WEBVTT - Andrew Ringlein's 5 Crypto Accelerators in Gaming and Business

0:00:38.978 --> 0:00:41.348
<v S1>In this standalone episode, I'm talking to my great friend,

0:00:41.348 --> 0:00:44.408
<v S1>Andrew Ringlein. So Andrew and I have known each other

0:00:44.408 --> 0:00:47.198
<v S1>since junior high, and he is one of the absolute

0:00:47.198 --> 0:00:50.698
<v S1>smartest people I know. But somehow, he's managed to keep

0:00:50.698 --> 0:00:53.788
<v S1>a low profile until now. And I think this conversation

0:00:53.788 --> 0:00:57.238
<v S1>will be the first part of changing that. So Andrew

0:00:57.248 --> 0:00:59.258
<v S1>is working in the crypto space and we go on

0:00:59.258 --> 0:01:02.228
<v S1>regular walks around the local lake and we talk about

0:01:02.228 --> 0:01:05.438
<v S1>work in tech and life and whatever. And we just

0:01:05.438 --> 0:01:07.748
<v S1>had one of these walks last week where I asked

0:01:07.748 --> 0:01:11.138
<v S1>him a simple question What does he see as the

0:01:11.138 --> 0:01:15.648
<v S1>intersection of gaming and crypto? Andrew is a lifelong gamer

0:01:15.918 --> 0:01:17.908
<v S1>and he is active in the crypto space as well.

0:01:17.928 --> 0:01:20.658
<v S1>So the resulting hour long conversation was something I just

0:01:20.658 --> 0:01:23.568
<v S1>knew I had to record, and that is what this

0:01:23.568 --> 0:01:27.798
<v S1>conversation is. So with that, here's Andrew Ringland on crypto

0:01:28.008 --> 0:01:33.418
<v S1>gaming and business. So, Andrew, good to see you. We

0:01:33.418 --> 0:01:36.748
<v S1>had this amazing conversation walking around the lake the whole

0:01:36.748 --> 0:01:38.848
<v S1>time I was walking. My phone was in my pocket

0:01:38.848 --> 0:01:41.488
<v S1>and I was worried that if I tried to record it,

0:01:41.488 --> 0:01:43.588
<v S1>it would just sound like crap. But the whole time

0:01:43.588 --> 0:01:46.198
<v S1>we were talking, I was like, Damn, I really wish

0:01:46.198 --> 0:01:47.848
<v S1>I was recording this because I feel like we're going

0:01:47.848 --> 0:01:51.328
<v S1>to forget everything. And then we basically said, OK, we

0:01:51.328 --> 0:01:54.058
<v S1>just need to do this again on a podcast. So

0:01:54.058 --> 0:01:56.218
<v S1>we're going to do our best to reproduce that, and

0:01:56.218 --> 0:01:59.368
<v S1>it'll probably be a little kludgy, but we'll make an attempt.

0:02:00.208 --> 0:02:01.768
<v S2>So thanks for having me.

0:02:01.948 --> 0:02:06.778
<v S1>Yeah, absolutely. So I'll give a proper intro to you

0:02:06.778 --> 0:02:09.418
<v S1>before this, so we'll just jump right into the conversation.

0:02:09.538 --> 0:02:13.468
<v S1>And I think the question that I asked was basically,

0:02:13.468 --> 0:02:17.188
<v S1>how did you see crypto interacting with gaming? They understand

0:02:17.188 --> 0:02:19.108
<v S1>you have a leader in question as well. I guess

0:02:19.108 --> 0:02:20.578
<v S1>we can do both list of yours first.

0:02:21.118 --> 0:02:24.418
<v S2>Well, mine is very similar to yours. You had said

0:02:24.418 --> 0:02:26.338
<v S2>something like, how do you see this? But but you

0:02:26.338 --> 0:02:29.578
<v S2>also basically said, why? Right? Like, why? Like, why? Why

0:02:29.578 --> 0:02:32.758
<v S2>does it matter? And I don't have it. In my view,

0:02:32.758 --> 0:02:36.968
<v S2>the question which is three years ago, I work in

0:02:36.968 --> 0:02:40.018
<v S2>a company and we launched a rewards currency inside an app,

0:02:40.738 --> 0:02:43.468
<v S2>and a number of salespeople hit the up and said, Hey, listen.

0:02:43.768 --> 0:02:46.348
<v S2>Turn your reward currency to blockchain and cryptocurrency, and I

0:02:46.348 --> 0:02:47.488
<v S2>came to you and I talk to you about it.

0:02:47.758 --> 0:02:49.738
<v S2>And I said, Is there anything here? I'm missing? Is

0:02:49.738 --> 0:02:52.198
<v S2>there any reason this should be decentralized? And I got

0:02:52.198 --> 0:02:54.628
<v S2>on the phone with three different sales reps and had

0:02:54.628 --> 0:02:55.978
<v S2>them describe to me what they would do. They would

0:02:55.978 --> 0:02:58.648
<v S2>they would give us money. They would years. And I

0:02:58.648 --> 0:03:01.288
<v S2>kept asking the question of why, like, why should we

0:03:01.288 --> 0:03:04.538
<v S2>change our reworked currency to crypto? And I did not

0:03:04.538 --> 0:03:07.028
<v S2>get an answer that was anything other than it'll stick

0:03:07.028 --> 0:03:09.428
<v S2>the word blockchain next to your company and you'll be

0:03:09.428 --> 0:03:12.008
<v S2>caught right? There was nothing that some gave and I

0:03:12.218 --> 0:03:14.138
<v S2>talked to three sales reps who were trying to convince

0:03:14.138 --> 0:03:17.258
<v S2>me to use their blockchain. And I said, why? And

0:03:17.258 --> 0:03:19.178
<v S2>I got no answer. And I kind of feel like

0:03:19.178 --> 0:03:21.968
<v S2>the world is asking why. And at the wake, I

0:03:21.968 --> 0:03:23.648
<v S2>think you also kind of said to me, you said, why?

0:03:23.858 --> 0:03:25.988
<v S2>Like why? Why does it matter? And I didn't have

0:03:25.988 --> 0:03:27.248
<v S2>an answer for years ago. No one else had an

0:03:27.248 --> 0:03:29.798
<v S2>answer for years ago. And I think now now the

0:03:29.798 --> 0:03:31.538
<v S2>answers are starting to emerge that the wider story.

0:03:32.968 --> 0:03:35.038
<v S1>OK. And so what is the answer?

0:03:36.508 --> 0:03:38.638
<v S2>Well, so the answer is, is a longer one because

0:03:38.638 --> 0:03:42.208
<v S2>there's actually a bunch of lies. And I'd say that

0:03:42.208 --> 0:03:44.638
<v S2>the first one is kind of the simplest to talk about,

0:03:44.638 --> 0:03:48.808
<v S2>which is the the change to the financial model in

0:03:48.808 --> 0:03:52.738
<v S2>crypto and crypto gaming. If we look back at gaming

0:03:52.888 --> 0:03:55.948
<v S2>and we talk about the evolution from the very early

0:03:55.948 --> 0:03:58.708
<v S2>days of pay to play into free to play, that

0:03:58.708 --> 0:04:00.968
<v S2>was a really big revolution that people were very resistant to.

0:04:01.048 --> 0:04:04.108
<v S2>And people said why? And people said, that's terrible, right?

0:04:05.248 --> 0:04:07.278
<v S2>But then it got proven that it's actually a better model,

0:04:07.288 --> 0:04:09.058
<v S2>and one of the reasons that free to play is

0:04:09.058 --> 0:04:11.608
<v S2>a better model and pay to play is you're only

0:04:11.608 --> 0:04:14.068
<v S2>paying for what you want, right? As a consumer, I

0:04:14.068 --> 0:04:16.108
<v S2>can go and I can play 20 games, not pay

0:04:16.108 --> 0:04:18.568
<v S2>anything fine one game I like and I can spend

0:04:18.568 --> 0:04:20.638
<v S2>all my money on that one game that makes left

0:04:20.638 --> 0:04:22.378
<v S2>the cream right at the top. It means that the

0:04:22.378 --> 0:04:24.028
<v S2>game that is successful can make a lot more money

0:04:24.028 --> 0:04:25.468
<v S2>than the games that are not successful.

0:04:26.788 --> 0:04:30.058
<v S1>So basically, there's more experiments because there are more people

0:04:30.058 --> 0:04:30.808
<v S1>playing more games.

0:04:31.708 --> 0:04:33.748
<v S2>Well, it does allow for more experience because it also

0:04:33.748 --> 0:04:36.408
<v S2>allows free to play, makes it easier to try to

0:04:36.408 --> 0:04:38.968
<v S2>go market something, changes the marketing and changes the monetization.

0:04:39.358 --> 0:04:40.798
<v S2>Because now I can go get a user to try

0:04:40.858 --> 0:04:43.168
<v S2>and be a lot more easily convincing someone to spend

0:04:43.168 --> 0:04:45.448
<v S2>three dollars. It's hard convincing someone to look at a

0:04:45.448 --> 0:04:48.148
<v S2>button is easy. So it's very easy to innovate and

0:04:48.508 --> 0:04:51.688
<v S2>experiment and try to find something that can be good.

0:04:51.958 --> 0:04:53.368
<v S2>And then all the money is being spent on the

0:04:53.368 --> 0:04:57.058
<v S2>ones that are good. And so all of gaming, I mean,

0:04:57.058 --> 0:04:58.708
<v S2>not quite all of it, but the vast majority of

0:04:58.768 --> 0:05:01.638
<v S2>money in gaming has moved to free to play. Can

0:05:01.648 --> 0:05:05.458
<v S2>you go back 10 years? And it's a very toxic idea.

0:05:05.458 --> 0:05:07.168
<v S2>If people didn't like it, it's like, Oh, this is

0:05:07.168 --> 0:05:10.378
<v S2>just a cash grab. Right? But now you look at,

0:05:10.408 --> 0:05:12.388
<v S2>you know, the largest games are already looking at like

0:05:12.388 --> 0:05:14.668
<v S2>Fortnite and look at League of Legends, and they're free

0:05:14.668 --> 0:05:14.998
<v S2>to play

0:05:15.958 --> 0:05:18.528
<v S1>anywhere because everyone's saying that about crypto, that it's a

0:05:18.538 --> 0:05:19.288
<v S1>giant cash grab.

0:05:19.808 --> 0:05:22.168
<v S2>Right? It's the exact same thing. And so the evolution

0:05:22.168 --> 0:05:24.688
<v S2>from pay to play to free to play was an

0:05:24.688 --> 0:05:29.438
<v S2>evolution that that aligned the financial incentives better and play

0:05:29.458 --> 0:05:32.578
<v S2>to earn. And crypto gaming actually does that again. And

0:05:32.578 --> 0:05:34.168
<v S2>it does that probably a little bit more than free

0:05:34.168 --> 0:05:37.378
<v S2>to play it, and it's catching on much, much faster

0:05:37.708 --> 0:05:41.008
<v S2>than free to play there because the difference is greater, right?

0:05:41.018 --> 0:05:42.568
<v S2>Free to play. Let's just say free to play is

0:05:42.838 --> 0:05:45.898
<v S2>twice as good of a model. Well played earns probably

0:05:45.898 --> 0:05:47.578
<v S2>like four times as good of a model so that

0:05:47.578 --> 0:05:48.838
<v S2>the speed of adoption is even faster.

0:05:48.988 --> 0:05:51.298
<v S1>OK, so play to earn you think is the next

0:05:51.658 --> 0:05:54.028
<v S1>iteration past free to play?

0:05:54.718 --> 0:05:56.758
<v S2>Yeah, from a from a financial model standpoint, yeah,

0:05:56.908 --> 0:05:59.428
<v S1>I think so. Finance model. So financial model is one

0:05:59.428 --> 0:06:02.088
<v S1>axis and then you have other things like UGC, how

0:06:02.098 --> 0:06:03.238
<v S1>does that play into this?

0:06:04.078 --> 0:06:06.778
<v S2>Yeah. So so I think there's actually like five different

0:06:06.778 --> 0:06:10.558
<v S2>things that for crypto gaming are kind of multiplying its

0:06:10.558 --> 0:06:14.128
<v S2>speed of adoption and its importance. And if we just

0:06:14.128 --> 0:06:16.648
<v S2>go backwards for one second, just talk about like what's

0:06:16.648 --> 0:06:22.198
<v S2>happened recently. Just so people can understand implications. What's happened

0:06:22.198 --> 0:06:26.908
<v S2>recently is back in July, a single game went and

0:06:26.908 --> 0:06:29.158
<v S2>launched their play to earn component, and this game was

0:06:29.158 --> 0:06:34.498
<v S2>called exclusivity. And this game company is worth about $14

0:06:34.498 --> 0:06:39.298
<v S2>billion today and fourteen billion dollars devoid of caps. It's

0:06:39.298 --> 0:06:42.928
<v S2>not worth that, but that's sort of what's worst blizzard,

0:06:43.078 --> 0:06:49.648
<v S2>which is the preeminent preeminent IP, most significant third third

0:06:49.648 --> 0:06:51.928
<v S2>largest gaming company in the world and the single largest

0:06:51.928 --> 0:06:55.438
<v S2>acquisition ever in U.S. history, which it acquired because of blockchain.

0:06:56.128 --> 0:06:58.738
<v S2>Why did that happen? It happened because of Axiom. Infinity

0:06:58.738 --> 0:07:01.288
<v S2>came out of nowhere and is suddenly on everyone's radar.

0:07:01.528 --> 0:07:04.978
<v S2>And after Axie Infinity sort of showed a superior financial model,

0:07:05.248 --> 0:07:06.868
<v S2>five of our games came along and did the exact

0:07:06.868 --> 0:07:10.288
<v S2>same thing. And so when a when a Yahoo like

0:07:10.288 --> 0:07:12.928
<v S2>me can make a phone call and suddenly talk to

0:07:12.928 --> 0:07:15.538
<v S2>a CEO who has got a billion dollar company because

0:07:15.538 --> 0:07:21.878
<v S2>he did something three months earlier? It's bizarre, it's accelerated

0:07:21.878 --> 0:07:24.638
<v S2>the speed of these game companies growth. So every game

0:07:24.638 --> 0:07:26.378
<v S2>company is now thinking, OK, what do I do that

0:07:26.378 --> 0:07:28.598
<v S2>is this new model? It's much, much faster than the

0:07:28.598 --> 0:07:32.258
<v S2>free to play option. It's what drove the Microsoft user acquisition.

0:07:32.528 --> 0:07:36.308
<v S2>It's also what drove Facebook renaming itself. So the financial

0:07:36.308 --> 0:07:39.128
<v S2>implications of this in the gaming world are being seen

0:07:39.128 --> 0:07:41.768
<v S2>by these other companies. And they're all trying to rapidly

0:07:41.768 --> 0:07:43.658
<v S2>move as fast as they can to adopt it. And

0:07:43.658 --> 0:07:45.858
<v S2>that's just the sort of the proof behind that, that

0:07:45.878 --> 0:07:46.418
<v S2>first change.

0:07:46.928 --> 0:07:51.118
<v S1>So that first change, are we talking strictly about? Quickly

0:07:51.118 --> 0:07:52.768
<v S1>being able to raise money for a new idea.

0:07:54.438 --> 0:07:56.298
<v S2>That that is one of the implications, I think, inside

0:07:56.298 --> 0:07:59.388
<v S2>of that, that model change because basically a new game

0:07:59.388 --> 0:08:02.238
<v S2>has capacity to earn more money more quickly. It's the

0:08:02.238 --> 0:08:04.158
<v S2>same thing as like a free to play acceleration, right?

0:08:04.398 --> 0:08:06.498
<v S2>A free to play game for more users work quickly.

0:08:06.768 --> 0:08:09.348
<v S2>These are not trying to get them to pay money,

0:08:09.588 --> 0:08:11.388
<v S2>for instance, that same type of multiplier.

0:08:11.778 --> 0:08:14.718
<v S1>Well, what one is getting more users quickly. But I

0:08:14.718 --> 0:08:16.938
<v S1>thought we were talking about like launching like an NFT,

0:08:16.938 --> 0:08:19.218
<v S1>for example, to gain a bunch of capital to be

0:08:19.218 --> 0:08:20.238
<v S1>able to hire developers.

0:08:21.018 --> 0:08:22.938
<v S2>It does do that, too. Yes. So it changes the model.

0:08:22.938 --> 0:08:26.478
<v S2>So there's more, more cash upfront earlier on. And it

0:08:26.478 --> 0:08:30.228
<v S2>also changes that same model. When you look at Axie Infinity,

0:08:30.318 --> 0:08:33.888
<v S2>this is a terrible game. It's like a knock off,

0:08:34.218 --> 0:08:37.758
<v S2>very poor, bad experience of Pokemon. It's nothing near as

0:08:37.758 --> 0:08:39.678
<v S2>good as, let's say, Pokemon Go, which Pokemon Go was

0:08:39.678 --> 0:08:42.468
<v S2>a craze out of a kind of a great new

0:08:42.468 --> 0:08:45.528
<v S2>game system, right? That just swept the world. This is

0:08:45.728 --> 0:08:48.798
<v S2>the lamest and dumbest game that has come out in

0:08:48.798 --> 0:08:51.678
<v S2>any major way anytime recently. But if someone were to

0:08:51.678 --> 0:08:54.168
<v S2>ask me, Hey, what's actually in of these prospects, I

0:08:54.168 --> 0:08:56.208
<v S2>would say it's great because they just put all the

0:08:56.208 --> 0:08:58.128
<v S2>money in the world in the bank, and everybody knows

0:08:58.128 --> 0:09:00.348
<v S2>with their IP is they have done the thing you're describing,

0:09:00.348 --> 0:09:02.538
<v S2>which they basically do to fundraise on a kind of

0:09:02.538 --> 0:09:05.298
<v S2>bad game. Now they can iterate on that game and

0:09:05.298 --> 0:09:07.068
<v S2>they can invest a lot of capital in making better

0:09:07.068 --> 0:09:09.738
<v S2>versions of the game. And in one year, they're going

0:09:09.738 --> 0:09:11.598
<v S2>to have games that are better than Pokemon Go because

0:09:11.598 --> 0:09:12.288
<v S2>they have all this money.

0:09:13.198 --> 0:09:15.798
<v S1>So what is the engine that's driving it? How is it?

0:09:16.278 --> 0:09:18.228
<v S1>How is it surviving for six months or a year?

0:09:18.258 --> 0:09:19.728
<v S1>Like what's keeping it afloat?

0:09:20.648 --> 0:09:22.538
<v S2>Yes, I think that goes to some of the other

0:09:22.778 --> 0:09:26.488
<v S2>other elements that are happening so should move forward to

0:09:26.708 --> 0:09:28.718
<v S2>the first one is like the financial models change. Sure, sure.

0:09:30.068 --> 0:09:33.518
<v S2>So so I think the second one is the change

0:09:33.518 --> 0:09:37.268
<v S2>of people who are involved in something and turning them

0:09:37.268 --> 0:09:41.018
<v S2>into owners of that faith. And I have a funny

0:09:41.018 --> 0:09:44.588
<v S2>story about our background. I use an iPhone where an

0:09:44.588 --> 0:09:46.628
<v S2>iPhone family and I have five kids and a wife

0:09:46.628 --> 0:09:49.898
<v S2>and every one of us has some kind of Apple device.

0:09:50.738 --> 0:09:52.748
<v S2>And the reason we have Apple devices is because of you,

0:09:53.078 --> 0:09:55.718
<v S2>because many years ago you dragged me into a, you know,

0:09:55.728 --> 0:09:58.598
<v S2>an Apple store and you bought me an iPhone because

0:09:58.598 --> 0:10:01.628
<v S2>you're a man who influences people, write you. You basically

0:10:01.628 --> 0:10:05.078
<v S2>have like a an attachment to Apple, and you shared

0:10:05.078 --> 0:10:07.508
<v S2>and dragged me along that attachment spread to other people

0:10:08.258 --> 0:10:09.758
<v S2>in marketing. This is called also being an app, and

0:10:09.758 --> 0:10:12.038
<v S2>it's also being an influencer right near that, whether in

0:10:12.038 --> 0:10:13.658
<v S2>a podcast or in person, you do the same thing

0:10:13.658 --> 0:10:17.498
<v S2>with people all around. Mm-Hmm. Well, when you when you

0:10:17.498 --> 0:10:21.218
<v S2>take something like a game and you actually give people

0:10:21.218 --> 0:10:23.288
<v S2>an ownership stake in it by giving them a thing

0:10:23.288 --> 0:10:25.568
<v S2>that they can then transfer and own and can change

0:10:25.568 --> 0:10:29.078
<v S2>in value, you turn people far more into being mavin

0:10:29.078 --> 0:10:32.348
<v S2>through your product, being influencers, free product, being stakeholders, having

0:10:32.348 --> 0:10:34.928
<v S2>a reason to get other people to do it. So

0:10:34.988 --> 0:10:37.388
<v S2>one of the shocking things is this game that is terrible.

0:10:37.598 --> 0:10:41.858
<v S2>Axie Infinity actually has longer play times, higher growth than

0:10:41.858 --> 0:10:45.788
<v S2>other conventional games because they have turned every single person

0:10:45.788 --> 0:10:48.278
<v S2>who owns any piece of it, who owns an NFT.

0:10:48.458 --> 0:10:51.218
<v S2>Who's playing this game into an advocate for it? And

0:10:51.218 --> 0:10:54.158
<v S2>so they are they're weaponizing their own owners and their

0:10:54.158 --> 0:10:56.888
<v S2>own community members to go and recruit more people because

0:10:57.338 --> 0:10:59.948
<v S2>they all share that benefit together in the same emotional

0:10:59.948 --> 0:11:01.848
<v S2>way that you advocate for for Apple. When you bought

0:11:01.868 --> 0:11:04.138
<v S2>me and I thought you didn't have a stake, that right?

0:11:05.018 --> 0:11:07.178
<v S1>So I don't know much about this game. Can I

0:11:07.548 --> 0:11:10.808
<v S1>offer like a cynical approach to this? Is it just

0:11:10.808 --> 0:11:14.678
<v S1>that it is free to play, to earn? Therefore, it's

0:11:14.678 --> 0:11:17.858
<v S1>an income generation system. Therefore, a lot of people are

0:11:17.858 --> 0:11:19.778
<v S1>making money off of it, so they're excited about it

0:11:19.778 --> 0:11:20.348
<v S1>for that reason.

0:11:21.098 --> 0:11:24.008
<v S2>Here's the really fascinating thing. Yes, yes and no. So

0:11:24.008 --> 0:11:26.858
<v S2>there's another restriction that isn't just to earn. So what

0:11:26.858 --> 0:11:30.818
<v S2>warcraft a game dear to my heart I played for

0:11:31.028 --> 0:11:33.758
<v S2>a very long time has a much better earning engine

0:11:33.758 --> 0:11:37.268
<v S2>than actually infinity. If you were to go and basically

0:11:37.268 --> 0:11:39.938
<v S2>buy a five dollar asset in World of Warcraft and

0:11:39.938 --> 0:11:41.978
<v S2>know how to use that asset correctly, you can make

0:11:41.978 --> 0:11:45.358
<v S2>between one to $200 a day on that asset. And

0:11:45.358 --> 0:11:47.308
<v S2>that's the exchange, the way people think about I own that,

0:11:47.308 --> 0:11:50.098
<v S2>I own the thing I own property, what moneys that

0:11:50.098 --> 0:11:52.768
<v S2>you bring for me. So the money being generated from

0:11:52.768 --> 0:11:55.918
<v S2>a job in World War Craft is like 25 percent

0:11:55.918 --> 0:11:58.588
<v S2>per day of the value that I set. If you

0:11:58.588 --> 0:12:02.308
<v S2>go and buy a team for accidentally, it costs $100

0:12:03.118 --> 0:12:06.688
<v S2>and it generates about $35 dollars a day. So the

0:12:06.688 --> 0:12:09.028
<v S2>people who are working in this, so people in the U.S.

0:12:09.028 --> 0:12:10.678
<v S2>are buying the assets and then they're farming out the

0:12:10.678 --> 0:12:14.188
<v S2>jobs to other countries, like in East Asia. But the

0:12:14.188 --> 0:12:17.488
<v S2>income per job is much, much worse than will work out. Well,

0:12:17.488 --> 0:12:19.708
<v S2>what's the difference then between Acxiom theory and will work

0:12:19.708 --> 0:12:23.218
<v S2>out why is actually infinity engaging people more and being

0:12:23.218 --> 0:12:28.378
<v S2>more viral? And the reason is it's allowed. And apparently,

0:12:28.378 --> 0:12:30.098
<v S2>when you make something of black market item like in

0:12:30.118 --> 0:12:32.548
<v S2>World of Warcraft and you, there's a risk hanging over

0:12:32.548 --> 0:12:35.338
<v S2>your head. People don't build businesses and do jobs out

0:12:35.338 --> 0:12:37.678
<v S2>of that. So what a work. The simple idea that

0:12:37.678 --> 0:12:41.458
<v S2>Blizzard never approved these types of transactions. They're still happening

0:12:41.458 --> 0:12:45.748
<v S2>on a black market, but that disapproval, that complexity made

0:12:45.748 --> 0:12:47.578
<v S2>it so people, not as many people are doing it

0:12:47.578 --> 0:12:50.038
<v S2>as a job, even though it pays better. Whereas once

0:12:50.038 --> 0:12:51.628
<v S2>you approve it and you say, you know what? This

0:12:51.628 --> 0:12:53.338
<v S2>is the difference between like, are you a taxi driver?

0:12:53.488 --> 0:12:55.138
<v S2>But you're looking over your shoulder constantly to see if

0:12:55.138 --> 0:12:57.208
<v S2>cops are going to stop you and take away your taxi? Hmm.

0:12:57.418 --> 0:12:58.898
<v S2>But you can earn a hundred times more if you're

0:12:58.898 --> 0:13:01.858
<v S2>a black market taxi driver or are you a legitimate

0:13:01.858 --> 0:13:05.248
<v S2>taxi driver or legitimate Uber and you're allowed to actually operate?

0:13:05.488 --> 0:13:07.498
<v S2>And so when they made it, you're allowed to operate

0:13:07.498 --> 0:13:10.288
<v S2>in this fashion that that was the change, even though

0:13:10.288 --> 0:13:13.288
<v S2>the mechanisms to make money were already there. One is

0:13:13.288 --> 0:13:14.608
<v S2>legal and one is essentially illegal.

0:13:14.728 --> 0:13:17.338
<v S1>Didn't you have another example of this with a Fortnite

0:13:17.338 --> 0:13:19.258
<v S1>mod or a Minecraft mod?

0:13:20.328 --> 0:13:23.688
<v S2>Yeah, so if we go back to the origin of

0:13:24.198 --> 0:13:27.168
<v S2>battle royales and we go back to the origin of MOBAs,

0:13:27.438 --> 0:13:29.608
<v S2>both of these things were created by communities will get

0:13:29.658 --> 0:13:33.648
<v S2>that probably later in this example as well. But Minecraft

0:13:34.098 --> 0:13:39.168
<v S2>as a game did not allow people to monetize external

0:13:39.168 --> 0:13:41.358
<v S2>from Minecraft itself for a long time until Microsoft bought them.

0:13:41.838 --> 0:13:45.318
<v S2>And one of the things that happened was someone created,

0:13:45.318 --> 0:13:48.258
<v S2>innovated a new type of game that was revolutionary, and

0:13:48.258 --> 0:13:50.718
<v S2>I remember watching some of the very first Hunger Games

0:13:50.718 --> 0:13:52.938
<v S2>and battles they were. They were battle rails. They were

0:13:52.938 --> 0:13:55.668
<v S2>inspired from the movie Hunger Games. Mm-Hmm. You weren't to

0:13:55.728 --> 0:13:57.978
<v S2>modifies them, right? So somebody made this mod and they

0:13:57.978 --> 0:13:59.988
<v S2>gave it away for free. Now, when you're when you're

0:13:59.988 --> 0:14:01.728
<v S2>making something, you're giving away for free and you can't

0:14:01.728 --> 0:14:05.908
<v S2>monetize it. You you're not putting incentives in the right place. Right?

0:14:05.928 --> 0:14:09.138
<v S2>It's like a weed startup companies b start companies. If

0:14:09.468 --> 0:14:11.688
<v S2>they couldn't make any money, would pharmaceutical please make drugs

0:14:12.048 --> 0:14:15.558
<v S2>if they couldn't, you know, benefit them? Afterwards, somebody went.

0:14:15.558 --> 0:14:18.078
<v S2>And with no perceived long term benefit when it created

0:14:18.528 --> 0:14:21.168
<v S2>Hunger Games mod in Minecraft, made no money on it.

0:14:21.768 --> 0:14:23.868
<v S2>And then a bunch of people realized waits is way better,

0:14:24.048 --> 0:14:26.118
<v S2>and then lots of different games started coming out following

0:14:26.118 --> 0:14:28.788
<v S2>that same formula. And that led us up to Fortnite,

0:14:28.788 --> 0:14:31.218
<v S2>which is one of the juggernauts now is literally a

0:14:31.218 --> 0:14:33.798
<v S2>knock off of this mod now who made The Hunger

0:14:33.798 --> 0:14:36.768
<v S2>Games mod? I have no idea. Did they make any money? No.

0:14:37.668 --> 0:14:39.348
<v S2>So they did not drive innovation in the way it

0:14:39.348 --> 0:14:43.788
<v S2>should have. If the incentive had been in a better place.

0:14:44.178 --> 0:14:48.138
<v S1>Hmm, interesting. OK, so that's two. What's number three?

0:14:49.108 --> 0:14:53.968
<v S2>So number three is the difference in the way these

0:14:53.968 --> 0:15:00.528
<v S2>companies are interacting with their communities. So. When you when

0:15:00.528 --> 0:15:03.978
<v S2>you look at a conventional game publisher like EA or

0:15:04.908 --> 0:15:07.728
<v S2>we're at a games. So, you know, I talk a

0:15:07.728 --> 0:15:10.008
<v S2>lot to Epic Games back before they became big with Fortnite,

0:15:10.248 --> 0:15:13.758
<v S2>and they attempted to be very focused on their community

0:15:13.758 --> 0:15:16.218
<v S2>and influencers. Once they got big, they kind of stopped.

0:15:17.018 --> 0:15:18.768
<v S2>They were trying to, but they stopped. You go to

0:15:18.768 --> 0:15:20.628
<v S2>the EEA and you say, Hey, I've got something that

0:15:20.628 --> 0:15:22.758
<v S2>relates to your community. Hey, let's do something great with

0:15:22.758 --> 0:15:25.128
<v S2>your community. They're going to be free to internet of

0:15:26.208 --> 0:15:29.298
<v S2>a conventional game company right now is built on the

0:15:29.298 --> 0:15:31.368
<v S2>idea that I'm going to go market. I'm going to

0:15:31.368 --> 0:15:33.378
<v S2>get users and I try to maximize the value of

0:15:33.378 --> 0:15:35.838
<v S2>most users. And if I can do anything to maximize

0:15:35.838 --> 0:15:38.058
<v S2>my value, I'm going to do that thing. How do

0:15:38.058 --> 0:15:39.288
<v S2>I make the most money from my people and how

0:15:39.288 --> 0:15:41.268
<v S2>do I get more people? And that's where their brains

0:15:41.268 --> 0:15:44.538
<v S2>are at. When you go to all the crypto gaming

0:15:44.538 --> 0:15:48.318
<v S2>companies that exist right now, they're very different. The CMO

0:15:48.318 --> 0:15:51.498
<v S2>for Gallo Games lives inside of their discord and talks

0:15:51.498 --> 0:15:54.208
<v S2>to people all day long. So I went and met

0:15:54.208 --> 0:15:57.958
<v S2>him at Decentral, which was a defy convention in Florida

0:15:58.258 --> 0:16:01.708
<v S2>three months ago. And I said to him, Hey, what's

0:16:01.708 --> 0:16:03.688
<v S2>the most important thing in your company? And his answer

0:16:03.808 --> 0:16:06.838
<v S2>wasn't how good my game is. His answer wasn't how

0:16:06.838 --> 0:16:09.328
<v S2>much money we make per user. His answer wasn't our

0:16:09.328 --> 0:16:13.438
<v S2>user acquisition. His answer was our community. Most important thing

0:16:13.438 --> 0:16:15.538
<v S2>to us is our community. This is a guy who

0:16:15.538 --> 0:16:18.388
<v S2>the CMO of this now 10 plus billion dollar company.

0:16:18.688 --> 0:16:21.838
<v S2>He lives all day long in discord. It's like his

0:16:21.838 --> 0:16:24.298
<v S2>desk is sitting in front of a glass window that

0:16:24.298 --> 0:16:27.508
<v S2>has a test. A testing group going on inside of it,

0:16:27.658 --> 0:16:29.848
<v S2>which is constantly testing everything they're doing. And he is

0:16:29.848 --> 0:16:32.908
<v S2>watching that nonstop. He is completely plugged into the community,

0:16:33.178 --> 0:16:35.248
<v S2>as is everybody in the company. And if I say

0:16:35.248 --> 0:16:37.978
<v S2>to him, Hey, listen, I've got a technique that will

0:16:37.978 --> 0:16:40.948
<v S2>add 30 percent more to your monetization, but you know

0:16:40.948 --> 0:16:43.258
<v S2>your community may not like it. He would laugh in

0:16:43.258 --> 0:16:45.268
<v S2>my face and say, like, Are you kidding me? We

0:16:45.268 --> 0:16:47.578
<v S2>don't do things like, you know, you just like all

0:16:47.578 --> 0:16:51.058
<v S2>these crypto companies because there is a an absence of

0:16:51.058 --> 0:16:53.848
<v S2>ability to market conventionally right now for crypto games. They

0:16:53.848 --> 0:16:57.598
<v S2>have been built from this fundamental idea of We are

0:16:57.898 --> 0:17:01.708
<v S2>games for communities. Our users are our mavens. Therefore, they

0:17:01.708 --> 0:17:04.618
<v S2>must be happy. This is like if Apple said, Hey Dan,

0:17:05.788 --> 0:17:08.038
<v S2>do you want me to charge you? X amount more

0:17:08.038 --> 0:17:11.428
<v S2>for an Apple product? Right? And all they care about

0:17:11.428 --> 0:17:12.898
<v S2>how much money they get from you? Or do you

0:17:12.898 --> 0:17:14.878
<v S2>want Apple to call you and say, Hey, hey, Dan,

0:17:15.118 --> 0:17:18.418
<v S2>what was going to make your experience with the iPhone better? Hmm. Right?

0:17:18.838 --> 0:17:21.298
<v S2>These are companies that are built fundamentally from the idea

0:17:21.298 --> 0:17:23.818
<v S2>of how do we keep our community engaged? How do

0:17:23.818 --> 0:17:25.588
<v S2>we listen to our communities? How do we be responsive?

0:17:26.488 --> 0:17:30.418
<v S2>And because they're built that way? The occurrences I mentioned

0:17:30.418 --> 0:17:33.808
<v S2>earlier League of Legends of being a mobile and battery

0:17:33.808 --> 0:17:38.768
<v S2>owls like Fortnite being a. Being a battle royale, those

0:17:38.768 --> 0:17:42.158
<v S2>things were invented by communities and ignored by game developers

0:17:42.158 --> 0:17:45.908
<v S2>for years. Hmm. It's very slow adoption. The crypto gaming

0:17:45.908 --> 0:17:48.308
<v S2>world does not ignore its community. They are the most

0:17:48.308 --> 0:17:51.668
<v S2>hyper responsive to community companies, their art. It is fundamental

0:17:51.668 --> 0:17:53.618
<v S2>in their DNA, and I do believe that as they're

0:17:53.618 --> 0:17:55.718
<v S2>getting bigger and bigger, they're not going to lose that

0:17:55.718 --> 0:17:57.488
<v S2>in their DNA. And I do believe that that is

0:17:57.488 --> 0:18:00.188
<v S2>a massive competitive advantage because they're actually listening to the

0:18:00.188 --> 0:18:02.078
<v S2>consumer in a deep way that that other people are not.

0:18:02.528 --> 0:18:07.628
<v S1>So is this because in this world, essentially those folks

0:18:07.628 --> 0:18:12.458
<v S1>are not just users, they're also marketers and they're also creators.

0:18:13.088 --> 0:18:14.768
<v S2>That's right. Yeah, which which will lead us to our

0:18:14.768 --> 0:18:16.468
<v S2>first point of the greater part as well. But that

0:18:16.508 --> 0:18:19.388
<v S2>is exactly right because you're you're consumers. Are everything right?

0:18:19.628 --> 0:18:21.728
<v S2>I think one of the ways that ticktalk has managed

0:18:21.728 --> 0:18:26.378
<v S2>to be even more viral than YouTube is not only

0:18:26.378 --> 0:18:30.038
<v S2>is it giving you access to UGC, but it's actually

0:18:30.038 --> 0:18:33.098
<v S2>taking everybody who watches TikTok and makes it really, really

0:18:33.098 --> 0:18:35.868
<v S2>easy to pull you in as a creator yourself, right?

0:18:35.948 --> 0:18:38.708
<v S2>Or try to involve the individual. And when my kids

0:18:38.708 --> 0:18:40.298
<v S2>bring TikTok home and they go, Oh, look at this

0:18:40.298 --> 0:18:42.728
<v S2>new TikTok. What they do, they they go filmed themselves

0:18:42.728 --> 0:18:45.608
<v S2>doing the same thing. They've now flipped it around and

0:18:45.608 --> 0:18:47.888
<v S2>now they're bringing all their friends and they're recruiting and

0:18:47.888 --> 0:18:50.618
<v S2>they're becoming those advocates for that software that has helped

0:18:50.618 --> 0:18:53.498
<v S2>drive TikTok. Well, that's true of all of these CryptoGames

0:18:53.498 --> 0:18:55.938
<v S2>in an even deeper fashion, because not only are you

0:18:56.108 --> 0:18:58.568
<v S2>essentially part of creation, but you're also part of ownership.

0:18:59.348 --> 0:19:02.618
<v S2>And that transformation in the way that people are involved

0:19:02.828 --> 0:19:05.588
<v S2>has made these companies recognize, OK, you know, community is

0:19:05.588 --> 0:19:08.648
<v S2>the most important thing. And now when Blizzard and Facebook

0:19:08.648 --> 0:19:11.498
<v S2>come along and try to play in this in this arena,

0:19:11.918 --> 0:19:14.888
<v S2>they haven't grown up from that DNA, right? They they

0:19:14.888 --> 0:19:16.328
<v S2>have people who are over here thinking about how do

0:19:16.328 --> 0:19:19.388
<v S2>I maximize my user experience? How do I get the

0:19:19.388 --> 0:19:21.278
<v S2>most money from people? How do I make this so

0:19:21.278 --> 0:19:23.888
<v S2>I can have the best marketing campaigns there? Their old

0:19:23.888 --> 0:19:26.198
<v S2>world mindset is not going to change that easily to

0:19:26.198 --> 0:19:28.178
<v S2>thinking instead, Hey, I need to be sitting in a

0:19:28.178 --> 0:19:31.598
<v S2>room with a thousand people who are who are my

0:19:31.598 --> 0:19:33.578
<v S2>advocate and my users right now and all the time.

0:19:34.268 --> 0:19:36.728
<v S2>That is a fundamental different DNA that I do not

0:19:36.728 --> 0:19:38.318
<v S2>see in these major companies that I do see in

0:19:38.318 --> 0:19:40.598
<v S2>all of the crypto companies. And I think it's going

0:19:40.598 --> 0:19:43.088
<v S2>to give them a long term competitive edge. It's temporary

0:19:43.268 --> 0:19:44.738
<v S2>because actually the rest of the world might change that

0:19:44.738 --> 0:19:47.768
<v S2>model to eventually. So this is not an implicit like

0:19:47.768 --> 0:19:50.378
<v S2>inherent persistent advantage, but it's certainly an advantage it's going

0:19:50.378 --> 0:19:51.518
<v S2>to carry forward for a few years.

0:19:52.238 --> 0:19:55.808
<v S1>Interesting. And so number four is creators.

0:19:56.618 --> 0:19:59.228
<v S2>Yeah. So creators, right? We've seen this with YouTube. We've

0:19:59.228 --> 0:20:02.798
<v S2>seen this with tech talk that the ability to have

0:20:02.798 --> 0:20:06.818
<v S2>UGC means that you're not limited by like a company's creativity,

0:20:06.818 --> 0:20:09.788
<v S2>like CBS is limited by your own creativity. Right? Once

0:20:09.788 --> 0:20:11.858
<v S2>you add UGC, you multiply the amount of content you

0:20:11.858 --> 0:20:14.288
<v S2>multiply the variety of that content and people go find

0:20:14.288 --> 0:20:18.308
<v S2>out better and more in his ways of showing and

0:20:18.308 --> 0:20:21.198
<v S2>doing things. So YouTube is just a better model from

0:20:21.198 --> 0:20:24.088
<v S2>the UGC standpoint than, let's say, you know, like television. Mm-Hmm.

0:20:24.298 --> 0:20:27.458
<v S2>As we can see, just like a caucus now when

0:20:27.458 --> 0:20:32.978
<v S2>it comes to game creation. Right? Minecraft had a model

0:20:32.978 --> 0:20:34.988
<v S2>that said for a long time and a model that said, Hey,

0:20:34.988 --> 0:20:37.598
<v S2>you can come and build games out of Minecraft, but

0:20:37.598 --> 0:20:39.968
<v S2>you can't monetize them. So the incentive to do it

0:20:39.968 --> 0:20:42.788
<v S2>was very low. People still did it right. People still created.

0:20:42.788 --> 0:20:45.338
<v S2>What turned into now is Fortnite, but they didn't. They

0:20:45.338 --> 0:20:48.428
<v S2>didn't reaping the benefits. Well, if you look at the sandbox,

0:20:48.428 --> 0:20:50.528
<v S2>which is one of the games right now that exists,

0:20:50.858 --> 0:20:54.038
<v S2>they're mostly a toolkit to help people make their own games.

0:20:55.148 --> 0:20:57.908
<v S2>This is can magnify the capacity for innovation because now

0:20:58.718 --> 0:21:00.758
<v S2>all those people who used to go mod games for

0:21:00.758 --> 0:21:02.448
<v S2>every other game are going to say, Well, do I

0:21:02.448 --> 0:21:04.028
<v S2>want to go make them on my free game where

0:21:04.028 --> 0:21:05.768
<v S2>it's really hard to be a monetized? If I want

0:21:05.768 --> 0:21:08.708
<v S2>to monetize off of Minecraft Mod, it's actually not super easy.

0:21:09.788 --> 0:21:11.438
<v S2>You can do it now. Now they've adjusted so you

0:21:11.438 --> 0:21:13.628
<v S2>can do it, but it's still not very easy. You

0:21:13.628 --> 0:21:15.458
<v S2>want to go and do something out of the sandbox.

0:21:15.668 --> 0:21:18.548
<v S2>You have much more tools available to you to make

0:21:18.548 --> 0:21:21.698
<v S2>something that is unique, and you immediately own the vast

0:21:21.698 --> 0:21:24.458
<v S2>majority of the benefit. Right? How much money does the

0:21:24.458 --> 0:21:26.918
<v S2>sandbox make when I go invent a game that's really

0:21:26.918 --> 0:21:29.888
<v S2>a structured sandbox? It's like five percent. Almost all the

0:21:29.888 --> 0:21:32.228
<v S2>money is going straight to the creators of those games,

0:21:32.588 --> 0:21:34.028
<v S2>and this is the same kind of model that is

0:21:34.028 --> 0:21:37.238
<v S2>happening for all across in piece. The minting platforms and

0:21:37.238 --> 0:21:40.898
<v S2>the infrastructure are taking very little, but they're facilitating and

0:21:40.958 --> 0:21:46.058
<v S2>they're enabling people to actually create UGC and benefit from

0:21:46.058 --> 0:21:49.138
<v S2>it on YouTube. You know, you can benefit from your UGC.

0:21:49.208 --> 0:21:52.898
<v S2>It's actually pretty hard to make a living because YouTube

0:21:52.898 --> 0:21:54.778
<v S2>is still keeping the vast majority of the money right.

0:21:54.788 --> 0:21:56.258
<v S2>Most of the advertising dollars go to YouTube at a

0:21:56.258 --> 0:21:58.748
<v S2>very small amount goes to video creators. In this case

0:21:58.748 --> 0:22:01.388
<v S2>that that model is pushed much more extreme, where ninety

0:22:01.448 --> 0:22:03.518
<v S2>five percent of all the money from anybody who's trading

0:22:03.518 --> 0:22:06.068
<v S2>anything goes straight to the creators, which creates a much

0:22:06.068 --> 0:22:09.938
<v S2>bigger incentive for them to create things. And those things

0:22:09.938 --> 0:22:11.888
<v S2>have a lot more flexibility, maybe just from the past.

0:22:12.608 --> 0:22:15.278
<v S1>So we talked about Ready Player One in the past.

0:22:15.608 --> 0:22:18.728
<v S1>It seems like, I mean, the sandbox, essentially like an

0:22:18.728 --> 0:22:20.438
<v S1>SDK for how to that

0:22:20.948 --> 0:22:23.918
<v S2>system would create the. Yeah, exactly right in the in

0:22:23.918 --> 0:22:26.618
<v S2>the Ready Player One, you don't see the mechanisms behind

0:22:27.338 --> 0:22:30.518
<v S2>the floor with Ready Player One Metaverse is that it

0:22:30.518 --> 0:22:34.778
<v S2>was all owned by one company. And in the reality,

0:22:35.108 --> 0:22:37.158
<v S2>metaverse is emerging what it would be a. Be one

0:22:37.158 --> 0:22:40.008
<v S2>company who created the tools, but each of the world

0:22:40.008 --> 0:22:43.878
<v S2>in Ready Player One would actually be owned by somebody else. Yeah, right.

0:22:44.028 --> 0:22:45.738
<v S2>And that world would be like, Hey, listen, I own

0:22:45.738 --> 0:22:47.718
<v S2>the world of doom, right? Doom was by, I think,

0:22:47.718 --> 0:22:50.928
<v S2>one of the world's. MM-HMM. And I'm getting 95 percent

0:22:50.928 --> 0:22:53.358
<v S2>of the value out of doom or doom was owned

0:22:53.358 --> 0:22:54.828
<v S2>by a lot of people. It's actually spread out in

0:22:54.828 --> 0:22:57.258
<v S2>terms of ownership. And there is there's a company that

0:22:57.258 --> 0:23:01.518
<v S2>has that created infrastructure, but it's decentralized as possible. I

0:23:01.518 --> 0:23:03.078
<v S2>think it's the one piece that was missing from Ready

0:23:03.078 --> 0:23:04.868
<v S2>Player One that if you could go back and say,

0:23:04.938 --> 0:23:06.788
<v S2>how will that actually be in the future? It's actually

0:23:06.798 --> 0:23:08.538
<v S2>going to be okay. All those various worlds are owned

0:23:08.538 --> 0:23:12.948
<v S2>by individuals. And ironically, that if the if that core

0:23:12.948 --> 0:23:17.208
<v S2>infrastructure company, you know, went out of business or started

0:23:17.208 --> 0:23:20.418
<v S2>being exploitative, those worlds would go somewhere else because the

0:23:20.418 --> 0:23:21.378
<v S2>worlds are actually portable.

0:23:22.338 --> 0:23:25.848
<v S1>Uh, yeah, is it is funny. Just kind of reminds

0:23:25.848 --> 0:23:28.518
<v S1>me of some Soviet leader came over, I think, in

0:23:28.518 --> 0:23:32.238
<v S1>the 1980s to tour the US and was walking around,

0:23:32.238 --> 0:23:34.158
<v S1>I think New York City or something and just saw

0:23:34.158 --> 0:23:38.608
<v S1>all these markets outside on the street. And he looked

0:23:38.608 --> 0:23:41.818
<v S1>to his chaperone and said, Tom, show me the planner

0:23:42.568 --> 0:23:45.478
<v S1>who came up with this, this is amazing. And they're like, No, no,

0:23:45.668 --> 0:23:47.698
<v S1>all the different markets, they just put out their stuff

0:23:47.698 --> 0:23:50.548
<v S1>whenever they want. Well, it's like, who decides what to

0:23:50.548 --> 0:23:52.258
<v S1>put out? And they're like, No, it's all up to them.

0:23:52.678 --> 0:23:53.878
<v S2>Yeah, yeah. Right, exactly. Yeah.

0:23:54.258 --> 0:23:55.078
<v S1>Yeah. Very cool.

0:23:55.678 --> 0:23:58.468
<v S2>Yeah, actually, that transitions really well into kind of my

0:23:58.468 --> 0:24:01.708
<v S2>fifth point, which is persistence and decentralization. Right? We're talking

0:24:01.708 --> 0:24:05.288
<v S2>about the Ready Player One model, right? Uh, well, in

0:24:05.298 --> 0:24:07.198
<v S2>in the Web3 world right now, there's a lot of

0:24:07.198 --> 0:24:10.138
<v S2>people who are kind of A. Big Brother A. Facebook

0:24:13.108 --> 0:24:16.678
<v S2>for whatever happens to attract those people. But there is

0:24:16.678 --> 0:24:20.638
<v S2>actually a really super element to crypto gaming that can

0:24:20.638 --> 0:24:22.618
<v S2>make it way more persistent, and I can give a

0:24:22.618 --> 0:24:24.488
<v S2>couple examples of this. But first, we can start with

0:24:24.488 --> 0:24:27.298
<v S2>the Ready Player one example. The Ready Player One example is,

0:24:27.418 --> 0:24:31.468
<v S2>let's just say IOI from the movie takes over and

0:24:31.648 --> 0:24:34.828
<v S2>takes over the entire metaverse. And they say, Hey, guys,

0:24:34.828 --> 0:24:37.698
<v S2>we're gonna put up ads everywhere, right? And all these

0:24:37.708 --> 0:24:39.838
<v S2>are ago. Yeah, we don't want to have that experience. Well,

0:24:39.838 --> 0:24:41.728
<v S2>what happens to the person who's created the doom world

0:24:42.088 --> 0:24:44.218
<v S2>is the doom world is its own body of code.

0:24:44.398 --> 0:24:46.798
<v S2>It doesn't maybe have an interpretation of the K, but

0:24:46.798 --> 0:24:48.298
<v S2>it actually has its own group of users. It has

0:24:48.298 --> 0:24:49.978
<v S2>its own community, and what they can do is say,

0:24:50.098 --> 0:24:54.538
<v S2>You know what? We're going to unplug doom from your work,

0:24:54.568 --> 0:24:57.118
<v S2>your system, because you're showing all these ads and that's shitty,

0:24:57.478 --> 0:24:59.188
<v S2>and we're going to go plug it into the competitor

0:24:59.188 --> 0:25:01.678
<v S2>viewers that just made this just kind of copy too

0:25:01.678 --> 0:25:04.408
<v S2>much of your SDK elements. And if teams are essentially

0:25:04.408 --> 0:25:06.598
<v S2>infinitely transferable, it's not. Doom is going to pick up

0:25:06.598 --> 0:25:10.198
<v S2>its entire entire body and walk over here and plug

0:25:10.198 --> 0:25:13.618
<v S2>into a different system. And that new infrastructure could offer

0:25:13.618 --> 0:25:16.138
<v S2>a competitive edge. And you guys know, ads ad free

0:25:16.378 --> 0:25:18.448
<v S2>and all of those worlds pick up and walk over,

0:25:18.478 --> 0:25:21.178
<v S2>and Iowa is they're going, Wait, hey, guys, wait. But

0:25:21.178 --> 0:25:23.578
<v S2>we're the ones who started all this doesn't matter. Right?

0:25:23.758 --> 0:25:27.328
<v S2>This is a decentralized, persistent ownership that can be transferable.

0:25:27.568 --> 0:25:31.468
<v S2>You can transfer the entirety of the assets. And there's

0:25:31.468 --> 0:25:33.838
<v S2>an interesting example I have of this. There is an

0:25:33.838 --> 0:25:38.098
<v S2>NFT project that one of my colleagues is involved in.

0:25:38.098 --> 0:25:40.138
<v S2>I guess maybe all of singer name because this is

0:25:40.138 --> 0:25:43.918
<v S2>super disparaging, but they basically the guys ran off with

0:25:43.918 --> 0:25:46.948
<v S2>all the the money that was generated insanity project and

0:25:46.948 --> 0:25:48.948
<v S2>they're supposed to be building a game and they have

0:25:49.048 --> 0:25:51.778
<v S2>really engaged community. Well, they raised a bunch of money.

0:25:52.018 --> 0:25:54.718
<v S2>They took the money and then they left right called

0:25:54.718 --> 0:25:57.868
<v S2>a rental. It happens a lot in the NFT project, right? Well,

0:25:57.868 --> 0:25:59.548
<v S2>a different group came along and said, Hey, guys, you

0:25:59.548 --> 0:26:02.308
<v S2>know what? We like this community. We like this NFT project.

0:26:02.308 --> 0:26:04.528
<v S2>We know where the money got take out, but whatever

0:26:04.888 --> 0:26:08.458
<v S2>we'll take over the project or we'll clone the project. Hey,

0:26:08.458 --> 0:26:10.768
<v S2>everybody out there who already has this thing on the blockchain?

0:26:11.038 --> 0:26:12.988
<v S2>You know what? We're going to issue a new thing

0:26:12.988 --> 0:26:18.388
<v S2>for you on this other and this other chain we're

0:26:18.478 --> 0:26:20.038
<v S2>going to. We're going to give it to you, and

0:26:20.038 --> 0:26:21.428
<v S2>we're just going to migrate all you guys over here.

0:26:21.428 --> 0:26:22.408
<v S2>And hey, you know what? We're going to take care

0:26:22.408 --> 0:26:23.998
<v S2>of you. We're going to do cool stuff that they're

0:26:23.998 --> 0:26:24.348
<v S2>talking about.

0:26:24.368 --> 0:26:25.978
<v S1>We created a new rug. We're going to put it

0:26:25.978 --> 0:26:27.958
<v S1>under your feet that look just like the old rug

0:26:27.958 --> 0:26:28.498
<v S1>that got stolen.

0:26:29.128 --> 0:26:31.198
<v S2>Right, exactly. And they can do that very easily because

0:26:31.198 --> 0:26:33.958
<v S2>the technology allows that kind of transfer an interesting replication.

0:26:34.288 --> 0:26:36.538
<v S2>And so you can actually, you know, I could go

0:26:36.538 --> 0:26:38.998
<v S2>make a game that is a racing game right now.

0:26:39.148 --> 0:26:40.738
<v S2>And then I could say, Hey, by the way, guys,

0:26:40.858 --> 0:26:42.838
<v S2>gala games has this game called spider tanks where you

0:26:42.838 --> 0:26:44.938
<v S2>go and you fight. And I love the way they've

0:26:45.178 --> 0:26:48.298
<v S2>visualized all of their tanks and it's a super fun game. But,

0:26:48.298 --> 0:26:50.338
<v S2>you know, I really want to race things and they

0:26:50.338 --> 0:26:52.408
<v S2>won't answer the phone. So I went made my own

0:26:52.408 --> 0:26:55.738
<v S2>racing game and everybody who owns a spider tank gallon games,

0:26:56.068 --> 0:26:58.738
<v S2>I've just issued you one of my one of my

0:26:58.738 --> 0:27:01.168
<v S2>race cars and I've inspired it off of the art

0:27:01.168 --> 0:27:04.198
<v S2>from whatever it was you already had. It's portable and

0:27:04.198 --> 0:27:06.928
<v S2>it's persistent. Something can die. Bard's tale can go out

0:27:06.928 --> 0:27:09.868
<v S2>of business. Gallon games can close their spider tanks. I

0:27:09.868 --> 0:27:13.258
<v S2>can put up ads and those assets are portable and transferable,

0:27:13.258 --> 0:27:16.768
<v S2>and it's it allows for a type of persistence that

0:27:16.768 --> 0:27:19.228
<v S2>means that these things won't die. This is why people

0:27:19.228 --> 0:27:22.438
<v S2>are obsessed with this, this real estate and obsessed with

0:27:22.438 --> 0:27:24.208
<v S2>kind of the digital. I can only own a piece

0:27:24.208 --> 0:27:26.728
<v S2>of digital real estate because it'll be persistent. Even the

0:27:26.728 --> 0:27:29.398
<v S2>company issuing a ghost business, that real estate is still

0:27:29.398 --> 0:27:31.858
<v S2>there and someone else will use it in the same way.

0:27:33.368 --> 0:27:36.698
<v S1>This is fascinating. I think we talked about the biology stuff,

0:27:37.658 --> 0:27:40.598
<v S1>the Web3 stuff, the Sam Harris podcast, where biology was

0:27:40.598 --> 0:27:44.048
<v S1>on there and talking about it. This to me, what

0:27:44.048 --> 0:27:46.448
<v S1>you're talking about is very Web3, and he's talking about

0:27:46.448 --> 0:27:49.958
<v S1>in in the context of meat space. And like, you know,

0:27:50.618 --> 0:27:55.508
<v S1>the city of Austin gets a CEO instead of a mayor. Right?

0:27:55.958 --> 0:27:58.748
<v S1>And they say, OK, here's our tax law. Here's our

0:27:58.748 --> 0:28:01.358
<v S1>traffic laws. Here's how you get fines. Here's how you

0:28:01.358 --> 0:28:04.778
<v S1>get stoplight, you know, tickets or whatever. And like, here's

0:28:04.778 --> 0:28:07.898
<v S1>our system and you decide to be part of it

0:28:07.898 --> 0:28:10.058
<v S1>or not. And you have a competing one over here

0:28:10.058 --> 0:28:12.998
<v S1>in Houston. Yep. And the idea is that you, you

0:28:12.998 --> 0:28:16.838
<v S1>vote with your feet or whatever. In this case, more digitally.

0:28:16.838 --> 0:28:18.758
<v S1>But it seems like it's kind of the same thing

0:28:18.758 --> 0:28:21.488
<v S1>you're saying. It's like, I love this damn world, except for,

0:28:21.488 --> 0:28:24.278
<v S1>I hate the rules over here. So someone just forks it.

0:28:24.458 --> 0:28:27.578
<v S1>And now it's it's it's almost the same, but slightly

0:28:27.578 --> 0:28:30.098
<v S1>different because these these different rules are different.

0:28:30.878 --> 0:28:33.008
<v S2>Yeah, this idea of voting with your feet is so powerful,

0:28:33.008 --> 0:28:35.768
<v S2>I think, in all of crypto, right? But beginning, it's

0:28:35.848 --> 0:28:37.788
<v S2>sort of like the front end of the sphere. Here

0:28:38.158 --> 0:28:40.418
<v S2>is the the place that has the most money and

0:28:40.418 --> 0:28:42.518
<v S2>the most users and the most engaged. So it'll be

0:28:42.518 --> 0:28:45.068
<v S2>the particle transformation. But yeah, it's the same thing is

0:28:45.068 --> 0:28:47.168
<v S2>actually voting with your feet is the same thing that

0:28:47.168 --> 0:28:51.788
<v S2>made free to play better than pay to play. Right now,

0:28:51.788 --> 0:28:53.858
<v S2>you can vote more accurate with your feet because you're

0:28:53.858 --> 0:28:55.748
<v S2>actually spending money where you want to, not just to

0:28:55.748 --> 0:28:57.818
<v S2>try a thing, but for thing that is actually proving

0:28:57.818 --> 0:29:00.008
<v S2>more long term value and then play to earn is

0:29:00.008 --> 0:29:01.598
<v S2>allow you to vote your feet in a more long

0:29:01.598 --> 0:29:04.028
<v S2>term way of like, Hey, first, I can try things

0:29:04.028 --> 0:29:06.698
<v S2>for free. Typically, then I can spend money where I

0:29:06.698 --> 0:29:08.588
<v S2>care about it, but then that money where I care

0:29:08.588 --> 0:29:11.258
<v S2>about it could both give back to me and be

0:29:11.258 --> 0:29:13.928
<v S2>persistent and can be transferable. And so there now becomes

0:29:13.928 --> 0:29:15.518
<v S2>like all these different ways to vote with your feet

0:29:15.518 --> 0:29:18.908
<v S2>that we didn't have before, and that magnifies your level

0:29:18.908 --> 0:29:20.888
<v S2>of engagement and magnifies you doing the right thing out

0:29:20.888 --> 0:29:23.298
<v S2>of it. So now the people who are involved here

0:29:23.428 --> 0:29:26.258
<v S2>start getting the things they care about, and we've removed

0:29:26.258 --> 0:29:28.658
<v S2>a big brother who's deciding what you care about. And

0:29:28.658 --> 0:29:30.968
<v S2>now we've turned it into, Hey, what are the actual

0:29:30.968 --> 0:29:31.868
<v S2>people saying they care about?

0:29:32.348 --> 0:29:35.498
<v S1>Yeah, it's really fascinating. I mean, it does start to

0:29:35.498 --> 0:29:39.218
<v S1>get pretty libertarian pretty quickly, because what it's talking about

0:29:39.218 --> 0:29:42.308
<v S1>is competition, right? You have a game. It's like it

0:29:42.308 --> 0:29:44.798
<v S1>makes you mostly happy, but you really hate this one thing.

0:29:45.308 --> 0:29:47.288
<v S1>You're just going to play another version of that game

0:29:47.288 --> 0:29:49.118
<v S1>where that thing's fixed. Yup.

0:29:49.998 --> 0:29:53.378
<v S2>Yeah. Because it's because it is the sort of the decentral.

0:29:53.378 --> 0:29:57.188
<v S2>This is the fifth point. Decentralization and the persistence right enables.

0:29:57.398 --> 0:30:00.938
<v S2>The decentralization allows it to be like no one person

0:30:00.938 --> 0:30:04.778
<v S2>decides it can lock you into an experience, right? Can

0:30:04.778 --> 0:30:06.848
<v S2>lock your assets into one place because there is a

0:30:06.848 --> 0:30:10.838
<v S2>portable and the biggest companies right now in the gaming space.

0:30:10.988 --> 0:30:13.808
<v S2>They know this. So if you go to the sandbox

0:30:13.808 --> 0:30:16.238
<v S2>for Gallo games, these are two of the, let's say,

0:30:16.238 --> 0:30:20.318
<v S2>six biggest companies out there right now that are already

0:30:20.318 --> 0:30:23.558
<v S2>established in the in the crypto gaming world. They play

0:30:23.558 --> 0:30:27.518
<v S2>super nice together. In fact, like they really, really want

0:30:27.518 --> 0:30:30.068
<v S2>to be friends because they recognize that they have to

0:30:30.068 --> 0:30:34.388
<v S2>actually have, like sort of friends and collaboration and communities,

0:30:34.418 --> 0:30:36.938
<v S2>and it's all about playing together. They can't stick out

0:30:36.938 --> 0:30:41.828
<v S2>their territory. Like, does Facebook go and call Microsoft and say, Hey, guys,

0:30:42.008 --> 0:30:43.658
<v S2>we want to figure out how we can play better

0:30:43.658 --> 0:30:46.208
<v S2>and nicer together. We want all of our stuff to crossover.

0:30:46.208 --> 0:30:48.428
<v S2>We should know. They're putting up fences and trying to

0:30:48.428 --> 0:30:52.718
<v S2>stake out their territory, right? Games and sandbox are inspired

0:30:52.718 --> 0:30:55.508
<v S2>by each other. And when a new thing comes out, Hey, hey,

0:30:55.508 --> 0:30:57.278
<v S2>this new thing? Hey, can we do this thing together?

0:30:57.788 --> 0:31:00.698
<v S1>So what do you think games do relative to, you know,

0:31:00.718 --> 0:31:03.038
<v S1>that's different than sandbox is exactly the same? Or is

0:31:03.038 --> 0:31:03.728
<v S1>that a different take?

0:31:05.078 --> 0:31:07.928
<v S2>It's actually a very different take. So Galaga games started

0:31:07.928 --> 0:31:10.298
<v S2>out by they were a bunch of guys who basically

0:31:10.298 --> 0:31:14.288
<v S2>had made Farmville, and they're like, Well, Farmville was a

0:31:14.288 --> 0:31:16.688
<v S2>great free play game. Play to earn is better. Let's

0:31:16.688 --> 0:31:19.028
<v S2>go make Farmville in crypto game and they went and

0:31:19.028 --> 0:31:20.768
<v S2>made Farmville in crypto gaming. So we started out with

0:31:20.768 --> 0:31:23.708
<v S2>a single sort of proven game model. It wasn't ideal

0:31:24.608 --> 0:31:26.708
<v S2>and they started up again and then he realized, OK,

0:31:26.708 --> 0:31:29.588
<v S2>this is actually better, so let's do more games. And

0:31:29.588 --> 0:31:31.898
<v S2>so they started hiring independent game publishers with their money,

0:31:31.898 --> 0:31:34.028
<v S2>and they started building up games. And they basically their

0:31:34.028 --> 0:31:37.208
<v S2>approach was to go and individually themselves or contract to

0:31:37.208 --> 0:31:39.548
<v S2>build different games and then have a bunch of games

0:31:39.548 --> 0:31:41.468
<v S2>all under the banner. So they are much more of

0:31:41.468 --> 0:31:44.468
<v S2>a hey, we have like six games in development, like

0:31:44.468 --> 0:31:46.538
<v S2>three you can play right now. So they went and

0:31:46.538 --> 0:31:50.198
<v S2>built individual sandbox style tools to build games and built

0:31:50.198 --> 0:31:53.228
<v S2>this metaverse component. So they're playing together right now because

0:31:53.408 --> 0:31:55.718
<v S2>gal games like we have all these games, we have

0:31:55.718 --> 0:31:58.288
<v S2>no metaverse and we have tools to make games. Sandbox

0:31:58.328 --> 0:32:00.098
<v S2>is like we have a metaverse and we have tools

0:32:00.098 --> 0:32:03.338
<v S2>to make games. Let's play nice with delegates. And so they're,

0:32:03.368 --> 0:32:06.338
<v S2>you know, sort of being friends trying to connect these

0:32:06.338 --> 0:32:08.618
<v S2>things back and forth of Mexican, so.

0:32:09.288 --> 0:32:14.098
<v S1>So if we oversimplify. A sandbox has the ecosystem and

0:32:14.098 --> 0:32:16.168
<v S1>go games has the initial content

0:32:17.128 --> 0:32:18.948
<v S2>they have, they have some initial content they made themselves,

0:32:18.958 --> 0:32:21.088
<v S2>they didn't do it at UGC. So they have a

0:32:21.088 --> 0:32:23.768
<v S2>number of they had a faster way to go to market.

0:32:23.788 --> 0:32:26.818
<v S2>They did was easier, but it wasn't really as transformative

0:32:26.818 --> 0:32:29.128
<v S2>as Sandbox was doing because they just want made games

0:32:29.128 --> 0:32:32.518
<v S2>in this new model without trying to increase that isa.

0:32:32.848 --> 0:32:37.528
<v S2>So they skipped Item four, which was you. Gotcha. It

0:32:37.528 --> 0:32:39.028
<v S2>did make them go to market faster, but I think

0:32:39.028 --> 0:32:41.188
<v S2>they're aware that they missed that piece. They did this

0:32:41.188 --> 0:32:43.138
<v S2>launch a new thing that is also UGC So they

0:32:43.138 --> 0:32:44.938
<v S2>obviously know they're going to start filling in those gaps.

0:32:46.678 --> 0:32:48.688
<v S1>OK, so what are the five again altogether?

0:32:49.558 --> 0:32:51.618
<v S2>So the five are the change to the model, right?

0:32:51.658 --> 0:32:55.948
<v S2>That illusion from from a free to play and to

0:32:55.948 --> 0:33:00.328
<v S2>play to, erm, the financial model, the the the ability

0:33:00.328 --> 0:33:03.638
<v S2>to sort of bring more money upfront and the change

0:33:03.638 --> 0:33:06.778
<v S2>to the way users are paying and spending and the

0:33:06.778 --> 0:33:09.958
<v S2>change the financial model is the first one. The second

0:33:09.958 --> 0:33:12.988
<v S2>one is the way that you involve your owners and

0:33:12.988 --> 0:33:16.078
<v S2>your players and your margins and your influencers into actual

0:33:16.078 --> 0:33:18.148
<v S2>ownership and you turn them into advocates the way that

0:33:18.148 --> 0:33:21.668
<v S2>you know you're an advocate for Apple. Right? That happens automatically,

0:33:21.718 --> 0:33:23.938
<v S2>much more powerful. You give somebody something. You give them

0:33:23.938 --> 0:33:25.858
<v S2>a stake in something. They are way more likely to

0:33:25.858 --> 0:33:29.098
<v S2>think of it positively and recruit others. Mm-Hmm. The second

0:33:29.098 --> 0:33:30.898
<v S2>one is that the change in the model of ownership

0:33:30.898 --> 0:33:32.248
<v S2>by bringing people into the ownership.

0:33:33.248 --> 0:33:33.878
<v S1>And third one,

0:33:35.018 --> 0:33:37.928
<v S2>the third one is the fact that these companies right

0:33:37.928 --> 0:33:42.188
<v S2>now have a temporary advantage of being fundamental community DNA

0:33:42.188 --> 0:33:45.068
<v S2>companies where they listen to their communities. They're hyper responsive

0:33:45.068 --> 0:33:48.068
<v S2>to feedback because of one and two, right makes number

0:33:48.068 --> 0:33:50.228
<v S2>three make a lot of sense to them. I don't

0:33:50.228 --> 0:33:52.718
<v S2>know how long it will take for the other companies

0:33:52.718 --> 0:33:56.768
<v S2>like Metta and Microsoft to change their entire DNA. To

0:33:56.768 --> 0:33:58.748
<v S2>be like that, it might never happen. So all of

0:33:58.748 --> 0:34:01.178
<v S2>the existing companies that are that have grown up inside

0:34:01.178 --> 0:34:04.358
<v S2>of crypto gaming have this fundamental DNA that is, let's

0:34:04.358 --> 0:34:06.428
<v S2>listen to our community, which is a great practice for

0:34:06.428 --> 0:34:09.938
<v S2>any company and quadrupling a great practice for companies that

0:34:09.938 --> 0:34:10.558
<v S2>are in crypto game.

0:34:10.928 --> 0:34:15.608
<v S1>OK, so finance mavens community and was four and five.

0:34:16.058 --> 0:34:19.028
<v S2>Fourth is UGC. Right. And not only just the ability

0:34:19.028 --> 0:34:22.268
<v S2>to create UGC, but the ability to incentivize that. UGC

0:34:22.448 --> 0:34:24.638
<v S2>And most of the money goes to the UGC creators.

0:34:24.848 --> 0:34:27.018
<v S2>That's the creators of the world do make 95 percent

0:34:27.018 --> 0:34:29.738
<v S2>of the money, right? This is an improvement over the

0:34:29.738 --> 0:34:32.098
<v S2>other models for UGC. They're out there that you know

0:34:32.228 --> 0:34:33.938
<v S2>you can make YouTube videos. What only one thing you

0:34:33.938 --> 0:34:36.568
<v S2>can do on YouTube. You can record yourself and you make,

0:34:36.578 --> 0:34:39.338
<v S2>you know, 25 percent of what what is coming in

0:34:39.338 --> 0:34:42.968
<v S2>from advertising for this gaming is actually got more money

0:34:42.968 --> 0:34:45.518
<v S2>behind it, more user behind it. Ninety five percent goes

0:34:45.518 --> 0:34:47.918
<v S2>to the U.S. creators, and the amount of flexibility that

0:34:47.918 --> 0:34:52.588
<v S2>UGC is much, much greater. OK. And then the fifth

0:34:52.588 --> 0:34:55.318
<v S2>one is that decentralization and persistence, the fact that you

0:34:55.318 --> 0:34:58.918
<v S2>can port something from here to here, I can leverage

0:34:58.918 --> 0:35:01.288
<v S2>spider tanks, oh, I can't kind of come in to

0:35:01.298 --> 0:35:03.958
<v S2>control the whole thing. So your actual ownership of is

0:35:03.958 --> 0:35:06.928
<v S2>more true because because it is decentralized.

0:35:07.198 --> 0:35:09.388
<v S1>So would you say that's the closest to what three

0:35:09.628 --> 0:35:10.348
<v S1>is number five?

0:35:11.988 --> 0:35:16.218
<v S2>With. Yeah, I think the persistence and decentralization ownership, that's

0:35:16.218 --> 0:35:18.948
<v S2>one of the key elements of, you know, cryptocurrency as well,

0:35:19.878 --> 0:35:21.618
<v S2>no one can take down my currency that you know,

0:35:21.618 --> 0:35:24.048
<v S2>that I earn on on bitcoin. So I think that's

0:35:24.048 --> 0:35:26.118
<v S2>the most conventional sort of web theory of blockchain.

0:35:26.538 --> 0:35:32.798
<v S1>Interesting. So question for you about examples. I love your example.

0:35:32.808 --> 0:35:34.998
<v S1>I know you're a huge Disney fan. Can you talk

0:35:34.998 --> 0:35:37.668
<v S1>through like what Disney should have done or what they

0:35:37.668 --> 0:35:40.548
<v S1>still can do with, like issuing some sort of NFT

0:35:40.548 --> 0:35:43.308
<v S1>with like special powers and like how it feeds into

0:35:43.308 --> 0:35:44.328
<v S1>all five of your models?

0:35:45.138 --> 0:35:48.378
<v S2>Yeah, so well, with with this, let's talk about Disney Plus.

0:35:49.008 --> 0:35:51.528
<v S2>So now these five things these five things or these

0:35:51.528 --> 0:35:53.778
<v S2>are what existing crypto gaming. And so when we jump

0:35:53.778 --> 0:35:56.328
<v S2>over to Disney Plus, we're going be talking about just

0:35:56.328 --> 0:36:00.098
<v S2>entertainment rights and all of that exactly the same. But

0:36:00.298 --> 0:36:02.448
<v S2>but if you love this example, so Disney Plus, I'm

0:36:02.448 --> 0:36:05.118
<v S2>a huge fan of Disney Disney. You know, I love

0:36:05.118 --> 0:36:09.708
<v S2>Star Wars. I love Marvel movies. My kids all love

0:36:09.708 --> 0:36:13.038
<v S2>all princess movies. I love Pixar movies. This is like

0:36:13.218 --> 0:36:15.288
<v S2>four of the best types of content there is. So

0:36:15.288 --> 0:36:17.358
<v S2>when they announced Disney Plus, I'm like, OK, I'm in.

0:36:17.778 --> 0:36:20.508
<v S2>I am going to own Disney Plus for my entire life.

0:36:20.628 --> 0:36:22.698
<v S2>There is no chance that I won't. I know that

0:36:22.698 --> 0:36:25.128
<v S2>the second it gets announced that no matter almost no

0:36:25.128 --> 0:36:26.658
<v S2>matter how much they even charge, they charge four dollars

0:36:26.658 --> 0:36:29.208
<v S2>a month. I would still own Disney Plus. If they

0:36:29.208 --> 0:36:31.338
<v S2>charge one hundred, I would probably still own Disney Plus.

0:36:31.638 --> 0:36:33.858
<v S2>It relates to all five of my kids, myself, my wife.

0:36:34.098 --> 0:36:35.898
<v S2>It is of great importance and I believe it is

0:36:35.898 --> 0:36:37.878
<v S2>going to do very, very well. I'm like Disney Plus

0:36:38.208 --> 0:36:40.488
<v S2>is these are the kings of content. Remember, we called it. Yeah,

0:36:40.998 --> 0:36:43.038
<v S2>I said, this is going to do extremely well. There's

0:36:43.038 --> 0:36:44.568
<v S2>no prediction. It's going to be on the nose for

0:36:44.568 --> 0:36:45.498
<v S2>a while is going to do it's going to get

0:36:45.498 --> 0:36:47.928
<v S2>better and better over time. And they will win if

0:36:47.928 --> 0:36:49.398
<v S2>they're going to be three winners. It's one of they

0:36:49.398 --> 0:36:51.528
<v S2>will be one of those winners. So I would be

0:36:51.528 --> 0:36:53.778
<v S2>willing to invest in Disney Plus if it was a

0:36:53.778 --> 0:36:56.508
<v S2>carve out from Disney. Now, I don't know how successful

0:36:56.508 --> 0:36:59.718
<v S2>Disney would be. And, you know, coronavirus can by kick

0:36:59.718 --> 0:37:02.178
<v S2>the ass of their parks. But I knew and I

0:37:02.178 --> 0:37:05.028
<v S2>was sure Disney Plus was going to be successful if

0:37:05.028 --> 0:37:09.468
<v S2>Disney Plus had been modeled using this new blockchain. And

0:37:09.468 --> 0:37:10.818
<v S2>they had said, Hey guys, we're going to take a

0:37:10.818 --> 0:37:14.268
<v S2>page from the books of these other hyper growth, successful

0:37:14.268 --> 0:37:16.278
<v S2>financial models. And we're going to we're going to launch

0:37:16.278 --> 0:37:18.468
<v S2>a piece of Disney Plus. We're going to get an

0:37:18.468 --> 0:37:21.318
<v S2>NFT and this NFT is going to be a VIP pass.

0:37:21.828 --> 0:37:23.178
<v S2>And there's a lot of privileges we can add. And

0:37:23.178 --> 0:37:25.608
<v S2>this is where Disney let's just keep it simple. First

0:37:25.608 --> 0:37:27.948
<v S2>things first, this VIP pass is going to give you

0:37:27.948 --> 0:37:31.248
<v S2>a lifetime subscription to Disney Plus, and you're going to

0:37:31.248 --> 0:37:35.508
<v S2>own it and it's fully transferable. So this thing is

0:37:35.508 --> 0:37:38.058
<v S2>going to cost a thousand dollars. Now, Disney Plus cost,

0:37:38.448 --> 0:37:40.548
<v S2>is it six dollars an hour? I don't know, but

0:37:41.268 --> 0:37:45.378
<v S2>that's a hundred months of Disney Plus. Mm hmm. Hey,

0:37:45.378 --> 0:37:46.938
<v S2>we're going to sell four thousand dollars. We're going to

0:37:46.938 --> 0:37:50.598
<v S2>do 100000 of these VIP passes for Disney Plus. Well,

0:37:50.598 --> 0:37:52.548
<v S2>what would happen on day one? Prior to day one,

0:37:52.548 --> 0:37:54.678
<v S2>I would have gone out about three. Right? Because I

0:37:54.678 --> 0:37:57.198
<v S2>would have immediately invested in that micro opportunity because I

0:37:57.198 --> 0:37:58.878
<v S2>was such a big believer in it. I would have

0:37:58.878 --> 0:38:01.278
<v S2>bought 30 and I said, Hey, Dan, I'm going to

0:38:01.278 --> 0:38:02.508
<v S2>sell these for a long time because I think the

0:38:02.658 --> 0:38:04.098
<v S2>is going to go up. But if you want to

0:38:04.098 --> 0:38:06.228
<v S2>watch Disney Plus having a loan, you one of mine.

0:38:06.258 --> 0:38:07.968
<v S2>So here's one of my What am I going to

0:38:07.988 --> 0:38:10.668
<v S2>VIP badges? So you can also watch Disney Plus. I'm

0:38:10.668 --> 0:38:12.818
<v S2>going to let all my friends use my my things.

0:38:12.828 --> 0:38:14.838
<v S2>I get to be cool for a while, but I

0:38:14.838 --> 0:38:18.078
<v S2>also I believe that the value think significantly. So now

0:38:18.078 --> 0:38:22.518
<v S2>there are there are 100000 of these things, right? They

0:38:22.518 --> 0:38:24.438
<v S2>will sell out on day one, for sure. I bought

0:38:24.438 --> 0:38:27.458
<v S2>30 myself. People like I get to own a VIP

0:38:27.468 --> 0:38:30.678
<v S2>lifetime pasta, always on Disney Plus. How many people are

0:38:30.678 --> 0:38:32.778
<v S2>there who bought just like me? Quite a few. Which

0:38:32.778 --> 0:38:34.608
<v S2>is why their numbers have blown up. They would have

0:38:34.608 --> 0:38:36.918
<v S2>earned more money on day one than they have earned

0:38:37.128 --> 0:38:40.068
<v S2>up to date so far. That's on day one. And

0:38:40.068 --> 0:38:42.438
<v S2>it would not cannibalize their audience is actually a small

0:38:42.438 --> 0:38:44.838
<v S2>percentage of their audience where they're charging a thousand dollars.

0:38:45.408 --> 0:38:48.648
<v S2>Now what happens on day to on day two? You

0:38:48.648 --> 0:38:51.018
<v S2>say to me, Hey, Andrew, did you notice that these

0:38:51.018 --> 0:38:53.268
<v S2>things sold out instantly and their value was now doubled?

0:38:53.598 --> 0:38:55.848
<v S2>I can't buy them anymore on the open market. They

0:38:55.848 --> 0:38:57.918
<v S2>now cost two thousand. Will you sell me one of

0:38:57.918 --> 0:39:00.288
<v S2>yours for fifteen hundred? And I go, Okay, sure, you're

0:39:00.288 --> 0:39:02.268
<v S2>my friend. No problem. I will sell you one of

0:39:02.268 --> 0:39:05.988
<v S2>my Disney VIP passes for fifteen hundred. I now make $500.

0:39:06.648 --> 0:39:09.828
<v S2>Five percent. That transaction goes back to Disney. Wait. Disney

0:39:09.828 --> 0:39:12.398
<v S2>just covered their monthly subscription fees for all my 30s

0:39:13.008 --> 0:39:14.968
<v S2>and 40s that I have off of off of Vine.

0:39:15.798 --> 0:39:18.888
<v S2>So they still are making their money. Now you also

0:39:18.888 --> 0:39:21.858
<v S2>own something that is part of this future right now.

0:39:21.858 --> 0:39:23.568
<v S2>Assuming they do this correctly and they don't go just

0:39:23.568 --> 0:39:26.028
<v S2>print way more of these, their value goes up and up.

0:39:26.448 --> 0:39:29.238
<v S2>And three months later, there are more and more people saying, Well,

0:39:29.238 --> 0:39:30.828
<v S2>I want to have a lifetime pass for Disney Plus.

0:39:30.828 --> 0:39:32.928
<v S2>And actually, if I'd been smart and I bought one,

0:39:33.228 --> 0:39:36.288
<v S2>the value of that pass without before. The more people

0:39:36.288 --> 0:39:37.968
<v S2>who do that, the more that the value was driven.

0:39:38.208 --> 0:39:40.698
<v S2>And now I have I have twenty eight sell well

0:39:40.698 --> 0:39:44.088
<v S2>passes that are all worth four thousand dollars. I go,

0:39:44.088 --> 0:39:45.678
<v S2>You know what? I give some of my kids to college,

0:39:45.888 --> 0:39:48.048
<v S2>so I'm going to go and liquidate 20 of these

0:39:48.258 --> 0:39:51.138
<v S2>and I'm going to make 80 grand. I have now

0:39:51.138 --> 0:39:55.038
<v S2>pocketed 50 grand. I've benefited personally off of the success

0:39:55.038 --> 0:39:56.838
<v S2>of Disney Plus because I called it as an investor.

0:39:57.228 --> 0:39:59.268
<v S2>I didn't it to be a Qualifié investor. There wasn't paperwork.

0:40:00.588 --> 0:40:03.258
<v S2>There's not particularly like any complexity with doing that. So

0:40:03.258 --> 0:40:06.228
<v S2>I've now made way more money than I invested in

0:40:06.228 --> 0:40:07.758
<v S2>this thing. That was pretty reliable, and this would have

0:40:08.328 --> 0:40:11.238
<v S2>would multiplied almost for sure. And I still have my life.

0:40:12.558 --> 0:40:17.328
<v S2>A VIP for Disney Plus now, has Disney Plus lost anything? No,

0:40:17.328 --> 0:40:20.508
<v S2>they're way ahead financially. They're getting residual income off of

0:40:20.508 --> 0:40:22.548
<v S2>the secondary market sales, which is more than they would

0:40:22.548 --> 0:40:25.458
<v S2>get off of subscriptions. I'm able to be able to

0:40:25.458 --> 0:40:27.768
<v S2>signal that I'm a cook because I own a Disney

0:40:27.858 --> 0:40:30.018
<v S2>VIP pass. I don't have to worry about paying that

0:40:30.018 --> 0:40:32.398
<v S2>bill anymore because honestly, I was going to pay that

0:40:32.398 --> 0:40:34.098
<v S2>bill for the rest of my life anyway. It's not

0:40:34.098 --> 0:40:36.468
<v S2>going to happen. I still wanted to do this same thing.

0:40:36.468 --> 0:40:39.158
<v S2>The MCU like, Hey, you know what? I buy a

0:40:39.888 --> 0:40:43.728
<v S2>a one time ticket to go to a movie theater like,

0:40:44.058 --> 0:40:45.888
<v S2>you know, and I can just go every single week.

0:40:46.098 --> 0:40:48.048
<v S2>They keep trying to do this with subscription fees, but

0:40:48.078 --> 0:40:49.308
<v S2>like they could do with an NFT and they could

0:40:49.308 --> 0:40:52.628
<v S2>raise theatres, could do the same thing with a smaller

0:40:52.678 --> 0:40:54.108
<v S2>people and actually raise a lot of money in the

0:40:54.108 --> 0:40:56.568
<v S2>short run, puts money in their pockets and then they're

0:40:56.568 --> 0:41:00.248
<v S2>still going make their money off a residual. Now, I

0:41:00.248 --> 0:41:01.658
<v S2>don't know how long will be until a company like

0:41:01.658 --> 0:41:04.508
<v S2>Disney can adapt to a new kind of model. But

0:41:04.508 --> 0:41:06.878
<v S2>this model's been proven in the nifty world by people

0:41:06.878 --> 0:41:10.748
<v S2>who aren't significant brands. And so my expectation is within

0:41:10.748 --> 0:41:14.228
<v S2>two to five years, this will sweep through everything, right?

0:41:14.318 --> 0:41:17.198
<v S2>And it's going to be now a hand in hand. OK,

0:41:17.198 --> 0:41:19.568
<v S2>I'm watching Disney Plus. OK, what's the part that we're

0:41:19.568 --> 0:41:23.238
<v S2>going to do that is persistent and decentralized and gives

0:41:23.258 --> 0:41:25.298
<v S2>ownership out because I want to create all those advocates.

0:41:25.298 --> 0:41:28.538
<v S2>I want to have more money upfront. You know, I

0:41:28.538 --> 0:41:30.578
<v S2>want to be seen to be give back to my community. OK,

0:41:30.578 --> 0:41:32.638
<v S2>that's half of it. And then what's the other half? Yeah.

0:41:32.678 --> 0:41:34.298
<v S2>And how many years will be until it happens and

0:41:34.418 --> 0:41:38.018
<v S2>happens everywhere? It's starting to happen, but it'll be slow

0:41:38.018 --> 0:41:40.478
<v S2>because it's hard for people like Disney to go, OK,

0:41:40.838 --> 0:41:43.838
<v S2>here's our conventional projection. We're using Disney Plus as using

0:41:43.838 --> 0:41:46.328
<v S2>a model from tells you to like you to look

0:41:46.328 --> 0:41:48.818
<v S2>at Netflix and see what Netflix do. They're not thinking, OK,

0:41:48.818 --> 0:41:51.338
<v S2>what's this innovative thing that just changed the way money

0:41:51.338 --> 0:41:53.648
<v S2>is flowing, the way users are engaged? That's not where

0:41:53.648 --> 0:41:56.048
<v S2>people are at yet. Not yet, but gaming will lead

0:41:56.048 --> 0:41:59.418
<v S2>the way for everything. And what's gaming does this, which

0:41:59.498 --> 0:42:03.098
<v S2>is sort of starting to, you know, Metta and Microsoft

0:42:03.098 --> 0:42:05.888
<v S2>and Blizzard? And you give us one more year in

0:42:05.888 --> 0:42:08.108
<v S2>gaming and then two more years in gaming. This is

0:42:08.108 --> 0:42:11.408
<v S2>going to sweep through and other gaming companies who don't

0:42:11.408 --> 0:42:13.388
<v S2>adapters can be decimated because it's going to be so

0:42:13.388 --> 0:42:16.028
<v S2>much superior in terms of its adoption. So a couple

0:42:16.028 --> 0:42:19.958
<v S2>of years from now, you know, it's Fortnite will be

0:42:19.958 --> 0:42:22.028
<v S2>doing this just like everybody else. All of gaming will

0:42:22.028 --> 0:42:23.828
<v S2>do it. And then it'll become very easy for companies

0:42:23.828 --> 0:42:26.348
<v S2>like Disney Plus to be like, Oh, wait, you know what?

0:42:26.738 --> 0:42:28.388
<v S2>It works in gaming. Why wouldn't that work over here?

0:42:29.018 --> 0:42:30.998
<v S1>Yeah. And I think you even had an example where

0:42:30.998 --> 0:42:36.458
<v S1>somebody was trying to sell tickets to a club, to

0:42:36.488 --> 0:42:39.098
<v S1>a deejay club or whatever and they like couldn't get

0:42:39.098 --> 0:42:40.898
<v S1>any traction. They were talking to you about an NFT

0:42:40.898 --> 0:42:42.758
<v S1>is and you're like, Why don't you just do this instead?

0:42:43.598 --> 0:42:45.218
<v S2>Yeah. So so I know these guys and they have

0:42:45.218 --> 0:42:47.828
<v S2>an event marketing company in Prague, and what they do

0:42:47.828 --> 0:42:50.348
<v S2>is they go and they give out free tickets and

0:42:50.348 --> 0:42:53.528
<v S2>they give out free tickets to different club events. And

0:42:53.528 --> 0:42:54.908
<v S2>the reason they got free tickets is when you give

0:42:54.908 --> 0:42:57.188
<v S2>out 300 free tickets to a club and a giant

0:42:57.188 --> 0:42:59.768
<v S2>party happening at this club. Well, those three people will

0:42:59.768 --> 0:43:02.438
<v S2>go and bring another 900 people right, and then they

0:43:02.438 --> 0:43:04.688
<v S2>get a very small percentage of the door. So their

0:43:04.688 --> 0:43:06.968
<v S2>job is to go out and get out 300 free tickets. So.

0:43:07.058 --> 0:43:08.338
<v S2>So that's one thing where people show up to this

0:43:08.348 --> 0:43:10.748
<v S2>club and then they get a small percent of the

0:43:10.748 --> 0:43:12.758
<v S2>door and that's their model. And they're like, Yeah, we're

0:43:12.758 --> 0:43:15.158
<v S2>always looking for ways to improve our model. I said, OK, well,

0:43:15.158 --> 0:43:16.538
<v S2>you have a mailing list. You go out and give

0:43:16.538 --> 0:43:18.098
<v S2>out tickets in person. You do these very things that

0:43:18.098 --> 0:43:21.428
<v S2>these tickets out well, why don't you just sell the

0:43:21.428 --> 0:43:25.108
<v S2>interests of these clubs costs $8000. So cost, you know,

0:43:25.118 --> 0:43:26.738
<v S2>let's say it cost $10 to get in one door.

0:43:26.738 --> 0:43:29.718
<v S2>Cost $7. Medicare cost $7 to get in one of

0:43:29.718 --> 0:43:32.318
<v S2>these clubs. Mm hmm. Well, when you give out those

0:43:32.318 --> 0:43:34.838
<v S2>theater tickets, people are happy because reading something free, you're

0:43:34.838 --> 0:43:37.628
<v S2>turning them into your marketing and for free else. Why

0:43:37.628 --> 0:43:40.088
<v S2>don't you take those people that you're regularly emailing? Take

0:43:40.088 --> 0:43:41.558
<v S2>people that you're really going out and trying to get

0:43:41.558 --> 0:43:43.118
<v S2>them to sign up and go to these these parties

0:43:43.118 --> 0:43:47.258
<v S2>for free and actually offer those people hey, instead of

0:43:47.258 --> 0:43:49.718
<v S2>one free tickets, I'm going to give you a free

0:43:49.718 --> 0:43:53.978
<v S2>ticket to every party happening in Prague, in Prague, at

0:43:53.978 --> 0:43:55.658
<v S2>one of these giant clubs, and they actually have one

0:43:55.658 --> 0:43:58.148
<v S2>every night because they've been doing this event thing every night.

0:43:58.448 --> 0:44:00.128
<v S2>So there are seven nights a week and people, you know,

0:44:00.248 --> 0:44:02.408
<v S2>young people in the party love to go to clubs

0:44:02.798 --> 0:44:03.908
<v S2>so you can go and say, Hey, by the way,

0:44:03.908 --> 0:44:05.738
<v S2>it normally costs you seven dollars to get into one

0:44:05.738 --> 0:44:07.868
<v S2>of these clubs doing one of these events because they're

0:44:07.868 --> 0:44:10.388
<v S2>really cool. Hey, if you buy this thing right here,

0:44:10.388 --> 0:44:16.268
<v S2>which costs $50, this is lifetime free lifetime. How many?

0:44:16.268 --> 0:44:17.828
<v S2>How many of these parties do you go to per month?

0:44:18.308 --> 0:44:20.768
<v S2>Is it? How often? How long is it until you

0:44:20.768 --> 0:44:23.648
<v S2>get your money back? Right? And they said these people's

0:44:23.648 --> 0:44:25.268
<v S2>return rate is super high and these people are going

0:44:25.268 --> 0:44:27.758
<v S2>to one or two parties a week. Mm-Hmm. So in

0:44:27.758 --> 0:44:30.068
<v S2>what month they will get their money back? Right? So

0:44:30.068 --> 0:44:31.748
<v S2>you can say to them, Hey, guys, I could give

0:44:31.748 --> 0:44:34.088
<v S2>you a free ticket or I can sell you a

0:44:34.088 --> 0:44:36.368
<v S2>lifetime supply of free tickets. Every one of these parties

0:44:36.368 --> 0:44:37.928
<v S2>you can go into and they can go out and

0:44:37.928 --> 0:44:42.438
<v S2>they could sell a thousand or 2000 or 4000 of these.

0:44:42.458 --> 0:44:44.918
<v S2>And it's the technology makes it very easy for me

0:44:44.918 --> 0:44:48.038
<v S2>to do this, and that gives somebody a VIP pass

0:44:48.038 --> 0:44:49.598
<v S2>to get in all these clubs. First of all, it's

0:44:49.598 --> 0:44:51.878
<v S2>signaling it's cooler. They get to show up and be like,

0:44:52.088 --> 0:44:54.218
<v S1>flash their pass and special line, whatever.

0:44:54.278 --> 0:44:56.258
<v S2>Yeah, special line. I have a thing that, oh yeah,

0:44:56.258 --> 0:44:57.878
<v S2>it's free for me forever. Wait, how do I go

0:44:57.878 --> 0:45:00.398
<v S2>one of those? You can't. They're sold out. You want

0:45:00.398 --> 0:45:02.798
<v S2>to buy mine? It costs you $500 because you can't

0:45:02.798 --> 0:45:04.898
<v S2>even buy it. Sergeant more they go when they sell

0:45:04.898 --> 0:45:07.628
<v S2>the first five hundred now that much money to them.

0:45:07.928 --> 0:45:10.928
<v S2>Five hundred at fifty dollars to them is actually a

0:45:10.928 --> 0:45:12.968
<v S2>giant sum of money compared to what they make as

0:45:12.968 --> 0:45:13.538
<v S2>a percentage so they

0:45:13.538 --> 0:45:15.998
<v S1>could upgrade their club. They could do a whole bunch

0:45:15.998 --> 0:45:16.428
<v S1>of stuff, right?

0:45:16.448 --> 0:45:18.038
<v S2>They do all kinds of things, did it through the

0:45:18.038 --> 0:45:20.588
<v S2>marketing agency, drive people to clubs, but they could basically,

0:45:20.768 --> 0:45:22.778
<v S2>they would not have to go. And market is much

0:45:22.778 --> 0:45:25.628
<v S2>anymore because more people would own these VIP passes and

0:45:25.628 --> 0:45:28.808
<v S2>they would have way more money upfront. Hmm. Now is

0:45:28.808 --> 0:45:31.508
<v S2>there a problem in the long run with having a

0:45:31.508 --> 0:45:33.098
<v S2>bunch of people who show up to these clubs and

0:45:33.098 --> 0:45:35.948
<v S2>get them for free? No, it's their fundamental model anyway.

0:45:36.128 --> 0:45:38.168
<v S2>They already want people show up for free. This goes

0:45:38.168 --> 0:45:40.538
<v S2>back to our point number two of turning like owners

0:45:40.538 --> 0:45:42.368
<v S2>and mavens and try to get people to bring other people.

0:45:42.578 --> 0:45:45.338
<v S2>They're using that same kind of concept. This is magnifies

0:45:45.338 --> 0:45:48.208
<v S2>it and actually lowers their workload. They could do this NFT,

0:45:48.218 --> 0:45:49.688
<v S2>and they could not even do the rest of what

0:45:49.898 --> 0:45:51.878
<v S2>stuff to do. They could literally just sell EMT and

0:45:51.878 --> 0:45:53.948
<v S2>then say, You know what? We're done. The only thing

0:45:53.948 --> 0:45:55.208
<v S2>we do is we get two percent of the door.

0:45:55.448 --> 0:45:58.028
<v S2>You have a right to use our app at your door.

0:45:58.918 --> 0:46:00.178
<v S2>They go to a club and say, Hey, by the way,

0:46:00.178 --> 0:46:02.308
<v S2>we want 30 percent of the gate in exchange for

0:46:02.308 --> 0:46:04.638
<v S2>you using our app, so now let's face gambling.

0:46:04.678 --> 0:46:07.978
<v S1>This is crazy. So if somebody were to respond and

0:46:07.978 --> 0:46:10.858
<v S1>say you're going to lose out because people are just

0:46:10.858 --> 0:46:12.568
<v S1>going to be coming for free. That was the point

0:46:12.568 --> 0:46:13.348
<v S1>in the first place

0:46:13.348 --> 0:46:17.968
<v S2>was to get the. Right? Exactly. Yep, yeah, that's amazing, right?

0:46:18.088 --> 0:46:20.878
<v S2>They were already trying to turn people into recruitment for

0:46:20.878 --> 0:46:22.618
<v S2>other people, right? When I go to a party, I

0:46:22.618 --> 0:46:25.918
<v S2>bring and I go to this club, I bring three friends. Yeah, right?

0:46:26.188 --> 0:46:29.338
<v S2>It's the exact same model. And they just made it now.

0:46:29.338 --> 0:46:31.138
<v S2>So it's easier to implement, right? So they're getting all

0:46:31.138 --> 0:46:34.318
<v S2>kinds of utility here, actually gaining simplicity for business model

0:46:34.318 --> 0:46:37.678
<v S2>like the actual business model that flows without as many humans. Again,

0:46:37.678 --> 0:46:40.108
<v S2>a bunch of cattle up front and they have no problem.

0:46:40.148 --> 0:46:42.688
<v S2>That's what they're doing. Now that simplicity means they can

0:46:42.688 --> 0:46:45.238
<v S2>do this in Prague, and they can pick up their

0:46:45.238 --> 0:46:48.538
<v S2>exact methodology and they can go to Paris and they

0:46:48.538 --> 0:46:50.428
<v S2>can do the exact same thing. And how much effort

0:46:50.428 --> 0:46:51.778
<v S2>is it going to go to this thing in Paris?

0:46:51.778 --> 0:46:53.908
<v S2>They were going to in Prague when it's all based

0:46:53.908 --> 0:46:57.508
<v S2>on selling out these, these adapters that give you VIP entrances.

0:46:57.718 --> 0:47:00.028
<v S2>They walk into the clubs show what happened in Prague.

0:47:00.268 --> 0:47:02.638
<v S2>Now it's really easy to replicate their business. So we

0:47:02.638 --> 0:47:05.038
<v S2>take in business and made it easy to replicate through

0:47:05.038 --> 0:47:08.818
<v S2>this technology innovation, giving them way more money. Now it's

0:47:08.818 --> 0:47:10.918
<v S2>actually like right away, they'll have plenty of money to say,

0:47:10.918 --> 0:47:14.038
<v S2>You know what? We're done here. Prague is running by itself.

0:47:14.338 --> 0:47:16.528
<v S2>We're earning residuals on this. We're earning a percentage of gate.

0:47:16.768 --> 0:47:18.428
<v S2>Let me go to Paris in.

0:47:19.948 --> 0:47:26.168
<v S1>So, so the fundamental concepts of revenue generation initially combined

0:47:26.168 --> 0:47:29.768
<v S1>with turning people into Melvins. These are kind of universal.

0:47:29.798 --> 0:47:32.768
<v S1>I'm calling these like the ring line five or something.

0:47:34.148 --> 0:47:36.158
<v S2>I think there's three that are better universal like for

0:47:36.158 --> 0:47:37.028
<v S2>all crypto, right?

0:47:37.028 --> 0:47:38.858
<v S1>Which is number three, also universal.

0:47:41.578 --> 0:47:44.008
<v S2>It's not universal because it's an advantage that the crypto

0:47:44.008 --> 0:47:46.378
<v S2>gaming companies have. So I don't know that it's universal.

0:47:46.408 --> 0:47:48.718
<v S2>I mean, I don't know that bitcoin isn't over here. Like,

0:47:48.988 --> 0:47:51.028
<v S2>are they being hyper responsive to community? I kind of

0:47:51.028 --> 0:47:54.108
<v S2>doubt it because there is no bitcoin, right? There's so

0:47:54.288 --> 0:47:55.868
<v S2>so I don't know. That number three is, is it

0:47:55.918 --> 0:47:57.508
<v S2>true across all of Web3?

0:47:57.538 --> 0:48:00.418
<v S1>OK, but a number of them are actually just true

0:48:00.418 --> 0:48:02.968
<v S1>of like new ways of doing business, and they're just

0:48:02.968 --> 0:48:04.138
<v S1>being spearheaded by gaming.

0:48:05.098 --> 0:48:08.278
<v S2>Yeah, right. Spearheading has has more powerful like all these

0:48:08.278 --> 0:48:10.768
<v S2>things multiply together, right? You take you take these five things,

0:48:11.638 --> 0:48:14.848
<v S2>you know, they all multiply together. Gaming has these five

0:48:14.848 --> 0:48:18.238
<v S2>powerful things multiplying together. That's why this is like since

0:48:18.238 --> 0:48:20.998
<v S2>July of last year, one game has changed the whole

0:48:20.998 --> 0:48:23.098
<v S2>gaming industry. And you could go and talk to any

0:48:23.248 --> 0:48:25.348
<v S2>any game company and say, Hey, by the way, what

0:48:25.348 --> 0:48:26.938
<v S2>are you doing for crypto? And what you're going to

0:48:26.938 --> 0:48:30.508
<v S2>get is either pain, joy or fear because every single

0:48:30.508 --> 0:48:32.788
<v S2>person is being dragged into conversations about crypto because they

0:48:32.788 --> 0:48:34.948
<v S2>all have realized, Oh, wait a second, that the why

0:48:34.948 --> 0:48:37.078
<v S2>has been proven the what the first y of like

0:48:37.558 --> 0:48:40.318
<v S2>holy shit exchanges. All the money is enough, and now

0:48:40.318 --> 0:48:43.318
<v S2>everyone's going to change. But a bunch of these same

0:48:43.318 --> 0:48:45.568
<v S2>drivers are sure and all of you know, crypto, whether

0:48:45.568 --> 0:48:48.778
<v S2>we talk about Disney Plus or, you know, ticketing or

0:48:49.708 --> 0:48:51.868
<v S2>a lot of things, you're also crypto currency.

0:48:52.918 --> 0:48:55.648
<v S1>Yeah, so that's what I love about this conversation is

0:48:55.648 --> 0:48:58.708
<v S1>that I think what we figured out or I mean,

0:48:58.708 --> 0:49:00.808
<v S1>I think you already knew and I already knew a

0:49:00.808 --> 0:49:03.568
<v S1>little bit, but it became crystal clear in that conversation that.

0:49:05.578 --> 0:49:07.648
<v S1>It's not about the tech, it's not about an NFT,

0:49:07.678 --> 0:49:11.998
<v S1>it's not about a cryptocurrency. This is fundamentally changing how

0:49:11.998 --> 0:49:15.838
<v S1>businesses operate, how they generate money, how they get people excited,

0:49:16.708 --> 0:49:20.278
<v S1>super importantly, how content is created for them. It's really

0:49:20.278 --> 0:49:23.008
<v S1>hard to have a content creation team. You can only

0:49:23.008 --> 0:49:25.558
<v S1>make so much. But if you can get people excited

0:49:25.558 --> 0:49:27.748
<v S1>and have them create their own stuff, which they have

0:49:27.748 --> 0:49:32.188
<v S1>financial incentives to actually creating that sense of that sort

0:49:32.188 --> 0:49:36.538
<v S1>of interlocking incentives work together to create something amazing that

0:49:36.538 --> 0:49:39.508
<v S1>works for gaming. It also works other places. You had

0:49:39.508 --> 0:49:42.118
<v S1>a dirt example do the dirty example.

0:49:43.298 --> 0:49:45.548
<v S2>Yeah, so so after I got him the space, which

0:49:45.548 --> 0:49:48.008
<v S2>you know, early on, you were very helpful with teaching

0:49:48.008 --> 0:49:51.068
<v S2>me like technology and protocols and all that stuff. And

0:49:51.068 --> 0:49:52.628
<v S2>then I went and to conferences. I talked to lots

0:49:52.628 --> 0:49:54.848
<v S2>of people, and for me, I had a revelation when

0:49:54.848 --> 0:49:56.378
<v S2>I was talking to a guy who had a whisky company.

0:49:56.378 --> 0:49:59.068
<v S2>And I'm like, Why? The same thing is like, why? Like,

0:49:59.228 --> 0:50:02.078
<v S2>what is the possible advantage of sticking an NFT barcode

0:50:02.288 --> 0:50:06.188
<v S2>on a casket? Why does that matter? Like, like, I'm

0:50:06.188 --> 0:50:08.408
<v S2>so skeptical of this. And after talking to Guy for

0:50:08.408 --> 0:50:11.768
<v S2>an hour, I walk away going, Holy shit, that actually matters.

0:50:12.068 --> 0:50:13.478
<v S2>This guy is actually able to do a bunch of

0:50:13.478 --> 0:50:15.968
<v S2>things that that actually really do matter because he figured

0:50:15.968 --> 0:50:18.158
<v S2>the model out. And so I started to challenge myself

0:50:18.158 --> 0:50:20.768
<v S2>of saying the why in regards to anything. And like

0:50:20.768 --> 0:50:23.618
<v S2>the why is there a way that you know that

0:50:23.618 --> 0:50:27.338
<v S2>we can leverage blockchain and these crypto concepts on different things?

0:50:28.028 --> 0:50:30.818
<v S2>So I'm at a I'm at Christmas dinner with my

0:50:30.968 --> 0:50:33.278
<v S2>brother in law who always says, Oh yeah, you do

0:50:33.278 --> 0:50:36.368
<v S2>things with computers. Those aren't real. I build houses. That's real. Like,

0:50:36.368 --> 0:50:38.208
<v S2>that's kind of a shtick of the 80s. Feel funny.

0:50:39.488 --> 0:50:40.838
<v S2>And so I say to him, like, Hey, listen, give

0:50:40.838 --> 0:50:43.808
<v S2>me any problem that you have. And there might be,

0:50:43.808 --> 0:50:45.128
<v S2>you know, I'm gonna try to find a way to

0:50:45.128 --> 0:50:48.548
<v S2>solve that problem in the future using using blockchain. And

0:50:48.548 --> 0:50:50.708
<v S2>he goes, My problem is dirt. I say, OK, this

0:50:50.708 --> 0:50:53.208
<v S2>is perfect. This is the forest away from from technology.

0:50:53.208 --> 0:50:55.238
<v S2>You can possibly give me your problem of dirt. And

0:50:55.238 --> 0:50:57.458
<v S2>he's like, I have dirt that I need to get

0:50:57.458 --> 0:51:00.608
<v S2>rid of. It's going to cost me $30000 to go

0:51:00.608 --> 0:51:03.608
<v S2>and dump it into, you know, landfill or appropriate EPA

0:51:03.608 --> 0:51:05.708
<v S2>approved place if I can get a golf course to

0:51:05.708 --> 0:51:08.348
<v S2>take it. I'm calling golf courses every day, trying to

0:51:08.348 --> 0:51:10.568
<v S2>get some golf courses. Take it because occasionally they'll take dirt.

0:51:10.928 --> 0:51:12.698
<v S2>But I am always stuck with this problem of having

0:51:12.698 --> 0:51:14.038
<v S2>to get rid of dirt. And then, you know what,

0:51:14.048 --> 0:51:15.878
<v S2>in a couple of months, I'm actually going to buy

0:51:15.878 --> 0:51:19.388
<v S2>dirt from somebody. It's super annoying that I both need

0:51:19.388 --> 0:51:21.128
<v S2>to sell dirt and I need to buy dirt. And

0:51:21.128 --> 0:51:22.408
<v S2>there are a lot of people at the same problem,

0:51:22.418 --> 0:51:25.388
<v S2>but like, that's a real problem, like dirt under your fingernails.

0:51:25.478 --> 0:51:26.868
<v S2>How are you going to solve that with, you know,

0:51:26.888 --> 0:51:29.888
<v S2>digital ones and zeros? And I go, OK, let's let's

0:51:29.888 --> 0:51:33.518
<v S2>try this out. So how many contractors are there who

0:51:33.518 --> 0:51:35.318
<v S2>deal with dirt, who want to either buy or sell

0:51:35.318 --> 0:51:38.148
<v S2>dirt in the in the Bay Area right now? And

0:51:38.148 --> 0:51:41.558
<v S2>he's like, There's 10000. I'm like, OK, would you spend

0:51:41.558 --> 0:51:44.768
<v S2>$5000 to have a pass that allows you to dispose

0:51:44.768 --> 0:51:46.958
<v S2>of or pick up dirt? He said, For sure, I'm

0:51:46.958 --> 0:51:48.848
<v S2>going to spend thirty right now to dispose of a

0:51:48.848 --> 0:51:52.118
<v S2>bunch of dirt. Why wouldn't I spend $5000? I said, OK, great.

0:51:52.268 --> 0:51:57.008
<v S2>Let's convert those 10000 people, uh, into. I mean, this

0:51:57.008 --> 0:51:59.018
<v S2>is this assuming we can do some you have connections

0:51:59.018 --> 0:52:00.188
<v S2>and that there's some way for us to get this started.

0:52:00.188 --> 0:52:02.438
<v S2>But let's assume that's the case. We go out and

0:52:02.438 --> 0:52:04.088
<v S2>we tell all these guys, Hey, by the way, you

0:52:04.088 --> 0:52:07.898
<v S2>buy a $5000 pass to drop off and pick up dirt. Uh,

0:52:09.038 --> 0:52:10.988
<v S2>it makes sense for all of them. They're all going

0:52:10.988 --> 0:52:13.988
<v S2>to buy into this pass. Right now, you have five

0:52:14.078 --> 0:52:18.188
<v S2>million dollars to create a center and Stanford center that

0:52:18.188 --> 0:52:21.458
<v S2>will pick up, store and then distribute dirt. You've got

0:52:21.458 --> 0:52:24.068
<v S2>plenty of money to actually process this like that's way

0:52:24.068 --> 0:52:25.568
<v S2>more money than you're going to need to actually process

0:52:25.568 --> 0:52:27.398
<v S2>all the dirt and allow people to come in and

0:52:27.398 --> 0:52:30.448
<v S2>take it. And now all of you have this right,

0:52:30.458 --> 0:52:32.678
<v S2>you're the owner. You're also going to be an advocate.

0:52:32.678 --> 0:52:35.168
<v S2>So we only get five thousand people start with every

0:52:35.168 --> 0:52:37.348
<v S2>one of your people who, you know, is like, I'm

0:52:37.388 --> 0:52:39.228
<v S2>dropping off the dirt and my dirt center and they go, Wait,

0:52:39.248 --> 0:52:41.108
<v S2>your dirt center? Yeah, I own part of the dirt

0:52:41.108 --> 0:52:43.028
<v S2>center that I can drop off and pick up whatever.

0:52:43.538 --> 0:52:46.148
<v S2>I want that right? So it will spread right. It

0:52:46.148 --> 0:52:48.188
<v S2>has the capacity to spread from person to person to

0:52:48.188 --> 0:52:51.488
<v S2>go sell out. Right now you've sold out and again

0:52:51.488 --> 0:52:55.088
<v S2>you limited supply. This, uh, so there is 10000 passes.

0:52:55.598 --> 0:52:58.928
<v S2>A new contractor moves in the Bay Area and he goes,

0:52:58.928 --> 0:53:00.968
<v S2>Wait a second, you mean that I can get rid

0:53:00.968 --> 0:53:03.128
<v S2>of and pick up dirt whenever I want. This is fantastic.

0:53:03.788 --> 0:53:07.448
<v S2>How do I get in on that? You can't all

0:53:07.448 --> 0:53:10.848
<v S2>the passes were sold. OK, I really want it on that.

0:53:10.878 --> 0:53:14.358
<v S2>I've got three major projects coming up. Who has a pass?

0:53:14.358 --> 0:53:17.238
<v S2>I can buy some else over here. I'm retiring next

0:53:17.238 --> 0:53:18.888
<v S2>year and I don't think I'm doing any more stellar

0:53:18.888 --> 0:53:20.658
<v S2>dig out. So you know what I will sell. You

0:53:20.658 --> 0:53:25.408
<v S2>might pass for 40 grant. I'm going to be nice

0:53:25.408 --> 0:53:27.598
<v S2>to you because you're a nice guy. Guy buys a

0:53:27.598 --> 0:53:30.538
<v S2>pastor 40 grand, so somebody over here bought a pass

0:53:30.538 --> 0:53:33.598
<v S2>for 5000 brands to pick up and drop off dirt, right?

0:53:34.768 --> 0:53:36.568
<v S2>A couple of days later, someone who showed up needs

0:53:36.568 --> 0:53:40.678
<v S2>a pass. They sold their pass. They pocketed the 35 grand. Right.

0:53:40.768 --> 0:53:43.908
<v S2>So they benefited by the marketing adoption of this center.

0:53:44.218 --> 0:53:47.968
<v S2>The dirt centre gets a five percent cut to maintain

0:53:48.148 --> 0:53:52.228
<v S2>their staff and their infrastructure. That $40000 transaction pays money

0:53:52.228 --> 0:53:54.298
<v S2>back to the drawing center to keep it right. Right?

0:53:54.448 --> 0:53:56.488
<v S2>Who owns the dirt center? All the people who bought

0:53:56.488 --> 0:53:59.218
<v S2>these in a piece, right? He transferred his ownership of

0:53:59.218 --> 0:54:00.898
<v S2>his piece of the drug center to this new guy,

0:54:01.018 --> 0:54:03.598
<v S2>paying money to the senator to keep it running, pocketing

0:54:03.598 --> 0:54:06.118
<v S2>a bunch of money himself. All of those initial people

0:54:06.118 --> 0:54:08.848
<v S2>who created a strip center now that they've actually made

0:54:08.848 --> 0:54:12.208
<v S2>a bunch of money off of this dresser because all

0:54:12.208 --> 0:54:14.098
<v S2>of the things that they possessed, they can let us see.

0:54:14.098 --> 0:54:16.138
<v S2>You know what? I'm selling kid to college. I don't

0:54:16.138 --> 0:54:18.118
<v S2>care about dirt any more. And they can sell their thing,

0:54:18.118 --> 0:54:20.008
<v S2>and it's worth the money because the value has been

0:54:20.008 --> 0:54:25.308
<v S2>proven out. So this allows for upfront fundraising to create

0:54:25.308 --> 0:54:28.098
<v S2>the dirt, so it allows for distributed ownership, the center,

0:54:28.098 --> 0:54:30.438
<v S2>all those people are involved. It allows for those people

0:54:30.438 --> 0:54:33.408
<v S2>to become advocates of the center, allows them to share

0:54:33.408 --> 0:54:35.928
<v S2>in the benefits and the rewards, right. In a way,

0:54:35.928 --> 0:54:38.748
<v S2>this is like UGC for business, right? A guy created

0:54:38.748 --> 0:54:42.018
<v S2>his own custom use case that, you know, is some

0:54:42.018 --> 0:54:45.288
<v S2>investment company going to come and say, or some start company,

0:54:45.288 --> 0:54:46.548
<v S2>I want to sell dirt. They're not going to do

0:54:46.548 --> 0:54:50.388
<v S2>that right? But but we took the financial possibilities and

0:54:50.388 --> 0:54:52.518
<v S2>we made them granular enough and flexible enough that they

0:54:52.518 --> 0:54:55.938
<v S2>could apply to contractors and the infrastructure is easy to

0:54:55.938 --> 0:54:59.238
<v S2>do that. I don't have to go through as many

0:54:59.238 --> 0:55:02.388
<v S2>different legal proceedings to even transfer ownership. Again, all of

0:55:02.388 --> 0:55:03.948
<v S2>this has made a lot easier when you're doing it

0:55:03.948 --> 0:55:07.788
<v S2>on blockchain. And so the ease of simplicity, if we

0:55:07.788 --> 0:55:11.598
<v S2>harken back to one of the really early examples of

0:55:11.598 --> 0:55:14.538
<v S2>World of Warcraft versus Axie Infinity Warcraft, you can make

0:55:14.538 --> 0:55:17.478
<v S2>more money in. But it's illegal. It's hard. Actually, infinity

0:55:17.488 --> 0:55:20.358
<v S2>is it's legal and it's easy to change to making

0:55:20.358 --> 0:55:24.588
<v S2>it easier does actually alter the adoption. So the fact

0:55:24.588 --> 0:55:27.378
<v S2>that the blockchain ownership is shared much more easily and

0:55:27.378 --> 0:55:30.798
<v S2>much more transferred does help enable. This does help make

0:55:30.798 --> 0:55:33.918
<v S2>it possible. And that's a solution for dirt, which is,

0:55:34.428 --> 0:55:36.378
<v S2>you know, like, is that going to happen tomorrow? Probably not.

0:55:36.948 --> 0:55:40.128
<v S2>Is that going to happen three years from now? There's

0:55:40.128 --> 0:55:40.608
<v S2>a good chance.

0:55:41.268 --> 0:55:44.868
<v S1>Yeah, and there's a million problems that are just like problem. Right?

0:55:45.078 --> 0:55:48.078
<v S2>Exactly. Yeah. One of the things that the podcast you

0:55:48.078 --> 0:55:54.138
<v S2>referenced earlier mentioned was regulation and how it's very hard

0:55:54.138 --> 0:55:55.968
<v S2>for the government to regulate things and keep on top

0:55:55.968 --> 0:55:57.738
<v S2>of all of the various entities that are out there.

0:55:58.548 --> 0:56:01.578
<v S2>It's a lot easier for users to self-regulate, and Uber

0:56:01.578 --> 0:56:04.788
<v S2>and Yelp and Rotten Tomatoes are an early example of this.

0:56:04.968 --> 0:56:07.728
<v S2>That isn't the full, fully able form, but they allow

0:56:07.728 --> 0:56:11.118
<v S2>for peer to peer reviewing. If you're a bad driver,

0:56:11.508 --> 0:56:13.458
<v S2>you get put out of business rankings. People give you

0:56:13.458 --> 0:56:15.648
<v S2>bad reviews. If they get you big in your Uber,

0:56:15.648 --> 0:56:18.378
<v S2>it smells and you're mean you can put out of business.

0:56:18.618 --> 0:56:22.788
<v S2>They have decentralized. That relationship to different sides are both

0:56:22.908 --> 0:56:26.328
<v S2>validating one another. Yeah, that kind of model is the

0:56:26.328 --> 0:56:28.308
<v S2>model that we need to regulate all the things in

0:56:28.308 --> 0:56:30.708
<v S2>the future. And that kind of model is made much

0:56:30.708 --> 0:56:33.588
<v S2>easier through blockchain, right? Uber is still an example of

0:56:33.588 --> 0:56:35.328
<v S2>that type of regulation, but it's still owned by Uber.

0:56:36.828 --> 0:56:38.958
<v S2>But that model can be further improved by being blockchain,

0:56:38.958 --> 0:56:40.758
<v S2>and then it can be applied to nearly everything. And

0:56:40.758 --> 0:56:44.408
<v S2>so we'll have way less transactions that are better, not

0:56:44.418 --> 0:56:45.888
<v S2>peer to peer regulated. We're going to get way more

0:56:45.888 --> 0:56:48.918
<v S2>punitive regulation. That's again, the reason why Alleghenies does something

0:56:48.918 --> 0:56:52.218
<v S2>to disrupt the community. Well, they're being regulated by their community.

0:56:52.218 --> 0:56:54.768
<v S2>Their community has a voice, their concerns, boat and a

0:56:54.768 --> 0:56:58.128
<v S2>lot of games and companies that are in the space

0:56:58.518 --> 0:57:01.338
<v S2>are allowing for that kind of regulation. So the sandbox

0:57:01.338 --> 0:57:03.768
<v S2>goes and has people vote on things before they're going

0:57:03.768 --> 0:57:05.568
<v S2>to do a thing that changes the way their currency

0:57:05.568 --> 0:57:08.358
<v S2>is deployed, structured, they go and they hold a vote

0:57:08.598 --> 0:57:10.998
<v S2>and people who hold an ownership vote. And so they're

0:57:10.998 --> 0:57:14.298
<v S2>decentralizing that regulation implicitly inside of their model.

0:57:15.358 --> 0:57:18.178
<v S1>Interesting, so that's a very web Web3 sort of thing

0:57:18.178 --> 0:57:24.228
<v S1>with ownership and voting, yeah, inside of an ecosystem. Awesome. Well,

0:57:24.228 --> 0:57:27.198
<v S1>this is a this is fantastic. I think hopefully we've

0:57:27.798 --> 0:57:31.608
<v S1>stitched together how this is a pretty big idea. I

0:57:31.608 --> 0:57:33.588
<v S1>like I like your five tenants. I think they're really

0:57:33.588 --> 0:57:36.288
<v S1>useful and I do agree with you. I think we

0:57:36.288 --> 0:57:39.048
<v S1>could talk about this in the context of gaming, but

0:57:39.378 --> 0:57:41.118
<v S1>it really is much bigger than that. It's just gaming

0:57:41.118 --> 0:57:41.658
<v S1>is leading it.

0:57:42.258 --> 0:57:46.128
<v S2>Yeah, yeah. And gaming is a will because gaming is

0:57:46.128 --> 0:57:48.198
<v S2>bigger than all other forms of entertainment. It's going to

0:57:48.198 --> 0:57:50.628
<v S2>lead the way and then everyone else will just follow suit.

0:57:52.678 --> 0:57:55.558
<v S1>Now, consider what needs most people need a community, most

0:57:55.558 --> 0:57:58.468
<v S1>people need to make money, and most people need marketing.

0:57:59.458 --> 0:58:02.008
<v S1>But these are things that are just better done in

0:58:02.008 --> 0:58:05.488
<v S1>this model, so yep, like we were saying, these are

0:58:05.698 --> 0:58:09.118
<v S1>incentive models, not really technologies. They're kind of the same.

0:58:09.118 --> 0:58:12.688
<v S2>But yeah, the tech, the technology has only been a

0:58:12.688 --> 0:58:14.818
<v S2>small step forward. Like, that's the thing is, when people

0:58:14.818 --> 0:58:17.458
<v S2>were first talking about, Hey, let's have decentralized trust for

0:58:17.458 --> 0:58:22.138
<v S2>your trust, OK? Technologically, it doesn't matter at all. But actually, psychologically,

0:58:22.138 --> 0:58:24.688
<v S2>it matters when you create that persistence. And so this

0:58:24.688 --> 0:58:27.118
<v S2>this is not a like it's not technically that different

0:58:27.298 --> 0:58:30.188
<v S2>to stick a NFT barcode on a whiskey cake and

0:58:30.238 --> 0:58:31.798
<v S2>was like, What am I like? Listen, this is not

0:58:31.798 --> 0:58:35.458
<v S2>technically that different. You're just changing the way ownership exists. Well,

0:58:35.608 --> 0:58:37.048
<v S2>when you when you do a bunch of these small,

0:58:37.048 --> 0:58:39.928
<v S2>subtle changes and you involve people in the ownership and

0:58:39.928 --> 0:58:41.668
<v S2>you make things easier and you make things easier to

0:58:41.668 --> 0:58:43.708
<v S2>vote and you make them persistent and you start to

0:58:43.708 --> 0:58:47.548
<v S2>do all these little tweaks, suddenly it actually has powerful psychological.

0:58:47.878 --> 0:58:50.658
<v S1>They're feeding off each other. They're having to each other. Yeah, right?

0:58:51.448 --> 0:58:53.358
<v S1>And here's what I think a lot of people don't realize,

0:58:53.358 --> 0:58:56.068
<v S1>just like NFT or whatever, there's lots of rug pulls

0:58:56.578 --> 0:59:00.418
<v S1>like crypto could fill. Bitcoin could fill. Ethereum could fail.

0:59:00.988 --> 0:59:04.948
<v S1>Even blockchain could fail. But these ideas that you've talked about,

0:59:05.338 --> 0:59:08.038
<v S1>which are enabled by those technologies, they will resurface.

0:59:08.608 --> 0:59:10.498
<v S2>Yeah. These ideas are not going.

0:59:10.738 --> 0:59:13.768
<v S1>Yeah. Even if this stuff actually, you know, crashed, it

0:59:13.768 --> 0:59:16.108
<v S1>would rise from the ashes in a different form. Maybe

0:59:16.108 --> 0:59:18.208
<v S1>it would be a different blockchain. Or maybe it would

0:59:18.208 --> 0:59:19.678
<v S1>not even be a blockchain, but it would have the

0:59:19.678 --> 0:59:20.308
<v S1>same features.

0:59:20.998 --> 0:59:22.738
<v S2>Yeah, right, exactly. I mean, there also might be an

0:59:22.738 --> 0:59:26.578
<v S2>evolution on the speed at which technology and ideas are evolving.

0:59:26.758 --> 0:59:29.158
<v S2>It is possible this thing doesn't get to its full

0:59:29.158 --> 0:59:32.608
<v S2>maturity before it gets replaced by something even superior inspired

0:59:32.608 --> 0:59:36.838
<v S2>by it. Yeah, that's possible. I actually think that's almost

0:59:36.838 --> 0:59:38.338
<v S2>the most likely thing to happen. Is this the speed

0:59:38.338 --> 0:59:40.348
<v S2>of innovation at will so quick that if someone were

0:59:40.348 --> 0:59:42.028
<v S2>born and innovate, a couple of things that again are

0:59:42.028 --> 0:59:43.828
<v S2>going to help multiply these advantages?

0:59:44.488 --> 0:59:47.548
<v S1>Yeah, but I think certain certain components are so fundamental

0:59:47.548 --> 0:59:51.328
<v S1>that you can't go too much further. I mean, ultimately,

0:59:51.328 --> 0:59:55.918
<v S1>you have you have companies, you have people, you have marketing,

0:59:56.218 --> 0:59:59.998
<v S1>you have the raising of money and you have profit

0:59:59.998 --> 1:00:02.968
<v S1>and you have ownership. You the certain things are are

1:00:03.058 --> 1:00:05.908
<v S1>kind of static. The question is like, how good is

1:00:05.908 --> 1:00:08.938
<v S1>the technology at magnifying those things?

1:00:09.808 --> 1:00:13.348
<v S2>You know, I have what my colleagues recently calling me like, Hey, listen,

1:00:13.348 --> 1:00:14.608
<v S2>you know that if you give people a piece of

1:00:14.608 --> 1:00:18.898
<v S2>candy before you try to sell them something, they are

1:00:19.168 --> 1:00:22.908
<v S2>four times more likely to buy from. That's that's the

1:00:22.908 --> 1:00:25.218
<v S2>same idea, what you just change a little bit of

1:00:25.678 --> 1:00:28.908
<v S2>the psychology of involvement in some way. It just changes

1:00:28.908 --> 1:00:31.638
<v S2>things materially, so those things won't be different. Those are

1:00:31.638 --> 1:00:33.258
<v S2>human drivers that, you know, we're going to change our

1:00:33.258 --> 1:00:37.138
<v S2>nature overnight. And it's all about, you know, finding the

1:00:37.138 --> 1:00:41.128
<v S2>right ways to leverage that that can help grow the

1:00:41.128 --> 1:00:43.048
<v S2>most correct kind of business, like I actually think that

1:00:43.288 --> 1:00:46.618
<v S2>these businesses are better models for the future. We're not

1:00:46.618 --> 1:00:49.318
<v S2>going to be, you know, people who dislike Facebook being

1:00:49.318 --> 1:00:51.958
<v S2>the man we yeah, it's actually going to be really

1:00:51.958 --> 1:00:53.458
<v S2>hard in this model for there be a Facebook in

1:00:53.458 --> 1:00:56.398
<v S2>the future. Yeah. The Sandbox and Cal games are not

1:00:56.398 --> 1:00:58.678
<v S2>going to that. They're very different. They're giving out most

1:00:58.678 --> 1:01:00.598
<v S2>of the value of the users. It's mostly UGC. They're

1:01:00.598 --> 1:01:03.478
<v S2>super committee directed. It's decentralized. You can pick up and

1:01:03.478 --> 1:01:06.358
<v S2>walk away. So when, when, when this next metaverse and

1:01:06.358 --> 1:01:09.388
<v S2>this next level of all these products is built, it's

1:01:09.388 --> 1:01:12.538
<v S2>not around these sort of giant corporations that have all

1:01:12.538 --> 1:01:12.898
<v S2>the power.

1:01:16.388 --> 1:01:18.728
<v S1>So, I mean, is that a way to summarize, I mean,

1:01:18.878 --> 1:01:22.808
<v S1>this is a sentiment incentives that works more for the

1:01:22.808 --> 1:01:24.818
<v S1>user than for the big corp.

1:01:25.688 --> 1:01:29.288
<v S2>Yeah. That's a really good way to describe it. This, actually,

1:01:29.288 --> 1:01:31.478
<v S2>because this is all these are all benefits for users.

1:01:31.928 --> 1:01:34.208
<v S2>And a lot of people don't realize that there was

1:01:34.778 --> 1:01:37.928
<v S2>a magic influencer who was, you know, playing magic recently

1:01:37.928 --> 1:01:39.578
<v S2>went on a big grant of like, Hey, I want

1:01:39.578 --> 1:01:41.888
<v S2>to oh, my magic cards for my digital game. Like,

1:01:41.888 --> 1:01:43.988
<v S2>why can't I hold my magic but not own a piece?

1:01:44.678 --> 1:01:47.048
<v S2>Because the stigma out of NAFTA made him not want

1:01:47.138 --> 1:01:48.668
<v S2>to be an MP. But what he wanted was he

1:01:48.668 --> 1:01:51.068
<v S2>wanted the old school world of only ration cards. Yes.

1:01:51.428 --> 1:01:53.228
<v S2>Once magic gets off their ass and allows you to

1:01:53.228 --> 1:01:56.558
<v S2>honor magic cards, they basically will be doing crypto gaming

1:01:56.798 --> 1:01:58.808
<v S2>and it is a superior model. That is what made

1:01:58.808 --> 1:02:01.088
<v S2>magic huge to begin with, because that model was more

1:02:01.088 --> 1:02:04.088
<v S2>present in physical, tangible things. Digital is an easier way

1:02:04.088 --> 1:02:07.028
<v S2>to reach more people. But once you combine those two models,

1:02:07.028 --> 1:02:09.038
<v S2>it's going to be way more effective. So the second

1:02:09.038 --> 1:02:11.318
<v S2>magic and another company come out and show how much

1:02:11.318 --> 1:02:13.778
<v S2>better it is. Everyone can follow suit. People are going

1:02:13.778 --> 1:02:15.638
<v S2>to own their own magic cards and the guy over

1:02:15.638 --> 1:02:18.128
<v S2>here saying, why, why? Why are you try to steal

1:02:18.128 --> 1:02:21.818
<v S2>my money by selling NFT? No, no. We're trying to

1:02:21.818 --> 1:02:24.158
<v S2>give back to you, right? We're gonna make it so

1:02:24.158 --> 1:02:26.108
<v S2>you can own this thing. I want to go live

1:02:26.108 --> 1:02:27.518
<v S2>in a regular world. I want to play in a

1:02:27.518 --> 1:02:29.758
<v S2>game where I can earn money, right? I want to.

1:02:29.758 --> 1:02:32.138
<v S2>I want to have the things that I'm doing. Relate

1:02:32.138 --> 1:02:35.348
<v S2>back to my own financial prosperity. Like, that's better.

1:02:35.648 --> 1:02:38.228
<v S1>Yeah. And the companies don't get screwed either, because they

1:02:38.228 --> 1:02:41.108
<v S1>can get all these residual fees when when things are

1:02:41.108 --> 1:02:44.228
<v S1>being transferred around, if they don't remember. Exactly. So the

1:02:44.228 --> 1:02:46.808
<v S1>users get most of it, but they still get rich,

1:02:47.258 --> 1:02:50.528
<v S1>like in a peripheral way. Accidentally, they get rich.

1:02:51.218 --> 1:02:53.198
<v S2>Yeah, I've had someone say to me like, Well, it's

1:02:53.198 --> 1:02:54.788
<v S2>all about how much money there is. There's only so

1:02:54.788 --> 1:02:58.388
<v S2>much money like so that's not really true. When you

1:02:58.388 --> 1:03:00.008
<v S2>when you think about we go back to the first

1:03:00.008 --> 1:03:03.938
<v S2>change from the pay to play to free to play right. OK,

1:03:03.938 --> 1:03:08.078
<v S2>free to play games, make more money. In theory, some

1:03:08.078 --> 1:03:10.868
<v S2>of them do other them make less money. We have

1:03:10.868 --> 1:03:14.018
<v S2>moved the money to be in a more appropriate place. Right.

1:03:15.488 --> 1:03:17.858
<v S2>So the money where it is being changed and that

1:03:17.978 --> 1:03:21.398
<v S2>that is being realized. So there's the same amount of money.

1:03:21.968 --> 1:03:25.268
<v S2>But now the things that are good rise. The top

1:03:25.268 --> 1:03:27.548
<v S2>free to play allows more for the things that are

1:03:27.548 --> 1:03:29.918
<v S2>good to rise to the top. This does that even

1:03:29.918 --> 1:03:32.468
<v S2>more so. So that new good things can come out

1:03:32.648 --> 1:03:34.238
<v S2>and in a blink of an eye, they'll be all

1:03:34.238 --> 1:03:34.718
<v S2>over the place.

1:03:35.168 --> 1:03:37.418
<v S1>Yeah, I mean, that's that's one way to think about

1:03:37.418 --> 1:03:41.898
<v S1>this is it's a giant engine for content creation. Yeah.

1:03:41.948 --> 1:03:45.598
<v S1>I mean. It's only one of your items, but I

1:03:45.598 --> 1:03:47.488
<v S1>feel like a lot of things are feeding into that

1:03:47.728 --> 1:03:50.668
<v S1>because the content creates the communities around it, which creates

1:03:50.668 --> 1:03:53.728
<v S1>the money which creates the hype which creates the Melvins

1:03:54.328 --> 1:03:56.518
<v S1>and the more and more content you have. It's just

1:03:56.938 --> 1:03:59.488
<v S1>the whole ecosystem gets super rich. People are excited. They

1:03:59.488 --> 1:04:02.638
<v S1>want to play different universes. And to your point, that's

1:04:02.638 --> 1:04:05.188
<v S1>not zero sum money that is more and more money

1:04:05.218 --> 1:04:08.518
<v S1>around more and more content. So the better you incentivize

1:04:08.518 --> 1:04:10.618
<v S1>the content, the more money there is.

1:04:11.748 --> 1:04:13.818
<v S2>Yeah, if we talk about, like, really far future and

1:04:13.818 --> 1:04:15.828
<v S2>in my case, I'm talking about super, far future, let's say,

1:04:15.828 --> 1:04:18.888
<v S2>five years, right? I don't know that we're going to

1:04:18.888 --> 1:04:21.138
<v S2>see the same kind of thing like a tick tock

1:04:21.138 --> 1:04:24.348
<v S2>or a YouTube or Facebook come and take over full

1:04:24.348 --> 1:04:27.288
<v S2>segments that and these companies being sort of like owned

1:04:27.288 --> 1:04:31.038
<v S2>and backed by major corporate powers. Instead, what's going to

1:04:31.038 --> 1:04:35.208
<v S2>happen is The Hunger Games not right? The Hunger Games

1:04:35.208 --> 1:04:39.288
<v S2>board was a better version of a type of battle

1:04:39.288 --> 1:04:43.248
<v S2>inside of Minecraft. That kind of thing is more innovative.

1:04:43.428 --> 1:04:45.258
<v S2>And so we're going to have more things that come

1:04:45.258 --> 1:04:48.738
<v S2>from just random communities because the past is to being

1:04:48.738 --> 1:04:51.408
<v S2>successful in bigger way, more so now we're we're allowing

1:04:51.438 --> 1:04:53.868
<v S2>that spark of innovation, the idea that innovation is kind

1:04:53.868 --> 1:04:57.378
<v S2>of like you need the right level of opportunities and

1:04:57.378 --> 1:04:59.718
<v S2>the right combination of ideas and then something something.

1:05:00.048 --> 1:05:01.038
<v S1>It's an evolution play

1:05:01.338 --> 1:05:04.428
<v S2>and evolution play. Now we're we're multiplying the speed of evolution.

1:05:04.698 --> 1:05:06.128
<v S2>And so but it's not a small world where we're

1:05:06.158 --> 1:05:08.688
<v S2>talking about we're doubling the speed of evolution we're talking about.

1:05:08.718 --> 1:05:11.418
<v S2>We're going 100 x the speed of evolution. And that

1:05:11.748 --> 1:05:14.598
<v S2>speed evolution means that some big person who comes by

1:05:14.598 --> 1:05:15.498
<v S2>and said, Hey, by the way, I want to make

1:05:15.508 --> 1:05:17.688
<v S2>a tick. I want to recreate YouTube. I want to

1:05:17.868 --> 1:05:19.998
<v S2>I want compete with Facebook for, you know, social media

1:05:19.998 --> 1:05:23.598
<v S2>platform like that. Large lumbering play isn't going to be

1:05:23.598 --> 1:05:27.348
<v S2>the point at which it's going to be three guys

1:05:27.348 --> 1:05:29.958
<v S2>who got together, who were drunk while playing some music,

1:05:29.988 --> 1:05:32.118
<v S2>and they figured out a thing that was kind of funny.

1:05:32.118 --> 1:05:34.848
<v S2>That was more interesting. They deployed it. They suddenly got

1:05:34.848 --> 1:05:36.888
<v S2>a bunch of money on it. It suddenly works way better.

1:05:36.888 --> 1:05:39.468
<v S2>Nobody loves this thing. Now, this thing is a new

1:05:39.888 --> 1:05:42.138
<v S2>super hot thing, and it came from nowhere.

1:05:44.448 --> 1:05:47.078
<v S1>All right. Well, this is a this has been fantastic,

1:05:47.088 --> 1:05:50.328
<v S1>let's continue doing these conversations, maybe the other one's going

1:05:50.328 --> 1:05:53.298
<v S1>to be shorter, but I really enjoyed having you and

1:05:53.448 --> 1:05:55.098
<v S1>talk to you again soon. Hey, my pleasure.