Speaker 1: Let's go. Let's go.
Speaker 2: We're going into hiding Melbourne.
Speaker 1: Morning, Melbourne. Yes, it's back Melbourne's biggest game of hide
Speaker 1: and seek. If you're new to this little adventure we
Speaker 1: call the show. How this works?
Speaker 2: Is that quite popular demand?
Speaker 1: Yeah? Also, people loved it last year they want to
Speaker 1: get involved again. So how it works is, at some point,
Speaker 1: it's not this week, but very soon, without notice, we
Speaker 1: will go into hiding. We will leave the studio, we
Speaker 1: fully relocate and hide somewhere in Melbourne. Now it's important
Speaker 1: to point out it's never a house, it's not a hospital,
Speaker 1: and it's not a school.
Speaker 2: That's right.
Speaker 1: Everywhere else is fair game.
Speaker 2: But you need to be listening because we're not going
Speaker 2: to warn you when we go. The game will begin
Speaker 2: when we say it begins, and the clock will be.
Speaker 1: It just without a trace. Now here's the go. When
Speaker 1: we do go into hiding, we live there, We take
Speaker 1: in all our supplies. We do not let eve. We
Speaker 1: go a little bit cray kray.
Speaker 2: Yeah, and we're literally locked in there until each other.
Speaker 2: The first person in Melbourne can find us and knock
Speaker 2: on the door and say, Jason, Lauren, come out, come
Speaker 2: out wherever you believe you me.
Speaker 1: It's just as hard for us as it is for you. Melbourne.
Speaker 1: Where you've got a money by the name of Jace
Speaker 1: Hawkins is your house mate.
Speaker 2: It is tough.
Speaker 1: Where's to go?
Speaker 2: Wouldn't wish it on your worst enemy, would you clean?
Speaker 1: There is a quarter of a million dollars at play,
Speaker 1: two hundred and fifty thousand dollars. But the quicker you
Speaker 1: find us and the more money you win, because the
Speaker 1: longer we're in there, the clock counts down, so does
Speaker 1: the money.
Speaker 2: Now I'm a little frustrated about this new rule that's
Speaker 2: been brought in. If you've played before, if your first timer,
Speaker 2: Last time we knew exactly where we were.
Speaker 1: This time we have a twist.
Speaker 2: They're not telling us where we're going. When I say they,
Speaker 2: I mean our bosses. It might be because last time
Speaker 2: I lost my mind and was threatening to tell everyone
Speaker 2: where we were. So it's akin to what we've been kidnapped.
Speaker 1: Yep, yeah, in a way, yeah geez.
Speaker 2: So we don't know where we're going. So where on
Speaker 2: your side, Melbourne. So we'll be giving tips and hints
Speaker 2: and clues along the way as well about what we
Speaker 2: can hear, what we can.
Speaker 1: See exactly if we hear like a train go pass
Speaker 1: and we'll be like telling you. So it's like we're
Speaker 1: obviously near a train stations.
Speaker 2: We can't hear any of that. Hear anyone, but we're
Speaker 2: probably not near good call, any public transport good call.
Speaker 1: So where on we could be.
Speaker 2: Anywhere far wide in Melbourne.
Speaker 1: That's right, we're on your side this year, two hundred
Speaker 1: and fifty thousand dollars in play.
Speaker 2: But surely we'll know sort of where we are based
Speaker 2: on how long it takes us to get there, because
Speaker 2: Melbourne's a big place.
Speaker 1: Unless they like to do blockies. When the good little
Speaker 1: mind games put ideas drop down the same spot taking
Speaker 1: your cart, you know what I mean, we're budget for holicopter.
Speaker 2: I don't know, La. I'm feeling good following them on
Speaker 2: the socials.
Speaker 1: Yeah, I