huge

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<v Speaker 2>amount of land. What you need to create is a

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<v Speaker 2>real reason for people to go there. Give them something

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<v Speaker 2>fun engaging to do so that people spend time and

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<v Speaker 2>eventually if you want, they can also buy products and

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<v Speaker 2>buy items. So the metaverse is not really a new

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<v Speaker 2>way to do business. It's just a new interface, a

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<v Speaker 2>new three dimensional interface to be able to do things

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<v Speaker 2>in more engaging, more realistic ways. But at the end

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<v Speaker 2>of the day, it's all about people and what they

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<v Speaker 2>can do, how

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<v Speaker 1>are digital lands transacted? Then, I mean, how do you

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<v Speaker 1>actually go about saying I want to buy some of

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<v Speaker 1>this in digital

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<v Speaker 2>space. Most of those platforms are what we call on chain.

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<v Speaker 2>So on the Blockchain

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<v Speaker 2>and individual land, which is a fraction of the map

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<v Speaker 2>of that platform. They are individual N F T s.

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<v Speaker 2>So N F T s are non fungible tokens. So

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<v Speaker 2>these are basically unique coordinates that you get to own.

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<v Speaker 2>So once you own the N F T, you put

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<v Speaker 2>it in your wallet, it's yours and you can develop

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<v Speaker 2>it and you own the business model on top of it.

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<v Speaker 2>So this is how those are transacted. So you can

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<v Speaker 2>go to any nt marketplace like open sea for example,

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<v Speaker 2>or blur and just simply look for land and you

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<v Speaker 2>will be able to buy and sell NTS in that market.

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<v Speaker 2>We own actually a big portfolio of land. We've invested

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<v Speaker 2>quite early in land on platforms like the sandbox and

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<v Speaker 2>the central land and been through the whole journey of

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<v Speaker 2>seeing parcels go from $50 all the way to $20,000

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<v Speaker 2>and now back to 10,000. So it's been a pretty

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<v Speaker 2>exciting real estate market, very volatile. We developed over 200

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<v Speaker 2>parcels and that amounts to about 100 million square feet

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<v Speaker 2>if you are translating that in the real world. So

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<v Speaker 2>it's a significant amount of real estate development that we've made.

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<v Speaker 1>We are looking at five things to know about buying

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<v Speaker 1>property in the metaverse. We learned that the metaverse is

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<v Speaker 1>basically a 3d version of the internet where many big

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<v Speaker 1>brands are building their presence through unique experiences and the

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<v Speaker 1>value of virtual land. All depends on what content is

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<v Speaker 1>created

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<v Speaker 1>on top of it. You need engaging and realistic content

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<v Speaker 1>for people to stay in your metaverse. Space buying land

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<v Speaker 1>in the metaverse is done through marketplaces that run on

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<v Speaker 1>the Blockchain network and are transacted using non fungible tokens

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<v Speaker 1>or

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<v Speaker 1>so for people who might want to buy land in

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<v Speaker 1>the metaphors, how should they go about doing it safely?

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<v Speaker 2>It's an investment. So of course, it is risky. The

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<v Speaker 2>last couple of years, everything was going up, it was

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<v Speaker 2>a bull market. So it felt safe when in fact,

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<v Speaker 2>it really wasn't. The key is to think about utility.

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<v Speaker 2>What are you going to do with this land because

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<v Speaker 2>just holding it and hoping that someone else will buy

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<v Speaker 2>it off you for more money. That's pure speculation. This

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<v Speaker 2>is not a safe

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<v Speaker 2>way to invest. The metaverse itself is not necessarily more

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<v Speaker 2>prone to scam. I would say that crypto and Web

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<v Speaker 2>three which does power the MERS because there is so

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<v Speaker 2>much financial incentives and it's vastly unregulated that did attract

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<v Speaker 2>people who were taking shortcuts or looking for quick profits

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<v Speaker 2>and sometimes at the expense of others. I think we've

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<v Speaker 2>seen a lot of those people getting flushed out. Obviously,

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<v Speaker 2>we have big scandals and smaller scandals and it's a

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<v Speaker 2>natural progression.

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<v Speaker 2>Unfortunately, of technology, there were also a lot of scam,

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<v Speaker 2>you know, in the first web revolution with websites that

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<v Speaker 2>promise things that didn't actually happen. We have to be careful,

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<v Speaker 2>the regulation is starting to happen. And I think overall

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<v Speaker 2>this is a good thing for the industry.

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<v Speaker 1>What does being careful look like though for the average investor?

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<v Speaker 1>Like what can you do realistically simple

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<v Speaker 2>things like do not click on links that you do

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<v Speaker 2>not know about, do not respond to

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<v Speaker 2>such as on Discord, which is where a lot of

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<v Speaker 2>scam is happening. Do not connect your wallets to websites

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<v Speaker 2>that you do not know basic things that we have

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<v Speaker 2>learned through time on the internet. Do not put your

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<v Speaker 2>credit card details. If it's not https connection, that's natural now.

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<v Speaker 2>But in 2000, this was not. So I think it's

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<v Speaker 2>just about relearning the new rules of web three, there

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<v Speaker 2>are a few nuances, but at the end of the day,

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<v Speaker 2>you know, a digital wallet is still real money. And

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<v Speaker 2>so just like you wouldn't open your wallet in front

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<v Speaker 2>of

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<v Speaker 2>strangers necessarily, you should also be careful in that way

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<v Speaker 2>in the digital

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<v Speaker 1>world. How is Landolt using AI perhaps to enhance the

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<v Speaker 1>metaverse experience and make it more accessible?

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<v Speaker 2>We started to use generative ai to many prototype environments.

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<v Speaker 2>So if we go to a client and the client

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<v Speaker 2>wants us to build a hotel, for example, even though

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<v Speaker 2>every hotel and building would be different, there are elements

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<v Speaker 2>that are consistent. For example, a number of floors, you know,

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<v Speaker 2>a structure with lifts,

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<v Speaker 2>things like this. So we can use A I to

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<v Speaker 2>kind of prototype the core of the experience and then

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<v Speaker 2>use our own internal development to tweak to make it

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<v Speaker 2>really unique. So we are basically able to do that

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<v Speaker 2>a lot faster. One of the problems in the metaverse

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<v Speaker 2>right now is generally the lack of things to do

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<v Speaker 2>and the lack of things to do comes from the

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<v Speaker 2>limitation with the content. There's just not enough experiences out

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<v Speaker 2>there to build a true network. We have monitored about

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<v Speaker 2>2000 experiences in the metaverse today.

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<v Speaker 2>Imagine if the internet only had 2000 websites that would

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<v Speaker 2>be a very, very small network. So we need more content,

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<v Speaker 2>we need more things to do to accelerate that. We

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<v Speaker 2>need to give tools for people to make it easier

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<v Speaker 2>for them to build. So A I is going to

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<v Speaker 2>enable people to build things quicker, to build things faster.

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<v Speaker 2>And as a result, it would be cheaper, meaning that

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<v Speaker 2>more people

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<v Speaker 2>will be able to build today, you know, an average

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<v Speaker 2>metaverse activation probably costs $100,000 let's say, which is fine

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<v Speaker 2>for big brands. And this is the reason why the

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<v Speaker 2>only ones building are brands. But the metaverse is not

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<v Speaker 2>meant to be a giant mall with only brands there.

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<v Speaker 2>We want people to be able to create content, right?

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<v Speaker 2>And so this is what needs to happen for the

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<v Speaker 2>metaverse to become mainstream. We need more tools, we need

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<v Speaker 2>to democratize the creation layer so that everyone can start

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<v Speaker 2>building more content. And this will create the size of

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<v Speaker 2>the network and the diversity of content that we need

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<v Speaker 2>for the metaverse to actually go beyond the hype Samuel.

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<v Speaker 2>Thank you very much. Thanks for having me.

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<v Speaker 1>Well, that wraps up our discussion on investing in virtual

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<v Speaker 1>land in the metaverse. We learned that the metaverse is

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<v Speaker 1>basically a 3d version of the internet where many big

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<v Speaker 1>brands are building their presence through unique experiences

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<v Speaker 1>and the value of virtual land. Well, it all depends

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<v Speaker 1>on what content is created on top of it, you

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<v Speaker 1>need engaging and realistic content for people to stay in

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<v Speaker 1>your metaverse. Space, buying land in the metaverse is done

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<v Speaker 1>through marketplaces that run on the Blockchain network and are

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<v Speaker 1>transacted using non fungible tokens or N F T s.

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<v Speaker 1>But just like other investments, there are risks to buying

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<v Speaker 1>virtual property and investors need to be vigilant online to

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<v Speaker 1>avoid getting scammed.

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<v Speaker 1>And finally artificial intelligence or A I can play a

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<v Speaker 1>big role in making the metaverse more accessible via tools

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<v Speaker 1>that will help people build their own content. Those were

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<v Speaker 1>the five things you need to know about buying property

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<v Speaker 1>in the metaverse. My guest today Samuel Hooper, Ceo of

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<v Speaker 1>land Fault Money Mind airs every Saturday at 10 30

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<v Speaker 1>PM on Media Corp C N A. You can also

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<v Speaker 1>catch us online at C N A dot Asia or

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<v Speaker 1>on youtube.